>Featuring an original song from YES
Featuring an original song from YES
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It was a great song.
It sucks phenomenally that the Remastered Collection doesn't have the song, replaced in the credits by the general ambient music.
No
why is the lore so fucking cool bros?
What made it cool?
I’ll be your round-a-bout.
>ancient civilization loses a war and is forced into exile and forbidden from ever developing hyperspace tech
>they're all sent on a caravan of ships to wander in space forever
>they land on a planet but so much time has gone by that the newer generations don't even know they've been exiled and are living on this desert planet and infighting
>one day they find a wreck of a ship that originally took their people to that planet and on it the map to their original homeworld and hyperdrive tech knowledge
>the infighting stops and the people band together to construct a ship to take them back to their homeworld
>their first test of the hyperdrive powered ship alerts the empire that originally exiled them thousands of years ago and they nuke the planet into a fireball and wipe out everyone that wasn't on that ship when it hyperdrived somewhere for a test
>now that ship and its crew are on a revenge tour across the galaxy to take down the empire and return to their homeworld
I don't know I just think it's pretty cool
Fuck that is cool.
That's bretty badass, how does it end?
The Exiled Mothership and crew are helped out by an alien race that share knowledge on their history and tech to help them fight the empire. The second game reveals that thousands of years ago this same alien race indirectly led to their exile by beating the exile's race in a war and leaving them weak to the empire to take over, so the alien race kinda felt guilty for that and chose to help the exiles on their revenge tour. The empire's leader thought that showing the video of his fleet genociding a planet to all his people would strenghten his rule over everyone, but instead people started to rebel because of it. The rebels help the exiled and eventually the final battle converges on the exiled's homeworld where they kill the emperor and his fleet and return to their homeworld. I don't know what happens in the sequel since I haven't played that one yet
that's actually pretty cool
wish remastered wasn't such garbo compared to the original
only have HW2 shots
Oh really
Gay licencing shit
Who actually has the original box?
Zoomers need not reply.
>Uhh.... They're not ours
To add to what the other user said, along their journey they find other remnants of their people, whose ships broke down in a relatively dense nebula. Over the thousands of years of their exile they too forgot their origins and became fanatical defenders of the nebula destroying anyone who enters it, and the exiles you play as are forced to wipe out all of their long-lost brethren to travel through the nebula. Neither side learns of their connection until after all of the nebula-exiles are dead.
HW has the best manual of all time tbqh. I still occasionally sift through it when I stumble across it on rainy days.
Damn, that's pretty deep.
>If you will not join, then die. There is no 'withdrawal' from the garden
>ghost ship mission
>send all my destroyers and frigates to attack the ghost ship
>mfw they turn on me
This mission was pure nightmare mode the first time through.
>was over-prepared to counter large ships and had virtually nothing to handle seemingly infinite fighter swarms
>more motherships emerging from the nebula to bring dozens more fighters
>nebula making sensor readouts useless and giving false-positive battle reports literally everywhere
>MULTIBEAM CORVETTES
>comes right after the nebula missions
>all of your strikecraft wings are either destroyed or retired in favor of corvettes and frigates
>ghost ship captures frigates and corvettes are too slow to evade the missiles from the other trapped ships
KIDS ARE CRUEL KARAN
lmao and then is the very next mission. Relic were fucking cunts
>I don't know what happens in the sequel since I haven't played that one yet
DUDE MYSTICISM AND PROPHECIES LMAO
I just love the indifferent tone of narration and radio chatter.
>When your ships are on their last legs and you hear a cool voice: "Hull breach", and you feel bad for sending them into a hopeless battle.
being a yes fan is suffering
you don't know how many times i have heard that same dumb "haha what's your favorite band, yes, no really" joke
i can't believe i'm saying this but i'm grateful to fucking jojo of all things for introducing a new generation to their art
The exiles are metal as fuck
>dat tidbit in Cataclysm where it's casually explained that the reason Beast infection beams only cause health damage to capital ships instead of capturing them is because it's become standard procedure to directly vent plasma from the fusion cores directly into compromised decks
>Naar Directive was a brutal, yet efficient tactic to prevent infection of large ships by the Beast.
