I just finished this game and it was fucking great.
Why does Yea Forums shits on it so much?
I just finished this game and it was fucking great.
Why does Yea Forums shits on it so much?
bump.
Yea Forums shits on everything
this isn't a meme
because its good.
Because it is absolute garbage, that only appeals to the Jewdiepie-audiences who've never played a single RE game vbefore.
Disposable trash.
>never played a single RE game
But its literally the franchise coming back to its hoot.
It is a true survival horror outside of the stupid muh vr cinematic walking sequences.
However theme and atmosphere-wise it's as much RE as something like Dino Crisis is, not much
>liking outlast with guns
pass
>However theme and atmosphere-wise it's as much RE as something like Dino Crisis is, not much
What a fucking stupid statement...
Yea Forums literally praised it when it came out. It was a vocal minority of disgruntled action gun-fu fags that tried to meme it as bad.
This also applies to RE4, 5 and 6
It's not Resi without the focus on Umbrella and T-Virus and the kind of horror that setting provides
>It's not Resi without the focus on Umbrella and T-Virus.
And you went and managed to say something even more stupid... wow.
>Amnesia Of PT: Condemned edition
>"returning to roots"
you zoom zooms get more and more pants-on-head retarded every day.
It's a linear corridor runner with cinematic setpieces. It's fucking NOTHING like classic RE games.
Not him, but I agree that while I liked the story it didn't feel like a RE story, mainly because there just wasn't as much going on beyond "I'm trapped and I got to get out"
It’s about ten times more Resident Evil than 6 was.
>Muh buzzwords
Its a survivor horror game with focus on exploration, puzzles and resource manegement, which is literally what defined Resident Evil.
>linear corridor shooter
>when the game has more backtracking and exploration than 4 and 5 put together
To answer your question op, resi fans are jaded as fuck and want fixed camera angles. Nothing more, nothing less
it fucks up with genre change,re4 did the same but it was backed up by newfags because it was an excellent game and the first they played,although, it killed any chance the originals had forever,and they were really good games themselves,now you have the same argument in a new gen with FPS replacing the OTS games
It's the best RE game and Yea Forums just likes being contrarian
It's the same thing with Dark souls 2
It's boring.
That's like saying that a tricycle is three times more like a Corvette than a uni-cycle.
>exploration
A linear pipe that's cut off by setpieces.
>puzzles
Imagine calling those handful of show-stoppers "puzzles".
>resource management
you call popping a magical pills to see all the items "management"?
You're just insulting classic Resident Evil. Surprised you didn't bring up the lazy "shotgun puzzle" homage.
It might come as a surprise to those born in 2005, but (You) are the interloper and contrarian.
Trying way too hard user.
>completely unmemorable cast and autist main character who doesn't react to anything that's happening on screen
>dogshit 'moral choice' that doesn't affect anything on any meaningful level whatsoever
>the entire ship section and end of the game are hot garbage
>enemy variety consists of 4 or 5 different bland varieties of humanoid mold constructs or annoying bugs
>desperately tries to pass off a b-grade spoopy little girl with telepathic powers that let her control ultra-scary mold as a B.O.W
>shit bossfights
>final boss is a fucking QTE
>hailed as a series returning to its roots while the Chris DLC might as well have been ripped out of Cawadoody
Did I miss anything else?
>VR mode been robbed by Snoy
On the contrary.
(You) are not even trying to hide your shill.
GO TELL
Resident Evil is one of the game series with the most varied gameplay within its titles
I don't get why the fans feel the need to compare the games to each other constantly
RE4, RE2make, REmake, RE7 are all good games despite being clearly different from each other
Only contrarian autist hates RE7...i was surprised how positive people here was when it lauched.
I liked it but the ship is "that part" for me and kills any ambition to replay it
>Did I miss anything else?
Having good taste kek
>shit bossfights
>Shiting on Chainsaw fight Jack,Car fight Jack and Marguerite
You poor poor retard...But that is what you expect from RE7 Haters...buzzwords and shitty taste
>shill
Oh if its not the good old contrarian buzzword...
Not agreeing with your autistic screeching doesn't mean I'm a shill, I still got some issues with the game, but yours are just bullshit, grow up.
>frogposter has no rebuttal
Shocking
>Too easy on normal and have to unlock hardest difficulty
>no fucking content on release, even less than RE1
>only one choice factors into the ending you get
>enemies design is fucking awful
>character is painfully slow
>aiming is annoying to deal with
>Game goes downhill after the chainsaw fight
>boss fights arent fun after chainsaw fight
It's the only RE game that I couldn't bother to replay. It starts off real strong, but it gets keeps getting worse until it hits rock bottom with the ship and never goes back up.
>No u Answer
Hey you are that idiot that keep using Marketer-kun and other shitty catchphrases trying to make them popular?You sure sound retarded as that guy.
>grow up
imagine some random teenager saying that with a straight face. Literally laughing my ass off here.
First half of the game and the first bosses are great.
Last half of the game and last bosses suck.
Monsters are pretty bland.
