FFXIV what went wrong? Part 2: Electric Boogaloo

How did we get here FFXIV? What went wrong?

Original thread:

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youtube.com/watch?v=4PadChhHkCc
youtube.com/watch?v=dhMr9CQfrz8
ffxivclassic.fragmenterworks.com/wiki/index.php/Main_Page
youtube.com/watch?v=vNCU6GvJpeM
youtube.com/watch?v=unpWwn00mJs
ffxiv.mozk-tabetai.com/
youtube.com/watch?v=UO2QFM2a8PQ
youtu.be/sgtZvn5c4e4
twitter.com/AnonBabble

>Beta from 9 years ago with better textures than an expansion released the other week.
>Yikes.
for fuckin' real! hello, shadowbringers? the beta test just called and they want their textures back

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>XIV
>went wrong

That's what happens when you have consoles in the picture

What didn't go wrong?

>shitty graphics
>barely any voice acting
>worse than ps2 tier animation
>constant dissonance between gameplay and narrative
>extremely unpolished
>shit just fades in or out on screen, no actual animation to maks it feel like a believable world being interacted with
>shit mmo gameplay
>empty areas with nothing to do
>tons of immersion breaking
>nonsense lore and garbage forgetable characters

Fuck its so bad, XIV is not good and it needing 4 fucking expansions of backstory, lore, development etc just to lead to ShB just makes it worse. Not a single person who jumped straight to ShB has said its good, the only people shilling it pretending ShB is good are XIV fags who've been subbed to it for 6+ years and have stockholm syndrome for pouring 6 years of their life and money investment of hundreds of dollars into into it.

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>In 1.2x everything was RNG, you know that it could do X mechanic but you never knew when and with what it would follow. There were often times when you would have to deal with 5-7 mechanics at the same time because you either DPS's too much, were to slow or someone failed to do something. The current community wouldn't be able to handle this sort of system considering how easy-mode this game has become.
damn is it true ARRers?

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you do know that no matter how much you false flag the game is still a success

no it isn't
no one even plays it

Duty finder means all classes in a role must be practically interchangable.
YoshiP is a moron.
SE funnels the sub-fees and cash shop money away from the project, and pulls dev-team members off the project at a whim.
The writing is pretty much just "Hey, remember this thing from another FF game?"

S O U L
O
U
L

teach me how to delude myself into thinking things

damn just watching those skills go off like rapid fire like that just makes me wince at that stupid sound effect even though i can't hear it. the sound effects are so bad and the gameplay looks so trashy. i miss the old days when we had animations like vid related

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FFXIV 1.0, was garbage. Worse than current state of the game and still worse than 11.

remember that time SE limited ARR to the PS3 and then dropped PS3 support without upgrading the graphics? i 'member

1.0 was boring. Never made it further than level 10.

Allow me to basically just summarize this thread before we continue
1.0 HAD A LOT OF SOUL GUYS I'M CUMMING SO MUCH FROM ALL THIS SOUL

Waiting for the day they remove PS4 support and don't support PS5. PC only, that is when the graphics will get better.

>>Beta from 9 years ago with better textures than an expansion released the other week.
>>Yikes.
>for fuckin' real! hello, shadowbringers? the beta test just called and they want their textures back
Very soulful post right here. Everyone should compliment this man on making such a soulful post

remember when the maps had soul.

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I am dissapointed that an entire 1.0 thread was held without my participation. It's also incredible that one was had at all.
I really hope that one day 1.0 gets a private server that's just left to exist and do its own thing, and can exist as long as technology permits. If not for its own merit one should be made available for preservation, as its the only FF game that isn't playable as it existed. It's an important part of FF history and shouldn't be forgotten to time, which one day it will, sadly.

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>Duty finder means all classes in a role must be practically interchangable.
damn, that is so far from where we started, 1.x

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>Very soulful post right here. Everyone should compliment this man on making such a soulful post
i concur, 1.0 had soul to spare

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i 'member>I am dissapointed that an entire 1.0 thread was held without my participation. It's also incredible that one was had at all.
>I really hope that one day 1.0 gets a private server that's just left to exist and do its own thing, and can exist as long as technology permits. If not for its own merit one should be made available for preservation, as its the only FF game that isn't playable as it existed. It's an important part of FF history and shouldn't be forgotten to time, which one day it will, sadly.
it's linked in OP. please respond as needed in this thread. also, i agree and it's about time for...

FFXIV CLASSIC

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It was a joke, 1.0 is shit. That map design is atrocious.

Fun Fact: many of the enemies in the game, as well as character models were created in much higher res than the ones released in ARR. will they ever be released?

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>I'll take intelligently designed textures so the world has personality and people can actually run it smoothly.
>> Ran like shit.
>Maybe on potato computers. But this meme only really exists because people with shit computers were trying to run it.
can't really add to any of the above. you toasterfags need to fuckin' git gud already

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I already skimmed it - brought back a lot of memories.
Unfortunately FFXIV Classic will never be released as the company itself doesn't appear to perceive any value in it, and thered be -99% player approval for it.

I do think that they could make back the money on it by charging a separate fee, but I imagine renting out another rack in the data center and going through the whole process of setting up the network for it would be a pretty costly and time consuming process, and in the end only a small population would be playing at anyone time.

I still think they owe it to the franchise and community but there really is no way it's ever going to come in an official capacity, and there isn't enough documentation of the game's systems for a fan effort to 100% re-create it with accuracy.

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endlessly about "but it looked much better" are honestly morons who don't realize you can't have the same graphic quality in a mmo than a mostly single player game without massive performance issues.
in what, your fuckin' FATE? who gives a shit about FATEs. FATEs are, and have always been, a complete joke. in your raid there's 8 or 24 people and 1.x ran that shit just fine. so no, there's no justification for you and that goddamn toaster you call a PC you filthy toaster faggot

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>it did look substantially better
>and i even ran it on a fucking shitty laptop with integrated graphics and it ran and looked just fine.
>i think ARR looks like garbage compared to 1.x and i never even played it maxed out
based

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>> They fell for the 1.0 ran bad!!! meme.
>The only fags who couldn't run 1.0 are people who were used to their shitboxes running WoW and didn't understand that you can't take a 6 year old PC and expect it to run a newly released game at highest settings.
2nd'd

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The game ran good because only 8 people were online at a time. God forbid when another person connects to the game and crashes it.

