how can sekiro even compete?
How can sekiro even compete?
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by having much, MUCH better combat
I prefer Nioh's, it's got a little more variety even if it's a bit more jank.
Sekiro felt very very very stale after the first few bosses and it never really changed. Nioh I was constantly doing new things.
Not saying Sekiro is bad, I really enjoyed my time with it but it lacks any of the RPG stuff that even the souls games had, it needs that to be a great game in my mind.
The Divine Child.
/thread
nobunaga would kick isshin's ass so easily lmao
This.
Well... canonically yeah
>Sekiro: Shadows Die Twice clang clang objectively has the best clang clang combat system in any action/rpg clang clang video game ever made until this point clang clang
Yes, Sekrio clang clang combat is better than most games out there right now.
There are a few exceptions, but Nioh is not one of them.
Nioh has much more depth than Sekiro.
Depth=/=Better
nioh feels too exploitable.
the way you can guard and dodgeroll out of hitstun to prevent any sort of enemy combo is stupid.
All 10 people who bought Nioh agree with you
oh nononono
Nioh has way better combat
Multiple weapons and gear too and multiple possible builds aswell
I like both games for different reasons.
>by having much, MUCH better combat
Nioh combat is miles ahead of any fromsoft game i've played
Uhmmmm? Shitkiro fans?
Sekiro was fucking boring and enemy combos in nioh dont matter since they pretty much all kill you in 2-3 hits
you cant ever get comboed in nioh because you can guard and roll out after getting hit once.
Someone post Kuros footpussy and show this particularly faggotry OP what's up.
>repetitive QTEs = good combat
>calling sekiro a QTE
What the fuck nigger
How?
There are literal QTEs (a symbol is flashing telling you to press a button) and there are hidden QTEs (this one movement of the boss requires this one button press response. Everything else is pointless filler.
>context sensitive moves are QTEs
abort Yea Forums
These mental gymnastics
It pretty much is actually.
What's up little buddy?
youtube.com
Canonically it was this guy.
You're retarded if you see Sekiro combat as anything else. Sekiro is a rythm game. It might just as well put the input commands on screen.
You're actually retarded
>game that is entirely visual cues is a rhythm game
By that logic every game is entirely QTE.
>Nioh
>Multiple weapon types with customizable movesets, combos, perries
>Three stances
>Ki Pulse
>Ranged weapons
>Ninjitsu Items
>Onmyo Magic
>Sekiro
>One sword
>One attack button
>One Block button
>Only customizable moves are your combat art and your stealth attack ability
>Dodge/Jump are just qtes
>Prosthetics that are made trivial besides using firecrackers for easy stuns
>There are Fromshitters on Yea Forums who will actually fucking argue that not only is Sekiro's combat better, it's also deeper
nonsense. any game where you have multiple meaningful options isn't a QTE because it's your choice what to do. In Sekiro, there is only one meaningful way to act at any given moment and the rest is either a mistake or a waste of time.
hey
where is the open alpha
It can't because Sekiro's combat is clearly inferior in every way. It doesn't really let you experiment much at all, there's a few things here and there you can do to give yourself some variety, but it's not much. It all boils down to you waiting for a button prompt to parry, how is this any different than a QTE? I can't see how.
The combat is just not satisfying. No, I don't need to git gud. I just find it boring to have to sit there for 2 minutes blocking in order to do damage. It's not fun. I wanna FIGHT, not parry all day long in every single fight.
Yeah i know, there's some variations where you whittle down the health to make the posture meter drain less, but it's all just boiling down to the same shit.
Parrying isn't that fun or compelling enough to base an entire game around it.
Hell, a game like Ninja Gaiden 1 and 2 had heavy parrying focus, but you didn't HAVE TO use it to do decent amount of damage. That's the main problem with Sekiro, you have to play it exactly how they tell you to play it otherwise you lose. That's not fun game design imo.
Which game has the best waifus?
The game is short and very repetitive.
With no context, is this Nobunaga Oda and his wife Nouhime?
Who is the lady on the right?
It's a woman from the Nioh franchise.
>Nobunaga
>Go from some bumpkin lord to controlling the entire capital region of Japan and laying the foundation for total unification.
>The entire Ashina Clan throughout history
>A historical footnote that achieved nothing and were beaten by some upstart kid with one eye.
I enjoyed Nioh a lot more than Sekiro overall, even though you were basically fighting the same mobs all the time. I think I prefer it also because it just feels more like a game. Having said this, I only finished Nioh without the DLC. After I beat the main story and tried to go into the DLC areas, I must've been too underleveled, because everything fucked my ass and I'm not going to grind just to be able to fucking play.
Once you get overpowered enough to use Sloth and other stuff in Nioh, it's so fucking satisfying.
Noh, Nobunaga's wife. In Nioh lore, she was resurrected as a yuki onna.
sekiro was so disappointing, holy shit. the same weapon throughout the entire game? YAWN
>>Nobunaga
>>Go from some bumpkin lord to controlling the entire capital region of Japan and laying the foundation for total unification.
Pretty based, for a poor man's Cao Cao.
I have no quarrel with you, CaoCaofriend. Both men were fucking based.
I know this is shitposting, but I honestly felt this way very strongly, and it's particularly egregious given how many unique weapons exist in Japanese folklore and pre-modern history.
It also annoyed me how they just couldn't commit to stealth.
