This is a difficult boss to fight

This is a difficult boss to fight.

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Dark Souls 3 has no hard bosses.

the first time yeah. each time after he gets easier and easier for me.

hes one of those bosses where its a dance
match your move to his

The only thing difficult about him is his clone and particle effects dropping my framerate to a snail's pace

No shit dumbass

Also 2 > 1 > 3

Just parry him

>calls me a dumbass
>thinks 2 is the best one

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wow, what a revelation, the more you do something the easier it gets

2 is garbage.

No

I've actually never died to this boss in any of my 3 playthroughs, which is disappointing because I recently saw a video of somebody else fighting him and realized his second phase is pretty cool, with how his clone reveals what he's going to do moments earlier. The problem is I just kill him too fast since he has too little health, like a lot of Dark Souls 3's bosses

It's weird how early you fight him considering how strong and important to the lore he is.
Then again, 3 is very short game.

Not the user you responded to but DS2 just feels better to play than 3. I think they're all great I just think 2 has more replayability than 3. The game itself is larger, there's more content, and there's a much greater variety of builds. 2 isn't perfect either though and has its fair share of issues, but I cannot forgive 3 for going with an objectively worse engine that made the entire game (especially our characters) look worse. Also, if they just removed like half the bonfires in the game it wouldn't be such a snoozefest to play.

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Thats the big issue with the bosses in DS3, they don’t have nearly as much health as they should. Vordt is good but lasts 30 seconds because he has no health, same with Abyss Watchers

you seriously unironically think the characters in ds2 look good? holy fuck.

>2 feels better to play than 3
it objectively has the worst animations and feels extremely floaty
viscerals also are extremely unsatisfying
not sure what you're on about here

>DS2 just feels better to play than 3
No it doesn't, the character controls in 2 is the worst of all souls

>I cannot forgive 3 for going with an objectively worse engine that made the entire game (especially our characters) look worse
I hope you mean 2

the engine thing was my first thought when I played though dark souls 3 for the first time. Did they have to do some serious downgrades for performance or something? I don't know why they would go with a newer (?) engine that made stuff look unfinished. Everything in ds3 has this weird 'gloss' finish on it.

DLC bosses

go into character creation in 2 vs 3 and you will notice some serious differences. Its extremely difficult to make a good blonde hair in 3 because the lighting is awful.

nothing more satisfying than great club comboing his clone to death right after it gets summoned

Like who?

hardest in the series for me, honestly and the only one i dread on replays.

ok, name at least one (1) hard boss in DS2

Not that user but i am having serious trouble against Friede

According to the tries DSP needed to beat Sully compared to Isshin, Sully is one of the hardest bosses in the series and Sekiro is babbyshit.

lud and zallen

had some trouble with fume knight.. had to fight him in one corner of the area because i left on statue.

Elana ng+ good fucking luck

Yep, Abyss Watchers would be great if they could take more than a 5 hits

You can literally just face tank him with a great shield.

It also bothered me how tons of stuff felt like it wasn't illuminated properly or as if the lighting wasn't baked in so certain objects pop out from the rest of the environment.

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Same here, fuck the people who say otherwise
We were 3 games in and we still had ms paint blood splashes on our characters

gimmick boss fight, it doesn't counts

This is my first time playing a Souls game and I've been stuck on him for a while. I get him down to about 20% health then him and his friend stun-lock me and chase me around like it's fucking Scooby Doo so I can't heal.

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3 > 1 > 2

Midir is pretty cheap if you dont cheese him

this is an 18+ site, get your toddler argument rules the fuck out

The only boss fight that is both hard and fair in DS2 is Darklurker, but then even that is made bullshit with the boss run

True, but it's easily one of the most unfair fights in the series, if not the most unfair

Friede isn't really hard, she's just tedious. Her first phase is a joke, and her second phase is just a gimped first phase with an added giant punching bag. Phase 3 is a souped up phase 1 with 30 aoe explosion attacks and endless combos that kill in 3 hits, but if you cheese it like you can cheese her first phase then it is easily doable.

1 = 3 >

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How the hell do you cheese midir? He was easy as fucking shit. The main issue with his fight is the terrible camera. If you just don't lock on, he's really easy.

