Should I get Yakuza Kiwami or play the PS2 original?
Should I get Yakuza Kiwami or play the PS2 original?
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Play the PS2 original to have absolute fun listening to that trainwreck of a dub, trust me.
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didn't mark hamill voice majima?
Yep, Hamill voiced Majima although he doesn't remember doing that, sadly
Also Cam Clarke is the "FUCK YOU" guy at the beginning
Either way, you will inevitably start to feel bored. You will walk from pointless conversation to pointless conversation. You will read and read and read while character models stare at each other lifelessly. You will do the same unchallenging fights hundreds of times over where enemies pose no threat. You will stare at cutscenes that play out in the slowest way possible. You'll tell yourself the story has gripped you while trying to ignore how badly written it is.
You will wonder why Yea Forums and various ecelebs hyped up this series, and begin telling yourself that YOU must be wrong, not them. You'll tell yourself it's good just to feel a part of something.
That's what you're in for.
This is the post of someone who doesnt enjoy videogames anymore
That you, Lil B?
Both are starkly different so it really depends what you want out of the games. The older game has a different gameplay progression and what you see is what you get, not to mention the fixed camera angles and you loading into fights. Kiwami tries to expand on Nishiki a bit so he's not just a guy who you don't care about but comes with Majima Everywhere in return for it which makes Kiryu's iconic style unusable for a majority of the game but mechanically the gameplay is better.
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I wish it was actually real.
This
How's depression treating you
Emulated Yakuza 2 or Kiwami 2? From what I've heard kiwami 2 messed some things pretty badly.
If someone played the exact some repetitive game seven times over for over 100 hours each I would definitely think something was wrong with their life. I don't think someone saying that sounds boring is proof that they're depressed. But whatever helps you cope.
Kiwami 2 has the Cabaret from 0
But Y2 has Club Adam fuck Marietta
I'm still on the fence which one's better
I liked Yakuza 1 and Yakuza 2, but having played through them and a bit of 0 I have no interest in playing any of the others. The first game is the only one with a decent story (or the skeleton of one, at least), and they otherwise feel nearly identical.
>If someone played the exact some repetitive game seven times over for over 100 hours each I would definitely think something was wrong with their life.
Pretty sure that's depression especially if you find it boring yet you force yourself to play them anyway and probably a new hobby will ease that or at least cope with the pain.
Give it back Tyrone
The one huge Yakuza fan I know uses videogames as a coping mechanism. He is almost definitely going to commit suicide one day. He is currently trying to platinum each of them. It sounds like torture and the only reason anyone would do it is to fill their time with something. The games seem to have about 10 hours of fun in them, and then 90 hours of mind-numbing busywork for people with absolutely nothing else in their lives. It gives me depression just thinking about it.
The bomb being a fake in 2 sums up perfectly why the writing in these games is terrible. Nothing ever actually matters or has consequence. Things happen just to have a melodramatic scene which ten minutes later doesn't even matter anymore. Kaz can be stabbed and left to die and then be back on his feet and fine 2 minutes later. These games are full of this shit. It's not even "twists" because that would mean things would have to be foreshadowed or at least still have consequence. But literally everything that you think is happening can be undone at any moment. RUBBER BULLETS is the most extreme example but the games are full of this garbage. It only annoys me because when people point out how shit the gameplay is they defend the games by saying "you idiot, you play for the story" but that makes no sense when they're written so badly.
Kiwami 2 has some changed songs, cuts out Shinseicho, removed IF6 for VF2, changes Amon to be a completely different fight and story, and replaces Club Adam and the Marietta for Clan Creator and Four Shine respectively. It also condensed some substories into one substory and added new substories.
2 has Club Adam, Marietta, Shinseicho, and all the original music intact, but it's still got fixed cameras, the combat's more unrefined because it's only the second game, it has IF6 and a couple more substories (But they're mainly tied to minigames), but with it also comes a missable substory, you can miss Amon completely if you save with a substory as "Finished" not "Complete", and several Heat Actions are permanently missable because shotgun users are only found in story missions and like one substory and the rest are boss moves or area-specific ones.
It almost feels like it's the same 3 people posting here by the quantity of copypasta and replying to themselves for free (you)s, the IP count almost never moving an inch is a dead give away.
