It was supposed to be a next big monster hunting game.
What went wrong?
It was supposed to be a next big monster hunting game
A developer that had no idea how to make a game made it.
Then they passed up the perfect chance to release it before PC version of MHW released and they didn't.
Then epic bought the dev.
It never had a fucking chance.
Seems it was shallow, repetitive, imbalanced and grindy. But I never tried it because the aesthetics and "pixar-like" cartoony style really disgust me.
>shallow, repetitive, imbalanced and grindy
so just like Monster Hunter, then
>announce it at pope awards
>looks awful but hey a mh game on PC they can probably make some cash due to basically God Eater owning that space
>Oops MH World drops
>nobody cares even more
>Okay we are finally "releasing" the game now that MH hype has died down
>Oops Iceborne on the way
>t-ten million people downloaded the game!!
>t-ten million people
I like how this is suppsoed to be a bragging point. Me and several friends installed and uninstalled within a week. Its fucking free so no shit
It plays too much like a f2p game.
No weight or feeling to the weapons. Baby level skill ceiling. No aesthetic or relaxing things to do. Horrible design - monsters are boring and have retarded hit boxes.
Fools normies into thinking its a bigger deal that it actually is. When the game released a few months ago I remember generally a good amount of people talking about it. After month one I heard absolutely nothing. It will be further nothing when Iceborne hits, and whenever they decide to drop Iceborne on PC
even more shallow than mhw and when your artstyle is the opposite of easy on the eye why bother
Why do devs keep using this fucking atrocious artstyle for characters?
Everything else in the game looks okay except only for the atrociously ugly humans