??? How does that make it any less difficult?

If you don’t like that fight how about lud/zallen like the other user said?

Dies like a bitch to Pyro's spicy meatballs like all the other bosses in the game, despite supposedly being all about dem profaned flame powah.
No DS game has hard bosses.

what I mean is, the boss fight isn't difficult in the way other boss fights can be difficult, because the difficulty relies on the luck you may have on the summons, if you're lucky enough she doesn't summon a fucking Velstadt on the field, making the fight way easier

Once you have a good grip on Dark Souls combat over all he becomes rather easy. Anyone even C+ or better with parrying can easily defeat him as well. My last fight on my new build lasted about 30-40 seconds.

The hardest part of Dark Souls 2 is playing Dark Souls 2.

It's been a while for me, but I'll try to recall how I beat him. I think I went with black katana upgraded and infused with bleeding. I also popped a red buff before fighting. Use the summon outside the doors of the chapel.

The main strategy is to let the summon draw aggro while you slash as much as possible at the boss's backside. The first form will be consistently easy. Try to deal as much damage during the transformation as possible, and if you play around with spacing/strafing, you should be able to get both the clone and the main boss aggrod onto your summon. Again, run at their backs for tons of slashes. You should be able to do enough damage in 2-3 instances that targeting the clone won't be necessary, but if that's your only available enemy, then hit him.

The most important tip, which I unfortunately can't remember how to do, is backing the boss up against a wall. I don't know if I had him aggro me, then I ran to the wall, dodged, and he switched to my summon or what. I guarantee you that if you can get the boss to hug the wall, especially during second phase, you'll have a much faster boss fight. Part of the problem is how quickly he moves away from you. The wall prevents that. Again, just test out different spacing and see what you can come up with.

If you want to be cheap and save yourself time/humanity items, back up your save when standing outside the chapel doors, and if you die, just close the game and put that save back in the main folder. You'll save hours of your time if you do this all throughout Dark Souls

Once you have a good grip on Dark Souls combat over all he becomes rather easy. Anyone even C+ or better with parrying can easily defeat him as well. My last fight on my new build lasted about 30-40 seconds. I got hit once intentionally so I could combo for more damage.

Only doing broken sword runs alleviates this problem.

2 is shit you garbage

The DLC bosses are obnoxious.
Very easy with a tower shield, but if you are a dex spazz like most recommended builds he can punish you on an early playthrough.

>Midir is pretty cheap
Midir is one of the most fair and consistent bosses in the game. Literally hit his head few times and dodge back, that's all you do for this fight.

Is he really supposed to be that hard? I found his attacks to be fairly easy to deal with, even without parrying them. And his clone can actually help you anticipate his moves.
Aldritch, on the other hand, was almost unfair with his RNG-based magic bullshit.

I don't know how to "summon" in this game. The option never presented itself so I never bothered to learn how to do it or what it means. From what I've read in the other threads it seem the general consensus is that summons are a crutch, so I suppose it's for the best that I don't know.

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Thats not even an argument. Youre SUPPOSED to fight her and Velstadt. You are just bad

its like calling flamelurker a gimmick boss because you got his AI stuck on the bones and ranged him down.

youtube.com/watch?v=alTQiC6hhGc Don't talk to me or my wife's niglet son again

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I sucked ass at rolling, so I just got a high stability shield and turtled like a bitch.

This is a reddit tranny frogposter.

stop projecting

I'm on my first playthrough of DS3 and I broke my own house rule and summoned and I hated myself after because summoning just ruins all fucking boss fights in Dark Souls.

Remainder he was supposed to be the final boss fight but like half of the game was either cut or rearranged and the original story was abandoned. Also on the same note remainder that DS2's original story would've been pure kino

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source?

Argue about the difficulty all you want, you spergs

But which game had the best FASHION

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Difficult? DS3 was my first Soulsborne game and it took me only 2 tries without knowing anything about the fight.

If you have a straight sword, he's just a dps check.
Dark Souls 2 in my opinion.

