>game set in future with advanced laser and plasma weapons
>old gun is the best weapon in the game
Game set in future with advanced laser and plasma weapons
>future fallout game
>broken
it's easy to think that but as far as raw damage goes the plasma rifle is the best
I don't see a problem, that shit is cool
>game set in future with advanced laser and plasma weapons
>some jury-rigged industrial saw made of scrap metal is the best weapon in the game
You think that mining suit material is resistant to stabs and small arms fire? Qould probably be the best thing next to Power Armor.
That's pretty believable though, that thing would tear through armor like nothing else
This, if it can cut through pittsburghian steel building gurders it can hack up a man with ease regardless of armor plates or not.
Bethesda cucked energy weapons hard. They used to be crazy sci-fi guns but in 3 they were shitty AR rip offs and looked ugly as hell
>plasma pistol
>literally just the plasma rifle but shrunken down in size
F U C K I N G
W H Y
What games have actually good sci fi weapons lasers and shit
They fixed it in 4.
I remember I got a laser rifle from buzz lightyear and thought "this has to be shit just like 3" I was false plasma and laser weapons are very strong. Laser are
amazing sniper type weapons and plasma are god like shotguns.
Not good on the automatic side but they really should not be they were build for high damage in a way like fallout 1 and 2.
new vegas
Warframe has a few
i'll just leave this right here
>Syringe guns and injectors full of all kinds of chemicals
RAD
>We don't get these we get the shitty pipe syringer instead
>Has to share relaoding animations with other laser weapons
This actually makes me mad that they just don't even try beyond a bare minimum when it comes to animations in Bethesda games.
In Dune, there's a situation like that
>Shields that stop things going over a certain velocity are developed and personal, making guns useless
>Laser that are very damaging created, but they cause both the shield and the laser emitter to explode if you shoot the shield with it (bigger shield and/or laser = bigger explosion)
>Shields and lasers become risky unless you know the other side doesn't have the opposite
>New, slow movement melee style is created and hand to hand (or subterfuge) is the best way to eliminate shielded enemies
Star Wars too, especially Endor.
In fact pretty much any jungle setting seems to cuck highly advanced armies for some reason.
>Laser hits shield
>Small nuke explosion
Whose idea was it?
God I love that gun
IIRC at one point in the first few books, it's used like a ranged suicide bomber, IE deliberately having one guy by himself shoot a shield to kill the enemies using shields (I want to say by the Sardaukar but I'm not positive, it might have been against them.) Also I think it wasn't always both which blew up, it was random whether it the gun, the shield, or both.
Bethesda too scared to make pump-action shotguns
Fallout 76 has one shockingly.
What armor is that from?
>Old western rifle that uses .30-30.
>Hits harder and kills better than a pussy ass 9mm or .223.
Ya don't say.
Fallout 3's The Pitt DLC.
xenonauts pretty much covers this for you, your science division pretty much reveals that laser and plasma shit is a dead end with no upwards potential and goes back to ballistics
>As improving our plasma technology to the point where it surpassed that of the aliens would be virtually impossible, new ideas were needed. They arrived in the form of old ideas. MAG weapons are electromagnetic coilguns that combine the remarkable properties of alien materials with our existing knowledge of ballistic weapons.
The idea behind a Gauss gun / coilgun has been around for over a century and consists of a series of electromagnets firing sequentially, accelerating a projectile along the barrel of the weapon to deadly speeds. The parallels with alien plasma weapons should be obvious - but while the plasma technology uses the electromagnetic acceleration as a means to an end, a coilgun uses it as a means in itself. The technology can be adapted from existing plasma weapon designs and has some significant advantage, e.g. an energy projectile does mostly thermal damage and can be partially absorbed / reflected / dissipated by a number of factors, atmospheric conditions included. A spot of rain will not offer much protection against a metal pellet travelling at five times the speed of sound.
MAG weapon prototypes have been built in Pistol, Shotgun, Rifle and Precision arrangements, each one small enough to be carried by an infantryman but still capable of delivering a pellet of alien alloy at hypersonic speed. They are almost certainly the most powerful terrestrial infantry weapons that will ever exist - pushing muzzle velocity any higher would raise air resistance highly enough to explosively ignite the air behind the projectile (likely killing the soldier firing the weapon). It seems we are now limited by the composition of our atmosphere rather than by our technology.
this is my favorite FO3 weapon.
if it aint broke dont fix it
Best weapon comin throu
No matter how futuristic weapons get, if they're the least bit grounded in reality, throwing a solid projectile at extremely high speeds will always be the superior option.
Just keep increasing its size, density and velocity until a planet explodes.
How come the super advanced Institute had shittier laser weapons than the BoS pre-War laser weaponry?
with the right color pallets, i made this look like a giant nerf gun
In universe a reasonable explanation is that they were designed by a bunch of turbo-nerds in a mega-basement and they never field tested them and instead just handed them to the robot people and sent them out.
The real explanation is Bethesda is incompetent when it comes to the "smaller" details that isn't adding silly little stacks of cans in corners of rooms.
WHO are YOu QUOTING
Are you aware that guns that shoot 9mm and .223 don't fall under "advanced laser and plasma weapons", like the post you quoted said?
Maybe you just can't read very well. Practice makes perfect, keep it up user.