>lol kill anything you want even 3 meters away from another guy instantly
>BUT NOT THIS MINI BOSS, YOU CAN ONLY WOUND HIM AND TAKE AWAY A LIFE POINT
Wew, just take the dive or stay out of the fucking water. Not to mention that """stealth killing""" animation drove me mad.
Nioh
Saoirse
Okatsu
Fuku
Youshitsugu's moth spirit
Maria
Hino-Enma
Yuki-Ona
Joro-Gumo (if you're into that sorta thing)
Yodogimi (Lady ChaCha)
And Tome
I'm just kidding. Honestly, I'd love to read more about Nobunaga but the only book about him in English is out of print, not digital, and certainly not available within reach in Europe unless I'm willing to shill $100 for a copy + transport. Shame, he seems like a cool dude from the general knowledge I have about him.
taking away 50% health from a boss is good payoff though. literally worth it every time.
Yes it's Nouhime, but in Nioh's lore her soul was brought back as a Yuki-Onna
Basically an ice witch
I bet it tastes like ice cream
I never said it wasn't, but it's just shitty. I've always hated it in games where you have a skill that's incredibly good and useful, but then you suddenly can't use it against a boss. If it's one thing I appreciate about Nioh it's leaving that open and making you feel like a god by the end of the game. If Sekiro had the balls to allow you to kill anything by stealth instantly, even end-game bosses, it would've been a 10/10 for me. I appreciate shit like that so much. Consistency.
It can't
it would also be an infinitely shittier game.
restrictions are important.
Sekiro is about being aggressive as fuck and timing your parries right.
You're not supposed to sit around and wait for a parry and then punish like in Dark Souls.
Nioh has better combat in terms of variety, but loses majorly on bosses, levels, and encounter design. The amount of recycled content in the game is criminal. WotN is one of the most obnoxious things I've ever played and I couldn't be assed to grind out a proper build to finish it. The whole multiple enemy encounter fetish that team ninja has does not work in a game where you cannot freely control the camera while attacking.
Bit like Hideyoshi
>farmer
>becomes Nobunaga's sandalbearer
>works his way up
>Nobunaga dies
>seize control of Nobunaga's gains
>pacify the rest of Japan
>becomes regent of all Japan
>ruins everything by deciding to invade Korea in an attempt to conquer China
I want to suck on those toes like on a popsicle.
ANJIN
>and timing your parries right
i.e. wait for the attack to parry it, dumbass
It absolutely wouldn't be. More options are always better. Stuff like that is what always stays with me, like waiting out the villain's arrival in Farcry 4 until he comes back and the game ends on a happy note, or running to kill the Bloodstarved beast in Bloodborne without killing anyone to become friends with the railgun gun. Shit like this is soul, and it's what's remembered when a game is otherwise outdone by its successors. If you dislike choice, you're unironically a faggot, sorry.
I actually read that Hideyoshi book from the guy that wrote the thing Vagabond's based on, forgot the names of the books. It was pretty good, much more entertaining than the Musashi story, although apparently Hideyoshi was much more of a cunt in real life.
>No, I don't need to git gud.
>I just find it boring to have to sit there for 2 minutes blocking in order to do damage. It's not fun. I wanna FIGHT, not parry all day long in every single fight.
git gud
more options are absolutely not better, especially when one trivializes any sort of challenge.
I dont like braindead easy shit where you can just bypass a whole ten minute bossfight just because you fooled some dipshit AI by sneaking in a bush.
that completely ruins everything.
>PC version
rofl
by having more enemy variaty, and better level design for a start, the enemy variety of nioh is so fucking bad, you basically fight the same 5-6 demons throughout the entire game
Sekiro has much better combat, better pacing and story.
Hopefully Nioh 2 improves over the original.
also better general mobility. its pathetic when you play this ninja character that cannot climb over a waist high fence.
meanwhile in combat your dodges are lightning fast and trivialize any threat.
Noih has much better combat but worse most other things. Hopefully the second is even better.
It's almost like you can choose not to do that. It's almost like you can play the game however the fuck you want because you're a human and not a machine. It doesn't trivialize anything, it's just another way of going through it and it's fun and amusing to see bosses go down effortlessly like bitches. RPGs that allow you to go straight to the end-boss and negate the rest of the game are some of the best shit ever invented.
It's not my fault you're autistic, user. I understanding autism though, I used to not play any game modded because I thought that would "ruin" the experience - until I realized devs were hacks, anyway. Get help, autism is not good for you.
NO. That is not the problem. The problem is that you fight those same 6 demons without ANY IDEA of how strong they are each time. The best thing about From games is that you know exactly how each mob will be affected by your attacks. In Nioh because of the leveling, a guy that you destroyed last time with ease might be way stronger next mission because he's higher level and fuck up your strat for dealing with him.
Man had a temper, his nephew was accused of a coup, Hideyoshi in his fury had him commit suicide and killed the guys entire family, brides and kids, and to top it all off, killed the guys new concubine who never met him and arrived a day or two prior to Osaka. Hideyoshi lost a lot of support for that debacle
>hurr you're autistic because you want a well designed game
fucking retarded. good thing that devs dont listen to spastics like you and put up proper challenging roadblocks instead of pathetic skip bossfight mechanics like stealth.
clang clang clang clang TSUNG OH ITS THE RED SIGN *presses different button* goes back to clang clang clang clang "oh that big red bar on top is full" *presses r1" rinse and repeat
Sekiro combat is for reactive faggots who want to play a breakdancing game. Everything you do is a reaction to what the opponent does, which is objectively an awful combat model with too many restrictions and doesn't give you the reins, you don't actually play combat, you just learn when to press what.
all action games are inherently about reactions
Yeah but the good ones don't revolve entirely around reaction like sekiro does.