I beat him my second try, fun fight but pitifully easy. I embarrassingly died twice to Oceiros when he sperged out though.
It's practically common knowledge. The whole series is full of cut content, which makes it all the more hilarious when people try and figure out all that "deep lore", when it's just a bunch of hacked together scraps.

2 for selection, 3 for overall quality.

Have you seen the item "Ember" in your inventory? When you consume one, you get some new status and a +30% HP boots until death. That status allows you to see glowing white marks on the ground, assuming you've met all the conditions for them to appear. Interacting with those white marks will allow you to summon NPCs. Some NPCs will always be available at a certain point in the game. Some require their quest lines to be advanced to a certain point, otherwise you won't see their summon sign.

Are they a crutch? Maybe, but who really cares? Do you want to beat the game or do you want to castrate yourself after 50 failed attempts? Dark Souls players put so much emphasis on making the game as challenging as possible for themselves. It's a waste of time unless you want to be a turbo autist with hundreds of hours invested in the series.

And to add on, these same turbo autists who are obsessed with difficulty never actually gimp themselves when it comes to weapons or builds. I haven't met a single Dark Souls player who didn't optimise their character or their equipment to hell and back, so the talk about summons being a crutch is moot as far as I care.

I don't get this. I had trouble with Aldrich, Nameless King and the Soul of Cinder, but I've never lost to Pontiff or Champion Gundyr even once over eight characters. Maybe it's just something in the blood.

after you learn to parry he's one of the easiest. right up there with gwyn and lord of cinder.

KINO
I
N
O

That's just the way shit goes. People have different strengths and weaknesses, and Dark Souls is also a game where your performance needs to be optimal. If your head isn't clear or your reactions are slow for some reason, then you're gonna die more often to "easier" bosses. Soul of Cinder was the final boss, right? I surprised myself by beating him first try after needing to cheese the thunder boss (the guy on the dragon).

Is that you, Revan.

1. Equip Cestus
2. Spam parry
3. win

I see. I'll check that out when I get the opportunity. Thank you for this information.

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i literally only killed him with fist riposte.

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I don't know what fist riposte is

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parry with fist, riposte with fist.

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Parrying with a fist weapon. The animation is different than a shield's, which is what 99% of players use to parry.

>DS2 just feels better to play than 3
Maybe after you install a mod that fixes the joystick deadzones, maybe

I think I'll try using a shield on this guy next time I try. So far I've been rolling around his attacks like an asshole because it's served me well up to this point. I suppose the halfway point of the game is a good spot to explore new territory.

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>parry his initial attack gwyn style
>attack him while he's getting up
>parry his behind the back slash that he does once he gets up
>attack him while he's getting up again
>sneak in a few hits while he's growing wings
>chase him down as he flies backwards to summon his clone
>attack him during the clone summon animation
>he should be dead by now, if he isn't bait pontiff into performing a parryable attack and leave the clone alive so that you can easily predict his next attack
>???
>profit

Maybe in Dark Souls 1, but Dark Souls 3 can be beaten with forward rolling for 90% of enemies. Backwards rolling is almost never a good idea. Sideways rolling has its moments, but I can't remember for which bosses. Seriously, you can just 2-hand a weapon and forward roll vs most bosses in this game. It's stupidly simple. But if you wanna learn shields, go ahead.

>Managed to one shot him, Oceiros and dancer.
>Got dunked multiple times at Princes

I'm just too good of a duelist

I learned how to parry to beat this guy, then never parried anything again for the rest of the game. I later found out that if you have even 1 summon he becomes a joke.

Playing through for my first time, he's the next boss for me actually. I'm using 2H Sellsword Twinblades on a DEX build so I can't parry anything. I was shit at the timing anyway, couldn't even parry the first boss reliably.

I cut through shit like butter with these things boosted with Sharp but it is a bit dull in that I don't really have any options other than keep rolling and L1 spam.

>Here's your ds2 armor, bro

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Welcome to Dark Souls 3.

You can do bleed buffed L1s

Two-handing and rolling is what I've been doing yet it yields only frustration. Might as well try another tactic if I'm gonna be fighting this fucker 50 more times.

I'm using the Hollowslayer Greatsword +2. Cleaves through most things quite nicely, but this is the first time it's failed to perform effectively.

