RTCW was great but everything after is just awful. I like Doom 2016 but why does new Wolf suck so much?
RTCW was great but everything after is just awful. I like Doom 2016 but why does new Wolf suck so much?
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Because they are obviously made with consoles in mind.
Because the IP is passed around like a cheap slut.
I haven't played the 2008 one by Raven, apparently it's not so terrible.
Then it was passed down to Machine games who are way more interested in spreading political propaganda than video games.
2007 wolfenstein was kino.
RTCW and ET were prime idSoftware. It was all downhill from there.
New Wolf is fantastic.
In my dreams, I smell a barbecue. I see children, a dog, and I see someone. I think I see someone. These things, none of it for me. I move by roarin' engines, among warriors. We come from the night.
A blessing. To have finished the work I was put on this earth to do. Surrounded by friends that love me. And a great warmth washing over me. I think the sky is on fire. Death at the gates again. Howling my name. Come on in, old buddy. Sorry I made you wait.
t.
Mother. Am I acquitted? Was I righteous and just? Good enough to witness the awe of Heaven? Oh no. Mother. I'm going to hell.
Is this some meme? New Wolf is basically Syndicate + Riddick + amazing music + incredibly graceful dialogue backed by Brian Bloom's exquisite delivery.
I'm the same as OP, I liked Doom 2016 but I could never get into the new Wolf. The extremely shitty writing and too much pointless story focus kills it for me. The gameplay loop is just "ok" and not nearly good enough to compensate.
>The extremely shitty writing
The writing is incredible. The studio's games have always rested on solid writing and atmosphere.
>and too much pointless story
Who the fuck plays Starbreeze games if they don't like story?
>incredibly graceful dialogue backed by Brian Bloom's exquisite delivery
This is where I disagree I guess. I didn't find anything "graceful" about it. It was incredibly cheesy and not in a good way. The shitty fake badass whispering delivery only added a few shovels worth of cringe to the mix.
Singleplayer was fun. However, I can no longer play it due to my newfound love for Nazism.
>The writing is incredible.
Good joke. Go read some books.
>Who the fuck plays Starbreeze games if they don't like story?
I didn't play a "Starbreeze game", I was trying to play a fucking Wolfenstein game. I don't have a problems with stories in games, I only have a problem with it if it is badly written.
Wolf would be great if Id didn't abandon it for Quake and Doom. All I can say is that Wolfenstein is simply obsolete.
>I didn't play a "Starbreeze game", I was trying to play a fucking Wolfenstein game.
A Wolfenstein game made by Starbreeze under a different name. BTW, I bet you're one of those people who never played the original Wolfenstein games and think it was always an FPS series.
>The shitty fake badass whispering delivery
Brian Bloom isn't trying to sound "badass". He's more morose than anything.
Nothing about:
>"I was a kid, we had a monster in our basement. My father said if I'd done wrong it would creep out at night and come for me. I tried to do no wrong, but the monster came all the same."
>"I'm having twins, mamma. They're not born yet. I... wanna see them. I wanted you to see them. I miss you."
>"Caroline. Don't think I'm gonna make it. Few more weeks, maybe. With your grace."
is supposed to be "badass".
>I didn't find anything "graceful" about it.
Sorry for your incredibly bad taste in writing.
youtube.com
This is supposed to be an argument for your point? I see the exact opposite.
I guess nu-wolfenstein fans are brain damaged, plain and simple. There can be no other explanation for having this clinically bad taste.
No one played the original Atari game, and Wolf3D pretty much only shares its name with it.
Starbreeze's games were always wasted on macho braindead gamers anyway.
>No one played the original Atari game, and Wolf3D pretty much only shares its name with it.
There's a reason modern Wolfenstein went back to lockinging and disguises and stealth. Because that's what Wolfenstein was about before id Software turned it into a mindless FPS game.
To be technical, Castle Wolfenstein was an Apple II game later ported to stuff like the Atari. And it was a popular series. Probably before your time, though.
Name a single flaw.
Well, I wasn't born in the 70s.
It takes itself way too seriously, and it clashes with the ridiculousness of the setting (nazi robot dogs, mechs, lazers) in not a good way. It honestly baffles my why a lot of the fanboys praise the terrible writing. I'd say it's because you have no frame of referene outside of video games, but that can't be right because even other video game stories are written a lot better.
I never even tried the sequel, but at least it looks like by then people realized the writing was actually terrible because I hear it being criticized for it a lot more. I'll probably never play it to find out though, it was more than enough for me to suffer TNO through.
>before id Software turned it into a mindless FPS game.
But THAT is the Wolf everyone knows and loves it for.
Originally, Wolf3D WAS going to be a stealth game, focusing on sneaking by and stealing uniforms, stabbing guards on the back and hiding their bodies and shit, but then the devs saw that just shooting the enemies was much more fun and made the game like that.
But the roots of what the game was originally supposed to be are still there, for example, Nazi soldiers patrol when moving, differently than what happens on Doom, where enemies are either stationary or move around in random patterns. Also, it's possible to silently kill enemies with the knife by stabbing them in the back in Wolf3D, if they're unaware of your presence (good luck finding an opportunity to do that, though), a feature that is not present in subsequent Id games until RTCW.
RTCW is the only good Wolfenstein game.
2007 is generic, New one is trash, OG is more interesting for part of videogame history than a game.
>OG is more interesting for part of videogame history than a game.
I think even that reputation is undeserved. It wasn't even the first true first person game, it was released after Ultima Underwold ffs and that game is completely overlooked from video game history perspective in favor of Wolfenstein 3D. Fucking why?
The key difference is that Wolf3D is, well, playable, while UU is not.
What do you mean, why is it not playable?
New Order and Old Blood were great. Shut up and fuck off.
I actually tried to play it, and it's like System Shock 1, except with no means of fixing the clunkiness into something more playable.
Point and click controls on a real time game? Hell no.
It has guns.
But user, Enemy Territory came after RTCW.
Really though, I used to think that I had grown out of FPS games, but now I realise that the problem is that everything that has come out since has been garbage. I was playing Duke 3D a couple of weeks ago and having fun.
>t. zoomer
>Jewish super-technology