Everything about sekiro's combat is being on the defensive until you fill out a red bar, this undeniably sucks dick no matter how much fromsoft koolaid your drone ass drinks.
>all games are inherently about not losing before you win
WHERE IS NIOH 2
The man seemed to suddenly turn senile after Odawara. He seemed to have it all pretty well together until then. Then he rapidly descended into madness by attacking Korea and killing anyone that might threaten his son's claim - inadvertently turning everyone against him and ensuring Ieyasu had enough support to become Shogun.
I guess growing up as a commoner, he was probably obsessed with titles and prestige. Pretty much the opposite of Nobunaga in that respect.
Well if Nobu impregnates her again when they get back to hell, she'll be able to produce actual ice cream all by herself.
Lol, the combat was great for humanoid goes, but pure garbage for bigger enemies. No decent ranged weapons, nothing.
>Noh
>Pregnant
user... I...
HERE WE GO
I dont like fromsoft games. I like Sekiro though, its easily their best as they put some effort into the combat system.
Describing the back and forth in combat as purely defensive is dishonest at best. Sounds like weak shitposting overall.
Nope, you are autistic, since all the things you like are still in it. This is like demanding that DaS remove items and leveling because it makes it "too easy" despite customization being the whole appeal of the game. Sekiro was presented as a game about tight blade combat and stealth. One is present, the other is not.
>put up proper challenging roadblocks
Imagine believing this. Once the game is done, it's done. They're going to be super easy to beat anyway, so might as well have flavor in the game.
> pathetic skip bossfight
lmao, I see you're one of those dumb faggots that thinks he's good at games because he can defeat a From boss, my apologies, I didn't know your dick was three inches, proceed to be retarded and insecure.
>Everything about sekiro's combat is being on the defensive until you fill out a red bar, this undeniably sucks dick no matter how much fromsoft koolaid your drone ass drinks.
I agree, user. I prefer the RNG in other From games. In Sekiro by the time I beat a boss I knew his moves perfectly. Even the bosses I spent the most time at in DaS and BB I still hadn't mastered by the time I finished the games three times. In Sekiro, once I beat the Genichiro once I could do it with my eyes closed afterwards. It becomes tedious and monotonous, and you aren't encouraged to play dirty because if you fuck up you're going to have to go back and play a way longer boss battle again instead of one that's 30s-1m long. Sucks.
TeamNinja twitter still has Nioh 2 Closed Alpha pinned since May 22
fucking no more info or dates and this is the only shit I'm looking forward to
Everyone says the Korea invasion was a way to keep the samurai occupied and happy, while that is most likely true, I always think he had a inferiority complex towards Nobunaga, who basically did everything and to one up Nobunaga, go for the big prize that was Ming China.
M8 she came back to life as an ice witch and her husband gained the ability to open portals to hell whenever he wants, a little thing like barren womb isn't going to stop a damn thing.
>impregnate Noh
Maybe she can now as a yokai
Badly balanced items and builds are absolutely part of the reason why DaS is a shitty game and way worse than Sekiro.
Funny how you talk about others being autistic when you absolutely freak out just because people want a well designed game without shitty tacked on garbage lmao.
Sekiro’s first half was great and I’d assumed the latter half would introduce new shinobi elements, but nope. What were they thinking?
nioh becomes pathetic when you unlock your kunais and slowdown magics.
I dont know how thats fun to people.
>Badly balanced items and builds
Not everything has to be balanced, you fucking subhuman mongoloid. Holy shit, did you just take a break from your job at nu-Blizzard? Games are meant to be fucking fun, you imbecile. I'd support broken items even in PvP so long as they're available to everyone, but ESPECIALLY in a singleplayer game because NOTHING is stopping you from just using a weak sword and playing naked the whole game. But what you're basically saying is that you're a weak-willed bitch that wants to ruin the fun for everyone because you'd take the easy way out each time. Boomers like you are top-level cringe. Unironically go play nu-WoW, I bet you'd love how every class is fucking identical for "balance".
> you absolutely freak out
Oh, so now you're going to be hyperbolic, huh? I don't freak out, I simply told you your points are shit. Absolute shit. It doesn't change the way you enjoy playing the game in any way, you're just a selfish fuck that wants games to be done in the way that you deem superior despite being unable to justify it in any way. People like you are cancer, in both online games and tabletops.
>muh balance
Just yikes.
>abusing the debuffs
You have only yourself to blame.
That's pretty much the same conclusion I arrived at. Hideyoshi would benefit from having Korea as it was more land to reward his retainers with to keep them satisfied. But I think, once he started having kids - and the first son died - he was obsessed with leaving a legacy of some kind. Uniting Japan wasn't enough. He needed Korea, and ultimately China. He needed biological sons after already adopting pretty much every prominent figure in the country. He had already achieved so much, but it wasn't enough in the end.
It's sad how it all turned out.
>What were they thinking?
That dumb fucks would pre-order it anyway regardless of quality, which they did. The
>hard game for smart people!!!!
