Is VR dying?

Is VR dying?

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Other urls found in this thread:

youtube.com/watch?v=Fs1k0EMYydY
eurogamer.net/articles/2019-07-04-why-researchers-are-using-rats-to-work-out-whether-theres-a-link-between-vr-and-dementia
statista.com/statistics/671403/global-virtual-reality-device-shipments-by-vendor/
cnbc.com/2019/07/12/facebook-oculus-will-never-break-through-co-founder-jack-mccauley.html
store.steampowered.com/app/555160/Pavlov_VR/
youtube.com/watch?v=q04u_gpeOmw
youtube.com/watch?v=rYE84KgOPXY
youtu.be/rk7GC1It7w0?t=196
palmerluckey.com/free-isnt-cheap-enough/
twitter.com/NSFWRedditGif

It was never alive

Shockingly, people don't want to wear a helmet and wave arms around in their couch potato time.

only good for racing and flight sims.

Facebook forcing their dicks into it caused the whole thing to miscarriage.

It isn't looking /g/ood for VR

Pushed out too early. Native wireless without needing external tracking is bare minimum.

and porn games. Don't forget about the porn.

the only use for vr is watching vr porn and its way to expensive to justify the use. it's always just been a gimmick.

no, its dead

>too expensive
>requires equally expensive system to power sufficiently
>resolution sucks
>wires
>room scale has very little appeal but gets 95% of the attention
>teleporting

it's not even true vr
it's just a prettier virtual boy

when true vr happens, with actual AI and stuff that we've seen in movies, then people will care.

VR looks dope as fuck

>"Ah yes true VR...when I can jam a plug into the back of my head and have a hacker steal my credit card info from directly inside of my mind, a power outage will leave my mind an empty shell but at least I'll be able to feel actual gunshots going through my skull..
That's when this medium will truly be real.."

>too expensive
Quest*
>requires equally expensive system to power sufficiently
Quest*
>resolution sucks
Getting better
>wires
will be solved eventually
>room scale has very little appeal but gets 95% of the attention
legit problem*
>teleporting
most games now offer smooth locomotion as well as teleport...exclusive teleport is dead

* Quest's big fault is no good games. But it's selling well, and if the game thing improves, AIO headsets like this are probably the future for mass consumers since they solve the powerful system, sensor and wires problem at the same time.

** Room scale is cool, but only in small doses. No one wants to stand for 3 hours after work. Palmer Luckey was right when he wanted to focus on sit down experiences first. This would make it easier to sell to the console crowd now.

I have zero interest in 2D gaming anymore, and I know many people feel the same way. It's not dead, but the tech is still a few years away to solve all the pain points.

Oculus Quest will be the only VR headset relevant by the end of 2020.

Virtual Reality needs to be frictionless, with a fast startup, low barrier to entry and no cables. Oculus Quest has that and is the only device you can get for 400$.

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Why cant they understand that people dont like gimmicks.
Motion controls - gimmick
3d - gimmick
vr - gimmick
Buttons on controller - not gimmick

>shilling zucc trash for free

If they actually come out with some fucking games that aren't old ports, yes.

>Quest's big fault is no good games.
The Quest has a good selection of PC VR titles already though user
Pavlov, VRChat, Rec Room, Beat Saber, Robo Recall, Moss. Onward and Echo Arena soon. The most popular PCVR titles are there and you can even mod beatsaber unlike PSVR.

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>vr - gimmick
>not using VR for flying/driving games
>controller
Yikes!

Yes, actually. That's exactly it.

>he fell for the "VR" meme

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Gabe is so benevolent, huh? Where are your physical game copies? Oh wait, you don't have any because Steam killed it. And I'm sure Steam doesn't track you in any way, oh no :^)

If you participate in modern tech, you're in the botnet, period.

no good games was hyperbole. but the library is small, and no big new launch titles aside from Vader.

>nothing but first person games makes sense on VR
Nice restricted platform.

>Gabe
>implying I bought a VR headset and I'm not waiting for better hardware and lower prices
Stopped reading there shill, bye!

I can see it working for other genres as well, but anything where you're in a cockpit has VR appeal. It's a pipe dream, but imagine AC6 built from the ground up as a PSVR title.

>But OTHER botnets!
Admission of defeat.

>Where are your physical game copies? Oh wait, you don't have any because Steam killed it.
Because I'm not a baby or a consoletard, and actually used an internet-capable platform pre-steam, I am purely thankful for this. There is a reason people used to suck valve's dick so much, and you'd be aware of it if you were fucking there.

Another founder previously said that even if you gave the headset and a PC beefy enough to run it away to everyone for free, its adoption would still fall of a cliff. It's just too much of a hassle. For technology to catch on it needs to be something people use every single day, not just for incredibly specific use cases.

Keep waiting, retard. As long as you look edgy and contrarian on Yea Forums.

Not true. Chronos, Lucky's Tale, Aerobots, Moss

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We can't fuck in it. I get a bunch of jap otakus are developing moving pussies but it's still not enough if you can't feel the person there. VR will continue to fail until that shit gets invented for real.

>Have a screen with a 360 degree view
>Hurr, lets only make shitty motion control games for it

Only disgusting pc fats use keyboard and mouse for games

I was there, retard. I was on Steam from the beginning, retard. People fucking hated it and were bawwing eternally because they didn't own their games anymore. All the shit Epic Games gets now, Steam was getting.

/thread
came here to post this

Trying to turn exciting new technology into an Apple-style walled garden is about the most evil thing I could imagine a tech company doing.
eat shit forever

>470379076
>retard
>implying shit
>posts a webcomic
Not even worthy of a (You)

>You have to buy it or you'll miss out! you need to buy it right now or no one will like you and you'll die! buy it buy it time is passing!
this is how low iq retards end up with 8k in credit card debt

it was never gonna break the mould but as it stands I have it up there as one of the best gaming peripherals to own like the logitech steering wheels or hotas flight sticks. just because it didn't win over normies doesn't make it a failure (although Facebook were probably hoping for a bigger roi)

VR for ace combat 7 was pretty fun

this is true vr
youtube.com/watch?v=Fs1k0EMYydY

this comic is implying VR will be fun by the time you die
also there's already wireless VR, but yeah i guess you really need to justify wasting your money as hard as you can
pic related is how stupid you look right now

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VR has to be the most abysmally marketted and developed idea in recent memory. Video games are already rendered in 3D so there is already a massive theoretical catalog of VR games out there. They should've spent their energy porting older games to VR to create a huge back catalogue, Resident Evil and Vanishing of Ethan Carter are probably good examples of this. VR should've always been treated as an auxiliary screen, an upgrade for people that wanted a more immersive experience. Instead they focused entirely on VR as a peripheral with a bunch of gimmick shit, where you move around a room and wave your hands. So the entire market collapses down to a bunch of gimmicks and novelty games that have no traction. They effectively isolated themselves from the huge market of video games and instead focused on a niche demographic. What a fuck up.

This.

VR already missed its chance to make inroads into the mainstream, maybe next gen

it needs a killer app/game for it to have a real breakthrough but devs don't want to spend the effort and money to make it happen
give it HL3, an exclusive silent hill or PT like horror game, a new rogue squadron, a good multiplayer set in a beautifully designed open world
even a poorfag like me would've found a way to buy it already

VR will be good when ALL consoles set is as a standard
which will probably take another 2 gens since xbox has no plans for scarlett to support VR, only PS5 will support and Nintendo is incapable of offering a good VR experience yet

>Spending 400$ to play shitty VR games
No

the killer app is any game in which you want to feel immersed. that's it. the same way trackir exists to immerse people in sims and steering wheels exist for people to play their driving games. the 'killer app' is whatever game benefits from an increase in immersion. I mean beat saber is as close to what you could describe as a killer app because playing that in vr is completely unlike any other rhythm game I've ever played

>using VR as a peripheral
no

I doubt even HL3 would sell VR. I've been waiting for that game for a long time, but would not buy a $500 headset for it.

Racing, flight (and space), mech games. I can't even think of a good mech VR game though.

>What VR should have been
A different kind of monitor, compatible with most if not all DirectX, OpenGL or Vulkan 3D application.
The only differential would be the Giroscope, that allow you to move your view without a mouse (but still not entirely replacing the mouse)

>What VR ended up being
Only compatible with a bunch of tech demos and a couple games, too much emphasis in alternate control methods such as hand trackers, that dont fit the control scheme of 99% games in existence.

good thing there are headsets less than $500 then huh

>buys Occulus
>does jack shit with it
No incentive to market a gimmick when they can make more money off of your data.

The Quest?

Get the zucc out of here with that list of “games”. Do you think that shilling your bullshit will make you regret your purchase less or are you actually a paid shill?

/thread
The people I know that own VR see it as a novelty, spend very little time with it.

How poor are you? I already had a gaming PC and the headset cost me $450. Get a fucking job, loser.

You guys are making me wanna fire up my vive and play some blade & sorc.

No shit xddd, anyone remember what our japanese overlord did to his last site? Yea Forums aint safe either you cant escape this shit and even if you do all it takes is one slipup and you're hooked up to the mainframe

But it is fun. I've stopped all 2D gaming because it pales in comparison. Your loss.

Motion controls aren't a gimmick it's just most devs implent them in gimmicky ways

its growing but not as fast as companies were expecting

Based. B&S is the best VR game and better than shit saber

>dude just casually stands next to a box with some augmented battlestation reality shit in it

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>But it is fun. I've stopped all 2D gaming because it pales in comparison.
You know how I know you're lying? If you replace 2D with 3D
>3DTV is fun. I've stopped watching all 2D movies because it pales in comparison.

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This

It's clear you've never tried VR. Before I tried it, I thought it would be like 3DTV. Just a neat gimmick. You have no idea how convincing and immersive the illusion is. And if you tried shitty phone VR, that doesn't count.