>1.0 brainlet containment thread
Good, you can stay here. enjoy your hazy memories of a dreadful game lmao

While it does looks better the engine did have some pretty glaring faults. It was pretty damn slow to load an unload players/non-static objects in and out. I had a pretty good PC back in the day, although I didn't have an SSD, and when running through Ul'dah back to my group's usual I'd end up having to stand around waiting for people to appear. Was satisfying hearing the clicks of a dozen heals as they popped up though. Of course I ran the game at the highest detail without a hitch, I had a 7800gt at the time which I believe was a solid midrange card.

But as that user said having 100 players on screen isn't really essential - it certainly isn't for current XIV - the only content where you're every seeing that many people is its pathetic PvP mode and fates/hunts - which as far as content goes are a pathetic excuse for MMO activities.

1.0 certainly couldn't get that many models on screen, in fact literally any non-static object would take up a slot and the game would only display 40 at a time - whether this is due to issue pushing network data or the engine actually couldn't do it I have no idea, I'm not a programmer. I do think it's funny how event objects (like the blossom trees or balloons) counted as a player so whenever those were around you saw players get loaded out in favor of displaying them.

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>you know what was so cool is how over time, they began to add outposts to places that were just wilderness before
>like the world was changing as you played
>and not like a gay themepark with a rooftop around every corner like it is in 2.0
agreed

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Do you need to play 1.0 to reach Shadowbringers?

you ever miss the old gridania music? i hate the track they picked for the new theme. the old one was sick.

you had an ok setup but it was pretty low for min requirements. i played off an SSD with a newly built rig and i never had any problems like that. that's just the entrance fee for a game as detailed as 1.x was.

it's mindboggling to think of what was cut out of 1.x just to be able to have 1 pvp mode that no one plays and for the game to be able to run on a ti83 calculator

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that would be fuckin' sweet but nah 1.0 is toast
>Looking back how shit 1.0 was... I did miss it. Even though I did wish I had a decent PC at the time when I played it... But my potato ran it well for the time at 10-35+ FPS on a single core CPU with 1GB of ram and a 8400GS lol.
lol. that's what i'm talkin' bout

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>i just want decent fucking textures
>like fuck, give us graphic options if you need to cater to toasters
based

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>>When 2.0 came around, did you enjoy the game recognizing you were a 1.0 player?
>FUCK no. I really made my opinion known on the forums too. A lot of 1.x players did about how the new game was absolute dogshit and they hated all the changes. The meme back then was they said everything was "working as intended." We were blindsided, really. We had no inclination or warning that YoshiP was planning on making the game into a shitty WoWclone. We thought we were getting an engine update and QoL stuff, not a total overhual in fundamentals.
>>After 2.0, do they ever reference against that you're from 1.0? In HW? In SB? SHB?
>I don't remember because I literally stopped being invested emotionally in the game whatsover after 2.0. I mean I still play it and like it well enough but I just do not care about it at all even on a level that the story matters to me. They changed too much from 1.x and the game I actually liked. That's just me though.
based & apocalypse-pilled

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>This was as close as you could get in the beta.
>Nobody knew what it was exactly. We assumed it was going to be kinda like Jeuno.
how wrong we were

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>Small instanced zones.
>Same old boring generic faggy MMO quests
>cookie cutter builds with zero flexibility or customisation of abilitiees
>no variation in gear,
>no real status effects or elements to consider, just pure damage and healing
>keep removing more than they add from classes
>soulless

>Also, it wasn't the game's fault.
>It was Wada's fault of insisting to release a game that was in a pre-alpha state thinking it could compete with the WoW expansion and that word of mouth wouldn't spread instantly that it was an unfinished piece of shit.
>They literally took a decade to make ffxv there's no reason xiv couldn't have taken more time to be made into an actual game before being released. But Wada.
>
>and 2.0 was supposed to fix that, but sadly, it didn't.
sad but true

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NOOOOOOOOO XIVCHADS HOW COULD WE LET WOW WIN

>>Small instanced zones.
>>Same old boring generic faggy MMO quests
>>cookie cutter builds with zero flexibility or customisation of abilitiees
>>no variation in gear,
>>no real status effects or elements to consider, just pure damage and healing
>>keep removing more than they add from classes
>>soulless
fuckin' based. totally agree. if they streamline this game much more it'll be an action rpg

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>> 1.0
>> Level for a bit. Get to level 25 or something.
>> Need new gear.
>> No vendors sell gear beyond basics.
>> Have to find a craftman, and commission gear from him.
>> Watch as he spends the next hour putting together this piece of equipment.
>> Offer to pay him handsomely. He refuses to accept, and tells me that the experience was all the payment he wanted.
>> Wear that armour, knowing it had been forged with friendship.
>It's not the same world any more guys.
comfy

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>This unironically looks way fucking cooler than the budget DDR match version of the fight that current Ifrit is.
the combat system is so bad now

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Xiv 1.0 was the best mmo ever made prove me wrong
current xiv is so fucking bad it makes bfa look like a gold plated turd in comparison
Literally only neo zoomer cringelords are defending the tragedy that is shadowbringers because they started with it and dont fucking know any better

I pretty much miss all of the music. Uematsu's prog rock phase was at its absolute peak and he went a bit wild with it, and he probably had a different idea of how the game was going to look and feel than it turned out, but overall I think he did a solid job - there's a ton of great tracks in there.

I mean, the guy was basically making the music based on concept art - I imagine if they had kept him on for the music going forward he would have pushed out some absolute bangers since he could actually see the game he was making it for.

youtube.com/watch?v=4PadChhHkCc

I never ever see anyone bring this up and it pains me. Probably because it was only used in chocobo escort missions when the 'bo was running away which never happened for most players since it was pretty easy for a party of 4+

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Everyone currently playing shitshowbringers should be fucking executed for having such bad tastes.

>Xiv 1.0 was the best mmo ever made prove me wrong
>current xiv is so fucking bad it makes bfa look like a gold plated turd in comparison
>Literally only neo zoomer cringelords are defending the tragedy that is shadowbringers because they started with it and dont fucking know any better
fuckin' based
kek

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1.0 was unironically too good for this world.