Meme is strong, especially here on Yea Forums with all the insecure incels. From Soft games have been selling on meme-magic only for a long time now. Everything they've done after DeS/DaS was a huge step back.
>ability is there
>I MUST USE IT AAAAA
Or just don't? Retard.
>Not everything has to be balanced
wrong.
balance IS fun. otherwise you get shitty games where everything is a pushover and idiots like that guy (you?)
make excuses for it.
now stop spazzing out. you're overloading on Yea Forums buzzwords.
>parry everything
>better combat
I could also not play a shitty broken game.
>Guardian Ape
Reskin of Headless Beast from Bloodborne
>Demon of Hate
Reskin of Lawrence
>2 reskins of the fat boss
>2 fights each with the main antagonists
They phoned it in with the second half, like with every game since DaS.
>soul
>boomer
>insecure
>autism
>nu-
>incel
imagine being that guy
>balance IS fun.
Go play nu-WoW and see how fun it is, retarded fuck. I'm done arguing with an ignorant animal like you that can't even give examples.
wow isnt balanced currently. thats big part of the problem.
you dont really know videogames.
>people praise DaS for the exploration and interconnected world
>decide to accept the praise and say it was intended that way, then fail to incorporate that in any of your future games
What did they mean by this?
>wow isnt balanced currently.
LOL. It's certainly a thousand times more balanced than it was in Vanilla, which is an infinitely more fun game to play exactly because many classes had overpowered skills you couldn't do shit against. But no, continue being a soulsucking maggot that wants his perfect balance in a game where he can CHOOSE TO PLAY HOW HE WANTS.
Lmao nope. There isn't a modern game out there with better combat than Nioh.
That being said, SPEARCHADS ASSEMBLE
>press frostbolt x n
>more fun game
jesus christ
>Sekiro literally throws a SPEARCHAD in your face, at the end, to make you feel as inadequate as possible
Why did they do this From-bros?
Once you get to Way of the Demon bosses and most large enemies become essentially immune to sloth. You have to slow them the hard way by inflicting confuse.
I dont think I'll bother with the game after finishing it once.
Its ok but not that great.
Ahhh, I see, so you're truly a nu-Blizzard fan, no wonder you suck dicks. If that's all you remember from Vanilla, I feel bad for you.
I also remember shadowbolt x n.
Also funny to talk about playstyle variety when vanilla literally forced every class into one spec and playstyle to be effective because of bad design excuses like muh hybrid tax.
Later more BALANCED expansions opened up more possibilities.
You're bad at this. Maybe you should stop.
I actually don't understand finishing the game and feeling this, but everyone's entitled to their own opinion.
>play Sekiro
>expect YOOOOOOOOOOOOO
>get ox, Buddhism, Western Ogres, guns, and goblins
>Also funny to talk about playstyle variety when vanilla literally forced every class into one spec and playstyle to be effective
This is why your argument is shit, zombie. Nobody is forcing you to do anything. Your autistic desire to be as effective as possible is your own problem. I played whatever spec I wanted and had, dare I say it, FUN. Nothing everything is about being effective. If your whole validation in life is getting to the top of that DPS meter, that is 100% a you problem, not a me problem.
>Later more BALANCED expansions opened up more possibilities.
Yes, balanced because every class is the same shit and so is every build. Amazin'.
>Nobody is forcing you to do anything.
Yeah but I want to move past being a herb picking nobody lmao. If you raid you pick the right spec and the right talents. Nobody cares about your totally original moonkin that does negative DPS. Either you heal or you get benched.
Thats the problem. You dont understand the downsides of imbalance. You are too stupid.
>t. never played a Edo-era game before
Sekiro literally used every samurai trope under the sun.
Why is there no porn of that reverse goth slut?
I think its already overstaying its welcome.
Its not like DMC or NG where I actually want to try another difficulty. Doesnt feel like there is much mastery left for me. I think I'm close to the end. Time to see the leftover bosses and maybe check out the DLC chapters and then wrap it up.
Its not like I'm not satisfied.
Nioh already perfected yokai. There's no point in trying.
They are both shit.
I only 100%ed Sekiro because I was dumb enough not to refund it. Sekiro I never played past the first few missions. Boring and repetitive as fuck.
Meant Nioh at the end lol
Same shit different name
>Yeah but I want to move past being a herb picking nobody lmao.
Again, that is a personal issue. Not a general issue, yet you're trying to argue that way. You're like those SJWs forcing people to remove character customization options because you're offended at what others might make even though you can do whatever the fuck you want.
>If you raid you pick the right spec and the right talents.
I don't raid and I don't give a shit about it. Like I said, I play to have fun. I'd sooner sit by the lift in TN trying to throw off Hordies with my mind control cap than subject myself to Big Brother tier drama.
>Thats the problem. You dont understand the downsides of imbalance. You are too stupid.
Nah, you're just projecting your autism about others. I understand the problems of imbalance pretty well, at least as presented by goofballs like you. It's just that I don't give a shit about muh super serious!!! raid and game mechanics when I sit down to play vidya. Not to mention that you can definitely find yourself a guild even if you're a tryhard with any class, so I fail to see your point. You are allowed to be your autistic tryhard self. But apparently you're not happy until everything is turned into a homogeneous goo. You're the sort of person that goes screaming like a petulant child because not all classes are balanced enough to kill one another in PvP. There is absolutely NOTHING wrong with imbalance. One of the best things about Vanilla was that certain classes would destroy you effortlessly just because they were great against you - and that's fine, because you were great against others .That made it better than giving every character fucking healing and the same skills for there to be muh balance.