He's absolutely right.
VR hasn't taken off and it's obvious it won't. It needs games. One of these companies needs to spend a couple million out of their hundred million dollar marketing budgets to grease a palm and get a company to implement VR functionality. Sony did it with capcom and RE7, and that game alone made the PSVR profitable for sony. PC had no such titles until beat saber.

no one was talking about fucking 3dtv, dumbass

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I very much doubt that even a GOTY would push VR sales into a considerable portion of the market. VR is like a niche within a niche. Not only do you need to have a strong PC, but you need to buy this thing to strap onto your head. It's just not an appealing concept to the mass market.

>frictionless

Imagine the accidents though, user.

VR actually does have one semi-killer app but it ironically appeals to the more mainstream crowd: Beat Saber. Chicks especially fucking love it. And flight/racing sims for the enthusiast PC crowd. It's the hardcore console types that need something more than Pavlov and Serious Sam.

as much as i despise facebook, it's really not their fault that there's no market for such a meme technology. people don't want gimmicky 3d glasses-tier tech with a ridiculous starting price point and no truly good games. vr will remain a meme technology for at least another decade; until you can play striking vipers with the homies its really not gonna sell to anyone other than neckbeard early adopters

I thought all this current VR stuff was supposed to be the precursor to the next step in VR technology. Like they released this as a taste. Is this really the best any company has to offer right now? Are we not any closer to more immersive headsets or controllers with feedback?

It's clear you've never tried 3D glasses. Before I tried it, I thought it would be Just a neat gimmick. You have no idea how convincing and immersive the illusion is. And if you tried shitty red/blue 3D, that doesn't count.

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are they still doing 3d titles? on every shop 3d tv are canned on the 3d corner and people just ignore it

anyone who hasn't spent 20 mins in at least a CV1/Vive needs to be shot on sight and punted from this thread. try something other than GearVR, faggot.

It may cause dementia. In a nutshell it may fuck up your brain if your eyes say you're moving but your inner-ear says you're motionless.

eurogamer.net/articles/2019-07-04-why-researchers-are-using-rats-to-work-out-whether-theres-a-link-between-vr-and-dementia

>meme technology
Jesus christ, just off yourself already

So you haven't tried it? Okay, cool.

The sheer anger from VR buyers ITT.

this is literally exactly the way someone who is never tried vr thinks.
good impression

3D gimmick is shit, its ot even real 3D its just 2.5D

VR requires too much player agency to fit in with the scripted cinematic experience that is expected of modern mass-market video games. It was never going to succeed in the current publishing climate.

Well yeah, it's a very early technology. It's going to take quite some time before it's really viable as a home entertainment system. I've been on the fence about getting one the past few months but I'm fairly certain I'd mainly use it for porn and Superhot for a little while.
It just isn't refined enough of a technology yet.

VR gimmick is shit, its not even real VR, you know how I know? Say you punched me in the face in VR, would I feel anything? No? This iteration of VR isn't actually VR.

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needs to get cheaper and better. we're at like the Sega CD level for VR.

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god, this is the worst board on Yea Forums. is everyone here 12?

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I just bought a Valve Index, did I just fuck up big time?

The horseless carriage shall never replace the horse, it is good only for short distances and showing off one's wealth.

VR won't take off until there are full silky smooth body suits we wear that can simulate touch for sexual pleasure.

Until then VR will remain a stagnant obscure form of playing games.

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ngl I would

VR has a place and amazing potential for 3D modeling software, video editing, and even music editing but nobody seems to be putting any heavy advances in those areas yet. You bet your sweet ass I'll buy VR if it means I can get the fuck away from the clunky shit that is current 3D Modeling UI.

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yes, sell it to me half the price i gotchu m8

VR is the power glove or virtua boy of our generation

fpbp

no one was talking about fucking horses, dumbass

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ooh but thanks for implying there is an imaginary nonexistent market for garbage casual social games, and financing VR for me along the way facebook cucks

>compatible with most if not all DirectX, OpenGL or Vulkan 3D application.
I still cant believe this isnt the case.
VR should been made around the games, not the other way around.

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Is he the greatest scam artist of this decade? Of course aside from Satoshi, the creator of Bitcoin.

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I think he's saying what people said about cars in the early 1900s. It was an unrefined and crude technology at the time, and look how far the technology is come. It took a long time to get it to the point of commercial viability but that was because of how little they actually had developed at the time.

It was never really alive to begin with.

He managed to sell a misnomer, yeah he's pretty up there among the scam artists of this decade.

Not even that but all the negatives of bad interface, cost, lack of games and discomfort doesn't make up for the stereoscopic 3D, which is really the only feature of VR.

I literally mentioned beat saber in my post, but it's not a AAA game and it doesn't have the appeal something with a major brand does. They need to not have apps, and need to not have "experiences". It needs to be an actual game, developed FOR vr, or at least, with VR in mind, like RE7. skyrim and doom vr, sure they're alright, but everyone's already played skyrim and doom, something new. If bethesda shits out elder scrolls 6 or star whatever with VR capabilities, I would bet some serious cash on VR headset sales spiking super hard.

it's in a weird early adopter phase right now because the market is niche as fuck
>Requires you to be in decent shape for most games
>Requires you to be a certain height for some headsets. This has improved, but early on lanklets and manlets were pretty fucked
>Requires a fuckton of space. The Wii got away with it because it would usually be in living rooms and everyone would use it, but you need a free bedroom for just one guy
>Requires someone to be competent at setting up PC shit and have the patience to get through the inital callibrations. Some headsets are worse at this than others.
>Devs are still learning what the fuck to do with it. Some games use it well like racing games, others use it moderately well but have some kinks to work out like pavlov or orbus. A lot of games have no idea how the fuck to implement it without making the game a pain in the ass to play
>Price point is fairly high between needing a good PC and the VR tech itself
>Wires. Getting better though, and is one of the first problems we'll probably see removed
>It isn't the "wow I can fully abandon reality" meme that some people want, tech isn't there yet
>going with this, because of needing a good pc to run shit most of the games focus on minimal graphics. Some people care about graphics a lot; some games look great because the gameplay is simple, while other games look like shit to compensate for the sheer power needed

Just the requirements of being in decent shape and having an empty room cut out a lot of people

You don't need to be in shape to wave around a couple fucking wands you weirdo.

he is actually just a regular passionate PC gamer who realized that hardware had evolved enough for proper VR
then facebook came in and said "lol lets make your mind controlling device mainstream", and the rest is history

>t. brainlet

actually the only real barrier is that it filters retards who can't hold a mouse

just admit youre mentally retarded

I hope it does die because with Facebook at the helm we're getting nothing good from it. It's probably not despite Yea Forums screeching it is constantly even though we're still making threads about it being "dead" for 3 years now.

>Oculus Rift Units: 3.3 Million Sold
>HTC Units: 1.9 Million Sold
>PSVR Units: 5.9 Million Sold
About what you'd expect from unique hardware that's still relatively early into it's life, especially ones that requires you to shell out more for a system to run them on. Oculus Go might give it a big push in about a year or two but don't hold your breath. Can't wait to see everyone complaining about the influx of newbies a few years from now

statista.com/statistics/671403/global-virtual-reality-device-shipments-by-vendor/

You seriously think 3D is the only thing VR has going for it? You really must never have tried it along with a good game if you believe that. It's the freedom of interaction that gets everyone excited. The ability to transport your head and hands into a virtual world and do whatever you want with them. You cannot replicate that experience with a TV/monitor and your standard game controllers. It's just not possible.

Oculus has always been a failure since facebook bought it.

>get up from ground
>try to grab a desk or something in game
>fall through
I still do this shit

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>Can't wait to see everyone complaining about the influx of newbies a few years from now

That already happened. I fucking hate how popular it has become. Normies ruin everything. Even the threads here on Yea Forums are cancer. To think mobile tier shit actually gets praise here. VR should have stayed niche.

OP's article states it'll never break the 2bil investment Facebook made from buying the misnomer VR.

cnbc.com/2019/07/12/facebook-oculus-will-never-break-through-co-founder-jack-mccauley.html

also worth mentioning that vr has seen adoption in fields outside of gaming too

An investor is not a "co-founder" he had no role in the company

And since the Switch can now be used for VR, you can add approx 35 million to those numbers plus whatever fucking smartphone you have that can be used with google cardboard

Well he's right that it will never do that via gaming alone but Facebook is playing the long game. They bought it early on to be the leader when it does break through to the mainstream as a social platform.

did it occur to anyone that they should make some games for VR?

No
PSVR is already stretching it, just no

t. seething incels
bro i'd be mad too if i dropped damn near a grand on a meme headset to blindly wave my arms around like a retard just to play reloading a gun simulator 2015. have fun wearing a wired up backpack to play shitty offbrand video games
>dude its so epic tho i feel so immersed using a glorified wiimote to play Rick and Morty: Virtual Rick-Ality and Catan VR i'm really glad i spent a week's worth of pay to buy this headset i really like jacking off standing up in my living room with a 5lb blindfold on bro

It can't be good for eyesight either.

This is incorrect. I imagine this is stemming from your own complacency and inability to disassociate your own background knowledge when considering other peoples abilities. As someone who's worked in IT for a long while, I don't think you quite grasp how fucking retarded people are with computers. People who have worked with computers for 20 years, people who have grown up with computers not actually knowing how copying and pasting works.

NPC's literally just do not think about how things work when they use them. They just accept it's magic and go on about their day, not giving a second thought as to the mechanics behind it. Without any established background knowledge for basic computer shit, they can't set up VR on their own that's for damn sure. At least not at this time. I guarantee you the first thing the vast majority of normies will do when they open their VR headset is give up and mentally check out of the setting up process, and proceed to half heartedly sort of kind of attempt to set it up but not really. And they'll have to get someone else to help them set it up.