Take your tranny general to fags

>I don't think anyone is saying FFXIV ARR should be removed in favour of 1.0
>But, it's fair to say that FFXIV ARR would have been a significantly better game if it had stuck to its roots and not gone down the casual WoW-theme park route.
agreed
>ARR right now is absolute dogshit meaningless slog for a new player. it's the epitome of "dude the game gets good after 100 hours when you get to heavensward"
>why hasn't anyone made a mod that puts 1.0 textures into current XIV?
excellent question
this ain't no general yo

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Damn all 5 of you that played 1.0 really going ham in this thread

nice pic. I have that soundtrack but I've never listened to it because my PS3 died long ago and no blu-ray drive. i really like that track. another track i miss is the "gathering guildleve track". remember that? similar style to this track you linked. man uematsu was really making some good music. he was like at his peak for this game AND THEN THEY JUST TOSSED THIS SHIT OUT ONTO THE STREET! i still for the life of me don't know why that was. what a slap in the face of the master.

the prog rock tracks sounded silly to me on the "battle tracks" disc i got, but i thought they went good with the guildleves.

i remember i went to distant worlds before the chocobo was released in ffxiv. they played the music at the concert, was cool to be there for.

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lol

unironically better than most ARR zones
and the retards who spam that pic to show how " bad " the areas were in 1.x have no idea why its even like that
it was intentional design because the black shroud was a much scarier, sentient place. it was literally a living, hostile maze and it sure as fuck felt like it

5 more than the people playing xiv

>
>fun fact: 1.0 textures weren't even that high resolutions, however, the normal maps where much higher resolution than the color texture and that's why it looks so much better than ARR now.


very interesting thanks for posting that.
>god why do the textures have to be so garbage now
>and also the shaders
>i don't know
>i remember at e3 or some fanfest or something yoship gave a speech and in his presentation BRAGGED about how the lowered the poly count of models and i'm like...it's fucking current year, you shouldn't be adhering to polycount norms from fucking 2006 still...but they are.
>but i get it, it had to run on ps3. they will never fix it now because they're just lazy and there's no incentive to.
fuck me
>it was intentional design because the black shroud was a much scarier, sentient place. it was literally a living, hostile maze and it sure as fuck felt like it
the copypasta was lame, but damn the overall quality is so much better than ARR

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you know ARR is bad when people are fleeing the sinking ship to go play bfa

are people really doing that?
>1.0 looked good 9 years ago.
>ARR looks trash 9 years later.
this is why i can't play shadowbringers

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>run out of content in the current patch
>go play the only other MMO because it just got content
>this is leaving a shinking ship
In two weeks WoW will be "dying" and players "abandoning the worst game to ever disgrace a PC" for XIV.
And then everything will repeat again.

If the game was so good why did no one play it? They even had to remove subscription so remaining people wouldn't leave.

it launched in alpha state cause SE tried to make a cash grab and miscalculated badly. right before ARR the gameplay was pretty sick and a lot of stuff about the game was great

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>why did no one play it?
because mmo is a niche genre?

It was designed that way, because SE only knows how to make linear corridors for maps.

It was still 2010 and MMOs weren't that dead like now.

It is literally the most played MMO right now

>1.0
>SSD

No you didn't.

>i did it with melee
>but you know what, that's actually what I liked about 1.23
>if you really wanted to rape a boss you could go in with whatever party configuration you wanted and absolutely rape the shit out of them
>its more fun than forced balanced and homogeneity imo
so true. what else can you say about this but that the devs got super fucking lazy?

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Lmfao love how everyone sees how shit and empty shitshowbringers is after they finish their epic precious single player rpg quests

>not using an SSD to play the most graphically demanding MMO ever released

2010 saw the release of wow cataclysm which was the swansong of mmo as a genre.

What are you talking about? 40GB SSDs were available even in 2009.

to this day i'll never understand how they followed that up with kung fu panda

ssd were a thing in 2010 though you'd have to be stupid to drop 500 dollars for a 100gb sata ssd

ffs textures in the game now are so shit

it hurts my eyes. and my brain

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I feel like the world textures improved a bit in SHB, but they aren't the best. Their insistence on using parralax occlusion on literally everything really hurts it to the point I'd rather it didn't exist, however it produces nice results here and there.

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maybe but armor textures look so fucking shitty

this shit is honestly unacceptable when wow can have sharp textures

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This game fried SSDs. Both of you are tools and I am not impressed.

that's the thing for me. if you zoom out far enough the environment looks good. but during the cutscenes you see how fucking ugly everything is

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ridiculous. i can't believe with this latest expansion they didn't change shit about the graphics quality. back in 2.0 they were saying 3.0. in 3.0 they were saying 4.0. now it's clear they're just going to keep pumping out this low res shit as long as they possibly can

yeah, sitting like 5m away on a big tv it looks pretty good at times but up close on a pc monitor its eh

'member when yoshi-p deflected ARR graphical downgrade criticism by saying they'd constantly improve the graphics back to 1.0 levels over time? yeah, i 'member

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they said something about wanting to upgrade it but not every has a "powerful pc" or something

They aren't the best but in comparison to what we have today they definitely aren't bad. Also these shots are in 4k, a resolution that just about no one had a display capable of pushing. They looked pretty nice on a 1080p monitor, really.

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member when shadows wrapped around the landscape because 1.0 had god awful shadow rendering?

now do a closeup on a characters armor...

everything fried early ssds. they were shit 1st gen concept tech in general

1.0 was notorious for constant drive access though. It streamed data in real time, and most of 1.0's CPU drain came from data acquisition. Shit tons of hitching.

yeah, i 'member. 'member when yoshi-p upgraded the graphics of 1.x by taking out nearly every animation, racially distinct armor, belts, made water look like 2006, reduced polys on hair & faces so i could run ARR on my ti-83 calculator? yeah, i 'member

Just HOW GOOD was 1.0? what did I miss out on?!

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And the game is better for it. Speaking as a 1.0 alpha tester who has accomplished far more than you.

Sometimes, less is more. Belts were god awful anyways.

I bought the base game in january and went through both expansions in a few months. The only problem it has is new player experience is just abominable. Literally pressing two keys for 50 fucking hours. The story is great though.

It was fucking awful and anyone that pretends like it wasn't either didn't play it or is actually a retarded contrarian.