>I don't raid and I don't give a shit about it
so you dont get to talk game balance or design lmao
Why do Sekiro shills try to convince other people it’s a good game? It’s visualkr beautiful and has responsive combat but it has no variety and isn’t fun to play.
>so you dont get to talk game balance or design lmao
I never did, I said I don't give a shit about it and I play games for fun, which is why I want fun things in them. There is nothing wrong with a game allowing you to get overpowered because, again, you can always limit yourself and play however you want. You can literally mod Skyrim with all tons of survival shit, new mobs, new combat, and permadeath. And I enjoy that as well depending on my mood. But you know what I wouldn't enjoy? Any game taking away your choices because the devs supposedly know better - which is precisely the argument they use to try and stop modding, by the way, so good job.
You are talking about game balance and game design right now lmao.
You claim that vanilla WoW being imbalanced was a good thing even though going for special snowflake builds locks you out of 90%+ of the endgame of the game.
And when you get called out you just go
>just dont do participate xddd
you think thats a good argument.
you're a fucking retard.
Vanilla was nothing special
t. it wasn't my first mmo
its funny because vanilla was a super restricted game when you compare it to most other mmos at the time. all that while having absolute shit tier balance.
Nope
I’m a Fromdrone till I die but
Nope
DMC5.
>You claim that vanilla WoW being imbalanced was a good thing
It was a good thing because it resulted in a lot of fun, I am sure there are ways it could be imbalanced that's also no fun, but Vanilla was a joy.
>even though going for special snowflake builds locks you out of 90%+ of the endgame of the game
Again, problem? You have everything left out for you. It's amazing how you think that because you're some tryhard faggot that means everyone else is. There are people that played Vanilla and never raided ONCE. Not to mention you can make multiple characters. You can play your boring raid build and still make something you like for questing and fucking around in the world. Literally HOW is this an isue, sperg?
>>just dont do participate xddd
Yeah? I mean if you aren't willing to do what it takes to participate, then don't. The idea that every build should be able to get you into a raid is preposterous, lol.
It's incredible, you started off saying Sekiro is perfect and stealth would've ruined it, but now are basically making journo arguments for journo difficulty because not everything will go your way regardless of play style. And your solution is, of course, to dumb everything down until everyone is the same and classes and specs themselves are way more irrelevant than they were in Vanilla.
Was vanilla your first mmo?
Nope, though I don't really remember much from the UO/Everquest days. I remember Vanilla because I played it on private even... well even up to now, basically. I'm not arguing that Vanilla was the best MMO, only that it was certainly better than nu-WoW.
such a garbage wall of text with awful justifications.
you even believe that classes were more interesting in vanilla than in any of the followup expansions.
I have to laugh so hard because you picked wow of all games as an example. its the prime example of a game that suffered because of shit balance.
and mouthbreathers that never reached level cap are your benchmark.
incredibly hilarious.
I love Nioh but the loot system is retarded and you hit progression walls just because of it. Also you can just spam magic and make the enemy so slow that you wont even have to dodge. The combat is miles better but these things ruin the game for me. Wish the level system and skills would matter more rather than your weapons.
forgot to add the 10 missions in the same locations.
By being a better game you contrarian faggots
Why do you like to act like fucking hipsters
Who's excited for Nioh 2?
Its more Nioh 1 with character customization and DT, I'm fine with that
Excited for the game, not excited for the wait till the PC release.
Moth spirit best spirit.
She saved my ass from a lot of one-shot attacks.
Don't give a hoot about character creation. But more Nioh is good.
Pull my yokai trigger
what the FUCK did you just say
I played through the game doing the whole mikiri/jump/deflect strategy and missed out on many attacks I could've dodged and got free hits. There's more than one playstyle.
>caring about endgame in vanilla
l o l
Where are the fucking news?
>only two swords
Are you even trying, Koei?
Man that music is so good
I finally played Nioh recently. I really liked the base game, on release I got kinda turned off by the levels being too samey, but it gets more interesting designs later on, like a ninja castle filled with secret passages, or the Sekigahara battlefield where you have to either move through the hail of arrows, bullets, and cannonballs, or search for a back route. But then I went into Masamune DLC and everything is such a damage sponge in it with ridiculous poise, I got bored.
ikr
by not being a boring piece of shit
Sekiro gave me Izalith vibes during the second half, it was such a fucking disappointment and I say this as an unapologetic FROM fanbooy. It was shit.
With what, Nioh 1.5? Don't be ridiculous.
‘Ki flux’ just reminds me of Gears of Wars’ active reload, it’s fun but also feels a bit gimmicky. My first playthrough I barely utilized it, just made use of the katana perk that did it when you dodged.
Started utilizing it at the get-go during a new playthrough after seeing some Nioh 2 footage. The human enemy AI really plays into it, they’ll step back often when you complete a string right when you’re fluxing for another combo. Still a fun game overall but I probably won’t play at the moment so I don’t get burnt out from the sequel. I also still prefer the fluidity of ‘Soulslike’ combat.
i prefer the fluidy of my stringy cum :D
But Sekiro is ridiculously boring. It's probably the most boring game From ever made, and I've played Kuon. The combat is so mind-numbing in it I'd take even BamHam over it.