Fucking this past a thousand words.
I managed to hook an Oculus Go to Steam through a third party program. Stupid, I know, but I was absolutely blown away by just how little you can do with just VR headset. Even if you install an open source tool to bind the headset Yaw and Pitch to mouse input, Steam seems to have made streaming the video to the headset impossible on purpose. Even some games built for VR, like Payday 2, cannot be played with mouse + keyboard, they just disabled it for some reason, like no one would ever want to just sit in a chair and look around while they play a shooter.

The only games I actually managed to play were Assetto Corsa and a Minecraft mod that thoughtfully left the keyboard control in. Of course the Go's resolution meant it looked like shit but I'm still deterred from ever buying a vr headset if this is what the market looks like

>PSVR sold more than the other two COMBINED

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fpbp

>Even some games built for VR, like Payday 2, cannot be played with mouse + keyboard, they just disabled it for some reason, like no one would ever want to just sit in a chair and look around while they play a shooter

You can do this with 3rd party tools like VorpX. People don't because the experience is terrible.

And yet it's somehow more dead than the others.

>Tfw didn't buy an Oculus Quest

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Maybe stop hanging around VR Chat for a while. I don't even go on that shit because I can imagine it getting as depraved and gross as what I'd assume a furfag meetup/convention would be like.

>head and two hands, each with six possible axes of continuous movement
>waaah why can't I control this with a two axis mouse and discrete input keyboard

Of course it did, consoles are more accessible to the general populace than PC is. Even Game Grumps have PSVR.

>more dead
how? Almost every game coming out for VR ends up on PSVR too. If not at launch then shortly after. and most of the decent games came out first on psvr.

>Oculus Go
Whoops, I meant Oculus Quest

It doesn't work because nothing has feedback. Without feedback it doesn't make an enjoyable experience.

VR is for porn, anime and other assorted degeneracy. It was never anywhere near mainstream.

Some people don't care in the slightest about waving virtual arms around and just want to play a conventional FPP game with a different display.

So basically .Hack?

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I think VR still has potential it's just still another decade or so away from being something.

VR was just wagglin gimmicks.

that's exactly what i said and i don't care, i don't control other people

if they aren't passionate about tech, if can't dedicate a few minutes to learn 1 or 2 things, and not greentext a bunch of bullshit on 4chin, then no VR for those people

it is like teaching my mother to play games, like no? why would i do that? i will just get harassed
i will get passive aggressive lines, and in the end she will only do exactly what i said because i was right on her side, she won't play games on her own, she is not passionate about it, she has no interest, she doesn't even want me to play games myself
i don't just go to my granny and say "lol lets play some games you old hag?" she is not the demographic, i can't "ungranny" my granny, and that facebook employee just realized this mistake

>I have zero interest in 2D gaming anymore, and I know many people feel the same way.

Really? Traditional gaming is still doing fine and mobile is making billions.

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>wagglin gimmicks
Are you playing on PSVR? I can imagine the Move Controllers being pretty shit for it

He was talking about controlling VR games with a mouse, which clearly isn't going to happen.
I don't see anything wrong with sit down gaming in VR but controlling your head with a mouse would make you hurl everywhere. If you controlled your gun separately from your head it would be fine, but why not just physically aim it at that point?

Honestly this. Since the VR meme began I've been wanting to see it become practical. All the controls/controllers suck for anything I personally like to play anyways so a screen in my face isn't gonna do much for me in terms of gaming.

Because it's efficient you dolt. I'd rather not have to flail my arms around or break my neck to browse a website.

I heard Valve believes teleporting is better than linear movement. They're really losing touch with their customers.

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This It was always meant for industry and companies, but they try to finance and test it with regular home customers.

I have the specs for a unit but I'm unsure of which model to get. Feel like I shouldn't get a high end one with new units coming out and I'm not sure how many good VR games are out there. If I wanted to start off with a cheaper unit just to see if VR is for me, which should I get? Also open to PSVR.

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fpbp

Sony will likely be the only company to see success with it for the next few years. PC VR is focused on improving the tech which is great, but they are doing it at a marginal rate and charging $1000 every new product line with it. They aren't funding games and think that the hardware advancements alone are worth it. Meanwhile you have Sony who announced they sold 4.2 million PSVR units back in March (higher selling than all PCVR units sold combined) and also announced that this generation's PSVR will also be forward compatible with PS5. VR is a great supplement to traditional gaming and should be priced as such. Games should be the focus first and foremost and that's where PCVR headset manufacturers got it wrong. They'd rather throw the money in developing a new headset for the year, but what good is that when there are no games to really show it off? VR won't die, it's just now you have really stupid companies in charge of it for the most part.

VR is just a novelty sort of thing like Wii Sports, only more expensive. It will only really be good for those kinds of mini-game or arcady experiences, rather than full fledged games.

When people heard "Virtual Reality" they thought holodeck not Virtual Boy 2: Electric Boogaloo

Imagine not even having tried VR in 2019. How emberessing. I at least hope you're some 3rd worlder.

facebook oculus vr is dying because it's inferior

Cost is the main hurdle, the best headsets are fucking expensive.

>Valve supposed to release 3 flagship games to show off VR
>We only know for that one is coming for sure in '2019'
>we have yet to see anything about it

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>i-it'll be solved eventually!
Getting people to buy an expensive headset that requires a powerful computer is a hard enough sell. Getting them to buy a more expensive revision is impossible.

PSVR sold 4.2M units in a little over 2 years, it shows that there is a market for VR but the big hurdle for the other VR platforms is the price of PC
Not everyone has a super gaming rig to play VR games on, so when you mix the $500+ gaming rig with a $500+ headset, you have a really expensive purchase that doesn't appeal to consumers that much

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You're implying it wasn't

omae wa mou shindeiru

fpbp beat me to it

for games yeah
the medical and military sector are shoving insane amounts of cash into it though

What's wrong with being a 3d worlder

/thread

The day Facebook bought Occulus it was doomed.

They day they announced you'd have to have a PC that costs more than $400 it was doomed.

Normies will spend $1500 on a phone but can't be bothered to spend more than $300 on a laptop.

Why the FUCK would I buy a console that doesn't have any actual games? And not in a meme way, VR literally doesn't have a single proper exclusive game, only mini-games and ports.

No one buys a PC just for VR. Why would you? This is weird thinking desu. I don't think people would buy a ps4 just for PSVR either.

If you have a good PC for other reasons then the cost of a decent headset isn't that bad and the low end will only get cheaper

>When people heard "Virtual Reality" they thought holodeck
Are those people retarded? Because holodeck is augmented reality, not VR.

fpbp

Only truly useful for medicine and architecture. VR is to sexpensive for games.

Thanks for indicating you didn't even read my post. Good job!

VR games suck ass anyway. They're ALL made the same.

There's very little you can actually innovate with in VR.

PSVR has the only good VR games, plus the notable vr multiplats. And you can even use PSVR on your PC to play meme shit like VRchat

Just want to say that I got the Rift S a week ago and have put in over a dozen hours, easy. I am loving this meme gimmick fad that is already: over.

This is a pretty good observation. I have a PSVR and I absolutely love it. It has helped me stay happy through not happy times, but at the same time, if you're exhausted or trying to relax, VR is never the choice.

Pretty sure you responded to the wrong post user

Well that's fucked, but does make sense. It's tricking your brain in so many ways that it was never really wired to be able adjust to and neuroplasticity would deem that changes in wiring would happen. I'm really wondering if I should even continue to use VR in that case.

Blame Unity.

That joke aged poorly!

Vive pro owner here, and I'm not angry at all. I fully admit it's a niche, unsuccessful business venture. I also really like playing Blade & Sorc with my bros.

>reddit spacing
You know the way you should go now.

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Welcome to the club, friend.
There's literally two people in this world. VR fans, and people who haven't tried good VR.
All these people who think they know what they're talking about are really missing out.
Back to VR.

>No one wants to stand for 3 hours after work
Not everyone is a retail cuck who has to stand all day, there are also office drones who if anything are killing themselves by sitting down so much. They might be dead inside but standing isn't a problem for everyone.

>Palmer Luckey was right when he wanted to focus on sit down experiences first
Then why did they get blindsided by Valve and have to rush out motion controls and tracking? Sitting VR is good for cockpit sims but very limited for other things. Being able to interact directly with the world you're in is a big deal.

It's literally more accurate than ever, we're on the panel where there's no wires

I use my vive to build maps in UE4, it's pretty fun

>the most evil thing I could imagine a tech company doing.
Building death robots--no big deal
Omnipresent surveillance--no big deal
HMD walled garden--big deal

You're literally mentally handicapped. VR needs big budget games and exclusives fund that. Also, they're "'""exclusives"""... You download revive which takes 3 seconds and grats you can play them, no different than how steam is a walled garden because you need to download steam and steam VR.
You can play Lone Echo, From Other Suns, Defector, Brass Tactics and other exclusives right now since they're so important to you

VR is currently in the same stage that electricity was in when it first discovered, as in using it for party tricks by having people hold hands and get shocked by it.
VR is definitely the future of video games and entertainment though, it just is nowhere close to ready.
The biggest flaw in VR right now is the resolution, when you have a VR headset on even a fancy one, the screen looks like its made up of dots because it just is not high resolution enough.

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I just want AR for CAD.

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kek
we all know it will be shit

>The biggest flaw in VR right now is the resolution, when you have a VR headset on even a fancy one, the screen looks like its made up of dots because it just is not high resolution enough.
Hello 2017, the Rift S, Index, and Reverb wave from 2019

>console
it is a peripheral

>VR literally doesn't have a single proper exclusive game

This is just blatantly an insane lie. At least attach "Good" as a qualifier or something. You're still wrong but at least not braindead

>not owning a 1500+ pc with oculus
Feels good being a white american.

