Dragon Quest Builders 2

So I've got a big question

I finished the first island and returned to the island d of awakening and did those first three tablet tasks and now they're giving me free reign. I want to start my town and farm and shit, but can I literally do that anywhere? Are monsters going to just always spawn where I build? In furrowfield there was a town perimeter, here I don't have one.

I don't want to terraform an entire area just to be told two hours later "okay no you should start building this here!", Because multiple times I've went ahead and done things that ended up just being missions later on and I don't wanna waste my time.

Also post your islands, pic related is hopefully the start to mine

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I'm literally up to the exact same part as you user, finished Furrowfield last night, did all the missions on the tablet and started levelling the area to start building a small town.

I'm kinda worried about if it ends up the location may be wrong for future, but I'm just going to go ahead and start building my small town and just branch out from this spot. I also created a little bridge across the river like you.

Is this worth sixty bux?

Do you like building stuff?
If you do, then yes

Do you like reading massive chunks of text that just never end?
If you do, then yes

Is this not the same problem the first game had?

That you could only properly build a town in designated spots and are being dragged along questlines?

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How does coop work? Can you go through the entire story in coop, helping out someone else etc?

the first game only had a single designated build spot per island. this game lets you start wherever.

no, only island of awakening is co-op and only after furrowfield

My nigger

Did you know that there's actually a bridge item, because I fucking didn't but I'm not tearing my bridge down now

And yeah I'm having the exact same worries as you. It just seems weird that e enemies can spawn anywhere I build. And that there's no town bell anything. Shouldn't i have something to level up my town to make everyone self sufficient like in furrowfield? It's weird

They can still do all the stuff they could do in Furrowfield

>Did you know that there's actually a bridge item
Nope.. but I'm not tearing mine down either. I like how you've used the wooden poles, I might steal that idea for something else later. I've made the middle section of that area all meadow, but then forest across the river; looks quite comfy currently. Going to have my homes/bathhouse/kitchen etc near my bridge and then scarecrows/fields further near the waterfall.

Sounds comfy user

I'm trying to make a bathroom first so I can get some more work food to turn my town perimeter into grass so it doesn't look like shit.

>And that there's no town bell anything
you get a bell object later on that allows you to collect gradidute easily, but there's no leveluign up, really
also, if you guys are worried about where future isle of awakening missions take place, so you won't build anything where you might have to tear it down, don't build anything in the huge open desert to the south east, and the mountaintop and the valley in the northwest

Yeah, a toilet was the first room I made in order to do that. Loving the game but I wish there was less dialogue and hand-holding, I just want my freedom already. I never played DQB1 so can't really compare it to the previous.

What about the garden green area where you make a river and meadow because that's where I've started my town

I love it too but there's so much hand holding in this game that you literally get punished for doing common sense things because the game wants you to wait until someone TELLS you to do the thing you thought to do an hour ago. It's really frustrating

don't worry, making the meadow/forest/river is the only mission taking place there. all the other missions take place around the other builder tablets

>Quest - Make a River
>NPC explains for 5 mins how to make river
>You've done this already multiple times
>Start to make river
>NPC stops you to congratulate you for 5 mins
>"Remember that jar you have?"
>Continue making river
>NPC stops you again to explain how to use the jar for the 50th time
It got quite annoying, I mean you can clearly see where you're meant to begin the river and where the river will spread to, it's all cut-out for you. It's super obvious yet they need to explain it constantly.

It's really weird how childish they think the player is. I know this games not M rated or anything but the dialogue and events in the game can get pretty mature at times (to me it feels that way) so they obviously weren't making this JUST for children so I can't fathom why they're dragging you through this acting like you're a brain dead mouth breathing retard.
Cool, so when the game says to build anywhere it's just fucking lying to me, sweet. Nothing better about a crafting game than being scared that where you're building is just a waste of time

Fuckin worst thing about not having a designated town perimeter is malroth always fucking follows me around and gets in my way.fucking annoying cunt

Does Britney never sleep? I feel like I built her a room for nothing.

Na senpai, she's too lit

>First meet her Britney
>Think she's going to get annoying with how she talks
>She actually grew on me instead

How do I get better weapons? Still on the stone sword I think?

Also, I hate this too when Malroth is constantly on top of you when trying to do things. Is there a way to leave him in town? Sometimes I'd rather take the hit in damage.