>Uses number of pc fags playing a game an indication of a good game
Are you retarded? Look at the trash games pc kiddies play in the steam charts. If anything the lower the gamer count the better the game
that ki combo finisher feels a lot like the max act shit nero has in DMC, just way clunkier.
its interesting that its being used as a purification thing but overall it could be smoother.
Runescape is better than both of these shit games lol
Umi-bozu
>pitting souls fans and nioh fans against each other
*golf claps*
well done, OP
well done
shut up pooface haha
Gasha-dokuro
By not being so repetitive, having much better level design and better story and more compelling characters.
How do you even keep a consistent weapon type build in this game?
>pick axe
>minute later get a spear with higher damage
>next a katana with higher damage
>then that chain thing
>new spear
>etc
Of course you can just hold onto your axe but you will be missing out on higher damage all the time.
This one would. Nioh's Nobunaga is a dud
You don't know what QTE is you dumb faggot
the game kinda railroads you into specific weapon types as you start gearing up for them/spend skillpoints/spend stat points.
weapon upgrades also slow down after the first few missions and then they become minor overall.
Diablo loot system ruined nioh for me. Doesnt help its also a shitty weeb souls rip off too.
I started a new playthrough recently and I just keep a single weapon of every type on me. I switch it up often depending on what I'm fighting. I only replace with upgrades after I complete a mission, unless I get something good and want to check it out
OP IS a soulsfag. Is the reason he puts Nioh up on a pedestal and constantly tries to stir shit up with other soulsfags, he doesn't know any better. He got his mind blown when he found out video games could have move strings and now he thinks his better than the cancer he spawned from.
Just keep your axe until you find a higher level one?
axe bad. use a real weapon (I recommend the Katana)
Based. Bloodbronies are still mad no one cares about them so they try to prop up some average game like Nioh
Does he do anything in Onimusha 2? I've only played 1 and 3 (and DoD, but he's not in it) and he does absolutely fuck all in both of those.
By limiting the amount of samurai points you have. When you invest in weapon skills they get utility that's much more important than pure damage.
I'm a nerd, so I'm more interested in seeing all the historical events and meeting the new characters. The demo being set in 1555 Mino and Owari provinces has me fucking hyped for young Nobunaga. Looking forward to seeing Shingen and Kenshin as well.
>m'lady
So what even was Kelley's plan after he gained all the amrita? He tries to resurrect Nobunaga, which turns out fucking pointless, but then he treats it like some minor inconvenience and goes to summon Yamata no Orochi. Why did he go to all that trouble getting to Nobunaga if he never needed him for more than a mild distraction for William?
Kusarigama, dual uchigatana, and spear are the best weapons. Tonfas are kinda fun, but they only really work as supplementary weapons for ninjutsu or onmyo.
He's the main antagonist and final boss in Onimusha 2, same as in 3. Or were you not playing attention?
Backwave tempest into iai chain is *THE* technique.
If you aren't a 1kat main you aren't playing the game properly. William uses it in cutscenes, too.
But he doesn't do anything in 3. He sits on a chair at the start of the game, letting Ranmaru Mori fight Samanosuke instead, and gets off it at the very end of the game only to get instantly beaten.
>William uses it in cutscenes, too.
Reminds me of how Max Payne in 3 always has dual pistols in cutscenes and when the cutscene ends you're automatically equipped with them even if they're empty. Would fucking piss me off if Nioh did the same.
There seemed to be a huge spike in enemy HP and attack power when I started the dlc. That plus never learning how forging works made me never finish the dlc
Kek weebs triggered defending a weeb-bait game. Even KH3 is better than shitkiro
I feel that the DLC was made with months of playing since release in mind. I played the game and each DLC as it released and was never underlevelled. But playing it all at once is probably a kick in the dick.
I just started Nioh yesterday. I wanted to make a good thread to discuss it. Did you have to start the OP with something that's just going to turn into shit flinging? Why does everything have to be this way now?
After all the shit he heard about Nobunaga being a demon lord that loved war and caused the death of a shitton of people, he wanted to use Nobunaga as a way to create an even bigger war, which in turn would lead to more Amrita.
The DLC was meant to be played after doing some NG+, but it's still entirely possible to go into it right after the main game.
He's meant to have that final boss status while most of your dealings is with his demonic minions. Onimusha is also an actual trilogy, the game's are not sequels, so you can look at it the same way as Sauron in the LOTR movies. In the first game he doesn't even do anything at all, he's established as the main villain in the intro and then walks down some stairs in the end.
It's not even hard really, it's just sponging. I had the same problem when I played, went into Masamune DLC and everything just took ages of wacking at. Liek the machete demons, I was playing with dual swords in low stance, I had the tornado attack that instantly destroyed their ki bar and dropped them on the ground, but by finishing move only dealt about 20% of their HP bar, so to kill each one I'd have to repeat the same tedious process five times.
He does actually ant to fling shit and nothing else. He's made this thread dozens of times.
But he doesn't even come off as the big boss. Fortinbras and Gildenstern are the ones commanding the demons and doing all the plotting, Nobunaga is just a projects of theirs who does exactly as they tell him.
You don't remember the games. In the first game he gets resurrected and empowered to help the demons conquer the human world as an ally but after Fortinbras dies at the end he ascends to his position and becomes the lord of the demons. They do what he tells them to and speak of him in reverence.
