Steam VR

Did you know that in Steam VR you can:
>Choose any custom map to be a home
>Create your own custom map in Source 2 very easily using the updated hammer
>Customise your home with furniture and props from either steam created or user created asset packs
>Decorate your home with posters made from screenshots and artwork you and the community have taken
>Place Trophies of varying grade based on the number of achievements you unlocked for any game
>Place interactive panels to launch vr games anywhere such as a steam big picture panel which I overlayed on a tv prop so I can sit at the couch and browse steam
>Place props you can unlock from playing specific vr games for example a horned helmet for playing skyrim
>Invite your friends to look at your home and chill out chatting or launch games from it

This shit is insane and if you havent gotten vr yet get any fucking headset and come chill, its literally the coolest shit ever

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VR is a meme gimmick fad that is already over, just deal with it OP.
fpbp

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Prove its not the future and not going to take on the world in the next 3-5 years

Can i put a Maid model to greet me every time?

__3D.....___TV___
Just kidding but if this thread falls off page 11 then it has no future.

Completely different technologies you gigantic faggot.

If you have the custom model, textures and animations and bring them into Source 2 which isn't too hard then yes, you can literally do that.

just buy a psvr

SteamVR Home sucks as a default environment, the minimal scene (the grey/white room you'll see often in loading screens, now with Index-colored mountains for the past couple months) and standard dashboard is much better. It's good but far from perfect as a 'virtual tours' app, with a lot of great locations to visit both from Valve and from users through the workshop, but I still leave it disabled by default the time because the loadtime difference and the fact that it has constant background noise playing make it totally not worth having. Might get a lot cooler when Source 2 is fully released, and/or if they found any way to make cold-launching workshop content more seamless.

>earn trophies
>premade shitty maps
>"you can learn to model and make your own!"
Let me know when they implement literal animal crossing as the VR home and I'll be on that shit all day

so what is the best between htc vive and Steam VR ?

psvr desu

Index, but there is a huge price difference.

Well If I were to choose between Vive or Oculus then Oculus otherwise go with Index

How hard is it to port HL2 maps? There's a pretty good HL2 map of Fallingwater that would be comfy as fuck as a SteamVR Home.

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Then so be it, i only need the a text file now.

why bother? just buy a psvr

Different technologies, same fate. Funny, innit?
All VR headsets are is a screen with some lenses glued together. Oh and don't forget about the head tracking and the refurbished wii remotes.
Wake me up once we have SAO-tier VR headsets.

Did you know that Steam VR nukes your graphics card for no fucking reason? I have a 1080 Ti and it pushes that shit to 90% usage just sitting in the default home environment with no added props, no players invited, just staring at a wall. All for what? So I can teleport around and grab random pointless objects? I can open Big Picture wherever I want in the empty void without SteamVR Home and my GPU can rest easy at 10% usage or less. Such a colossal waste of resources.

You would have to import the map then probably place all the textures manually, not hard at all

It's a game rendering two instances at once what else do you expect

I expect a silly home portal to not overload my system for what is nothing more than a glorified frontend.

Overload? LOL!

What cpu do you have

The OG Vive from 2015 is only very tenuously still a relevant/viable choice, just by being the cheapest possible way into SteamVR Lighthouse tracking (the absolute best tracking system). In every other way it's inferior to all the HMDs to have come after it (as one might expect). The OG rift would only be marginally more viable, but it doesn't matter because they discontinued and replaced it with the Rift S a few months back, which is a shitty joke no one should ever buy.

Right now your best options are between Samsung Odyssey+, HP Reverb, and Valve Index. Index is the best by far (easily the current best overall HMD) but costs double the Reverb and nearly 3x the Odyssey+.

If you're very certain that you only want to do seated sims with some extra physical controller (ie. HOTAS or steering wheel), you probably want the Reverb. Otherwise you want the Index. Odyssey+ is just the best of the budget options. It's worth noting that the Reverb lacks IPD adjustment, so you'll want to do your research and make sure you're in its supported range before you buy it. (I almost forgot to mention the Vive Pro - it's OK by the specs but is absurdly overpriced, even more than the Index, which is still better than it.)

I just got a vive and I love it. Facebook marketplace for $350. I cant wait untill there is AAA money behind this and production value takes off. Even thought heyre basic, these games are a blast.

I finally got a vr headset and it's great, biggest problem is too much shitty games made by low tier devs. I mean shit how many stupid wave shooters are these unoriginal faggots going to shit out?

I want to do more VR shit, but its too hot right now and I've been caught up in a couple other games.

Reminder that Source 2 and updated Hammer is available to use for free. Just download Steam Vr and its in the tools there. You can use Steam Vr Hammer and Source 2 without a headset if you follow this guys method.

youtube.com/watch?v=WgGrtjvEWeU

i7 7700k and GTX 1080 Ti. It completely pushes my GPU to the brink if I don't either run it at 72 fps constantly or reduce the rendering resolution down to like 50%. What a waste of hardware lifespan for fucking nothing.

Hardware lifespan? What meme is this?

This, you'll more likely to upgrade before any hardware lifespan runs out kek

>its too hot right now

I know that feeling, I've been trying to play vr lately but it's just too fucking hot this time of year.

You're probably the same mouth breathing retards I see on forums who recommend "GOTTA GET THAT 5GHZ BRO JUST PUT YOUR VCORE TO 1.5V NO BIGGIE" for everyone to overclock. Fucking dumbasses.

i'm sitting on a 1070, i7-6700 and 24GB of RAM and my computer does not shit the bed on the SteamVR home, so something's fucky with your setup

I bet you aren't using an Index at 144hz and 100% resolution scaling. Come back at me when you do and see how your performance looks then.

I filled my base in Subnautica with cute and funny pictures. Can I do this in Steam VR?

using a gifted Vive at 130% resolution scaling from 1080p. maybe resolution is the kicker, but in that case you're pushing for shit that honestly is pretty taxing regardless of rig.

>144hz
>100% scaling

No wonder you fucking retard

Oh you can do that, you can also create a bed with duvet with cute and funny images on

144hz is still in beta.......