>How do I get better weapons?
You'll get the inspiration when leveling-up.

You get new weapons by either beating super tough monsters or leveling.

Cheers, I think after I've made a little village I might just go through the entire story and then once complete start crafting.

I have never played a DQ game in my life. Can I play this game and have some idea of what's going on?

I didn't feel inspired by the initial location they made us turn into forest and meadows, so I turned the circular aread around the stone tablet green and built there, the monsters that used to spawn here don't appear anymore, I only get the occasional ant coming down from the mountains.

You can literally play any DQ game without knowing anything and enjoy them. They're all standalone stories, with pretty much the same plot nearly every game, very traditional JRPG.

No because builders has absolutely nothing to do with the actual JRPG series outside of nods to some main story from other games and references. They're spinoffs, if you want DQ lore play a full blooded DQ game

Now that people have had time to get well into the game and build big towns, how bad is the slowdown on the switch version later on?

Aw fuck sorry I misread your question

Yeah you'll be fine, the only thing dragon quest about this game is the character and monster designs and the music and some references here and there. You can play it just fine

I only get little frame stutters here and there but nothing that makes it unplayable. More just something I notice and get annoyed by for like 3 seconds.

As I've been playing and building my own town I think I'm starting to hate how building works. It feels so stiff and has to be too precise. I have less trouble building in Minecraft.

Alright. Thanks. How does it run on PS4? If you know.

So if I'm attracted to the switch version because it seems like the sort of comfy game I'd enjoy playing in bed, I should just get it on switch and not be worried about performance?

Britney is best girl

I hear it runs better, but I don't know from experience
Yeah switch port would be fine for you. The performance is fine for the most port. I hear people only really get any major frame issues if they build enormous towns and shit so if you're just gonna do some basic stuff and nothing overly extravagant you'll probably be fine

No issues on PS4, the only problem is on Switch, but apparently only in certain areas and when your town/city starts getting big from what I've heard.

Cool, sounds good then, thanks.

I have a free space left in the first village I built on the Island of awakening after coming back from the farming island, any type of room I can build besides the ones the game already taught me? I have toilets, a bathroom, a restaurant and master bedrooms for everyone.

The games fun so far but if I keep having the issues with it that I've been having (constant text walls and kinda jank building) I think I'll trade it in for store credit to make fire emblem three houses cost me less[spoiler/]

I'm not planning on playing this with any friends so outside of the story mode I don't have any reason to make my personal town super fancy outside of personal building game autism that I get in games like these

I know you can basically build a town with houses and stuff, but can you furnish the houses and make them actually nice looking inside and not just empty shell?

If you check your buiderpedia there's dozens of undiscovered rooms you can build, so there might be and you just haven't figured one out yet? Or maybe you have to wait until you earn more materials, I'm at the same point in the game as you

yes

Yes you can build furniture and decorate

Depending on the items you put inside a building you can even make a building specifically used for something the townspeople can use ex. Kitchen, restaurant, bathroom, bathhouse, barn, etc.

Yeah I know there are undiscovered ones, I actually randomly found how to upgrade private bedrooms to master bedrooms, just asking for advice on something I could use this space for right now before I set out for the next story island.

>restaurant
How do I make this? I've only finished Furrowfield, so I have tons of rooms not discovered yet.

Speaking of, anyone know any good room combos I need to know of?

i don't know how you make the restaurant i just remember being told in-game something about making a restaurant.

i think it's one of the tablet objectives, i could be wrong i don't really remember. but the game mentions it. i've only finished furrowfield too, am babby

i feel like i should just trash what i've been building so far and just keep going with the story, i feel like i'm wasting my time building it since i barely know any specific rooms or items to build since i've only completed one island.

I just kinda hate the idea of leaving everyone just walking in circles and sleeping outside and shit

Build what you know and either look up or experiment with the rest. I've completed 3 islands but have only discovered a fraction of the rooms doing only what the game tells me.

4 tables, 4 stools/chairs, 4 bowls to eat from (these 3 have to be combined into sets obviously) and a light source

damn, and you're close to finishing the main story i think. pretty sure there's only 4 story islands.

You build a kitchen and and a dining room next to each-other. The way I did it is I built a big square room for the dining room and made a separate room within the square for the kitchen.

i know you get an upgraded hammer (i think at the second island) but what does it upgrade? faster hammering? less hits to break blocks? i assume it'll break those rocks that dont break when i hit them.