>VR is definitely the future of video games and entertainment though
What makes you say that?

I actually think the hardware is fine, there is some screen door effect, but you don't notice it in game. This is the sort of thing the brain will naturally tune out unless you focus on it, it is a problem for reading text far away, but not for immersion.

The problem is the lack of fucking games

Even for sitting-down gaming, VR will be 100x better than looking at your monitor.

The sense of scale and immersion is simply unmatched. It doesn't matter if you're playing a first or third person game (yes, third person games exist in VR) looking at your character while being surrounded by amazing environments is not something you can achieve on a 2D monitor.

The tech is not dead. It's a baby that's barely past age 1. Soon it'll take over everything.

VR was always sold at loss, but it doesn't mean it's not good on what it does.
Seated games where you actually hold the input you're holding in game works great in VR, like flight sims and racing sims ( actual sims, not Forza shit )
BallisticNG also works great.

it always was a meme only used by influencers and retards, its a controll scheme that is in fundamental contracdiction with itself aka gestures without tactile feedback and immersion without being able to walk using your legs, add to that the fact that a non zero fraction of the population straight up doesn't perceive distances or has a bad depth perception, you get the biggest gimick in history that costs an arm and a leg to boot.

You don't know what reddit spacing is, newfag.

PSVR is where all the good games are. PSVR is also the place that has actual proper platform support. You may think that modding and people fucking eachother in VRchat is necessary for VR to grow but in reality you need professional help in the shape of actual game studios with resources to develop and research the medium in all aspects. That means researching heavily in the tech (graphics, audio, input, game logic, etc.) because a revelation in just one of the mentioned fields will have the potential to push the industry forwards by lightyears.

who cares you have bad eye sight you subhuman

All it would take is 1 actual game to get the ball rolling but the slew of half-baked tech demo failures turns most devs away from the platform

>>Palmer Luckey was right when he wanted to focus on sit down experiences first
>Then why did they get blindsided by Valve and have to rush out motion controls and tracking? Sitting VR is good for cockpit sims but very limited for other things. Being able to interact directly with the world you're in is a big deal.

Because roomscale has the bigger wow factor. I was all into it when I first got VR too and still do it occasionally. But after a year and a half, I much prefer good sit down games. I guess part of the problem is there haven't been any new interactions with current motion controls. Hopefully Knuckles gets some cool applications. I just think VR is an easier sell to a wider audience if we had more sit down experiences. PSVR is an excellent example; my friend has one and I've spent a lot of time in it. It has excellent games, and many of them aren't roomscale and they're fucking great.

The vast majority of people have functioning binocular vision, that's like saying deaf people exist so headphones are worthless. It does reveal where your complaints are coming from though. Seething eyelet detected

The reason why people shit on VR is simple:

THEY'VE NEVER TRIED GOOD VR.

End. Of. Story.

Good VR will hook you like meth. It's like seeing a good movie in Imax 3D except twice as good. People don't know that sort of thing exists.

600 PC here, can run a vive just fine.
Koikatsu in quality settings with mods its the only thing that has given me problems.
And VRChat but that runs like shit in any computer.

who cares if you have buyer's remorse you retard, enjoy your tech demos after 5 years and accept that VR is a shit controll scheme for games period, FPS dont work, top down and 3rd person games dont benefit from it, the only games that fork semi correctly with vr are simulations and racing games, maybe, stay mad faggot.

you can use glasses, or get prescription inserts
Man it's exhausting dealing with ignorance around vr
>it costs a lot
Rift S or Quest is 399..
So tiresome

VR will be more profitable once the hardware on consoles and PC improves, and the VR headsets becomes cheaper. Give it a few years.

yeah, I'm seething so hard because all thoose great exclusives I could only enjoy in VR ....

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People have been saying this for years, it's never been true.

The only way it would work is in conjunction with sim games, because people who play sims would pay the extra to have stereoscopic 3D and they have the HotaS setup anyway.

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You can run VR with a cheap computer now, you no longer need a high end GPU a $150 one will do.

I'm guessing you haven't tried the Quest yet. It's legitimately amazing for people who don't have a PC and want to try VR. Hell I have a 2080ti and a Rift S and I still love my Quest

>tfw bought Samsung WMR Headset for 220
>it comes tomorrow
kinda hyped bros

fixed
funny how you immediately focus on the denyable part but ignore the fundamental incoherence of manipulation without touch and moovement without legs, this alone makes VR half of what it should be.

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>72Hz
>They are still trying to block custom APKs and the one that allows you to use SteamVR
Nah fuck that, they always have been trying to block stuff reason why ReVive exists in PC for example.
I will never support Facebook.

what are some really good VR exclusive games that are out right now?

good one!

>vr doesnt exist
you've become a delusional blind man

>buyer's remorse you retard
the only thing i have is contempt for simpletons such as yourself
it is literally the only thing i feel, contempt, i am being entirely honest

>enjoy your tech demos after 5 years
there are actually some juicy stuff in production. but shit like call of duty VR, overwatchVR, and etc... anything popular that caters to retards, that i don't want and i definitely won't enjoy it

>FPS dont work,
FPS IS the VR genre, it is infinitely superior to use every muscle of your arm to aim
the point of gaming is interactivity, in VR i can control every action

>top down and 3rd person games dont benefit from it
thank god
"god" and "ass camera" games are entirely garbage

>semi correctly with vr are simulations and racing games
which happen to be first person
thanks for proving my point

>stay mad faggot
seethe more mad nigger

People always say, "but what about these naysayers for this technology that worked out in the end?" because they're engaging in motivated reasoning. That is, nobody talks about or remembers the cases where people said a technology would never work, and it didn't.
As for electricity, from what I understand, there was a scientific phase (the days of Gauss and Maxwell), where the big question was "what's going on with electricity?" but once the invention phase came around, it moved pretty quickly from party tricks to electric lights and film projectors.

Games are still fun without touch and leg movement. Video games in general wouldn't have survived if they were critically important. Just think of the controllers as being a 3D mouse. You should be able to move your hands in 3D without feeling anything just as well as you can use a mouse to move a cursor on a 2D screen without feeling anything. You can say you would like more than that, but that doesn't make what exists now bad.

I haven't touched my VR headset in a month, I blame my job making me exhausted when I'm home and EDF5 being new and more convenient to start.

>Your hand coordination is shit
That would only work if you already can sculp with your hands.

I've used both a CV1 and a Vive. I walked away with the strong belief that the technology is never going to work out.

>They are still trying to block custom APKs and the one that allows you to use SteamVR

No they're not, no they aren't

How come no one can answer this question?
Is VR, dare I say, dead?

Blade and Sorcery
Beat Saber
From Other Suns
Any FPS between Pavlov, Contractors, Onward, and Zero Caliber

Never was really conpatible with anything besides pc

Even then it was just to expensive and not good enough for anybody to through their money at it

Stop pretending to be retarded, VR has NOT A SINGLE worthwile game to play faggot.

yeah but then whats the benefit of VR ? I'm fine with my controllers and KBM, I'd rather press reload than fiddle with my two controllers, press f to turn a valve rather than waste 10 seconds on it, appart from gimicks like that, I dont see what VR can achieve compared to a flat screen, and I dont wee how you could have a beter aim with those than a mouse.
factually false for all points, fuck off shill

Robo Recall
H3VR
Beat Saber
Lucky's Tale
Eleven Table Tennis
Moss
Pixel Ripped
Pavlov
Onward
Lone Echo
Sairento
Technolust (Cyberpunk as fuck)
Vertigo

>I'd rather press reload
then fuck off retard
go "play" your movies

Have you ever used it? I'm telling you, until you try one, you will never know. The immersiveness is unparalleled. You're not completely wrong about lack of games, but there are niches that satisfy people. Beat Saber is a big one. For me it's flight sims. Other people it's racing. Some people love the arcade type roomscale experiences. It's not a complete replacement for existing games UNLESS you're crazy about one of those niches.

And people were calling me an idiot when i said its meme trchnology and will never be a big thing

Just to expand on this since you ask "what does VR offer". When I load up a flight sim on a monitor, I'm looking at my cockpit through a small window. When I load it up in VR, I'm SITTING IN MY PLANE. It's a massive difference.

I think the problem with be is the input and how wonky to interact with anything.

Good control equal to the immersive experience. It is the law.

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Top Tier
Blade and Sorcery
Beat Saber
Skyrim VR (unironically)

Great Tier
From Other Suns
Robo Recall
Duck Season
Windlands 1 & 2
Contractors
Creed
Moss
Dance Central (unironically)
Fujii
Final Assault
Brass Tactics
Lone Echo
Hellblade VR
Contractors
Compound

Not Bad Tier
Vacation Simulator
Job Simulator
Sairento
Raw Data
Shadow Point
Journey of the Gods
Apex Construct
Zero Caliber

I could keep going too. And I'm including games worth buying.
Also
Virtual Desktop, Google Earth, painting apps
VRChat, Rec Room, Big Screen

But yeah VR has nothing to offer that's why they're still making and selling headsets all these years later

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VR is in this weird spot in that it's multiple generations ahead of what people are ready for when it comes to games.
Its most successful """game""" so far is a glorified anime chat room, and GOOD vr headsets that display at a higher res than smartphones without chugging at the blistering pace of 12 fps requires a monster of a computer.

To say nothing of the modern perception of vr through various isekai anime in which the visor isn't simply heads up display but some sci-fi piece of tech that allows your mind to dive into a virtual reality world and play in it as if you were really there.

I guarantee there's a market for a VRMMO, probably a big one at this point.
Whether or not it's even possible to make something even remotely close to what people would instantly compare it to (yes I'm talking about sword art online) is pretty much science fiction right now however.

WMR

Rift S has the best Quality:Cost ratio imo. You might like the Quest too, same as Rift S but doesn't require a PC, slightly more limited in games. Don't get PSVR it's trash.

