What does Yea Forums think, was it well deserved

what does Yea Forums think, was it well deserved

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It's infinitely better than BamHam, so yeah sure.

You knew?

When it comes to superhero game, yes. I'm more surprise insomniac is making this instead of sucker punch because it looks oddly similar infamous game

Its better than bamham but its not better than spiderman 2 the movie the game.

gets easy when youre bundling it with hardware

the story was rushed af, SS didn't get enough of a spotlight

Its probably the best Spiderman game ever.

Not that that's saying much.

Had fun with main quest, got bored towards the end. Side quests were complete shit. 8/10

It makes sense. Spiderman is arguably the most ubiquitous superhero in the world. The game was incredibly well polished, visually stunning, enjoyable and smooth to play and for the most part well made too. In a sequel I'd like for the developers to incorporate a swinging physics system that veers slightly closer to the pendulum-like nature of Spiderman 2's respective game, without sacrificing the swiftness and flow that they've managed to achieve in their current one.

It's just a shame it's locked to one console. Even as a PS4 player it just seems slightly scummy to me for such a big, classic franchise outside of gaming that's quite often had similar open world games on all systems to be locked out of PC and other consoles. But I suppose you can't argue that it hasn't done well enough anyway.

Is it the best super hero game on PS4?

:O

I can't quite remember all of the game, but I do remember a particular part near the end of the overarching Peter-Otto story basically featuring Peter building a protective suit or something and then suddenly the game skips to the point where Otto's suddenly a supervillain.

I might be getting the plot slightly wrong, but it did feel the last third of the game in particular was very rushed.

>it just seems scummy that the company that owns Spiderman and produced their own Spiderman game would want it to be exclusive to their own console
????

it's the best superhero game ever made

Swinging is so slow because PS4 can't read the game fast enough. They did show a demo of Spiderman running on new PS software and the city loading was so smooth and they could go faster.

I'd rate spider man PS4 up there with Talladega Nights and 007: Casino Royal. Pretty entertaining.

Game of the Year 10/10 Edition when?

yes

Yeah, I'd watch it again.

well yeah I walked in on you working your suit

Story was fine for the most part, but the Sinister Six was wasted in favor of giving that Slott baby Mr. Negative a majority of the plot time. Swinging could have been more cinematically pleasing, or at least have had an option in photomode for better swing poses. Aside from May who just grows on you (cause that's what her character is supposed to do) none of the actors looked right for the job, especially Osborn.

But the DLC was hot dogshit, no denying that...

>better selling capeshit game
wasn't especially hard to achieve

Spider-Man deserves it for sure. I think he's by far the most interesting hero there is.

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Batman Arkham City is a fucking masterpiece.
Sad that Spider-man sold more than it deserves

lmao

>lmao
I'm sure you are cupcake.
You got subtly trolled earlier in the thread and you didn't even see it.

SPIDER
MAN
WINS
AGAIN

Isn't this only according to NPD? So USA only?

I own this and arkham city. City is a better overall game but the atmosphere is too edgy, making Spiderman more fun

>expect customers to buy an ENTIRE console to play your game
>easier

let me guess that person just happened to want Fifa but ONLY just as Spider-man was coming out in 2018?

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eric

The controls were really lame and bogstandard for a spiderman game, until I realized that you can't actually climb onto or simply stand on walls.

Then I looked at the combat from older games, where you relied almost entirely on cool combos instead of lobbing out weird and situational "gadgets" that I've never seen in any form of Spiderman media ever.

Then the story sucked dogshit. So no, it wasn't well deserved. It was a 3/5 at worst, and a 4/5 if you thought that all of that and the retarded leveling/upgrading system and cringe as fuck dialogue were bareable.

>m-muh webswinging!

Yeah, auto-swinging using one button that you can just hold down the whole time feels way better than using both shoulderbuttons.