Yeah I'm pausing before doing the last one to build up my island. I know you get access to a lot more stuff after completing the game but I think I'll burn out on building if I complete the story first. I've sunk a hell of a lot of time into the game already.

4 big tables, or the small ones are enough?

That's just a dining room, not a restaurant.

small ones work

Makes sense, I haven't started to play around with joining buildings/rooms together yet, been playing it safe.

right but the board said, dining room and kitchen next to each other. Kitchen is learned in Furrow so dining room needed explaining

Score, I already made two big ones and it didn't work. Thanks.

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a lot of NPCs tell you how to build certain rooms, but you need to keep talking to them because they often like to repeat the same fucking line of dialogue

also, what's the point of cheeky if there's only a single cheeky object

>items you dont pick up never despawn

am i autistic if this bothers me as much as it does, i just hate when i break a bunch of land to make space and there's just 200 blocks of dirt just sitting there that i have to pick up or else it just floats there forever

this game does a lot right but it also does a lot very wrong

Break new blocks and I think it breaks older blocks faster.

>Get back the the Island of Awakening with the new hammer from the second island
>Instantly run to that little cave under the hermit's place to try and get inside
>NOPE
One day.

In Moonbrooke now
Enemy just can't stop attacking me what the shit

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Haven't really tested the nameplates, but if I want specific people to one house, I just put up one nameplate per person I want living there? Or does it only work for one person for the entire home?

Currently sat at work waiting to finish..

>little cave under the hermit's place
oh shit i'm not the only one obsessed with it since the demo. WHAT'S IN THERE?

>on island of awakening
>Malroth is supposed to be the bruiser, the fucker who fights the monsters and do big numbers
>apparently only fights the monsters if you interact with them first
>follows me everywhere on Island of Awakening
>at the crafting table to make shit
>enemies spawn offscreen, but i'm trying to craft
>enemies attack me while in the menu
>malroth literally standing there doing absolutely nothing to the monsters making their way towards me while i'm crafting

jesus christ his AI could be so much better

Looks like it has block pulling magnets in it.

Pick up the crafting table and move it inside a room

i believe they're made for rooms specifically, not entire buildings. so if you make a big building with multiple rooms that each have their own bed, and make a nameplate for each room, I ASSUME that yes, you can technically assign a building to more than one person. but this is just my assumption, i haven't tried myself yet. i've only ever made a building for just one person so far, not more than one.

Anyone has a recipy for a library? I don't really want to randomly furnish a room with bookshelves, tables and chair only to learn later that you need one weird item for it or somthing.

it's not even just the table but when i'm outside trying to make things too, all these monsters spawn in my town, walk around and malroth just walks past them unless they aggro. it's annoying to walk through whats supposed to be my town but it's basically the wilderness because there's just 10 slimes sitting around the place. i dunno maybe i'm being a nitpicking bitch.

You need bookshelves, books, piles of books, paper, and I think tables and chairs.

>using blueprint
>have to keep opening the menu to check i'm doing it right
>forget what other items i need for a room
>open menu
>repeat

really slows the process down and makes it frustrating, is there really no way to keep the blueprints visible while also building at the same time

>monsters spawn in my town
That's weird, ever since I built my town monster stopped spawning there, I'm glad there are no mud hands and zombies anymore but I wouldn't mind slimes.

i dont know, maybe its because i haven't built that many buildings yet but i've got at least one bedroom made, a kitchen, and a bathroom but yeah, the place is littered with slimes. it's really annoying

super barebones just for building on the main island. worthless desu.

i knew MP was going to be a no-go so i don't even classify the game as multiplayer

yeah its consistent without being overbearing

steady 30 generally

very much the whole point of buildings. their purpose is determined by their furnishing

Do you ever get infinite grass seeds or night soil?

>infinite grass seeds and night soil

jesus fucking christ I hope so

>get back to awakening island
>"YEAH LETS MAKE A MEADOW!"
>oh yeah that sounds great, this place is nothing but dirt
>"yay you planted 5 tiles of grass, we're done, look at this pretty meadow!"
>yeah man this patch of grass surrounded by miles of canyon sure looks great

Thanks anons.

the answer is no, so get used to killing enemies that drop those whenever you see them

Can you not build a box and lure him in?