Add H3VR, it's fucking great, Pavlov is fun too.

well I do have something to play at least

>muh special feeling
I dont play any simulations like and I see no multiplayer VR fps coming to the market, I see no proper games at all, it may be a special feeling but if its on a handfull of small games its not remotely worth 1 grand or more to play.

>beat saber
>top tier

yikes

Haven't tried em. Well I tried Pavlov but not enough to judge it.
I'll check it out H3VR, thanks.

We're finally reaching the spot where we got hardware good enough to drive VR at decent speeds without nauseating. Gimmicks will always exist but the best games are the ones that don't use the actual VR inputs, but racing wheels, HOTAS, and even controllers.

>yeah but then whats the benefit of VR ?
You get more control when you have two hands that have six degrees of freedom each compared to a single mouse that has two. Games feel more involved and have more depth because you are actually doing things to improve rather than simply pressing buttons or sliding a cursor over a 2D plane. You aren't supposed to be able to aim better. You are supposed to aim worse, but feel better about being able to improve. If everything is simply about efficiency, you may as well just play your shooters with an SNES controller. You will be able to aim faster pressing an auto aim button, so mouse aim is just a gimmick.

>ummm sweetie VR simply isn't as profitable as we imagined, but don't worry you can still have an epic gamer moment with the latest NVIDIA doodoo caca 9000 for the low low price of $5000

FUCK OFF
I WAS PROMISED A BRIGHT FUTURE
I WAS PROMISED VIRTUAL REALITY WAIFUS AND HOLOGRAM FUCKBOTS
WHERE IS THE TECHNOLOGICAL PROGRESS
WHERE IS THE FUTURE I WAS PROMISED
IT'S 2019 AND WE'RE AT A FUCKING STANDSTILL
ALL THIS CUNTING MONEY GOING INTO MUH BIG TECH MUH SILICON VALLEY AND THEY PRODUCE N O T H I N G OF VALUE
WHAT THE FUCK ARE THEY PAYING THOSE SOULLESS PAJEETS FOR

GIVE ME MY FULLY MODELED VR ANIME PUSY

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It was the highest rated game on all time for a short while until it got review bombed because an update temporarily broke mod support and people spazzed out. I think it was so for a reason, it's great. Obviously with custom songs.

The benefit of VR is you will realize how fucking retarded it is to aim with a joystick or a mouse when you could actually aim by actually holding and aiming and operating a virtual gun. Your aim actually matters, you aren't just tilting a joystick on a flat screen.
You don't deserve to enjoy this so stay ignorant.

Beat Saber is pretty fucking cool tho. I always play it when I'm at my frens place.

>I WAS PROMISED A BRIGHT FUTURE
>I WAS PROMISED VIRTUAL REALITY WAIFUS AND HOLOGRAM FUCKBOTS
No you weren't you dipshit

I like how it took a whole human lifetime for VR to look fun.

yes i was nigger retard dont reply to me unlkess yuolure \agreeing with me fagogt

Is the joy of VR then exclusive to FPS games?

/g/ has 59 threads a day talking about which cpu/gpu is $10 cheaper. You think these people will spend $1000 on a machine for memes?

What's with all the grapefags?

POORFAGS!!!!!!!

hey bros, recommend some good vr games

I have tried htc, psvr and occulus. Not really impressive. The thing is you have to look at things to make sure that you interact with it correctly really bugged me. Lack of feedback on my hands really kill the immersion for me.

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Not at all

>deserve
I have yet to see a VR game pop up that has been received with anything but complete indiference, if VR is such an enlightening experience then please point to me a good VR shooter I should absolutely try.

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I bought Airtone during the steam sales, as much it was still kinda expensive (20€ i think) i think it's worth the bucks, no modding ability like beat saber sadly but i find the music list and the visual refreshing compared to beat saber's few official tracks and expensive dlc.
not gonna lie i got real tired of looking for good music that ain't at minimum very hard shit with stupid meme full of walls and bombs.
This game is simply a nice change of pace in term of rythm game.

Wanted Killer VR is also fairly fun for only 8€ on sales, very arcadey shooting and simple to get into. the story design, objectives and map variety is lacking but if you just want to shoot a lot of things with many guns and slow-mo, that's a game to get.
compared to Compound (because i wanted a shooting game that ain't pavlov/contractor/onward) it's way more fun, cheaper and have more stuff going than a 20€ early-access game where all enemies are as dumb as rock that just goes toward you in every rooms, had to refund Compound because it's just lacking to me.

i already did

>Freedom of interaction
>No tactile feedback nor actual movement from within the small square box of your room

???

just pales in comparison

this. it has always been a gimmick like motion controls. and motion controls are pretty much gone, vr will follow

>make about $1000-$2000 a month in crypto
>throw a bit of it into VR because I've got more money than I could possibly need this year
>sad bitter boomers start tearing their hair patches out at me

>No tactile feedback

nigger I am so over people saying things that are just wrong. The Touch controller shave 2 types of haptics and they work fantastically.

As for the movement, not only can you walk around in as much space as you have, every game supports moving with the joysticks now, same as any other console or PC game. Literally the same except you can also move in real life.

>no multiplayer VR fps coming to the market
Pavlov VR for CS type FPS
Onward for more realistic milsim FPS
>1 grand
You can get a good VR headset on sale for $3-400. I dunno what your PC is like, but I get by with a GTX1070 and 6700k. You don't need a beastly CPU either, just a reasonable GPU like gtx 980/1060.

>it's a very early technology.
"vr" has been a thing since the 90's while modern one have been here since a good half of the 2010's there's no excuse why it's still "early"

>expensive equipment + massive spac
>need bunch of wires and sensors for work
>all VR software $50 USD

>headsets are heavy: two mini screens strapped right in front of your eyes which weight almost a pound.
>awful controllers make impossible manipulating 3D objects or visualising complex multidimensional arenas

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One us to protect our freedoms, the second to protect our safety,
The third is to keep poor people oppressed

>reposting literal day 1 VR streams
that's gunna be a yikes and an oof from me

gpbp

>The Touch controller shave 2 types of haptics and they work fantastically.
Only two, huh? So I can still fall through that desk I'm trying to lean on?

>not only can you walk around in as much space as you have
So you're still severely limited. Not really a big upgrade from M&K. But that's okay, maybe in 50 years VR will actually be good, but by that point I predict AR will supersede VR tremendously.

>i don't know anything about VR in 2019
the post

store.steampowered.com/app/555160/Pavlov_VR/

97% of all recent pavlov reviews are positive
that game is as good as indie gets and you could definitely expect much more polish than that if it was a big company doing it

the regular way of playing FPSes using sticks/mouse/etc... is just a bad limited translation of a 3D space on a 2D plane
that's why the iron sights are always dead centered, and so on... they work around the limitations of the media because you can't possibly do shit like that on flat without it being extremely cumbersome, you need all the muscles of your body to perform those actions in a timely manner. this is why VR adds a whole other layer to your experience

>all VR software $50 USD
The average price of VR games is half the cost of non-VR games you lying shit

>need bunch of wires and sensors for work
Uhh, no you don't, we've moved to inside out tracking sweetie

>awful controllers
Found the guy who only used a vive. The Touch controllers are incredible

thanks senpai

>AR will supersede VR tremendously
kek, you have no fucking idea. vr is about 5 years away from being there. AR is a much bigger challenge. They still can't break something retarded like 30-40 degrees FOV. Once we get hand/body tracking without pucks and controllers, and varifocal lenses with eye tracking and foveated rendering, it's there. This is all in reach and being worked on.

>Only two, huh? So I can still fall through that desk I'm trying to lean on?
So your issue with VR is that the objects in VR don't actually exist and you can't actually touch them?
That's it? That's your big complaint?

>So you're still severely limited.
In what way?

Im having fun with a vive and only Oculus is dying.
Seems like a win for me.

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It's funny actually owning VR and seeing how literally every single complaint against it is factually, objectively wrong and born of ignorance.

Truly the fox and the grapes

>In what way?
Because he's stuck in a room. But being stuck to a chair is not limiting. Either you're stuck to a chair or you have an endless world, no incremental improvements could possibly be good. (he's retarded)

>imagine paying hundreds of dollars for vr just to get it bricked by pirating a game

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Then what does VR offer in non-first person games?

.Hack is pretty close to what we have now if you're talking IMOQ, whenever we see someone playing it it's just them in a chair with a controller and a VR headset. It makes me wish CyberConnect2 would just fucking expand on the concept of .hack//Fragment and make a VR The World already.

>buying Oculus
why would you every pay facebook, or anything related to facebook. Get a Windows MR or HTC Headset

fpbp
meme gimmick that is already over

H3VR has gotten really good recently. The gun sim part was always solid but Take and Hold is feeling more like an actual game now, the enemies actually dodge and breach and flank and shit. It's gotten pretty hectic and fun desu

VR is for racing sims.

I heard they finally added twin stick movement but havent got a chance to check. Teleport always fell dumb to me

>I bought the biggest rip-off of all VR headsets (while only having slightly better specs than Oculus)
>Seems like a win for me
You're a goof.

Shooters, horror and escape room puzzle games

Any VR game with teleport movement is not worth playing.

yes, there's no killer app. they're still making stupid meme games where you teleport around.

>2026
>VR came and went
>new console gens have stopped supporting VR
>the only way to play online now is to find niche PCVR titles full of the right kinds of autists
>form tight-knit cliques in VR shooter servers
>banter on par with the old days of CSS but with the addition of rude gestures
>the outside world never intrudes again as LPers stop bothering and kids move on to the newest battle royale
>finally, home
Progress is inevitable

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>biggest rip-off of all VR headsets
So the Rift S?