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Stormuler dragon fetish guy and some of the stages themselves were hell. DLC bosses were all hell.

Gentlemen allow me to explain to you the magic of Pontiff knight curved sword. Taste the power of being able to spin slash everything

Be conscious of what direction you're rolling and how the enemy is facing though. I can assure you, most bosses can be beaten simply by strafing and rolling forward at the right time. But yeah, try parry like what
said. It might pay off.

Oh, and your sword is a bit too heavy. You need faster recovery vs this boss. Try something with bleed.

How? An item? I've heard people say try putting some points into faith or int or whatever to get spells to slap on your weapon but it feels ilke you'd have to put a good amount of points into it to make it worth it, points better spent in more DEX, health, or endurance considering I can't wear any fucking armor if I want to stay under 30% and fast roll.

Other than people are like "Just use resin bro" (which I haven't needed to in PVE, and in PVP if I wasn't going to win without it Resin isn't going to help) but haven't heard bleed buffing before.

Sitting through Dark Souls 2 is the real bossfight

Carthus rouge, but they nerfed bleed a bit. Twinsword and bleed used to be the pvp meta and speedrun build.

Doesn't make them not hard

I can parry Gwin for days but wheneverI try with this guy I always fuck up the timings. I can usually get his first initial swings walking up to him but after that I just end up fighting him like a casulfag

honestly this. I was having trouble and then someone said he was parriable. do it like three times and he's dead. Also when he summons a shadow just back away and bait their leap attacks.

2 because for some reason lots of sets fit together with one another. 3 however has the coolest looking full sets.

I've been using the standard knight armor up to the halfway point of the game because I haven't found anything else with better protection. Hopefully they're saving the better stuff for later?

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dark souls 3 BY FAR, if only for the character creator and rosaria
the knight set in 3 is really cool looking, i feel like i'm in the minority when i say it looks cooler than the elite knight set

>>tfw you can't fucking wear any of it unless you dump a million points into upping your carry weight unless you want to fat roll everywhere at best.

Based and 2-pilled

In Ds2 or Ds3? If Ds3 you should have found a few armor sets better than the knight by now.

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Dark Souls 3

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Ds3. I found a replacement for my hands and legs slots but they're just slightly different looking knight pieces.

3 > 1 > 2 for fashion, no doubt. They really outdid themselves with the variety in 3, and it's infinitely easier to combine pieces from different sets without clashing, unlike in ds2 where almost everything clashes. Ds2 also has an infuriating obsession with metal armor, and the light/cloth options are mostly garbage (in terms of clashing).

You can farm for pic related or Lothric Knight,They're pretty solid. If you're too lazy settling with the Exile set works too
Armor stats don't really matter in Ds3

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>tfw their mace never drops

Who cares, Vordt's is better

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Princes forces you to fight them head on. It took me quite a few tries to just give up on circling around them and finally won.

>Using easymodo: the weapon.
Perseverance is just too much, that with frostbite is retarded good in pvp.

eat shit, or rather east more ds2 faggot

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there is literally no weight between hit animations

Wait till you meet this guy

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Meh. Once you learn that dodging left or right(I forget which, it's been like a year since I last fought Sully) is basically guaranteed invincibility until he makes the clone, it's really easy. And by the time he makes the clone, he's at such low health that you can end him pretty quickly.

Not really difficult, just annoying and designed with cheap tricks to catch you off-guard, like every DS3 boss

The will to play it.

The demons in Ringed City are hard, or at least they were hard for me. Also, Ariandel and Yuria's sister(whose name I forget right now) were really annoying because the first phase of that fight is such a huge waste of time.

>This is my first time playing a Souls game
WHY THE FUCK DON'T PEOPLE START WITH THE ORIGINAL FUCKING GAME

>Played DS3 this year
>Oh boy this will be fun! Can't wait to get stuck on a boss and that rush of defeating hi-
>I literally end up taking every boss in the game (Including Pontiff in the OP ) on the first try
>One or two bosses end up taking two tries (Yhorm because I didn't understand you could charge the sword, Soul of Cinder)
>Only time I ever got proper "stuck" was on the Dragon boss in the DLC which took me 4 tries
>mfw

It was still fun, but fuck me did it seem a lot easier than it should had been. So it actually is easier than the other games? What the fuck was From doing?