Peter builds that suit right at the end of the game to face Otto, who'd become Doc Ock several missions earlier. I do wish the Sinister Six members had been more prominent. While it's understandable that they wanted to put the spotlight on a lesser known villain, I think they devoted a bit too much of the plot to Mister Negative and the Demons.

Arkham City had a better sense of progession. You Batman is hobo-tier at the beginning and the gadget you get throught th game make you feel OP by the end which is intended.
Spider-Man lacks this, your best abilities are pretty much the ones you get when you start the game. Everyrthing you get after that is useless

I made up a game within this game.
You try to swing from a rooftop on the lower westside of hell's kitchen all the way to a church at the very northwest side of the map in harlem. The objective is to quickly swing all the way across without touching any walls. You get 3 strikes and if you strike out you have to go back to whichever endpoint is nearer, switch suits, and try again. You also have to stay within that western string of buildings, you can't just swing around the city and you can't just swing along the wide avenues. There are logical boundaries that you'll quickly understand after trying it a couple times.

It's honestly a lot of fun. I haven't touched the actual story since I created this game. There are lots of close-calls and you can get really creative in your approach. There's an aesthetic and flow to it. It's satisfying yet challenging. The furthest I've ever gone is 3 consecutive runs. So down, back, down. Getting down without hitting anything is very difficult. You inevitably make a wrong decision in your route or poorly time a swing.

Also you have to stick the landing at the top of the steeple of the church as well as the top point of the rooftop. Many times have I nailed the run only to botch the landing.

Would be cool for anons to give this a shot and report back. I've considered making a detailed vid to showcase it.

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Where's the PC version

The same bundle is now $175 more expensive than it was during the sale. People would have bought knack 2 at that price

NEVER

EVER

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This is the most autistic thing I've read all week but props to you for actually enjoying video games I guess.

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Don't confuse autism with the power of dudeweedlmao. I was stoned off my ass when this idea came to me, shit sends my creativity thru the roof

So games are only good if im paying $60 years after release?

PC is irrelevant garbage, besides it would feel right.

>play DLC
>Peter training Miles by phone
>Miles asks why he's studying physics/geometry to be spider-man
>"Well it's important [to judge the bottom of a pendulum wing] when you're the pendulum."
>tfw this entire fucking game you can't misjudge a swing and end up on the ground
>even ridiculously long swings from low central park trees you magically hover your way to the end of the swing
It was pretty good, but there's just no mastery in the swinging, it's flashy but kinda hollow.

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I love that Yea Forums's armchair game designers actually think a pointless frustrating mechanic like this would be a good feature for a superhero game.

Because it was actually good in the game that did it.

I feel all the SS should have gotten their own missions mid game or something. You barerly face any super villains until the final few hours, considering Spidey got one of the more famous rouge galleries its kinda disappointing

Yeah, absolutely.

I didn't really think the open world beat 'em up genre was a good fit for Batman, his better stories are usually a bit more subdued and focused on him taking down a single dangerous opponent, like a detective game. Something like LA Noire.

Spider-Man has always landed well as a bombastic pulpy action hero, so the acrobatic mook-slaughtering gameplay where you're almost always going from fight to fight felt a lot more fitting.

spiderman is objectively the funnest superhero to play as

So in the sequel will it just be New York again, and if thats the case will we finally get a New York game set outside the island?

They need to go the Yakuza route in the sequel and give you a bunch of quirky side shit to do that has nothing to do with fighting bad guys.
>Playing poker with supervillains
>Saving cats from trees
>Can join old people on the street for Chess or Backgammon or whatever
>Challenging Thor to a push-up contest

More Friendly Neighborhood Spider-Man shit.

>until I realized that you can't actually climb onto or simply stand on walls.
But you can.
>Yeah, auto-swinging using one button that you can just hold down the whole time feels way better than using both shoulderbuttons.
But you can't auto-swing using one button.
Did you even play the game?

>I feel all the SS should have gotten their own missions mid game or something.

That would've been nice. I think it would've been good if Rhino and Scorpion had been hired muscle working alongside Fisk's men in the first act.