>2dfags SHAKING at the idea they're about to become obsolete

decentraland will save vr

I'm very into VR and VR is fuckind dead in 2019. Contractors was MAYBE the only game that came out that wasn't utter shit, everything else is meh updates that usually break more stuff than they fix.
Index was a disaster, controllers are overpriced trash.

Armswinger is the patrician movement system anyways

No need to

youtube.com/watch?v=q04u_gpeOmw

honestly, this type of games would work perfectly in a VR environment

You've been saying this for 2 years now though.

Buyer's Remorse™

>>new console gens have stopped supporting VR
??? PSVR was successful for sony and they're persuing it further in their next console, and there have been tons of rumors about Microsoft supporting Oculus on their next xbox

Every controller except the Xbone controller has motion controls. They have been proven to work really well for aiming on consoles and are now doing better than ever.

Not necessarily but it reminds me too much of shitty 3d tech that's now infested all of the world's cinema.
Literally 'can't see shit captain'-technology that is too fucking much of a hassle to use and to install, the high asking price, the decked-out machine you're expected to have to have it function properly, the stupid fucking sensors that need to be placed all over, the 5kg screenhelmet, the narrow FOV with a literal phonescreen that is millimeters away burning your eyes out, etc. etc.

Fuck all that noise. Call me back when they put that shit inside of the equivalent of a rayban.

>400 dollars
No? Vive released the Pro that is essentially a PS4 Pro to the PS4 and they're charging 800 dollars for it without controllers and other stuff. That's the biggest rip off of all.

>2 years
>implying that's even a length of time worth looking at

vr was never alive what the fuck are you smoking to think it was? there was never a real market for vr games, it was small, it will always be small, vr is simply nowhere near good enough and the quality of vr products is even further away from being good. it was never ever going to be the retarded big market these morons wanted it to be. call again when you've got holodeck tier shit or some deep dive brain controlled shit, that's the only way the market will actually be the size they want. a headset with shittier than modern graphics and still having to use controllers to move won't ever cut it.

literally every single complaint you listed has been resolved. Every one of them.
>hassle to install/setup
Rift S and Quest are both set up as fast as you can point at your floor
>High asking price
399
>decked out machine
Oculus Quest
>stupid sensors
no modern VR headset except the Index uses sensors.
>weight
My Rift S is extremely comfortable, no issues, same with my Quest
>narrow FOV
I never notice it nor care in the slightest, newer headsets seem pretty great for this
>literal phone screen
Oh no, as opposed to a literal monitor

This. There's boatloads of older game that I'd be excited to play again in VR.
Mechwarrior 4
All of Call of Duties
Need for Speeds, XWings
Basically all FPS.
It's a indie platform, and it sucks. Fucking Valve haven't ported a single of their own games, even if we had Payday 2/Serious Sam remakes making most of the catalogue it would be better than having nothing, like now.

> call again when you've got holodeck tier shit
What's your number?

Funny how the people too dumb to own crypto is the same bashing VR. Literally luddites afraid of change

It is. It's like Linux fags saying PC will die, but it's been 10 years already. By the time VR kills traditional gaming I'll be too old to care anmoyre lmao

Just place the sensors on the wall anyway. Rift S is pretty much a sidegrade besides no need for sensors. I'll skip it and get the next gen probably. My Rift is doing me great.

I love these threads because it's always blatantly obvious when someone who's shitting on VR hasn't even attempted to try it and uses that Crowbcat video as a point of reference.
It's still not in a great spot though, the hardware is advancing faster than the software side and it shows. It's always the same 8-10 normal games getting recommended and the same 3-4 porn games. Not enough publishers and devs want to take the plunge because of the relatively small userbase.

these are not good games, litearlly look at the shit tier quality of what you just posted. it's visual fidelity the ps3 done better than, and it's nearly 15 years old. fuckoff with this retarded shit, you are nowhere near close to being good enough for the current market lads

>implying that shit will be on vr
only mobile games will have something similar even that cash grab minecraft earth is using MS tech

I'm a brainlet, what does that mean.

>Rift S is pretty much a sidegrade
It's not. I get why you think that looking at the stats, because I did so as well, but I own both, and it's a clear and major upgrade. Happy to spend 399 to go from Rift -> Rift S and I loved my original Rift too

i mean i'd hope that the headset plug thing would have a battery in it that can last a few minutes to let the user jack out and save their brain, with upgrades allowing for hours of game time without external power sources, but what do i know

nothing you posted sounds objectively resolved faggot

I agree. I never see a plane using these early flight ideas.
Many nay-sayer were right, these "experimental" flight ideas didnt nor will ever work.
But we all forget these "new technologies" that were paralel towards the gliding flights. Everyone thinks there were only the glide technique.

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Oh, nice. Still, i'll have to wait because the Rift was expensive enough down here in Brazil so i gotta make the most usage of it.

There isn't a market for it because the dipshits turned it into a wii 2.0 with dumbass motion control gimmicks up the ass.
They should have focused exclusively on being a PC monitor alternative, something you wear for extreme 1st person immersion

yep, fpbp

So is there any game that is past demoware?

the last thing i wanted if faceberg to succeed with their VR head set.
they had to pay 500mil € just last year i think bcs of privacy breaches. even my boomer aunt asked me to delete her account a while ago. lul.

Because Facebook tried to hype up a trend they wanted to push hard to make profit off of without thinking about how difficult it would be to sell console-priced headsets and beyond.

VR can never be big because it goes against how normalfags socialize
The moment you wear that helmet you are alone in the virtual world, normalfags dont want to be alone
So VR will be loved by hikkis, neets and the like but it will never be adopted in massive numbers, which it needs in order to get big budget/important exclusive games
Big companies dont seem to understand this and will keep trying to push it every 15 years again and again and you will see it fail again and again

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>hassle to set up
It's not
>high cost
it's cheap
>requires decked out machine
it doesn't
>requires setting up sensors
It doesn't
>weight
Resolved with better head straps and improvements in weight reduction
>FOV
Improved
>it's a screen
Yes it is a screen, they can't display a screen without using a screen, this one has not been resolved, we still need a screen to display a screen.

Wanna try again?

Yeah what a fucking loser. You and I know don't need to give a shit about "financial responsibility" or "impulse purchases". High school is gonna be so much fun.

but why, resolution of headsets is still shit, after playing VR for a year and a half I was completely blown away by ArmA III graphics recently. Everything's so full of colour, sharp and pretty.

>"VR is dead!" says increasingly nervous man

I kind of want to buy a quest even though I have an original rift, hopefully by the time I have the free cash to buy an index valve will have sorted its issues

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They are incremental changes that are expected, 80% of your bloated reply is subjective and nothing addresses the biggest issues. You're a fag, good day. Also

>promoting facebook VR

Get additionally fucking fucked.

>no interest in 2D games
nigga, some of the best games ever are 2D

you'd have to have zero taste in vidya if you think otherwise

If you cannot afford one $450 pleasure purchase, you are poor. It's that simple. I don't even make that much money, and it's about 1% of my yearly income. Get a job.

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Outside the fact that its wireless the quest is not worth it at all, if you have used a 90Hz headset and go to 72Hz expect to get dizzy as fuck.

as someone that just got gifted a normal Vive with deluxe strap, honestly I just want Index controllers that have better tracking firmware updates in a few months and thumbsticks that aren't broken. dealing with the grips of these Vive wands is a pain in the ass.

>Literally 'can't see shit captain'-technology
What does this mean? It's not some blurry meme shit that sort of looks 3d. You're basically put inside a 3d world which is nearly indistinguishable from reality. Sure there is a screen door effect but roomscale VR is completely and fully 3D.
Why do people who never tried it keep commenting?

Quest is good for wireless VR but it's also a walled garden in terms of its app store and far weaker in terms of its hardware. Take the $400 you wanna spend on it and put it aside towards the Index because you already have a Rift, thus the Rift S isn't worth it either due to being more of a sidegrade than an upgrade.

New technology's always gonna seem like a meme fad in the beginning because it's not cheap enough that people are buying millions of them. I dunno why people are so bitter about emerging technology desu

>and mobile is making billions
He said games.

welcome to the age of contrarians, tortanics, and shareholders wanting all of the money as soon as possible

This guy gets it
VR is not social, its anti normalfag, and thus will never get big

Because immersion and optical illusions are just memes, I need to be able to smell the grass and feel the sensation of a knife in my chest for it to be true VR.

It was ultimately another gimmick, like waggle.
I'm sure it will pop up again in another decade.

>VR
>new technology
top kek

quest has much better lenses/screen than the original afaik

>and feel the sensation of a knife in my chest for it to be true VR.
youtube.com/watch?v=rYE84KgOPXY

VR doesn't even exist and won't until I can put wires in my brain and go into a coma to play an actually fully immersive game.

The next step will maybe be transferring locomotion to legs (treadmills? feet trackers?) and giving more feedback with shit like tesla suits.
But it's gonna be a long stretch until then - I suspect Occulus/Facebook won the race with Quest and Inside-Out tracking. The only competition they have at this point is a sinking ship (HTC), retards that try to one-up HTC with shittier controllers and customer support (Valve), chinks that barely matter (Pimax) and some other literal whos. I think a big giveaway of how unprofitable VR is for companies is the fact Thrustmaster/Logitech/Razer or whatever haven't made a single controller for VR. If you're a Vivelet, you've been literally using Valve's shit designs since 2016, with no end in sight.

Foot tracking already exists.

Home and Consumer VR is very much new technology. The OG Rift has only been available for about 3 years now. Compare it to old school Arcades and Atari.

with proper tools I don't see why wouldn't you be able to do box modelling

Problem is to get to that point would require a lot of unethical human experimentation. Most people wouldn't risk suffering brain damage or death just for more immersive video games.

>new technology
>In b4 that wasn't true VR!

Neither is the current meme ones, also you retards confuse actual tech that could advance the civilization with fucking videogames
>but vr can be used in med fiel-
no you fucking retards, microshit with augmented reality is already taking care of that and it works better.