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this

How the duck do I get the items in the lava in the underground fire cave near old demon King?
I've grabbed a fire resist shield, flash sweat, fire resist rings and red pellets and still die in seconds.

DS3 is the hardest Souls game

starting the game

What weapon did you use?

You got gud
It's actually the hardest game in the series, see pic related.

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You got good and From had not done anything new for DS3 at the time.

imagine being so bad, that the easiest game gives you the most trouble

Try it again at soul level 1 and maybe weapon level 1 if you're a bad enough dude.

If you kill the enemies of an area the boss will be easy. If you run through you may have some trouble

What's your idea of a hard boss?

Pretty much nothing in any pre-Bloodborne Souls game can stack up against any of these bosses.

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He had good items on all Souls but in 3 he was using memeshit.
Straight Swords are only good in pvp, nowhere else.

2 is my favorite but you're absolutely right. 3's bosses are not only more fun but harder and better designed.

PARRIED.COM

Retarded argument because people make builds of all kinds of varieties, including specialized builds like lv1 characters. Furthermore, building your character is a normal part of progression, and players naturally learn how to optimize their builds as they play the game. The game is still largely the same experience even if you have more HP or do more damage. This isn't the case with summons, where you can sit on your ass and let your buddies demolish everything in your path because the AI shits itself against multiple enemies. Feel free to use all the crutches you want, but don't get a sense of superiority because you're too much of a shitter to beat basic action games by yourself.

>3 he was using memeshit
>Straight Swords
>only good in pvp

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Started off with the starting sword you get as a knight, but then found the Zweihander and just stomped bitches all day erryday. Did a heavy gem infusion on it, pumped everything I had into Strength and it absolutely shredded bosses.

When strength started giving diminishing returns I put the rest of my levels into vitality and endurance.

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It is though. The bosses take twice as long to kill because they all have tediously predictable second phases, and they are also way faster and more hyperactive. Placement of regular enemies is also generally harder in DS3

what's the zweihander of ds2 sotfs? op strength weapon that you can get early that can carry me through the game smashing enemies to the ground and staggering the biggest bosses

Greatsword (UGS)

He's right, but only if you've never played Souls games or even other action games before. If you've played them before, you know all of the basic mechanics and can easily rollspam your way to victory. Normal people get overwhelmed by the huge amount of enemies that flail wildly and fall into noob traps like shields and sorcery, and they can't just pick another path so they beat their head on the same level until they will themselves through or cheese the AI.

first souls game is always the hardest, it only gets easier once you learn how to properly approach a souls game. freide took me over 60 tries though, hardest boss for me although now i know it very well

Magic mace.

he actually is hard as balls and people who say otherwise are objectively wrong. sulyvahn was designed to be the penultimate boss of the game, fought directly before the finale, they had to tone him down significantly to fit mid-way but his bullshit moveset is still there

hackers actually figured out the general order of the first draft of dark souls 3 via files for the day/night cycle, it's pretty kino
1.lothric castle
2.undead settlement
3.profaned capital (lonely king (???))
4. lothric dungeons (aka irithyll dungeon)
5. lothric castle - you kill the twin princes now
6. cross bridge to the grave of the gods, here you kill the angel of dragons (oceiros) and meet/kill the mother dragon (???)
7. the three "lords" you have to fight start here, they were:
>king of the storm (nameless king)
>wolf of the eclipse (wolf of farron + abyss watchers)
>deacons of the deep (deacons + aldrich)
8. from here you reveal the ruins of anor londo and irithyll. they aren't snowy, instead everything is covered in sand.
9.irithyll of the frigid valley
10. anor londo with pontiff sulyvahn as the boss
11. ???

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Post more DS3 cut stuff, I love this shit

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Pretty sure this post was confirmed fake by the dude who dug up The idea that the message in Yhorms boss room is "glitched" is laughably fake

>"mechanic is different? me no likey :("
Out of all the problems with DS2 you choose that?