Playing Yakuza games for fun is fine, assuming you're only sticking with the good ones. But trying to platinum any of them is a clear sign you genuinely have autism, or something has gone significantly wrong in your life which you're not dealing with.
The IP counts in Yakuza threads have been so low for months. Series is dead outside a handful of dedicated autists who are here every single day. God knows when they find time to go to work, hang out with their friends or significant other.
>0
>disco dancing
>hit every prompt when they tell me
>lol no that was bad no points for you
>every single time
fuck this bullshit.
It's based on a beat, don't rely solely on visuals because the visuals can be a bit misleading.
You're making the mistake of expecting it to work as well as a real rhythm game. Yakuza games are packed with stuff but it's all 6/10 versions of better games. You have to take into account that everything is a little broken.
i wouldn't mind it being wonky as fuck if it wasn't required to unlock hostesses or is integral to finishing side stories.
I never realized they used the same mocap data for Kiwami. Makes sense I guess.
If you mean the colored boxes, you have to hit the prompt when it's slightly inside the square. If you hit it when you think you should hit it - as soon as it hits the edge of the square - it's too early.
Yakuza development is about reusing as much as possible and not doing any new work aside from modeling celebrity faces
The Nishiki scenes and a couple Majima things are newly animated, but otherwise they reused stuff from 1. The same thing applies to K2 except once you reach chapter 8 I want to say where you're looking for the Jingweon survivor and they had to redo the story because Shinseicho isn't there anymore so it's very noticeable on the scenes they redid.
That's pretty cool. I honestly thought every scene was redone, but I guess not.
imo yakuza must have crested the point of mainstream appeal that the contrarian opinion is to shit talk its flaws instead of enjoying its idiosyncrasies. it wasn't that long ago people on Yea Forums talked the series up. they're mediocre but have their charm when you just want to play a brawler.
>God knows when they find time to go to work, hang out with their friends or significant other.
kek
Considering they're basically budget remakes it makes sense. They did add a dynamic intro for Nishiki though.
Just downloaded yakuza 3 on rcps3 and it runs like shit, are there any particular settings for it or is it impossible to play? I just want more yakuza
lol oh man that webm
how come western devs can never be this funny
Too up their asses in pretentiousness trying to make video games “mature” and super srs business.
They feel pretty different and I would argue that they're both worth experiencing. Have you played 0 already? If so, I would recommend moving on to Kiwami and then maybe playing the original game as a curiosity if you ever become a big fan of the series. Otherwise if you're completely new to the series, I recommend starting with the PS2 version of 1 and playing through the whole series in release order, and then checking Kiwami out after finishing 0.
Kenzan's the only one in a playable state right now because the translation patch guys know the RCPS3 guys. You're going to have to tinker yourself, we've only had one guy actually try emulating 3 and all he said was it drops frames constantly and crashes at complete random. It also has the issue 1 and 2 have when emulating where you have to stay under a certain resolution or you get the lighting issues, ghosting, and massive vaseline smearing.
>The same thing applies to K2 except once you reach chapter 8 I want to say where you're looking for the Jingweon survivor and they had to redo the story because Shinseicho isn't there anymore so it's very noticeable on the scenes they redid.
No, they still reuse the Yakuza 2 animation data even after that. They didn't need to rework anything for that, the only cutscene in that particular part of the gang is in the Mahjong club, which obviously they wouldn't need to rework since the room has the same layout in the remake.
>tfw play 0 and fight Nishiki as Majima
>"hey his theme is pretty cool"
>get to Kiwami
>never realized it was the final boss theme the whole time
Fuck.
Well I guess I'm going to try kenzan then, either way thanks for the reply
They have their moments.
They for sure reworked the scene where Kaoru's boss tells you to go find her and that you have to look in Sotenbori instead of Shinseicho for the man you're looking for. There's no way that's not a set of new animations because the lips are properly synced to what they're saying. It's the only scene I noticed that in too.
You're completely right. I used to be an achievement gathering autist and playing Yakuza 0 for the first time turned me right around.
>assuming you're only sticking with the good ones
But they're all good.
lol
which yakuza game is this
Kumo ga Gotoku
Boku no Supaidaman