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/thread.

This is the brain of a man who has never experienced VR outside of a cellphone and some cardboard

Yep, I even know Natural Locomotion and Climbey make attempts to use it.
It still sucks though, and it's not standard. HTC still has two aces in the hole (wireless and FBT) but they're too retarded to do anything with it.

>Most people wouldn't risk suffering brain damage or death just for more immersive video games.
Casuals.

Brain-computer interfacing has been under study for at least 50 years and there are some scientists actually trying it out.

Hey retard wouldn't it be easier to just get an implant? Then you would actually have to use your own brain a little to do something, rather then being a rotting server for the generation of "fun".

This is the brain of a man at the denial stage of the kubler-ross model.

I have an expensive hobby that I care about more than video games. Vidya is secondary or even third tier hobby.

based illiterate retard

Denial of what exactly? Whatever you call it doesn't matter

You could probably get the tranny hookers cheaper if you travel to Thailand.

Other than Boneworks, I don't think there's even a single proper game coming for VR, and there hasn't been anything good since Contractors, which still manages to be worse than Pavlov overall, which FUCKING SUCKS.
VRChat will also remain the biggest VR game for unforseeable future.
There's no competition whatsoever, we get more hardware than software at this point.

My hate for VR is this goddamn proselytizing cult surrounding it. Really puts me off. Spreading the teachings of VR. VR LOVES YOU IT WILL SAVE YOUR SOUL Fuck my soul.

Anyway I don't hate traditional gaming yet so I have no need for VR. Unless we are going full anime.

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If Virtual Boy is VR than so are those plastic Viewmaster stereoscope toys.

fake image

>i'm having fun
>NO YOU AREN'T THAT'S NOT FUN

I honestly would love to play games if it had this much immersion
youtu.be/rk7GC1It7w0?t=196

woah that looks sick

i know two people that ended up at oculus, one of them extremely smart, and when they got into vr they went insane about vr shit, which made them annoying to stay in contact with
give me my friends back you shit cult

>glorified anime chat room

Pretty much. We have the otakus with their waifus, there are the flight simulator fags and there is that ridiculous dancing game for the Wii sports audience only VR is a $1000 investment.

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VR is like 400 bux, often less if you hunt for deals

>Getting upset because your friends found something they're passionate about and want to share their passion with others
How shallow of you user

occolos roft.
it needed more killer apps.

>"guys i love my VR headset i love VR i do not regret my purchase one bit"
>he says he frantically defends his purchase on a my little pony erotic fanfiction forum
The cognitive dissonance of VRfags always makes me laugh.

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The VR Jews hated him for he spoke the truth.

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>Create thread asking if VR is dead
>Someone says "Well the quest and Rift S are actually selling really well, the index is backordered into 2019 and I really enjoy my rift, would like to upgrade
>DAMAGE CONTROL DAMAGE CONTROL

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>gets fined 5 billion

>lmao youre unironically defending things you enjoy on MY board?

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it's not worth clearing a room and standing up for shitty games

the graphics and resolution suck

the only thing VR has is virtual boob interaction but gay globalist Facebook would never allow that

Flightsims and Racing sims are a game changer and i don't imagine myself playing them without VR ever again

based

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I genuinely have no interest in ED outside of VR

>makes 45 billion a year
oh no, we made a bit less this year, woe is us...

Yes user I get it VR is the future. Enjoy your circle jerk I'm out we are reaching levels of Star citizen.

Imagine all the supersoldiers augument reality shooters will create.
>run speed is dependent entirely on how fast the player can run in the real world
>jump height, etc

eSports might actually be interesting then.

>Is something that was never popular dying?
mmh...no?

Someone is a little defensive, why does VR being less than half the price you quoted scare you so much?

Case in point, You'll respond to a post negative about VR using the "I AM SILLY" tactic and than another VRfag will respond to your post with a post like: "holy shit i love VR i can never play X game without it again"(even if it doesn't pertain to the argument at all, like the guy who replied to your post). It reeks of buyers remorse, not even sonybros do this shit.

You VRfags are literally only doing this to make yourself feel better about your purchase, i see the same kinda behavior with Applefags. Funny how much you two groups of fags have in common.

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I know your memeing but VR will never gain widespread appeal until it becomes AR and the interface is easily wearable, like a pair of glasses or even contact lenses.

It's just a stereoscopic display with motion tracking. There isn't even a good control interface solution for the permanent 1st person view, unless they pull out some kind of pressure sensitive feedback gloves out of their ass it's never gonna move forward.

lmaoing at you

>please stop responding to me

You are in a vr thread, we are talking about VR, do you understand how autistic it'd be to go into a restaurant and get mad at people talking about food?

Aside from the BUY BUY BUY CONSUME TIME IS RUNNING OUT message this comic is trying to push, and trying to be ironic on top of that, the fact that this comic actually nails the nail on the head accidentally kinda sucks. Unironically by the time VR is good we'll all either be old as fuck or dead.

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VR and AR are two separate things, dingus. VR does not "become" AR. There are things each one cannot do. AR is about integrating virtual with real, and VR is about complete (as possible) immersion in the virtual. And AR is way tougher problem to solve because it's easier to put your eyeballs in front of a screen then to somehow project a wide fov image over the real world in a small form factor.

You miss the point of the comic, which is at every stage someone is having a blast in VR. You're all waiting for when it's "perfect" rather than diving in when it's already good enough to be great fun.

It is still in a novelty phase which I believe is improperly represented by popular youtubers/twitchers that get many views off using it. Regardless, the current era has made some small strides on the long path to true VR, and I think there are still innovations to come from this method. In general, technology is just not there yet. It will get there one day and this VR will be remembered as a solid stepping stone.

Stormland by Insomniac. Asgard's Wrath is supposedly a full fledged ARPG as well.

And you're being that dude in the "STOP HAVING FUN" comic. You wouldn't go into a Mario Maker thread and tell people they.'re having fake fun would you? Then don't do the same thing here.

>You wouldn't go into a Mario Maker thread and tell people they.'re having fake fun would you?
Do you even know what board you're on?

Well everyone I've talked to or heard talk about VR, from videos online to my friends who have VR mostly echo the crowbcat video sentiment of "it's cool for about 5 minutes, not worth it and all the games suck and are overpriced" more than anyone having a blast with it. Doesn't need to be perfect, but "good enough" still seems years away.

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Well my best friend is an eternal console fag who plays the latest triple AAA games and was a big skeptic, and PSVR totally sold him, so to me, that's the best evidence that it's good enough now at least for a lot of people.

the only time I will care about VR is when either
A.) I can jack my subconcious directly into a game like SAO's bullshit
or B.) It can neurologically read brain waves to make games do what you want them to do.

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enter the thread to post this, thank you.

I'll take the hope where I can find it user, thank you. I really do want VR to be worth it.

I said 2026, that'll hopefully be two gens from now. Some day the general public will get bored of VR and it'll be very soon if the next generation of console VR flops.
Please don't tell me it'll do better than this gen, I need this hope in my life.

I'm convinced you could solve socializing issues in remote areas with a quest, alcohol, and vr chat

ship this shit to arctic research centers.

offtopic, but is VR great for porn? I swear every other release is VR porn

Yes but honestly not as great as i'd like mostly due to clunky ass shitty UI weab games

The best porn game is poke abby just because its so simple and quick, meanwhile koikatsu is a fuckin hassle

In March 2017, Palmer Luckey left Facebook, and stopped his involvement with Oculus VR.[31] No explanation for the departure was given by either party.[32][33] When asked about Luckey's departure in testimony before the United States Senate in April 2018, Facebook CEO Mark Zuckerberg seemed to confirm that Luckey had been fired, but stated that "it was not because of a political view".[34]

In November 2018, The Wall Street Journal obtained access to internal Facebook emails which suggested the matter was discussed at the highest levels of the company. Facebook executives, including Zuckerberg, reportedly pressured Luckey to publicly voice support for libertarian candidate Gary Johnson, despite his support for then Republican nominee Donald Trump.[35]

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>no 4k tv but have vr, vr is good for porn (vr wins)
>have vr and also have a 4k tv, vr is bad for porn (4k wins)

Yes, but it depends somewhat on what you're into.
It's very visually immersive and the sense of scale and presence is game changing. But you won't get touch or smell or anything like that and preset animations can only do so much.
It's nearly the holy grail for sizefags and people who want to be the little girl but for everything else it varies. Definitely cool though.

Why do incels get so mad when you insult VR?

incels are poor NEETs, they can't afford vr

Say you were on team green and some AMD fag insults nVidia, you'd get mad too.

>I'm not having fun
>YES YOU ARE YOU JUST NEED TO SPEND MORE MONEY

>cult
lel
i am part of a cult

I can afford a VR headset, but choose not to get one, as I spent most my time playing games with mouse and keyboard or controller.
That and I just want to jack my consciousness in to the game itself.

>Yea Forums still exists in 2026
>Retarded old farts start bringing up these VR cliques
>Gen Z and the generation that succeeds it catches wind of it and starts joining in droves
>The shittalking is just like the shitposting
>You can't tell if they're kids or not because they'll be using voice changing software
History is doomed to repeat itself

Can't wait for HL vr to be nothing but a shitty 20 minute tech demo

first as a tragedy then as a farce

great for flying/driving games. I think people underestimate how nice virtual desktops are, if I want to be a lazy fuck I can just lay on my bed and watch movies or anime in some comfy environment

Facebook is the only reason it's funded well enough to ever go mass market. They've dumped hundreds of millions into hardware development, buying studios to make exclusive titles. They can also afford the best engineers on the planet with their ill-gotten privacy invasion money. It's edgy and cool to hate them, but there just about wouldn't be a market without them. Valve has produced almost 0 games for VR hardware, they're useless compared to FB.

