The modern retarded gamer that refuses to learn anything out of the ordinary, like tank controls/fixed camera angles is the reason why we rarely get truly scary horror games nowadays.
>I just don't see why I can't run and gun enemies!! >It's too hard!!!! >I can call the game bad all i want but don't you dare call me bad for not wanting to learn. It hurts my feelings. :(
If you were ever scared by action shit like Dead Space, you are a faggot.
Daniel Hughes
Tank controls aren’t a prerequisite for a horror game you mongoloid. In fact any game in third person by default can’t be scary
Michael Powell
>If you were ever scared by action shit like Dead Space, you are a faggot.
Dead Space was sooooo boring. >Isaac repair this >Isaac move to X >Oh no Isaac, something is broken, repair it >repeat >repeat >repeat
Canceled the game at chapter 7 or 8. It was more like a bad 3rd person Doom 3.
Kayden Gray
Tank controls are nothing compared to games like the first System Shock and older.
Colton Jackson
>It was more like a bad 3rd person Doom 3.
Basically
System Shock 2 => Doom 3 => Dead Space
Brayden Butler
RE2 is not even remotely hard.
Brandon Rivera
Then why can't zoomies play it and have to play the inferior Demake?
Ian Hughes
I see what you're getting at but it was actually the first DMC game that spoiled me. It had that RE aesthetic and was p.spooky the first time I played it, but for once I could actually fight back and I just got accustomed to that
Carter Sanchez
Read again, faggot. I said "learning anything out of the ordinary"
It doesn't have to specifically be tank controls. Just the simple fact that the average gamer is a fucking retard too stubborn to learn ANYTHING new is what prevents good games like the original Resident Evil and Silent Hill games to be made.