ALLLLLLLLLLL MY EXES LIVE IN TEXASSSSSSSSSSSSSSSSSSS

ALLLLLLLLLLL MY EXES LIVE IN TEXASSSSSSSSSSSSSSSSSSS

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Why did the country side feel so much bigger and better in San Andreas than it did in V? In V it feels like nothing but a boring detour. But the country side in SA actually feels like a place, a place you can get lost in, feels like it's actually miles away from the city.

Could it be the fact that the fucking world map in V is a literal egg shaped piece of shit where the city is crammed into the bottom and everything else is just mere seconds away from a mega highway that circles you straight back to the city?

Woah, I sure feel immersed out here in the country side, wait I looked a little to the left, there's that fat highway that will take me back to the city.

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Nostalgia

i cant believe people complain about this part. so much better than the first los santos part

Because there were not enough unhabited land between cities in V. In SA, there were full forests and highways and stuff without no home near them.
They do? I always thought it was the best part of the game.

This is now a Texas thread. Report in 512 here

1. The cars are much slower in San Andreas so traversing the map takes much longer and makes areas feel bigger. Short draw distance also contributes to forests not having cities in the distance that break the immersion of being deep in the woods. In reality you're never very far from a road in San Andreas, either.

2. You played the game when you were 14 years old so it's going to be perfect in your eyes forever. Just come to terms with it, everybody has at least ONE game they'll defend to the death because of nostalgiafagging.

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I replayed san andreas just before I played 5 for the first time and the former was just as much fun as it was 12 years ago but the latter got boring after 6 hours. Gta V definitely has some big problems.

the only decent area in V was the desert
the city was just as bland and featureless as the endless pointless landmass, except for a few stray landmarks like the construction site

Souless vs Soul

note how the SA map isn't a fucking egg and is actually intricately designed. Now look to the V map, where there's zero opportunity to ever get lost anywhere because of its shape.

V's map has a bunch of same looking mountains full of nothing.

I can never unsee the teenage mutant ninja turtle on V's map

I can never unsee homer's head.

NOOOOOO WHJAT HAVE YOU DONE

It forces you to stay there and left a lot to imagination with all the hidden stuff and the internet was less accessible

draw distance fog

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its not nostalgia at all, compare the two games today, SA has WAY more small little towns and gas stations and stores off the highway that make the world feel more full of life

atmosphere
despite being much smaller it felt isolated unlike V where you have everything being next to each other

meant to reply to

DELET THIS

souless

More like FOV nowhere near what's in the actual game

Didn't I state that the game "felt" bigger, not that it was bigger. It feels better because of how the map itself is designed, see

I'm saying it felt bigger because of the draw distance fog, which is taken away in the pic I linked

because barren, empty mountains take up like 1/3 of the map space. if they got rid of some of them and used more trees, it wouldn't be so bad.

doens't that map prove the countryside is bigger in SA?

The draw distance played a role, sure. But so did the design itself.

GTA IV didn't have that level of fog, yet that game to me felt bigger than V did.

>yet that game to me felt bigger than V did
Owed yet again to good map design. The streets are much more narrow, which in turn allows for better ped and vehicle density over the wide highways and open spaces seen in V. I still prefer IV over V just because it feels like shit is actually happening instead of 12 people shuffling around on what should be an extremely busy street.

IV has a better map design

I thought SA was much smaller than this
makes V even worse

>GTA IV didn't have that level of fog, yet that game to me felt bigger than V did
Good lord no. IV felt like the smallest out of SA, IV and V.

yes, that's what I'm saying. So did SA, SA has better map design than V.

cope

the fact that you can just switch characters in V contributes a lot to how small it feels. Driving all the way to the desert? Fuck that just teleport to Trevor's location.

V suffers from the issue of having the entire map available from the very beginning which cheapens the experience of progressing through the story to unlock shit

Cars moved slower in San Andreas, and Fog. They literally warped the camera while you were driving to make it look like you were moving faster.

How does one street in GTA4 have more soul than the entirety of GTA5

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But also the layout, the city is in ONE place and there's nothing even remotely close to as expansive as that is beyond that. I'm not saying the game should have had multiple cities like SA did, but the country side should have actually had some meat to it, so there was something to do out there, it's just an empty void of nothing.

alright IV is my favorite GTA but let's not pretend that street isn't empty as fuck whenever you're playing without mods

remember when you found a nice looking sports car in gta 4? a rarity, which was celebrated, you almost always stole it.
in gta 5? they are everywhere, no big deal.

seethe

It should've had a city in the north as well.

gta4 has a traffic slider in the settings

Even when it's empty as fuck it has more soul than anywhere in GTA5.

I'm not using the traffic slider.
gtaforums.com/topic/481572-ivtrafficload/

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there's the town but there isn't shit to do there
also the prison which is never used in the game

Soul is a buzzword, all I see is a bunch of cars in a high traffic scenario, you can reproduce that shit in 5 as well.