Non-shitflinging threads die within a few posts. You have to start off with bait.
>character creator
Damn that's rad.
>Hurr, u used PC stats
>Literally did the same thing to try to prove Sekiro is dying
Can't tell if hypocrite or just retarded
>Waifus
Fucking die you stupid cock-sucking nigger
Get a waifu (singular) and have sex
Fuck off from my board you underage newfag
People really believe this bait or not. They should all play DMC5 or Dragon's Dogma for great combat.
>inb4 hurr punching bags
>inb4 hurr hold x button to cast
Bait
This was the problem I had. I jumped into the DLC right after the main game and every took a billion hits to kill. I actually quit at the centipede boss because even after getting his patterns down I was literally doing chip damage to him (it seemed like my gear was 50 levels behind or something ridiculous like that). Couldn't even cheese with slow anymore since that got patched out.
>inb4
DMC5 is a mediocre game mediocre series in the genre and Dragon's Dogma is the only game comparable to Nioh in terms of pure unadulterated game balance mess. Play more video games Itsuno fag.
Kek, here's your response, ESL-kun.
MGR straight up has better combat than Sekiro, its not even close to being comparable to nioh.
Thanks, now fuck off to your forgotten game circlejerk generals.
Extremely debatable because of the parry/block/dodge system being less intricate and the Zandatsu system being too overbearing to the rest of the gameplay. It has a very limited moveset too so it's not like it blows Sekiro out of the water in that department. Enemy encounters are more intricate but enemies on their own are about the same.
It's a more entertaining video game but not because of the combat.
Nope and seethe more. Here's another one on the house, you smelly fuck. Besides, what other games with good combat put you into an autisitc rage?
Nioh was on consoles only some time before it had a PC release, you retard.
No one is seething. Watching someone unironically being an Itsuno fagboy in such a blatant manner is quite hilarious, in a sad way.
Keep making your bogeyman if it helps you sleep at night. The fact that those games have great combat and that makes you mad is entertaining though. Stay mad. Now tell me, what other games with good combat make you seethe?
>itsuno fanboy
Kek, you can't be anymore obvious.
That's not fair
He was the greatest warlord Japan has ever known
All the top Nioh players dropped it the second DMC5 demo dropped
makes you think doesn't it?
Hideyoshi>Nobunaga
Yes, I'm the one who's obvious.
>top Nioh players
If you ever wanted to completely destroy your own credibility, you couldn't do better than out yourself as someone who gives a shit about streamers.
yeah no
>picks up a pretty much unified Japan after nobunaga
>ruins everything by invading Korea and fucking losing despite an enormous advantage in forces
He wasn't as cool as Masamune though.
I'm going to completely destroy your moms pussy you faggot
Yes, it makes me think that DMC faggots are obsessed with vicariously living through d-list appointed e-celebs instead of playing video games themselves. Which is pretty ironic since the vast majority of said e-celebs have significantly broader interests and experience in the genre than they do.
Also what you said is not true. DMC5 became irrelevant a month after release after being hyped as the seconds coming of Christ.
cope
He made his way from the absolute bottom of Japan's social ladder by his competence and intellect, to the point that Nobunaga respected him the most. His army was the one that did most of the work in Nobunaga's conquest. He actually managed to take a hold of Nobunaga's forces that were being split apart. He managed to scare Ieyasu from doing his dick-ass takeover early. And invasion is actually an incredibly difficult thing to perform, especially naval one, to this day military tactics state that to perform invasion you need your forces to outnumber the enemy 5 to 1 just to be possible, so of course he'd fail, anyone would. Hideyoshi was an incredible man perfectly capable of rivaling Nobunaga for the title of best warlord.
>defense mechanism meme response with nothing to say
Imagine getting this BTFO lmao
>Play Onimusha
>Game equates Nobunaga with Genghis Khan and Alexander the Great
>Says Hideyoshi will eventually "conquer the world" (don't know if this was mistranslated)
>Tries to play off his invasion of Korea as a success when it was a fuck up.
Silly Japs.
>play Sengoku Basara
>Tokugawa Ieyasu is a shonen protagonist that wants nothing but peace for everyone and be friends with people, even Mitsunari Ishida
>play Nioh
>Tokugawa Ieyasu is a Griffith-level tragic hero who had to sacrifice everything to create a land without war
>read plane historical facts
>Tokugawa Ieyasu is a cowardly asshole who constantly tried to stir shit up and snatch the Shogun position and only managed to get it when his only competition was a little kid and he still was too scared to openly oppose him and instead creeped the power away by appointing himself as a regent
Fucking historical revisionism.
>Says Hideyoshi will eventually "conquer the world" (don't know if this was mistranslated)
Not exactly, Japs just do think of their little island as "the world".
Sub weapons, consumables, dodge offset, sword mode cancels, MGR has way more going on for it and you have way more freedom as a player in how you setup combos and kills. In fact you don't need to always zandatsu every enemy either. Even still the tools available to the player to approach each encounter far outplay sekiro by a landmile.
It kinda feels like punch-out but with swords and I dig it
You just cannot beat Divine Heir and his grumpy stray dog.
>farm and minmax gear for 200 hours
>spam sign of the cross to win
>good game
niohggers are fucking delusional if they think their shitty diablo chink grinder is better designed than sekiro
theres a reason nobody actually gives a shit about nioh and the only reason it became team ninja's best seller is because mainland chinks love their infinite loot grinders
Sekiro's combat is fun, but its basically just a rhythm game with rock paper scissors mechanics.