These were taken a year or so a go when I was fucking around with the FFXIV Classic emulator project. I didn't really learn how to do anything in it like spawn enemies or change my armor - I believe the functionality may be there for it but I was just happy to get in the air and take pictures of La Noscea, and I didn't really get up close on any NPCs. maybe I'll fire it up one day and do it again.

To be honest I was only getting 25-30fps running it at 4k so it was something of a pain - I've got a 1440p monitor that outputs 144hz so I might give it ago again one day and takes some screenshots at a more reasonable resolution.

If you want to see details you can just zoom in a bit anyway.

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it was fucking GREAT
'member when you assumed you had accomplished more than me in 1.0 even though you don't know who i am? yeah i 'member

>downgraded graphics are better: the post

>ITT people who pretend they played 1.0 when they were still in Grade School

hmmmm so what's going on here? you're loading 1.x assets in the ARR engine?

>The only problem it has is new player experience is just abominable. Literally pressing two keys for 50 fucking hours.
dude that sounds terrible. what the fuck have they done to you guys

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It was so bad that they annihilated the world just so they could rebuild it from scratch.

YoshiP even did an interview where someone asked him about any plans do pull a WoW and open legacy servers for 1.0 and he just laughed.

youtube.com/watch?v=dhMr9CQfrz8

this thread is crystallized autism

>thing popular now

WTF I hate it!

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no u

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SOUL SOUL SOUL. Jesus christ, I don't want to think about how many layers of delusion and retardation whoever keeps making these threads are on. I'll legitimately prefer pajeet FUCKING MICRODICK JAP KEK WOMEN WRITERS poster over this shit many times over. Not even angry, I just feel bad for you.

also this

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what a fucking faggot. fuck yoshi-p

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ffxivclassic.fragmenterworks.com/wiki/index.php/Main_Page

There's something of an effort to get the game playable - I don't really follow it closely. They don't do much in the way of public updates, but you can see from the change history that there's some action going on.

It's a pretty simple set up - it involves setting up a simple SQL DB and it walks you through it and I think you had to compile some code, it's been a while so I don't really remember. Might be a fun afternoon project if you're ever bored one day.

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Is it just me or are most trannies au'ra??

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1.0 was awful though. Just run an HD texture hack for 5.0 and you'll simulate the same thing

No it isn't. WoW is ahead by miles like always.

nah you can keep those. game had it's problems but it was graphically superior in every possible way, had better gameplay, and a better story. now what remains of it is a gay ass wowclone with DDR boss fights

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The crafting was the most interesting part if incredibly, incredibly tedious.

Stuff like:
To craft a shirt, you need to figure out how to craft the cotton cloth for the material, the cotton thread for the stitching and craft the silk threads for the embroidery then you need to craft the gemstones that decorate the collar, then you need to craft the pattern of the shirt, and craft the sleeves of the shirt in the colour that you want the shirt to be, and then craft the tunic of the shirt and then craft the collar, then you need to embroider the sleeves and the tunic then you need to stitch together the sleeves with the tunic and the collar with the pattern.

Each part has a chance of failure and higher level crafting had more individual steps determined by the decorations and or the type, which can involve creating two tunics and then crafting cotton stuffing and then leather strips for the top and the bottom and three different types of thread for the embroidery and the stitching and etc, etc, etc.

Each item had like, 20+ steps to it, there is no recipe book and the game only gave you hints as to how to craft things. If you know what the item looks like, you could guess the steps but essentially you are putting together materials and hoping it works out then working from memory to creat each item.

wahhh i'm a little bitch lemme go cry in this thread cause i don't like it look at meee

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>Omega-M on the cover
Even when it was trash they made it kino.

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what hd texture pack?
sweet, thank you

>graphics
>textures
>textures
>dude, muh textures
Grafixfags must be rounded up and gassed.

what led you to deduce this?

Wow dude waiting for a fucking minute for a boat to dock, fucking epic.

>BETTER GAMEPLAY
Delusion.

It was godawful on account of everybody but the most hardcore contrarians / SE loyalists / nostalgiafags high on their nearly decade-long stockholm syndrome.
FFXIV to this very day is still suffering tremendously because they had no choice but to retain much of the horrendous spaghetti coding leftover from 1.0, and fixing it this late into the game's lifespan would be too monumental of a task.
Graphics don't mean shit when the goddamn potted plants have more polygons than the fucking player character and you have shit-tier performance on everything but $10,000 rigs.

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the only people who care about graphics are trannies because all they do is spend hours screencapping for slut posts on /vg/

wtf? i hope this is a massive shitpost because that sounds ludicrous.

>endless level 50 main quests of just talk to x

Really not too fun right now.

He forgot to mention the part where you stop gaining experience points after you craft 8 shirts and don't get anymore until you level a different type of crafter instead.

>graphically superior in every possible way, had better gameplay
>1.0
What the fuck did he mean by this?

what were they thinking?!

don't forget you had to cut a bush to get the flax to make the cotton (or hemp). i think i added it up once, it was like 92 different crafting steps to wind up with 1 piece of gear. it was totally fucking insane. it was like autism imbued into every crafting ingredient. by the time you crafted an item, you had enough knowledge to rebuild human civilization from scratch

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yeah dude *crack* just getting ready to pound some fucking keys for my DDR ARR raid see you later

Why do 1.0fags praise the game for its graphics when it has some of the worst fucking lighting imaginable? I don't have a screencap, but anything that gave off light in the nighttime looked particularly laughable.
"Good graphics" constitute far more than mo-capped animations and unreasonably high polycounts for the time, which is all the game had going for it.
Pounding keys in DDR is more engaging than anything 1.0 had to offer.

what do you think is better, this? if so you're a fucking faggot
the animations were WAY fucking better. it had like 1000x better animations, textures, higher poly models, everything was objectively more details in every possible way than the shit sandwich that is ARR. the cake is a lie

I think they were afraid of government intervention due to gaming addiction being on the rise so they felt they had to punish players who played too much somehow to show that their game was ethical and then tried to spin it as a fun gameplay mechanic too.
I mean, gaming addiction is a literal disorder now so they were ahead of the game.

>1000x better animations
Yes, ARR does indeed have better animation than 1.0

Not a shitpost, it was that fucking bad. Actually worse.

Also, some parts only used the Main Hand while others used the Offhand and GOD FORBID you use the wrong tool.

