What's the EO of Switch?
What's the EO of Switch?
soon
>No dual screen
It's dead jim.
Wouldn't it work if they split the screen just like they do in 2P Mario kart?
>Implying dungeon crawlers NEED a second screen
Convenient? Sure. Necessary? No
labyrinth of refrain is the better game so who cares
>Dungeon crawler where you draw your own map?
Yes
What'll happen at TGS
>EO Switch
>SMTV
>Or both
Mario maker 2 is on switch
Labyrinth of Refrain is a fun ride but if you look at it purely as a dungeon crawler it's fairly weak. I still love it though and recommend it to people constantly.
That sounds like it'd be way too crunched to be practical.
And Trauma Center Switch
Labyrinth of refrain
The lost child
Moero chronicle
And probably a few more that are slipping my mind right now
>look at it purely as a dungeon crawler
What does that even mean
moero chronicle & lost child are not good let alone fun, Just because it's a dungeon crawler doesn't mean you should recommend
If they quit with the draw the minimap bullshit I would certainly buy it for me and my girlfriend
It means it has other elements to it other than just being a dungeon crawler you ESL
It's not like Mario Maker, you explore dungeons and use the bottom screen to draw a map so you won't get lost. That said it's still possible to map the map screen to a button to quickly bring it up and fill it in as you go along.
It's just not a mechanically deep game once you realize the puppets are equipment and the covens are effectively the real party members, most of the dungeons are lacking in complexity with the exception of Umbra, and the game in general lacks difficulty outside of some of the superbosses. It's pure fun to explore thanks to its wall breaking mechanic, secrets, great music, creative worlds, and surprisingly engaging plot though.
I enjoyed the lost child, Id recommend it
I didnt enjoy moero chronicle when I pirated it on pc, it was kusoge with cute girls pasted on top to make up for what can barely be considered dungeon crawling
I meant that the switch has drawing/touch capabilities
Persona 5 Dancing All Night 2
I completely misunderstood earlier, my apologies.
It's ok, I wasn't clear. I love you
you can still do a split scene for map drawing. the switch does have a touchscreen, ya know
well, you might want a capacitive stylus for it tho
and with this mockup for example, you can move with your left thumb, whild drawing with your right hand
>atlus
i'll see you guys in 2022
I could see this working very well with a stylus and the way it's set up would make it easy to swap the screens for left handed players.
I like this.
imma be honest with you guys, i got lazy up to a point and just let the game draw the map out for me automatically
i still add all the shortcut and what not though
>he uses 3/2 and not the superior 2/3
>3/2
>2/3
outta my way plebs
I was thinking of a picture-in-picture setup that lets the player swap screens with one of the trigger buttons. In docked mode, when the map is the main screen, the other trigger could be used to draw and move icons with a pointer.
Or neither.