>No u answer
yeah, imagine trying to fish for some in-depth statement to a post saying "not even trying!".
Nu-RE fags truly are irredeemable.
>why do you guys shit on this game?
>user lists valid reasons
>uhh ur trying too hard
great argument, good to see zoomers can still engage in intelligent debate
Most your points are shitty opinions with the exception of the lack of the enemy variety and the shitty FINAL boss...but you lost all your credibility when you shit on the other bosses.
This nigger prefers RE 5 and 6
>Valid
top kek
This retard larping as a (((boomer))) is on a meltdown
>still no rebuttals
>still a frogposter
It's literally faggots who never played it
>it's an outlast clone!
Fucking horse shit
N-NOT MUH RESIDENT EVIL
despite it being the closest thing to survival horror since REmake.
Not him, but I would much rather play RE5 and RE6 over RE7
Great thread
RE7 is literally more of a survival horror game than 2 and 3
My rebuttal is that you have shit taste
a bunch of RE6fags came out of the woodwork, and then you also have some purists who hated it.
it had some big issues, but I still enjoyed it a lot. it made me miss the fixed third person camera even more though.
>retard thinks a goofy hillbilly doing donuts in a car is the epitome of BASED and Resi returning to its roots
>frogposter lecturing anybody on taste
The irony is palpable
>a bunch of RE6fags came out of the woodwork
You remember how literally nobody liked RE6 and it was universally considered a nearly unplayable piece of dogshit?
People only started 'liking' it when the PC port came out.
imagine believing this shit.
RE2 and 3 are just as much run n gun action games as RE4 is.
Imagine being this retarded.
imagine being this much of a nostalgia blinded boomer
inb4 B-BUT IF YOU PLAY THE ARRANGE/.RANDOMIZER MODE ON THE HIGHEST DIFFICULTY YOU MIGHT RUN OUT OF SUPPLIES
He's sort of right though?
the windows port didn't take that long to come out and I only remember people starting to praise it within the past 3 years or so. but yes, I got it day 1 not expecting a whole lot and was still disappointed. I even played it with a coworker at the time and he had the same reaction.
It's true though. You can mow down anything in 2 with the amount of ammo you're given
It's been overshadowed by RE2make. Pretty good game though. It was just short even by RE standards and it needed more enemy variety.
It's a very good game, just not that good of a Resident Evil game.
Says a lot that I'd rather play 4 for the hundredth time, or even 2, that sit through all the forced cut scenes and walking segments of 7.
the only way you're running out of ammo in 3 is if you fight off Nemesis every time he shows up
the only way you're running out of ammo in 2 is if you literally shoot like 20 clips at random walls for no reason.
it had no waifus
They're not arguments. Thing bad thing bad and this thing also bad. I can make their posts in my sleep
RE7 was amazing but in terms of first person survival horror it pales in comparison to Alien Isolation
>nostalgia blinded
imagine being a zoom zoom who not only hasn't played the classic RE games, but also does not replay his favorite titles actively.
No, he is not. Not one bit.
You can do the same in RE1 and REmake, and nobody claims it to be a run&gun game.
RE1-Zero are all like puzzle games, down to their very combat systems.
>running out of ammo makes it a survival horror!
I give you points for originality, but you should still suck up a loaded shotgun.
it's extremely "meh"
very few enemy types
too much player control theft
bosses are too easy
the last section of the game is a long boring drag
it nails the whole hills have eyes theme though and is actually kind of scary at parts
What a badass poster
>>running out of ammo makes it a survival horror!
Well yeah. Inventory management and low supplies are a major part of what creates tension. RE3 and especially 2 are almost like playing Contra.
Why are Resident evil faggots so autistic ?
You cannot fucking blast every enemy in REmake.
I would know, I've spent around a dozen hours running out of supplies and starting over from the beginning because I'm shit at it.
>game has thing
>thing was in other game I didn't like
>having thing means this game is automatically bad too, even though I didn't really play it
Basically every one of Yea Forums's arguments for why any given game sucks
Its the choice of dealing with hin using the car or not is that make hin a good fight.But Go on say that is a bad thing because you have shitty taste
How was RE2make?
Pretty good.
>Well yeah.
yeah, no.
I do not recall a single time I'd run out of ammo in any of the RE games, ever.
The thing that makes 'em survival horror is the puzzle-heavy exploration and gameplay, where instead of "running and gunning", you need to treat each enemy encounter like a game of chess with their own rules. These rules are made more varied by your loadout and route selections.
Yes, you can.
You just literally suck at the game.
>I've spent around a dozen hours running out of supplies and starting over from the beginning because I'm shit at it.
I rest my case. Imagine being worse gamer than some 12-yearolds of the 2002.
I played it in VR and loved it.
Wasn't very resident evil like but who gives a fuck considering that the last two games weren't either?
I like to Think that is bacause is a Very old franchise with alot of ups and downs that manage to make two diferente kind of fanbases...also Yea Forums autism
Fucking trash.