Very hard to find anything regarding 1.0 crafting but here is an example of Level 1 Crafting: youtube.com/watch?v=vNCU6GvJpeM

>the animations were WAY fucking better
Sure, too bad that's where the entire game's budget went. Also, i'd argue that many of the combat animations in ARR are very slick and stand up well compared to 1.0's mo-capped cutscenes.
>textures
>higher poly models
These sound good in a void but back in 2010 they went hilariously overboard and the game ran like dogshit on anything but the highest-end PCs. I will gladly take lower polycounts and textures if it means running the game at 144 fps with no drops.
Optimization fucking matters and 1.0 was optimized like absolute DOGSHIT.

*spits out drink*
ok, ARR does have a better lighting system i will give it that. however, that in no way makes up for the shit that was cut. without the lighting in ARR it would look like wow.

there's a certain type of faggot that thinks the only redeeming quality of a certain thing is the reason it is superior to everything else. however, putting a more advanced lighting system on top of a gutted game does not make it look better, it just makes it look a little less shittier than without the better lighting.

i can tell you didn't play 1.0 or if you did you sucked ass cause you'd have to be retarded to state that 1.0 was not engaging

you are retarded. my condolences

I got every title, had white ravens before you got them from the catch-up event, and I maxed out my gil. Yes, I did more than you.

>>endless level 50 main quests
You're wading through 2 years of bullshit from when they had to entirely scrap 1.0's story to get things back on track. It gets significantly better in Heavensward.

fuck you, fuck your toaster gamer mentality, and fuck your low standards. get the fuck out of here

youtube.com/watch?v=unpWwn00mJs

Oh no no no no

there was no catch up event. get the fuck out of here with that shit

>game runs at 10 FPS
B-but the textures were better!

>GAMES HAVE TO BE 8K RESOLUTION AND RUN AT 2 FPS FUCK GAMEPLAY I JUST WANT SOMETHING PRETTY TO LOOK AT BECAUSE ME CAVEMAN ME LIKE PRETTY PICTURE

There's plenty of games with better gameplay than ARR, but 1.0 is not one of them.

Thanks God for ARR

Yeah uh, not him buuuut there was an event last year that gave out white ravens and manderville earrings. You are retarded.

Holy shit the animations look so bad

Literally none of the people praising 1.0 have played it, user

>toaster gamer mentality
I had a high end PC when I played 1.0 beta and I couldn't get 30 FPS.
It's not a case of toasters, it's literally a trash heap game.

It's worthwhile to mention that eventually they did cut it down a ton to a point the recipes resembled 2.X - so obviously you were crafting ingots > plates > plates + leather - so it didn't take that long, and recipe guides were easy enough to find.

The game remember up to 20 recipes and at end game that was pretty much enough anyway - personally I specialized in jewelry and would sit around at Ul'dah hocking them in the chat while I banged them out.

Having to manually move items into the crafting box was a pretty old school method of crafting, gotta remember that the director had pretty much only ever played Everquest and his own game (FFXI) so his design sensibilities were decidedly retro.

ffxiv.mozk-tabetai.com/

We had a really nice DB back in the day too, simple and easy to use - I actually thought this broke a while ago, maybe the owner fixed it. It's pretty fun to click through - those relic stats lol.

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>No Shockspikes cheese

Also, brings back the horrible memories of having to never be in Combat Mode as a White Mage because of how MP Regen worked.

>i can tell you didn't play 1.0
I would absolutely play 1.0 if it was possible. I've suffered through a variety of shitty games just to form my own opinion and i'd gladly do it here too.
Unfortunately the game is impossible to play and I have no way to do that, so my only choice is to take in the opinions of people who HAVE experienced it, and the consensus is that it was so bad that they literally had to make a new game because they couldn't allow a numbered Final Fantasy game to remain universally loathed.
Also I never said that the lighting in ARR alone makes every aspect of its presentation superior to 1.0's. I already gave it to you that 1.0 has better mo-capped animations and textures/polycounts (even to the game's absolute detriment). What I am saying is that the lighting engine is hilariously garbage and thus the claim that it has "good graphics" comes under much more scrutiny.
>FUCK YOU FUCK YOU FUCK YOU ABLOOBLOOBLOO MUH GWAFIX
I see that my logic has broken you; I'll just take my W and be on my way then.

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Yes there was, you casual. Don't deny you got your white ravens from it either.

dude i'm looking into this and i'm loving what i'm seeing. FFXIV 1.23 is BACK

suck on my balls haters

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Cool, have fun rolling around in shit if it pleases you.

>Titania Ex down to 1%
>Wipes us because we took too long

It's not fucking fair I can't do more as a tank

Huh it's almost like the enrage timer exists as a function to check a certain level of performance during the fight which your party failed to meet.

pop a food item to get bonus damage

FUCK ALL YOU WOWCLONE NIGGERLOVING FAGGOT CASUAL GODDAMNED DIRTY APES GET THE FUCK OFF MY FRONT PORCH

>displays the most boring webm known to man
wow that was incredible! peak animation!

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>39 IPs
>155 replies
lmao you all literally are just replying to yourselves, huh? Stay mad.

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>*spits out drink*

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>lmao you all literally are just replying to yourselves,
Yes that's how conversations work. Hello, nice to meet you.

Yes hence why I said "I can't do more as a tank"

no u are a trash heap. i ran the game at 60fps because i invested in up to date hardware and didn't try to make a square peg fit into a circular hole like your retarded faggot self!

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Yeah I wouldn't hold your breath mate, I've been keeping an eye on it for 4 years now and I've basically accepted that I'll likely never live to see the game playable again.

youtube.com/watch?v=UO2QFM2a8PQ

There's a blog for it too but they haven't updated it in years. They did post this though a few years back, fun to look back on what could have been - youtube.com/watch?v=UO2QFM2a8PQ

nice pic. all you ARR loving niggerfaggots get a good look at SUPERIOR qualitah

yeah, the crafting, like everything about 1.x, eventually got a lot better in 1.23

Nice I'll keep that in mind. Do you think I should keep going with BLM or SAM? I'm gonna need to commit. I have really liked BLM this far but SAM is pretty cool too, ranged dps seems a bit better.

>Wowfags rather be mirin FFXIV than play their game

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I mean, you might be able to bait some passing observer, but do you actually think you're going to convince me that my own experiences were wrong?

