The modern retarded gamer that refuses to learn anything out of the ordinary...

The modern retarded gamer that refuses to learn anything out of the ordinary, like tank controls/fixed camera angles is the reason why we rarely get truly scary horror games nowadays.

>I just don't see why I can't run and gun enemies!!
>It's too hard!!!!
>I can call the game bad all i want but don't you dare call me bad for not wanting to learn. It hurts my feelings. :(

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Agreed - RE4 fans are subhuman

>B-b-but Dead Space!

If you were ever scared by action shit like Dead Space, you are a faggot.

Tank controls aren’t a prerequisite for a horror game you mongoloid. In fact any game in third person by default can’t be scary

>If you were ever scared by action shit like Dead Space, you are a faggot.

Dead Space was sooooo boring.
>Isaac repair this
>Isaac move to X
>Oh no Isaac, something is broken, repair it
>repeat
>repeat
>repeat

Canceled the game at chapter 7 or 8. It was more like a bad 3rd person Doom 3.

Tank controls are nothing compared to games like the first System Shock and older.

>It was more like a bad 3rd person Doom 3.

Basically

System Shock 2 => Doom 3 => Dead Space

RE2 is not even remotely hard.

Then why can't zoomies play it and have to play the inferior Demake?

I see what you're getting at but it was actually the first DMC game that spoiled me. It had that RE aesthetic and was p.spooky the first time I played it, but for once I could actually fight back and I just got accustomed to that

Read again, faggot. I said "learning anything out of the ordinary"

It doesn't have to specifically be tank controls. Just the simple fact that the average gamer is a fucking retard too stubborn to learn ANYTHING new is what prevents good games like the original Resident Evil and Silent Hill games to be made.

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