>tfw my snapshots only get around 20-30 likes
at least it's something..

I waited until after the second island to really try to fix that, since you get an upgrade to let you break the fucking stone preventing you from levelling the terrain for buildings. There's an actual toilet on the 2nd island that gives you a ton of shit over the course of the story and I've already run out of it trying to convert everything.

Use your camera phone

Get your slaves to build it.

pretty sure he teleports if you get too far

>Could have given us a nice flat area for the from land
>NOPE! You get an area surrounded by a fucking canyon that isn't flat
Whoever is responsible should have been fucking flapped in the face for even suggesting it.

oh yeah i forgot if you lay down the blueprints with the items they do it for you. hm.

>only female in a town filled with burly bodybuilders
>walks around all the time dressed in a bunny outfit
Babs is kind of a slut isn't she

I got a study room with 3 bookcases and 3 books, even though the recipe says 3 bookcases and 3 bookpiles, I tried adding more shelves, tables, chairs and papers to upgrade it but no dice.

Guys help
I got back to isle of Awakening
I finished the tasks (fuck those night monsters btw)
Now idk what to do

I don't even know where to build the village.

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Just finished crumble island. The "turn a crusty bar into an oasis resort" tasks were nice.

>play and complete 2 twice and enjoy it more than 1
>but seriously don't recognize what locations Furrowfield and the mine town are supposed to correspond to with 2
I mean maybe the tree in Furrowfield is supposed to be that one island that gives you Ygdrassil leaves, but I'm seriously confused what's going on here, I can only assume some sort of timeskip happened between the boat ride and landing the Island of Awakening considering how the Children of Hargon now rule, and the reborn Malroth

>you can milk cows with the bottomless pot
wish I knew that 30 hours earlier

The village is intended to be in the area you made the river.
You should be able to go to a new island now, talk to the hermit or captain?

O fuck I built it in the area below around the tablet instead

>"This looks like the perfect place to start building a new town"
>rotate the camera 360 degrees
>it's a fucking shithole with mountainous areas everywhere

>bottomless milk
woah

How do I create a coop for these damn chickens laying eggs all over the place? Is it just a case of fencing them in, or can I actually make a room/coop?

Should I play DQ1 before playing this

You don't have to. Also this game takes place after DQ2. You also don't have to play that game to understand this.

you need some special grass from one of the explorer's shores to create a pen

The stone tablet gives you instructions for that. Look at the "build a farm" objective.

>build your town now!
>look around
>it's all mountains with big ravines

they really just expected you to terraform the entire area huh? so much time is going to be wasted making the area flat for the town than actually building the fucking town. it's really demotivating. there's working towards a goal and then there's mindless tedious bullshit that could've easily been avoided.

I feel you

>Started trying to flatten the area
>Threw on a podcast while I play
I can see myself giving up on this farm.

I wouldn't bother with big terraforming until you get bigger bash or a golem you can ride

I've got that first one, makes doing this faster than I thought it would.

On the workbench screen theres an icon or counter for any item you need for an active blueprint.

I really wish we could edit floor blocks. Can we?

what exactly do you mean by edit

Okay so I need help i'm on the desert island the one with all the mine shaft, I've gotten to the point where I need to collect 5 chunks of copper I've gotten a few hounded chunks but for some reason I cant give them to the guy who gave me the quest whenever I talk to him he just tells me to get the copper chunks.

Things made for kids should have darker themes sometimes.

you get a tool that lets you replace blocks with blocks you have in your inventory.

Does that work on floors? or did i forget to have my builder look down lol

it does

anyone figured out how to make a fishing rod?

Not found one yet, I was also wondering how. Apparently it may be locked behind a DLC? Or found on one of the Islands maybe.

you mean a book?

>Trying to get The Green Gardens green with fields
SCORPIONS AND ANTS CAN FUCK OFF!

Can you get rid of animals you bring back to the awakening island? I just found dogs on Blossom bay or whatever it's called and I don't know how many I'd like.

Maybe try killing them? I noticed the chickens have health but I never actually killed any.

if you hit the resident limit, which for some dumb fucking reason includes livestock and pets, you can get rid of them

>get to the part where I have to build a river
>all the people that I brought over on a boat are tired and are begging for chicken.

