Because the interactivity with the story is still often unmatched to this day and the story wether on purpose or by accident gets more relevant each passing year.
Why was it so good, Yea Forums?
>interactivity with the story
you mean you have to go out and find the story segments through reading PC terminals and the like?
I appreciate that the NPCs in the game wore mostly believable clothes and not absolutely retarded shit like in most cyberpunk cliches and even the later Deus Ex games.
Zoomer faggot
Deus Ex's maps are huge though, they're simply not open world maps
this. the game is so understated which is the only way to surefire future-proof something
Why do I see so many of these?
the density of the levels is great, small in total size but lots of verticality, multiple swiss cheese paths, secret areas with loot, like the mj12 lab in sewers is fucking cool
remind me what you're talking about here? I think I know what you're talking about but it feels like a fever dream
It's still one of the greatest games of all time. Just because some fortnite faggot likes it, doesn't make it bad.