BLM is the current top DPS at endgame, so if you care about that, theres that
SAM is also close to the top, and its fun to play at first because its hits slowly but very very hard, but honestly it gets old
personally i'd stick with BLM, but dick around with SAM for a level or two anyway just for the fuck of it.

have sex

>Contrary faggots claim that FFXIV 1.X was a masterpiece and vastly superior to everything that came after 2.0 went live
You niggers are perfect representatives of Yea Forums you know that

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Reminder.

1.23b >>>>>>>>> 3.0 > 5.0 > 2.0 >>>>>>>>shit >>>>>>> 4.0 > 1.0

Actual boomer delusion

>trannybringers gets a fucking ton of praise
>everyone suddenly wants 1.0 again
So what MMO are you guys shilling for in private? Classic or what?

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This.

based angel of truth

that is one part about 1.x that i don't miss. however, that said it is still better than the nonsense of raiding in ARR
there's a lot of reasons why 1.x had problems but unless you played it you wouldn't know what was what. 1.23 was way better than ARR, unless you just happen to think wowclones > all other types of games. the only things bad about it were
>it launched as an alpha without much content beyond a few cutscenes
>lag

by the time 1.23 came out the only real problem the game had was animation lock style of gameplay versus server lag. one of those 2 things needed to give. when you take away the technical problems and the old skool lighting approach, the game was vastly superior to ARR. all ARR is is a dumbed-down version of the game, with everything cut down and optimized so that 100s of characters could load onscreen in a FATE 'cause yoshi-p wanted to have a dark age of camelot style pvp in a game with no opposing factions. it lurched forward like a retarded mutant at every turn. for instance, if it needed to be a game with 100 chars loaded on screen for a pvp melee, one of the first expansions could have unlocked the garlean empire with playable races on that side, allowing for pvp. but instead ffxiv went full retard and compromised every system it had just so it could load FATEs and 1 large (instanced) pvp mode. for everything in the game that you do that is not a FATE or a large instanced pvp match, you have incredibly reduced poly counts, missing models, missing textures, homogenized armor sets, and only the skeletal foundation of character animation THAT HAD ALREADY BEEN DEVELOPED AND PROGRAMMED

>how dare people discuss things in a video game thread across multiple posts instead of 150 unique IP's dumping a wojack edit and then closing the thread
kill yourself retard. lurk moar and stop posting.

have kids you filthy degenerate

goddamn we got some contrarian retards on here. did you faggots just wake up? reinforces my belief that the only good 1.x players were EU/Japan

Perhaps the most casual and boomer opinion on raiding.
Get a load of this contrary faggot

Seconding for sticking with BLM. It's my favorite DPS class in the game.
Sure, it's not a terribly complicated class, but goddamn does casting Fire IV feel good.
Yes, I know Despair, Foul, and Xenoglossy hit harder, but they aren't a fuckhuge fireball, now are they?

Legitimately, what's the point of an MMO where you don't have to interact with anyone?
1.0, you had to talk to crafters, they had to talk to gathers, everyone had to work together and quests, leveling, all required teamwork and working with other players.

Now, you can go 1-80 and never interact with anyone besides 4-man dungeons and the rare 8-man trial. What's the point?

i'm digging it because if they got that far there must be something to it. although i suppose gameplay is a far cry from running some cutscenes. they have to have some semblance of server code to get that much going though. i'[ll finish this proiect myself if i have to REEE

>Thinking 1.X is bad
>Contrarian
Your game died because it was a bad game, sorry to break it to you buddy.

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1.0 is dead.
Whether that's a good thing or not is open to interpretation.

Admit it, the ship actually pulling into port instead of just sitting there was pretty fucking neat.

I played 1.0. It was a mess and broken to its core. Nothing but a complete overhaul could fix it. Unfortunately, Yoshida did change far more than I expected. Granted there was that poll where people consented to large sweeping changes but asking that of the players during that time was bound to get such a response, especially with the improvements the team did after they took over (butchering of the THM job aside, I'll never forgive that).
I do have to say that, considering the aims of the different versions, if there's some timeline out there where 1.0 actually turned out good, I'd have enjoyed that version much more than 2.0.

I think FFXIV would be a much more fulfilling game if teleports were rare and a real time travel system was implemented,

>yoshi-p wanted to have a dark age of camelot style pvp

lol, anyone have a link to yoshi-p's old PvP videos? I swear to god he took them down in shame but I remember they were low res with low fps and had sum41 playing very loudly.

Good luck, problem with getting MMO emulators up and running is you've got a lot of guess work to how things worked since you've only got one end of the picture - the client side. Since MMOs handle so much server side you've really got to guess as to how packets were processed to make things happen. Without the server's source code I'm amazed anyone has succeeded at all with these sorts of projects.

I'm personally watching a few for some old and dead MMOs I'd like to see come back, but one thing I've noticed is that you shouldn't expect much out of them, since they are regular joes doing some work for their own sake and unless they've got a tip jar aren't really expecting to get anything out of it.

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Based BLM bros. One thing I love about this game too is the cool sets you get at cap levels.

wow that was wild. badass. i never knew they got that far with titan before scrapping 1.x

Using that as an argumentative point, is not a good point. It by itself is fine but not when you feel the need to record it, because that in and of itself is boring.

user, that wasn't my webm.

i'm sure a brainlet like you experiences itself very differently than outside of observers do. keep thinking running below min specs is the game's fault and not yours though

Yes I know, I said It's fine but explained why it's not useful here in case you were reading the reply chain!

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you're the contrarians. this is a 1.x thread. get the fuck out of here

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>Reminder.
>1.23b >>>>>>>>> 3.0 > 5.0 > 2.0 >>>>>>>>shit >>>>>>> 4.0 > 1.0
diagram of truth right here.

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I don't think you know what contrarian means.

>Legitimately, what's the point of an MMO where you don't have to interact with anyone?
>1.0, you had to talk to crafters, they had to talk to gathers, everyone had to work together and quests, leveling, all required teamwork and working with other players.
>Now, you can go 1-80 and never interact with anyone besides 4-man dungeons and the rare 8-man trial. What's the point?
messenger of truth

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>Pic unrelated
Do you guys even play the game? The raid tiers in 4.0 were so good, but fuck, this one image of a group of chocobos is where its at I suppose.

...

Obsessed and rent free.