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Hot take: no bosses in souls should be parryable
Makes them feel kind of pathetic if you get even a little good at parrying

>teleports you into a grab from the other side of the room
Sorry kid, but this is what a real hard boss looks like

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all of the bosses in ashes of ariandel were based on cut bosses from the base game.

the champion gravetender is the original wolf of farron boss concept

sister friede is based on the original twin princes fight. lothric would fight with a scythe, lorian would have a sword and shield and have a more supportive role in the fight.

>extends katana 50 feet across the room
>nothing personnel gaijin
What the fuck I'm fighting washing pole twinks even when I'm offline

>B8 him into a long charge from across the room
>Dodge because it's slow and is extremely telegraphed
>Attack
>Repeat

Wow, so hard

>blatant and obsolete flaws are "different mechanics"
eat shit

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Nono, you were supposed to say
>What the fuck was his problem?

Because the PC port is unestable. I have tried to install the proper fixers with no use.

Prepare To Die Edition is perfectly fine, and DSfix takes 2 minutes to install

You're stretching with Friede, it'd make more sense for Lothric to be swinging his scythe from Lorians back while he blocks the incoming attacks, making the goal of the fight getting behind and attacking their back (how it ended up being in phase 2 anyway)

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considering how much shit sulyvahn was responsible for, his battle always felt out of place and underwhelming

>Complaining about bonfire frequency in 3 while saying 2 is the best

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>a fire witch on the way to Sulyvahn drops 1800 souls
>level up costs 20k+
>I've leveled up four times
>still haven't beaten him

DaS 3 has the hands-down hardest bosses from a design standpoint, and a higher average difficulty than it's predecessor. People who say it's easy are just full of their own ego because they're used to the Soulsborne formula and don't realize that they've been tricked into thinking they're hard.

Additionally, if you beat any Soulsborne game and then played any other Soulsborne game and had trouble with it, then you are probably actually retarded.

test

My guy is way overleveled for the Pontiff fight according to some shit I read. Just can't chip away at his health fast enough,

Orphan of Kos is the hardest boss in their games.
Ds3 was the easiest one for me, only took me 30 hours to beat all bosses, the design is cool but all bosses just die too fast.
Ds2 is the hardest dark souls imo, good balance of health and damage on all bosses, but kinda shitty design, I still like it, SOUL
Ds1 is just overrated, boring, clumsy, the design is good, but gameplay overall is too slow, all bosses now well balanced

Prove me wrong. They have shit damage, shit stagger and shit moves.
Any big weapon is better.

ds2 is the hardest because it spams enemies at you from every angle, but the bosses are easy. then it's ds3 because it's faster paced so you need a bit of reflexes unless you wanna just go with shield or something like that. then it's demon's souls which is made tougher by 30fps 720p and some areas being tough to navigate, bosses are often puzzle/gimmick fights. then ds1 is the easiest, because it's slow and methodical so as long as you have 2 brain cells to rub together you can work through any obstacle in ds1 by levelling/changing tactics

I agree that Str weapons are better NOW but they were a fucking joke back then
>prepatch poise being that broken
>prepatch straight sword speed
>prepatch heavy darksword damage
That being said straight swords are still pretty good now

Hmm, if I lived in Dark Souls world the Fire Keeper would give me a nursing handjob?

when i played through ringed city i was using straight swords and they were very strong, but i only did pve, was there a patch between now and then or something? or are you talking like, early days

I'm talking early days, don't get me wrong straight swords are still great, but nothing beats STR/Pyro

>has to post 10 year old webms from beta ds2 to prove his point
seethe more ds3 brainlet

Didn't really struggle with any of them aside from Champ Gundyr. Kicked my ass for hours, his attack chains are ridiculously long and randomized too.

Later found out you can just parry him.

bros I just beat the old demon king. I have no idea what the fuck is going on in this games. I know i'm supposed to be retrieving the "lords of cinder" by killing these bosses but there's only 1 guy inside the throne room and he's this malnourished little guy with no legs.

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I tried but the escape button doesn't work and the mouse appears on screen. I'm not giving up tho.

Reminder that he did absolutely nothing wrong.