>nobody actually gives a shit about nioh
>became team ninja's best seller
Do you see a contradiction here?
>Sub weapons, consumables
All inferior to Sekiro's comparable mechanics
> dodge offset
Does it even have dodge offset? Or just classic platinum, fuck all commitment, dodge when ever you want regardless of what you're doing, brainlet tier dodge? Because that's a negative.
>sword mode cancels
Unintentional jank secret tech doesn't really count in my book. I'll leave that to cawmbofags.
The rest of your post is a massive hyperbole. MGR is low tier when it comes to mechanics and it always was. Having 2.5 weapons and a couple of move strings does not put it that far ahead from Sekiro.
>insectoids counting as people
>All inferior to Sekiro's comparable mechanics
What mechanics?
Came out on a no games platform but the highest install base and pandered to Souls trash to it's detriment. That's how it made money.
Nioh 2 is not even gonna make a dent on the numbers from the first. I guarantee it and this coming from someone who wants nothing but success for Team Ninja.
Since when were you under the illusion you count as people?
It's own consumables and the prosthetic tools. The subweapons in MGR are a joke, vastly inferior to the prosthetic tools in Sekiro.
Not him but I'm genuinely curious, what games would you say have a good combat system?
Nioh's combat is amazing once you learn how to do combos and ki pulse effectlivly but the balancing is bad, from what I played in Nioh 2 Beta they seem to have adjusted it better, you can still have fun with the combat without you oneshotting everything. Sekiro is highly pattern based so once you get a feel for the fight you essentially playing a rhythm game but the fun thing is there's a good amount of ways to play it so you can somewhat make each fight different, yes you don't always have to deflect deflect and hit for one measly point of damage that's the pussy way to play.
>Came out on a no games platform
It came out on PC, which is the all games platform plus modding, and PS4, which has Bloodborne, which most Fromfags boats to be the best souls game and therefore superior to Nioh. In your logic it should't have sold at all because there's too much competition for it.
>William uses it in cutscenes, too
Huh? Where?
because im right seeing as you have no argument
>Not him
Nigga, go and stay go already.
I doubt that customization is valid when evaluating any game.
In relation to the combat system, I think From's team is looking to create competition to the For Honor combat system, which is the next evolutionary step in cold steel combat and derivative competitive shenanigans. It's all about generating a steady stream of money now. Capitalism has so ordered.
Other than Shuriken, none of the prosthetics provide any additional functionality that isn't built into your basic set of abilities just with easier use.
Is the Mikiri Counter based on some technique IRL?
He's just trolling. Dude probably doesn't even play games.
You're the one who has no argument. Your only defense is to create arbitrary empty qualification to disregard any kind of opposition. Of course you will never see that fact because your ego is already too attached to this argument and you'll just keep ignoring any dissenting opinion, but I've tried.
remember when you get dabbed on by Nobunaga? he knocks your sword out of your hand
lol no it's anime shit
The real Wapanese plays both. Hyped for Nioh 2 and bobbie sliders.
>All this feud bullshit.
This discussion shouldn't even exist. This breed of videogames are literally on the verge of extinction by the present industrial development, with MGSV and the disappearance of Sam Fischer being the swan song and final notice of eviction.
We should get together and drink bottles of wine, sake and vodka as we play these titles as we watch them disappear. Literally an age and philosophy of videogame design it's ending.
shit tier bait
I don't think you understand logic in the least bit. Nioh was marketed as PS4 exclusive, PC shit came afterwards. 1 fucking game is not competition and souls fags literally want more of the same and nothing else, that's the exact opposite of competition. When it released on PC it tapped into the core of Souls cancer fanbase hence it made more money.
The main point is that NIoh sold a lot on promise and not merit regardless of what you think of the game.
>he doesn't use umbrella to perfect block and counter for huge damage
>he doesn't flame vent to take a aggressive approach and chunk hp, hitstun, and follow up attack for more damage
>he doesn't use mist raven to keep the pressure up while also styling on bosses
>he doesn't use sabimaru to buttfuck fountainhead
i mean you can just tap L1 and spam shuriken and firecrackers all day if you're that much of a shitter too or learn how to play
Why even bother replying to me with a literal lie? I can't believe someone is actually trying to hype up MGR subweapons. Shit that's literally only in the game as an homage to it's source material
by not being garbage
Seriously user?
stop replying to yourself
So it's exactly as I said: they don't provide any additional functionality. The block is the same as with the sword, just easier. The flame damage is the same as sword attacks, just easier. The mist raven is the same as dodging, just easier. The sabimaru is the same as sword attacks, just easier. They're not mechanics, they're shortcuts for the actual mechanics.
Well it's based on a technique that's in lots of real anime and movies. But no, it's no more real than catching a swinging katana with your palms.
What does MGSV and Sam Fisher have to do with action games? Also MGSV is less a swan so g and more of a diarrhea fart.
Sekiro was shit with the same gameplay loop the entire game since all the prosthetic besides 1-2 were shit.
But throwing a grenade is MUH DEEP MECHANICS right?
I wish Sekiro had an assault rifle prosthetic
>skills don't provide additional functionality they're just easier ways to deal damage
imagine being so inept you just spam L1/R1 and can't fathom how skills are useful