>The directive states that in case of Beast infection, the plasma from the fusion drives is vented into the contaminated section. As a result, everyone in those sections dies nearly instantly. However, the plasma burns Beast matter as well, eliminating the infection before it could pose a threat.
>It was created during the Battle of Coruc Farr when the Destroyer Naar-Tel was hit by an infection beam. Since then, it became standard procedure to defend against Beast infection. Despite it being fatal to everything in the endangered area, near-instant vaporization is still better than becoming part of the Beast neural network running through infected ships.
>the biblical and spiritual themes in the first game are explained to be explicitly the result of several thousand years of mythical abstraction by the people of Kharak since they lost all their technology and had no accurate records until the guidestone
>Karan is respected because she voluntarily gave up her humanity to be the interface between the mothership and technology that nobody understood as a stop-gap measure
>Homeworld 2
>THE REAL SAJUUK WAS THE FRIENDS WE MADE ALONG THE WAY
Yeah, Homeworld's worldbuilding was out-of-this world good. It's such a shame they never managed to build up upon it. Fuck: Homeworld Shipbreakers somehow managed to ruin everything that was cool about the world-building in the manual.
They should have never made Shipbreakers into a Homeworld title...
Also, the song was absolutely fucking amazing.
>dat cutscene after you bring the artifact on the ship
>Not-Islamists discover hyperspace core from advanced alien race
>decide to go on a Jihad of rival space empire with newfound power
>galactic council forces them to surrender the core
>after the fatwah is given, they are allowed to live under the condition that they a) remain in exile on a shitty desert planet and b) never become spacefaring again
>lo and behold, they develop a mothership and find ANOTHER hyperspace core
>said rival space empire comes in and ignites the atmosphere
>and so begins the magical journey of Not-Islam and their quest to return home
>Not-Islamist
It's Not-Jews you idiot. Also: the whole "take a hyperspace core" bullshit is absolute bullshit that was added only with HW2's absurd prophecy things.
Hiigara is literally named after Hejira, which was Muhammad's journey from Mecca to Medina. Get dunked on.
First of all: Source?
Second of all: so fucking WHAT. The race is called Kushan after the Kushan Emprire, a grecco-indian-chinese nomadic empire existing around Bactria.
Neither of that proves absolutely anything.
And more to the fucking point the whole story is based on the fucking book of Exodus you cretin. Including the whole story about the original sin.
There is nothing, and I mean nothing about the game that would in particular remind of islamic culture. The main two religions of Kharak are based upon Yudaism and Mezopotamian religion (conflict between theodicea based upon original sin vs. theodicea being just ingrained into human design), the story of being dragged away into a desert land by evil conquerors and then having to find your way back to your promised land.
The whole portrayal of Kushan as particularly cynical, industrious society with a penchant for advanced technology is absolutely nothing like Islam either.
The core of the story is the book of Exodus, and there are no actual islamic influences on anything beside the uncited, unbased claim about one fucking name. "Dunked on" my fucking ass.
I'm sad that the Vaygr campaign was never finished because of Sierra incompetence.
Would have felt great blasting the Hiigaran Jewslamic Niggerate to bits.
To be honest, given what a clusterfuck HW2 was and how bad Shipbreakers turned out, I suspect that the amazing quality of HW1 was a fluke, and that HW2 was doomed from the start, rather than being just fucked by the publishing difficulties.
Nah, it was fucked by publishing.
There was the gameplay mode in the current ground-RTS that was supposed to be played out on derelicts to turn them into region defense.
All in all, the problems with HW2 are easily fixable in the polish phase which couldn't happen because of dogshit Sierra. Further fuckup is by THQ who could have allowed Relic to finish the game with an expansion or two fixing EVERYTHING and paving way towards their current project including positive marketing. Missed opportunities due to dogshit miss-Management.