>But the country side in SA actually feels like a place, a place you can get lost in, feels like it's actually miles away from the city.
bro im playing gta sa every day and you are nothing but full of nostalgia shit

booty blasted zoomer

>nostalgia is literally nothing but a pair of blinders
>what you felt meant nothing
I remember how I felt playing the fucking game, you dunce. I remember how I felt playing SA and I remember how I felt playing V. I had a ton of fun with V, but that doesn't change that I always felt the map was lacking.

What's next, are you going to try and claim that I literally only got lost in the world because I was young? Because I still get immersed in video games to this day that are well designed. Not to mention that I was an adult when IV and RDR1 came out.

Its a false dilemma anyways since both games were heavily dependent on using the mini-map or pause menu map so there was no way for you to get lost anyways.

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WELL IT WAS BACK IN 1849, AT THE SPRINGFIELD GOLDEN NUGGET MINE

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people can be wrong about how they feel, why they feel it, and what they remember.

>tfw I'm unironically so old that I was playing GTA1&2 before GTA3 was even a thing

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>Your own experiences were wrong!
Do you even understand how retarded this is? This war on nostalgia is utterly retarded to me.

Arnold was my favorite actor as a child, I loved every movie I watched him in. Do I still think Kindergarten Cop is a great movie? no, so I guess my childhood experiences are invalidated, I didn't actually have fun watching them as a kid.

???? fucking what?

when you play SA, do you change your clothes, type of cars, music station, etc depending on the area you are in?

Type of car, you have to. I don't change the radio stations, cars often play whatever's best for said area. Clothes, if I look that out of place, yeah.

>there were full forests and highways and stuff without no home near them.
That's the best part of the game though? The rural areas are what I find most relaxing

I know that feel.
When I was in highschool, someone installed the original GTA to all the computers in the lab, so I played it a little bit there. I got GTA2 for Dreamcast as soon as I found out it existed.

They are, my point was that their lacking made V feel empty.

Because you pass through it to reach civilization again, and it exists in stark contrast to the city you came from. In V you get a 1:1 difference between city and countryside and a fuckhuge motorway in between makes it feel more like driving to the airport than discovering the boonies.

Yes to all of these except the car, but I usually drive whatever I manage to find after a mission, so it still ends up appropriate most of the time anyway.

Okay, you're older than me. Still though, you're a boomerbrother of mine.

I was playing it in elementary school on my PC. I think I was 8.

you are not even baiting, mental unstability is what you live with from day to day

GIMME YOUR WALLET

NOOO DELETE THIS

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[fart button intensifies]

I had a s computer class in school and we installed GTA 1 on it.

cause you were 12

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I was 20 when I played RDR, and I got lost in that, it was an incredible experience.
I was 27 when I played RDR2 and again, same experience.

By that logic, since I was younger when I played GTA V than RDR2, I should like GTA V more.

>2. You played the game when you were 14 years old so it's going to be perfect in your eyes forever. Just come to terms with it, everybody has at least ONE game they'll defend to the death because of nostalgiafagging.
See pic related. I've played this game since I was 12, still do, I'm still incredibly nostalgic about it but to this day I still love playing it, despite what othe modern titles I own.
>Driving all the way to the desert? Fuck that just teleport to Trevor's location.
I literally do that though? The thing is, while in terms of land mass, GTA V is indeed larger, SA has a more relaxing map, so be that as it may, I think I'd prefer a map with 3 major cities, a portion of LS being a suburban ghetto, a portion of SF being docklands, and a portion of LV being supermarkets or whatever the fuck you'll make it (I would say casino strips but that's downtown LV), and the rest being rural, countryside/desert, with small towns linking together, then include additional scenery, such as a dam, motorway tunnels, mountains, ghost towns, monumental bridges and buildings in major cities, and everything else to make SA the nostalgic, soulfull 3D title that it is, I think I'd rather that over a large map with one major city, 3-4 small towns at best, and a dull outback desert, with one mountain, and a patch of forest.
>whenever you're playing without mods
I play without mods and I can confirm it has more soul.

>forgot pic related after telling him to see pic related
I'm gonna kms
Anyway here.

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youtube.com/watch?v=lv6mWA7OQiM

those were the days

GTA1 theme song is better, that is some funky soulful shit.
youtube.com/watch?v=JYy69qOJWoM

based

this is why gta sa feels bigger than v

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Multiply the right side by two, I think.

im just looking at moves in and out of cities. analyzing the ways to move in and out of wilderness.

point is - you had to cross trough the wilderness on the way to another city. whereas gta V you can leave only to return - there are no other options.

Is GTA IV playable nowadays or does it still runs like shit if you are part of the unlucky ones chosen by God?

Reinstalling

Ah, ok now, I was thinking in terms of main thoroughfairs.

SA had more meaningful verticality, with the winding hills and roads as you drove around its map.

GTAV tho, other than the filler and unecessarily fuck-hueg mountain ranges (that are always in the players' sight), the map was much more flat per the scale. Driving around the entire map in GTAV consists of racing in generally just all right or all lefts turns. It actually just felt like a simple race-course in pretty much all instances of travel.

I miss Las Venturas...

GTA V is soulless garbage