ITT: warn other anons about games with easily missable items/quests/etc that have no indicators

ITT: warn other anons about games with easily missable items/quests/etc that have no indicators

>in Tomba don't break the fucking barrel

Attached: 1563442938226.png (320x224, 59K)

I would prefer if you stayed quiet about these warnings.

Dragon's Dogma is full of them and they're mostly arbitrary, a guide is almost mandatory if you don't want to miss anything, some of the stuff is pretty much impossible to figure out on your own

silent hill endings requirements are weird. I just played 2 and didn't got the In Water ending either because I healed up too much or because I didn't stay enough with Maria. very good game but that's dumb

Don't trade away the Polar Star to Curly in Cave Story.

Any advice of this kind for FFIX?

in FE6 if you miss a single X chapter, most of which are locked out of turn requirements, then you're unable to get the true ending

I had the opposite experience, I was gunning for the Leave ending but got In Water instead because I kept looking at the fading picture of Maria and I didn't heal much or something

there is a different ending in Bloodstained: ROTN if you get the special weapon to unlock the true ending but you still kill the (((villain)))

what happends?