>There is nothing, and I mean nothing about the game that would in particular remind of islamic culture
Kamikaze command
Checkmate, jews
What sucks even more is they built Homeworld in the shitty Homeworld 2 engine. Homeworld was a masterpiece, the most challenging pvp RTS ever made. Homeworld 2 was an aborted fetus clunged directly into a frying pan.
SAIL
what is this meme that homeworld 2 sucks
is that what one of you retards said in your discord echo chamber or in some old ass thread and you faggots all just repeat that to fit in or what
Based, fuck Taiidan
>music from Platoon starts playing
What'd he do?
Hw2 is shit you fucker. Hw one monitored fire in realtime. Hw2 replaced that with shitty rock paper scissors and damage over time.
>KARAN
>YOU'VE TAKEN ONE STEP TOO CLOSE TO ME
Relic is fucked. I dont care what they used to be. They are a bunch of money hungry gits who knows their name sells. Why? I honestly dont know afterDoW2
C A U S E
H O M E
I S
O U R
Z A W A R U D O
You retrace your exiled ancestor's steps back, kill your own cousins, twice, until you return to a blue and green planet with an angel moon.
>take them back to their homeworld™
really?
To be fair, it's LITERALLY the name of the game.
>First of all: Source?
It's literally in the name, idiot.
>There is nothing, and I mean nothing about the game that would in particular remind of islamic culture.
The Kushan empire has characteristics which closely resemble ancient Islamic culture across all four games, along with various locations and plot elements taking inspiration.
>Keepers of the Abassid
>Al-Karak (Kharak)
>Hegira
Never mind that the entire way the game is laid out resembles a Qasida.
>Qasida
>quesadilla
So it looked like pic related?
Arabic form of poetry.
Does it involve mexican food?
Yes, they know!
>tfw no Cataclysm remastered
They had one job..
The source code is lost, presumably somewhere deep in Rockstar's vaults.
it gives me dune vibes and it's very atmospheric for an rts
Exploitable.
Adagio for Strings
It's hands down the best RTS ever made.
I still don't understand why there aren't more fully 3D strategy games.
Because most people are unable to handle that and that means a smaller market. Back then many developers experimented and created niche titles.
Anyone play Complex? I recently picked up the remaster and was surprised to see they're still developing it.
whoi /jockjams/ here
The control scheme is super easy to grasp and I'm saying that as someone who generally sucks at orientation in a 3D space.
Why RTS is essentially dead and ASSFAGGOT subtypes reign supreme?
Probably because you're not an absolute brainlet, unlike most.
Daily reminder that K'Had Sajuuk did nothing wrong.
how's deserts of kharak?
I doubt most people are so dumb as to be unable to hold down a button to move the z axis.
>It's literally in the name, idiot.
It's literally not.
>The Kushan empire has characteristics which closely resemble ancient Islamic culture
"Ancient Islamic Culture"?! Are you FUCKING KIDDING ME?!
>Keepers of the Abassid
HW2 and not HW1. Also, there is a level called Tenhaussen Gate. Again, randomly selected name does not prove anything.
>Never mind that the entire way the game is laid out resembles a Qasida.
How? How does it resemble anything more than the FUCKING BOOK OF EXODUS.
>captured a raider ion array frigate during one mission
>kept it as a prize up until the final level
>FUCKING NIGGAROK ATE MY ION ARRAY FRIGATE FUCK YOU FUUU
isn't there literally islamic style music in HW2?
It's Indian, not necessarily Muslim.
Alright RTS, good lore, especially with expedition guide DLC which expands on lore some more, good soundtrack. Worth at least pirating, at most buying if you liked it.
Even HW2 shyed away from HW1's control scheme because even back then, people struggled with it. I personally thought it was ingenius and fucking hated HW2 for doing away with it, but sadly, the reality is that it was confusing. It took a while to get used to and people don't like that. They like the way other games do it.
Meh. Absolutely butchers HW1's lore and much like HW2, it lacks what made the original so memorable. As an RTS, it has drastic issues with unit variety and pacing. It could have been much better if they did not force the HW trademark on it, as a different take on similar mood it would have worked much, much better.