Next to no replay value since A/B campaigns and Zapping were practically eliminated. The whole gameplay boils down to running in dark corridors, shooting steel-skull zombies, because that's the only form of "balancing" nu-devs know of.
zombies in REmake have randomized health and can sometimes take more than an entire fucking 15 shot clip of pistol ammo.
You start with a pistol and the worst knife in the history of the franchise in REmake.
Too fucking short. Also the game goes downhill at the Ship.
I replayed REmake last week and i dont remember any zombie taking 15 bullets are you baiting?
It was fucking garbage, you shit eater. only about 3 actual enemy types and the shooting sucked dick.
Bullshit newfag, this game was hated at launch.
it's rare but some of the zombies can have an insane amount of health. Enemy health is randomized in REmake, in the original RE everything had fixed health but you had a chance to crit.
I didn't really like it.
It's great
Play the Marguerite DLC and get shocked on why the fyck they removed that segment from the game
Nah, they're more or less static. No more varied than in OG re1-3.
There's like one or two zombies, plus the crows, that I nearly never kill, simply because there's no point.
>The whole gameplay boils down to running in dark corridors, shooting steel-skull zombies
Imagine being this disingenuous.
>steel-skull zombies
this again?
He's not wrong. Killing zombies is a waste of time in the remake because it costs too much ammo on any difficulty and it's easier and faster to either just avoid them or shoot them in the head/legs once or twice to knock them down.
Go play L4D if you want paper zombies. Their resilience and the uncertainty of whether or not you've actually killed them makes the game scarier
Imagine calling some random a teenager with a straight face. Literally laughing my ass off here.
>His point
>Your head
>Too fucking short.
Just like the old school games used to be.
>Also the game goes downhill at the Ship.
RE games tends to go downhill on late game segments, I didn't expected to be any different there, I actually low key enjoyed it.
Opposing perspectives as to what RE "should" be due to the drastic changes the franchise has gone through.
I thought it was good but too short. The house is way too small and the ship part looks and is boring. I was expecting another mansion to explore before it was over.
Not true. If you're going to be taking multiple visits through an area it's useful to clear at least some of them out, especially when Mr X is thrown into the mix.
He’s not taking into account all the other enemies in the game (especially Mr. X) and the fact that you can deal with said enemies in more ways than just shooting them with bullets.
You really need to get a life m8, damn.
When it comes to immensely popular games you should probably take Yea Forums's opinion with a grain of salt. They're just trying to be outspoken contrarians. Especially when there's no sjw nonsense to bitch about in the game.
The final act of the game is underwhelming. If Not a Hero was fused into the final act of the main game, it would have been truly great. As it stands, it's "great up until the final act, which kinda blows."
It's just a minority of contrarians who shit on it. Idiots like and whose only method of argumentation is strawmanning everyone who likes it. Or who has to nitpick.
try investing your energy into something productive
>I was expecting another mansion to explore before it was over.
Huge spoopy mansions already became too much of a cliche in the series, I hope to never see one again. The bakers residence were a good homage to the classic mansion setting but also had its own identity, I digged it.
Everyone hated the ship I liked the ship and hated the mines the ship was comfy for me it felt like Resident evil.
Was his point not that durable zombies are bad?
Demake2's zombies are just fucking annoying time wasters. Nothing "scary" about them.
The fact that their limbs come off like rotten paper, while their heads can soak up entire SMG mags and still be fully intact, is just extreme bullshit.
I got way more life than you do, hikki-neet.
Me and my wife have way better taste in vidya than all of you zoom shills.
>Great atmosphere and location ruined by one note monster design.
>Main story is a faceless nobody trying to save his unlikable fuckup of a wife.
>First person pov
>Could have been about based Zoe trying to survive her rickety old house being filled with monsters and her infected family while a cat 5 hurricane stops any escape.
That's weird because you sound like a bitter incel when you sperg out and megapost because everyone in the thread doesn't agree with you
you're given weapons + attachments for both characters that can one shot normal zombies.
Ok, here goes.
>Mia is the probably the worst character in RE history
>Rob Zombie horror really doesn't mesh with resident evil, in short the tone is all over the place
>The writing is fucking bad
>Serious lack of enemy variety and character
>"What if we made every enemy the regenerator from RE4?"
>The ship segment isn't bad on its own, but feels really disconnected from the rest of the game
>Have 2 dozen remote bombs
First part of the game is just outlast or any other first person horror game with shit stealth. When you finally get the means to fight back or at least try instead of just running and hiding from insta-killing, invencible enemy then the game starts to feel like survival horror and becomes actually really good. Late game felt like resident evil, the start of the game didn't.
>defending shit like RE7
>calling critics "contrarian"
wew lad...
Try making good games for once, Crapcom.
Felt like a solid 90s FPS shooter
>Ethan, free my family. Please
I liked this game. I was not very into the whole hillbilly thing that much and desu games with ammo scarcity like this are often more stressful than scary. Survival Horror has been treading water for years and this was another game that din du nuffin new
Do you ever take into account that maybe you like trash games? This might as well be Movie game. On Rails garbage.
His taste in games is probably as bad as yours.