Fails at establishing a franchise

>fails at establishing a franchise

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>fails at establishing an interesting thread

Thankgod desu. Franchise always kills the game. Alan Wake will always be perfect.

>fails at being straight

That was actually all Microsoft's fault, and Remedy has the rights again now. I see an Alan Wake 2 in the future.

Alan wake seemed like not fun deadly premonition

This.

I unironically like the gameplay of Alan Wake so I disagree.

It's like Deadly Premonition if you replaced Lynch with King. Which now that I read that written out sounds much worse than it is.

Its boring dogshit. It failed to make even 1 competent game

Makes sence, Alan wake is like a King book while Deadly Premonition is like a Lynch film

Actually pretty accurate

I think this is why I found it so frustrating as I really enjoyed the few segments that take place in the town during the day but didn't enjoy the night time stuff as I found the mechanics and enemies too cartoonish. The day time stuff is all about carrying out an investigation in a small oddball town while the night time stuff is about fighting kingdom heart type shadow monsters.

Remedy is okay at making games, but they SUCK at selling them.

Every game they make - Max Payne, Alan Wake, Quantum Break, Control, they've all got stuff going for them? Well apart from Quantum Break, but that's beside the point. How do they SELL these games?

With promotional art featuring some cunt in a leather jacket. Everything they make. Someone pass the memo along: this doesn't make me want to buy a game. None of the Alan Wake or Max Payne marketing made me want to buy a game. The fucking Remedy LOGO excites me more than any of their actual marketing.

Finnish idiots.

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For me that's why I couldn't stand American nightmare. In the OG game that Taken actually spooked me a lil. But in AN it was just like "mega hillibly" and "crow man"

Need more detective/mystery games, less walking simulators for horror

one of my favorite moments in gaming was fighting waves of enemies on the old rockers stage at there farm with this song playing.
youtu.be/7M1k1tgq87g

Such a good fucking segment

wtf is this shit. It came with my graphics card. When the fuck did they promote this game? I have ZERO memory of ever seeing it.

The combat in this game feels fantastic really, the guns hit hard and the dodge move also feels really responsive and nice.

I assumed this was a Quantum Break DLC, goddamn.

They've been "promoting" it for the past year, had a big booth at E3 and all, but like you've said, their marketing is so bad nobody bloody remembers it.

They've said the whole game is meant to just be the psychedelic trip bits from Max Payne. I'm sure it'll be good. But fucking hell.

Say what you will about Quantum Break, but they probably relied on the fact that it was the one of the only few Xbone exclusives in 2016 that was decent, as well as having relatively well known actors for that TV show thing to carry it.
I'm guessing that they're smart and talented enough to work with relatively smaller budgets, because I dont know how else they're able to convince publishers to fund their projects.

They had a trailer during Sony's E3 last year. That's all I remember about it.

I'm gonna have to make a conscious effort to try and play it. It's bad enough I had to redeem it with Epic's launcher.

People have rightfully begrudged it for the lack of variety, but all the stuff you can get feels so fitting to the atmosphere I don't even mind

If it had better enemy variety and maybe one or two more guns it would have been amazing. As is it is a little lacking, still great but you fight the same few human enemies for the entire game.

Why the fuck did they keep holding back on Alan Wake 2? They kept saying all this BS about how they had these grand ideas for it but the tech hasn't "caught up" yet to properly do it.

Deadly Premonition was fun??

Alan Wake had better gameplay than Deadly Prem overall though. That said, the latter had a more intriguing story since Alan Wake fell for the cliffhanger meme.

I agree. I was so into the expiriance I didn't even mind. But I understand I'm the extreme outlier in this scenario

>fails at establishing a franchise
They bought the rights to Alan Wake back recently, so maybe they'll do something else with the property in the future.

I loved the general feel to the game's plot and story structure (literal day and night differences in settings, novel pages that describe future events etc.), this keeps things extremely engaging up till the cliffhanger itself, but God is the gameplay D U L L as fuck. Sure, things like a signal flare being this game's rocket launcher are cool and all, but combat starts to bore me to tears at like Night 3 on every playthrough.

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the sequel is so much better than the first game.

>wahh its Microsofts fault
Shut the fuck up faggot. Remedy came up short with every game they've made for Microsoft.

Alan Wake did some things really but fails completely in other areas.
The talking light beam and the game constantly throwing at your face the writings were prophetic got boring quickly, it felt cartoony.
I know the game wasn't trying to be Silent Hill or anything, but when you ignore the story and look at the gameplay which consists of "hold crosshair at enemy for 3 seconds and then shoot him 3 times" it just becomes a chore to play.