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PS, if you accidentally do a big bash (in the wrong direction or something), you can jump to cancel it

I have seen this "there is too much text" complaint everywhere ¿Is this true?

Story is fine, it's just the dialogue is padded.

you can skim over most dialogue, just paying attention to important bits like objectives and hints
honestly the worst part are the center narration text that take less than 5 seconds to read but stay on the screen for like 30 seconds, good time to go to the toilet or get something to drink though

>"Malroth..."
>"................"
>5 minutes later
>"Hear me.."
Are those parts voiced in the JP version or something? Seems very slow like it was waiting for something.

It is definitely a little wordy at times. You can skin through it but the other thing that's a little annoying is the text scrolling speed is kinda slow. I think that adds to people's frustration. I was especially annoyed at the start, the put you through A LOT of talking for tutorials that are so easy and simplistic to figure out on your own but the game's target demographic is probably children so you can't really get too mad about that.

you can set the text scrolling speed

Well fuck me, thank you for telling me.

How is the switch version of part 1? I never played it before and wanna give it a shot

It's pretty good

Fuck this I'm gonna greenify the area around the river before building shit

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Can people get married or have kids or anything? Can I get married etc?

are you gonna terraform it too user? because the grass goes away if you mine the blocks away

also fuck this game for not letting the clean earth block grow grass on them themselves over time. needing an item to make the grass is such a pain in the fucking ass

Have to buy the DLC goyim

he's lying you are lying, right?

I'm not.
t. good goy

The item to meadow or forest needed to be a key item with infinite uses that the worm gives you or something, would have made things simpler.

Eh maybe, I'll keep the place small so I won't have to do too much work
Or maybe I'll neglect it until someone comes up with a map editor.

Personally I'm gonna try to build as much as I can without modifying the terrain too much.

All I did before going to mining desert island was build everyone a place to eat, sleep, and shit.

is that not out yet? I just realized I bought the digital deluxe edition but in-game it says I only own the standard edition

Idk about any of that. I bought the season pass separately from the game and all the DLC is accessible. At least it is after the second island. I'm not sure when it unlocks if you buy it before. You have to at least complete the first island though, since that's when you get access to the mail box that the letters about the new islands come in.

How do the rooms work if within another building? For example if I had a toilet which was just ridiculously huge, and built another room within it like a restaurant would both still work? I've not really played around with it yet.

I kind of have this thought of creating a massive Pagoda with tons of different rooms on each floor, how many floors can you go up to?

As long as the rooms are separated by walls and a door they'll be counted individually. You can add dinner sets, toilets, showers etc to bedrooms and the NPCs will use them like normal but if there isnt a door separating them then it will still count as just a bedroom.

basically the thing that cuts off one room and starts another is a door. if you make a second floor it wont count as another room unless you have a door at the top of the stairs to seal it off.

connect as many rooms as you want, just use doors to seperate them and you SHOULD be fine

Can you turn off the bgm in this one?

>connect as many rooms as you want, just use doors to seperate them and you SHOULD be fine
Awesome, going to have a good play around tonight. I was initially going to create a village, but I think I'm going to pack everything all in one Pagoda. Maybe still have farm related stuff separate.

separate volume sliders for sfx and music

You can turn it off or use the player lyre to listen to whatever.

have fun user

>Flattened the Green Garden area enough
>Managed to put down enough meadows to cover the living area
>Still ugly rocks and dirt across the river
>Go to the pyramid for poo
>There is none
Oh fuck off.

How the FUCK do I make a restaurant?

just run back to furrowfield user, grind for human shit and go kill goblins IT'S FUN

its been posted in the thread already

see

Might just do that before really building up Green Garden. So far all I put down were some fences and scarecrows and the shit across the river annoys me.

What's the cheeky/naughty light for? Meant to be for a red-light district or something? Don't wanna waste points unlocking it yet

Probably just one of those lewd jokes DQ has, like the puff-puff running joke

I'm post-game already, but I certainly have no access to any new islands. in the system menu, it tells me the only installed add-ons are the sunglasses and the stackable slimes, which I do have in-game. I have no letters indicating other islands tho. I already tried redownloading the game, but no dice

further in the game you unlock ambiances for rooms. "cheeky" is one of them, and the night light is the only item in the game providing that ambiance. building at least one room of every ambiance is one of the builder table goals, so if you want that you'll need to get it eventually

Cheers user.