>>displays the most boring webm known to man
>wow that was incredible! peak animation!
i'm sorry, at first i didn't realize your mental incapacitation level when i first replied. that video is not about the BOAT animations you goddamned retards, it's about the CHARACTER animations. is there any hope for you zoomers?

2005

youtu.be/sgtZvn5c4e4

>I played 1.0. It was a mess and broken to its core. Nothing but a complete overhaul could fix it. Unfortunately, Yoshida did change far more than I expected. Granted there was that poll where people consented to large sweeping changes but asking that of the players during that time was bound to get such a response, especially with the improvements the team did after they took over (butchering of the THM job aside, I'll never forgive that).
>I do have to say that, considering the aims of the different versions, if there's some timeline out there where 1.0 actually turned out good, I'd have enjoyed that version much more than 2.0
totally agree 100%, all the way down to butchering THM

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Oh, then in that case, ARR and onward wins, far better animations.

i wonder how those wow private servers ever got started then

I mean
The graphics on the PS4 version are way better than the graphics on the PS3 version
PCcks are gonna probably not get an upgrade until PS6 if the game is still around

Thank fuck this pieces of shit got scrap. This one fucking retard who keeps sucking 1.0 in this thread needs to off himself seriously.

>it's about the CHARACTER animations
That's even worse.
The entire game is based on animation lock. That DRG would be ripped apart in modern content, or things would have to be so slow it would feel like watching a chess game.

what a shitty ass game 1.0 was

4.0 was fucking terrible, that's when it went full DDR. tiers? give me a fucking break. go full retard DDR for some fucking shinobi armor get the fuck outta here, i got better things to do. i played most of the first patch after stormblood but that shit was so bad. FUCK it was so bad. even ARR wasn't that bad but it was starting to head in that direction. at least coil had dare i say it.. SOUL

>i wonder how those wow private servers ever got started then

They had millions of players and thousands of people number crunching every possible stat increase to boost their DPS/HPS. All of this information was documented and preserved, and so thousands of people worked on their own private server projects and eventually this information was spread about so other teams could take over their work as a starting point until the private servers became mostly accurate and playable.

1.0 has none of that.

well you certainly do i'll fucking give you that
do you 2 idiots live near a catholic church? i need to call in an exorcist to drive the fucking idiocy out of you 2

thing is though calcs aren't enough to reconstruct a server. not nearly enough. it would be impossible to reverse engineer a server simply based on that. i always assumed the server code leaked somehow or was copied or hacked at some point. hmmm. sounds like something to educate myself on

ah yeah i remember that. like the opening cinematic of 1.0, which never made it into the actual game

>i got better things to do
Like riding chocobos in your rose tinted contrarian brain. Consider playing the game before you become fully incapacitated from your brain damage.
>at least coil had dare i say it.. SOUL
Play the game please.

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Being a contrarian should have a limit even for you, Yea Forums. 1.0 was so bad that it nearly killed square enix, IF IT WAS SO GOOD WHY DID NOBODY PLAY IT?

It was so bad people preferred to just keep playing fucking FF11

If it was so good why did the people who DID play it LEAVE? The game was released in 2010, the MMO genre was still going strong, this was the era where MMOs having 12 million players was still possible.

The only thing I can think of is the fact that it's no longer playable has allowed people to delude themselves into thinking it wasn't as bad as it was, but we're not talking about a fucking MUD or something this is a recent well documented game. You can go online and see all the reminders and footage of what the game ACTUALLY PLAYED LIKE to this day and it was fucking TERRIBLE

Address this please.
youtube.com/watch?v=unpWwn00mJs
>inb4 "i had soul"
Your game is bad and you should feel bad.

It was so shit that it nearly pulled SQ down with it.
It was a costly mistake that was so HUGE that they were forced into remaking it into ARR to atleast try and recoup some of the massive amounts of money wasted on it. One of the reasons as to why FFXIV has so many weird or straight up annoying problems today, even after they pushed the restart button and remade a large amount of the game, is because they literally ran out of time and money while trying to fix all of the shit that got released with 1.0.
>Weird ui limitations? Spaghetti code that they have yet too figure out how to fix
>AOE attacks working like they do currently? Net-code and engine limitations
>Being forced to reduce graphics down to the point where the textures looks like they were ripped straight from FF11? Rendering limitations imposed by shitty code

The game has such a huge amount of technical dept that they will probably never be able to fix everything fully without going back and spending another 2-3 years on remaking the game in an entierly different engine.

> Decide to give the game a try again given all the trannies are dilating over Shadowniggers.
> First dungeon.
> 2 babies in gaudy pink outfits.
> 1 catman wearing as little as possible.

Wow, I sure am glad glamour is a thing.

this is your own fault for not having any friends to play the game with not a fault of the game itself

If it's a subligar, it's just standard equipment for that level.

I cant tell if this thread is people with the biggest Nostalgia glasses known to man or people who literally didn't play the game.
I played 1.0 off and on for almost its entire life span. It was a disaster of a game in just about every means. Quit early on because it was just bad. At the end of its life, speed running dungeons was pretty fun but it wasn't real content. Stop trying to make 1.x seem better than it was, it was garbage.

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It's an MMO, the point is to interact with randoms.
If I wanted a four-player RPG, there's so many better ones.

>b-b-b-b-but muh animations and graphics
It's because Shadowbringers got popular so the contrarians are flocking to make threads like insects crawling from out woodwork.

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FUCK MAGNUS AND FUCK THE JANITOR

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I never ever fucking ran into shit like this. Granted, I only play on JP data center so is this shit happen a lot in NA?

Shadowbringers is pretty decent. But, honestly, the textures and animation for this game as absolute trash, and I have no idea how they'd have 9 years and somehow fucking went backwards.

Just ignore it. Gladly they don't represent the majority of glamours, just people who think they're either quirky by looking retarded or funny.
Neither of which they are.

But the graphics in 1.0 were bad. There was no natural lighting engine and the only reason we had nice cutscenes were because they spent literally the entire budget doing mocap.

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The shitty glamours are immersion shattering.
The naked Roe that followed me for my entire ARR MSQ, doing squats where he could be seen in every non-instanced cutscene was actually kinda funny though.

i just don't like the hybrid of wow + DDR and i'm not a casual player so this shit has nothing to offer

I'm not arguing for 1.X mate, I think it's just as shit looking as the rest of humanity should with functioning brains. I'm just stating their shit argument points.