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Ahem
FUCK DEMONS SOULS
FUCK DARK SOULS 1
FUCK DARK SOULS 1 REMASTERED
FUCK DARK SOULS 2
FUCK DARK SOULS 3
FUCK BLOODBORNE
AND FUCK SEKIRO
All of the "soulsborne" games are fucking garbage, and so are the people playing them. KINGS FIELD #1 BAY BAY

Mercury Cloud I think. Does anyone else think Midir was harder co-op than solo? I could never get his head to face my direction for melee combat.

>10 year old webms from beta ds2
dumb fag

He was originally designed to be the final fight. Untended Graves was supposed to be his level.

sentinel shields are infamous for having large hitboxes. a bit unfair but if that guy hadn't rolled away he wouldn't have been caught by the tail end of his i-frames.

i know it's been debunked a million times but this is such a fucking stupid webm.

well apparently not as is evident by OP

>playing ez mode: the game

We're not even really sure what he did.

OP here. Thanks to 's advice, I beat Pontiff. Having two extra guys to eat up his fucking attacks and deal continuous damage constantly was a lot of help. Who would have guessed.

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I would like to share and confirm I'm not a video game journalist that beating Sully with only a whip was a really fun time.

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Nothing wrong

>infamous for broken hitboxes
>it's been debunked

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Darklurker.

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>Attend Rezzed before DS3 release
>DS3 had a booth where it was literally this boss, win and get a t-shirt
>Literally everyone was beating it and we all got to go home with a nice shirt

It wasn't hard at all.

Show me the shirt or fuck off liar

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He fed trap god to Aldrich and is probably the reason why Lorian didn't link the flame.

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2019 US Congress jews (1.4% of the US population)

youtube.com/watch?v=Qh8rpFTVBuM

Senate (18% jewish, 1,300% over-representation)

Tammy Baldwin (D)
Bernie Sanders (I)
Ron Wyden (D)
Chuck Schumer (D)
Jacky Rosen (D)
Ben Cardin (D)
Chris Van Hollen (D)
Richard Blumenthal (D)
Dianne Feinstein (D)

House (8% jewish, 600% over-representation)

Adam Schiff (D)
Brad Sherman (D)
Pete Aguilar (D)
Alan Lownethal (D)
Mike Levin (D)
Susan Davis (D)
Ed Perlmutter (D)
Bill Posey (R)
Lois Frankel (D)
Ted Deutch (D)
Debbie Wasserman Schultz (D)
Jan Schakowsky (D)
Brad Schneider (D)
Abby Finkenaur (D)
John Yarmuth (D)
Jamie Raskin (D)
Elissa Slotkin (D)
Andy Levin (D)
Dean Phillips (D)
Josh Gottheimer (D)
Lee Zeldin (R)
Jerrold Nadler (D)
Alexandria Ocasio-Cortez (D)
Max Rose (D)
Eliot Engel (D)
Nita Lowey (D)
Suzanne Bonamici (D)
David Cicilline (D)
David Kustoff (R)
Steve Cohen (D)
Elaine Luria (D)
Kim Schrier (D)

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3 easily has the best bosses in the franchise.

For every Ludwig/Maria/Gehrman in BB you get another generic beast with little in the way of personality. Dark Souls may use a lot of knights, but frankly, in a game all about dodigng with iframes, a guy with a big usually feels more fun and consistent to fight than a giant beast that just lunges at you and turns into one big hurtbox.

They are all stronger than DS1 except Artorias cause you can't heal

You know the rules
timestamp or fuck off

>Doesn't read the filename

Fuck off newfag

your filename means nothing, what are you hiding?

>Maria good
That meme must Die you can easily stunlock her she's easier than the living failures, now Bloody Crow of Cainhurst, that was one hell of a good hard fight

Iz dat dried cum, disgusting ?

>equip small shield
>win

He's ez as fuck. The 2nd phase is actually easier because his ghost literally telegraphs his moves, dodge the ghost parry the real one this boss is a bitch

I mean, yeah, I'm just throwing a bone. She's not an awful fight but she isn't one of the best out there

Just a shockwave.

Here you go, faggot

I'd say yes because I got it when I was a student but idk what you're looking at

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