Not him but don't worry about voice changing software, no one right now is currently investing in advancing voice changer software for some reason. Theres VRchat, rec room, Sansar, altspace, but for some reason no one bats an eye for voice changers.

9/10 people posting in these threads have never tried VR and just want it to fail because they can't afford it.

>implying nu-Valve could successfully produce a 20 minute tech demo

>It's edgy and cool to hate them
it is edgy and cool to hate them knowing that they dumped money to ruin VR by making it gay and got the opposite effect

Spot the brainlet

>their new engine which they spend years working on is only being used for Dota spin offs and shitty vr games

>just want it to fail because they can't afford it
i think it is more about people who find first person gaming gay because they are physically or mentally disabled
they want to play card shit and lose their virginity through VR, but the content just doesn't cater to them

i have both oculus dev kits and the first retail oculus as well as the vive + all the sensors and motion controls. only type of games that really work on it are driving games, first person shooters, some horror/walking simulators, and porno. my fav game to play in vr is Distance, followed by porno.

How the fuck do you live on like 45k, do you live with your parents?

what are some good porn vr games

VR tech is still to primitive, never mind the creators hampering it.

Recommend me more size content. I have Sizebox and ResizeMe. Is there anything else?

>what are some good porn vr games

i said porn, not porn games. the games are all meh. but some porn studios are putting out top tier vr content

only people that are pro vr are the suckers stuck to the sunk cost fallacy, they really want to hype it up so more suckers shell out money so they don't feel too bad, then those suckers will repeat the cycle by persuading other suckers to buy vr

damn

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AR is just VR with a clear backing so you can see the real world.

It'll take another generation or two to pull off. I doubt it's ever going to be dead-dead, it'll just remain very niche.

my headset was gifted to me and i like it a lot

I'm always cautious to recommend it mostly because of a lack of software, but there's quite a bit on the horizon so we'll see.

Can cunny save vr bros?

>tfw blind in one eye
not even sour grapes like the rest here, just resignation. I hope you VR bros are having fun.

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You'd still have the benefit of head tracking and sense of depth via the natural motion of your head, since we never sit perfectly still. Just sucks that you'd be paying for the extra screen you don't need is all.

I've seen tons of JAVs being VR only recently so I'm sure that there is a decent userbase in Japan at least or these big labels wouldn't bother making so many VR AVs especially considering how more annoying it is to shoot in VR vs shooting in 2D. POV scene are much more annoying to set-up in VR, you need more time and more room, increasing production costs. Actress and props (i.e. actors) also need a bit of extra training.

Cost of living in the midwest is dirt cheap compared to the coasts, you can live very comfortably off 45k a year

yeah because we got step 3 before we got step 2

hah

>>tfw blind in one eye

dat sux bro. deaf in one ear here. people dont even get that. cant imagine being blind in one eye. gotta sux.

I now really want a Ninja Warrior game.

That sounds nice.

People who shittalk VR don't own VR and have never tried it at its best.
These are people whose opinions do not matter.

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When people say "we need a real market for VR" they mean people who aren't masturbating. Masturbating is still not viewed as mainstream entertainment.

Didn't this guy get btfo by Oculus Quest being sold out everywhere?

>When people say "we need a real market for VR" they mean people who aren't masturbating. Masturbating is still not viewed as mainstream entertainment.

except porn dictated vhs over betamax and blurays over hddvds.

now that wireless VR headsets are gaining traction, porno gonna make it take off.

It doesn't matter, it moves hardware and that's all we need for technology to improve. DVD wasn't mainstream early on either, it skyrocketed because of porn. Lot of new tech goes from porn > mainstream because the adult industry brings in a lot of money FAST unlike gaming.

>I can't refute people who disagree with me, so instead I'll ignore them and plead others to do the same

>I've not presented an argument but I expect you to refute me with FACTS and LOGIC

>VR IS A GIMMICK MEME FAD THAT IS ALREADY OVER
>no it isn't, I and the vast majority of buyers don't regret their purchase at all
>HAHA BUYERS REMORSE YOU DEFENDED YOUR OPINION SO I WIN
Did mummy say no again?

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>retarded user tries to comeback when he got so thoroughly btfo he calls 2 word answers that directly addressed his point bloated and subjective. Get additionally fucking fucked.

It could but for all the wrong reasons. Though I suppose depending on it's level of animation, it could reduce the amount of predators going after the real deal.

Some dude can have a blast with a PacMan arcade cabinet in his garage. Some dude can have a blast throwing rocks at a tin pot in his backyard.

In other words, if you can be entertained by a box of rocks, why do you need VR? There are plenty of great games on the PC that I can have more fun playing than by investing in a clunky headset that will be outmoded in 2+ years.

VR has to be better than alternatives before I'll buy into it.

Always told people that the shit was too expensive for normalfag appeal and that it wouldn't catch on without massive price cuts and some absolutely killer apps for it, but every thread they'd be like "lol poorfag." Funny considering poorfags are the audience you need to capture if you want to sell console-tier numbers.

If they can get the pricepoint down to $99 or less brand new and get devs on board to make games from big franchises for VR then I can see mass adoption happening. Shit like RE7 and Skyrim were a good start, but it's not enough. On top of that, there's just this layer of jank still there that people notice, and it's offputting. I realize it's still a young technology and there's a lot to still figure out, but people see floating disembodied arms and teleportation mechanics instead of actual movement, and on top of the several hundred dollar price tag it just makes them wonder why they should buy it when they can already get a decent vidya experience on a stock PS4.

Those sell-out cunts deserve everything that is coming to them.

Well, it would still look just like reality to you. A lot of the immersion is actually that your movements translate 1-1 into the gameworld, which is why roomscale took off to begin with.
Not saying you should get it but if it does take off you're not gonna be left out of anything.

Virt a Mate has size options and people make scenes for it. I've mostly skipped it since seems like just VR DAZ studio desu. Other than that I only know of vr chat. The downsides are obvious but it can be neat if only because you're actually interacting with real people while small. Everything else is just pre-baked animations.

Even just Resize Me was on totally different level though, VR is really something

It was an idea that got a lot of push from enthusiasts, the masses who wanted to try it, and companies that wanted to be the first to sell it and get a foothold in an emerging market. The issue is VR headsets are expensive, developing games in VR is time consuming and expensive, people would rather try it a few times at an arcade or their rich friend's house, and it doesn't really even come close to the niceness of playing on a big computer screen in a comfy chair or on sitting on the couch on a full sized tv.

I cleaned out my room and there was so many CDs of garbage games that I threw away.
Physical can suck my fucking dick.

> too much emphasis in alternate control methods such as hand trackers, that dont fit the control scheme of 99% games in existence.

DINGDINGDINGDING WE HAVE A WINNER

>The day Facebook bought Occulus it was doomed.
Don't act like it wasn't a rational business decision. Between risking the slings and arrows of life in a startup or TWO BILLION dollars, nobody with any sense would turn down the money. Of course, the good will with the tech community went up in a puff of smoke.

The tragedy is them pulling John Carmack off of game engines. He can turn out a few clunkers but he always makes it work out in the end.

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Reminder that Zuckerberg only got excited for VR after seeing Valve's inside-out tracking VR room demo at a convention and he is now selling you a headset that uses cameras that record your home to make the tracking work.

3D TVs were just the conclusion of 3D movie theaters and those already sucked.
It was always just a meme to overcharge people.

That's net pay. I make about 60k gross. Getting a pay bump to 70 in a couple months. Just started my career. Cost of living in my city is increasing, but it's nowhere near Toronto or something like that. I'd like to buy a house relatively soon so I am staying with my mom while I save for a downpayment. But I could afford to live alone if I wanted to. Would probably spend about half my salary on rent+utilities.

Because Sonykeks are thirsty for literally anything to do with their snoystation.

"why are you paying money to do stuff you find really fun"
And do you think the pacman arcade didnt cost anything?

They could release a game that has 2 million players every month and shitposters here would still call it bad.

based blog post about this exact subject
palmerluckey.com/free-isnt-cheap-enough/

teleporting is due to nausea associated with movement when ur not moving irl or not in sync
it's a real thing, ur brain mixes virtual movement for real movement and gets upset ur not really moving and causes nausea and headaches

VR is just the conclusion of 3DTV and those already sucked.
It was always just a meme to overcharge people.

HOLY FUCK BASED

Can you do more than just parrot posts like a retard?
You've been doing this for the entire thread.

Come on user, put some effort into it, at least include some mentions of Wii Sports and wagglan for proper shitposting

Works on my wetware.

True. A lot of games are being promoted with motion controls these days. You can clearly see the impact with that.

People aren't going to drop $600+ on a gimmick. That creates a viscous cycle where no one is buying it to incentives improvements and price reductions.

You get "VR legs" so to speak, first few uses of VR can be quite rough, even a bit traumatizing (I had a friend that wouldn't play pavlov for months after his first time)

But after you do it for awhile you get used to it and can do it for hours

People want VR without any kind of headset or glasses.

>>I bought the biggest rip-off of all VR headsets which is better then this other headset

You are right.

He is right

Why put more work into when even VR devs dont put enough work in it?
Games are just party games and shovelware. The only big games are ports or added special monitor.

midrange vr is 400, used rifts are like 200 dollars, wmr are around 200 as well.

VR technology as it stands right now is expensive, barely immersive, and generally unpalatable to your average consumer. Therefore until the technology becomes cheaper, more space and weight efficient and finally more immersive; it won't sell well in commercial markets. These are just facts, I don't care if the games for it are fun, I have more fun playing regular games for less money and with generally the same level of immersion, the money I spent on my Vive was poorly spent, while it was cool to use for a couple months I got bored of it really fast and ended up selling it to a buddy for 300 bucks.

Not him but replacing 3DTV with VR strangely makes a lot of sense.