The majority are pretty bad though. You expect to see armour knights and robe-bound mages in high-level shit. Not some faggot in a wedding dress.

>i can tell you didn't play 1.0 or if you did you sucked ass cause you'd have to be retarded to state that 1.0 was not engaging
The game worked like a much worse version of FF11, like, it had FF11s slow paced and ''tactical'' combat but it was kneecapped by the fucking abysmal resource system(s) and the fact that even even though it had more spells/skills than ARR has/had it still had less than 11 and only a handfull of it's spells/skills were even half as useful as the ones in FF11.
That was one of the major point behind why it was so hated by everyone except the most fanatical of SQ fans, it was FF11 but where they decided too trade everything that made that game good, for a new (bad) graphics engine.

give me a break. it was great. a lot of 1.x players didn't like ARR and MOST of them DID LEAVE at that point. they have since been replaced by filthy casuals who wow is more appropriate for

>I'm not a casual player
I guess there must be some really hardcore chocobo races!

>Most of them left
Yes either back to FFXI because 1.x was already so shit or the final sample size of people that would leave because they enjoyed it would be like, 5 players.

if you watch that video and you think ANY fight in ARR is better you got serious problems
i'd go over that shit point by point but you have no idea what you're talking about. ffxi was the most profitable game ever in SE history. EVER. the team that made it put less than 2 years into 1.0. LESS THAN 2. they did not "waste a fortune". they made 60 MILLION DOLLARS off the launch from sales. they scrapped EVERYTHING, every last line of code when they made ARR. anything shitty in ARR now is not because of anything leftover from 1.x

and the removal of animations and better quality models was a CHOICE to load more characters on screen for FATEs. it has nothing to do with anything else. the original game worked just fine, you just couldn't load 100s of characters for FATEs because that is in fact, a retarded form of gameplay that's not fun at all

popular thing bad
unpopular thing good

i'm only here because i want to play shadowbringers but i can't get past how shitty the graphics are and the fucking BALLS of these devs not upgrading them AT ALL

>Alternate between pressing 3 ''different'' spells every 2-5 sec after buffing yourself with 1-3 different buffs
>Spend the rest of the time navigating the abysmal ui, a ui so bad that it makes the old ''window'' system from all of the older games look like graphical masterpieces in both form and function
Wow,really engaging gameplay you have there user. I hate the nu-wow version of dungeons in current MMOs, where you just press 1-9 in a set order and play DDR with your keyboard. But I would gladly keep it, if it meant that we would never get another abortion like 1.0 ever again.

>if you watch that video and you think ANY fight in ARR is better you got serious problems.
Holy fuck you really are delusional. Well, I've got what I wanted, proof for being correct.

>Shadowbringers is pretty decent. But, honestly, the textures and animation for this game as absolute trash, and I have no idea how they'd have 9 years and somehow fucking went backwards.
exactly
>But the graphics in 1.0 were bad. There was no natural lighting engine and the only reason we had nice cutscenes were because they spent literally the entire budget doing mocap.
they were objectively better. oh shit, we got a master beancounter here! news flash faggot: it costs them next to nothing to shoot that shit since they had it in house. the reason you don't have your mo cap now is cause the game doesn't have enough animations anymore because muh ps3 limitations and muh FATEs and muh need 100s of characters on screen and muh toaster pc and muh low RAM

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>tfw not a 1.X fag being constantly cucked by 2.0+ success

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if only you knew how good things really were

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>most of nobody left

:thinking:

imagine getting laughed at by a lead dev in an official, public Q&A

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>still have the box of this pos in my house somewhere
>people actually want to go back to it
1.x is the actual "you think you do but you don't" of MMOs

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HD TEXTURE PACK WHEN!?

give me some 2019 textures, have the stuff thats out now for older pcs / consoles there

I'm fairly sure the Crystarium in Shadowbringers is based on this tech demo, at least aesthetically

tfw no pixie king gf

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They've admitted as much. Though I like the tech demo better. The transparent glass in the dome really adds a lot.

yoshi-p is garbage, although he did great on 1.23. i'd take anything he does in the future with a heavy grain of skepticism. direction of 2.0+ endgame is totally bad

no one want to play unique mmo
thats why you get a realm reborn wow clone

And unique doesnt always mean good

professional retard

for real

1.0 was really bad my man and looked really bad.

>ffxi was the most profitable game ever in SE history.
Source: My ass

>EVER. the team that made it put less than 2 years into 1.0. LESS THAN 2.
Did you just miss the fact that the game had been in conceptual stages since 2005? Or the fact that they pissed around with multiple different builds of the game since atleast 2007? Not only that, but the 2 years they spent on actually ''developing'' the game was them just moslty making models and writing story, none of the design concepts or coding work where anywhere close to finnished when they released 1.0, moslty thanks to the fact that they were just pissing away their time, throwing designs around just too see if they could somehow frankenstein it into a functional system in the game. Kinda like another FF game that you might know, called Final Fantasy 15.

>they made 60 MILLION DOLLARS off the launch from sales.
The truth is that we don't know how much it cost to make 1.0, but since SQ themselves had admited to a huge loss on the game in interviews and the fact FFXIV had been in ''soft'' development since 2005, it all points to the fact that ARR was a cost saving messure made out of desperations since, at the very least, the long term damage to the ''brand'' would have been huge. This is all information that is available on both wikipedia and youtube btw. Besides, if I remember correctly, I read something about 7 or 8 being their largest cashcows ever.

>and the removal of animations and better quality models was a CHOICE to load more characters on screen for FATEs.
The only reason as to why you never saw ''lag'' in 1.0 must have been becuase you never played the game close to release, where it wasn't uncommon for even beastly PCs to get single digit framerates in the cities that only had like 20-30 players on screen at most.

you are an idiot. read about this shit, it's all public record and open source. until then shut your fucking mouth
you have bad taste

>going strictly by main series games, there have only been 2 Final Fantasy titles released in the last 10 years and both of them were terrible

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And in turn the gameplay was ass and they didn't have any money left over

Still waiting for that source bud.

>But, it's fair to say that FFXIV ARR would have been a significantly better game if it had stuck to its roots and not gone down the casual WoW-theme park route.
It would have been shut down. 1.0 was nearly universally hated.

Are there any offline games that have the same aesthetics / feel of XI or 1.x?

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