How are your game going, user?

How are your game going, user?

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Other urls found in this thread:

indiedb.com/games/underspace/downloads/underspace-official-demo-13-pc
kickstarter.com/projects/pastaspace/underspace
soundcloud.com/mammothplant/gk1/s-wuRxX
soundcloud.com/mammothplant/gk2-boss-theme/s-68CBK
soundcloud.com/mammothplant/gk3-battle-theme/s-OTZEV
instaud.io/3Vxk
indiedb.com/games/underspace/downloads/underspace-official-demo-13-mac-experimental
janny.xyz/megaman/
picosong.com/wK6is/
app.box
twitter.com/spellfist_3d
lospec.com/palette-list/endesga-64https://lospec.com/palette-list/endesga-64
lospec.com/palette-list/endesga-64
youtube.com/watch?v=6cm_rZpGwq4
youtu.be/9uD3MYlGFA8
twitter.com/AnonBabble

>want to make game
>cant make art

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Just composed my first chiptune. It is shit, but it was made by me and this is a very special thing.
Hopefully I'll get better soon.

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look at minecraft, art is not an issue you're just a lazy faggot

>implying i could even make Minecraft visuals

you make boxes and shit pixels in gimp

Pretty good. Released a patch yesterday.
indiedb.com/games/underspace/downloads/underspace-official-demo-13-pc

And kickstarter's almost to 75%.
kickstarter.com/projects/pastaspace/underspace

Not sure where to go next, or if I should just take a break in the last days of the campaign.

Also how the hell do you build for Mac with Unity 2018.1 or up? I can't find an install option for Mac build tools, just the scripting backend.

Attached: UnderspaceSnakeImprovementsNA.webm (1600x900, 2.85M)

That's how you know you're an indiedev

making some tunes for it, would greatly appreciate some feedback

soundcloud.com/mammothplant/gk1/s-wuRxX
soundcloud.com/mammothplant/gk2-boss-theme/s-68CBK
soundcloud.com/mammothplant/gk3-battle-theme/s-OTZEV

Boss theme just sounds like... noise.