Dark Samus

>In the process of adding Echo Fighters, Smash Dev team decides on Dark Samus because why not
>Actually go somewhat of an extra mile for a clone character
>Almost all moves and properties stay identical, but their animations get completely reworked to feel more alien and unsettling
>Create a beautiful new render and model for the character, one that combines the organic creepy nature of the Prime 2 version of the character with the more streamlined design featured in Prime 3
>Inadvertently create the best looking iteration of the character because of this
And then
>Not only forget to create a new remix of the character's theme song
>Forget to add the original version of their theme song, period
>Instead get a shitty electric violin rendition of Brinstar Depths, a song which already got remixed in a previous Smash game
I don't understand.

Attached: Dark Samus (1).png (1647x2280, 2.77M)

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>>a shitty electric violin rendition of Brinstar Depths
Glad I'm not the only one who thought this. Everyone praises it but it sounds like fucking trash.

I wanna hold her hand

>Instead get a shitty electric violin rendition of Brinstar Depths
I thought it was pretty rad. Doesn't fit Dark Samus, though.

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At least we got some fanart of her, from American to gooey

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Now I do think that it's cool that Dark Samus' animations have their own unique flair to them and how they made her just different enough from Samus, but it's still bullshit how she didn't have a unique moveset. And not putting in a remix of her theme was a fucking tragedy.

I wish Samus and Dark Samus were more like Ryu and Ken.

How exactly would you go about doing that though?

And porn. Sweet, sweet porn.

Real different properties while sharing animations, which keeps their gameplan similar enough to still be clones but with different ways to go about it.
Like how Ken and Ryu are both neutral focused with big damage and combos, but Ken is more about multi-hits and up close pressure while Ryu focuses on his projectiles and big single hits.

>but it's still bullshit how she didn't have a unique moveset.

I mean we're talking about a character that's been officially retired from her series and doesn't really have the same overwhelming fan demand that Banjo and K. Rool did.

Be grateful for what you got, because if it wasn't for the whole echo fighter thing, DS would of just remained an assist trophy.

hey what do you know, i was just looking at dark samus smut

Melee Brinstar Depths - soul
Ultimate Brinstar Depths - soulless

Not him, but:

>Samus is more of a zoner with some trap-based moves as well
>much of Dark Samus' moveset is replaced with different, but similar specials, with the end result being that she's more rushdown

>I mean we're talking about a character that's been officially retired from her series and doesn't really have the same overwhelming fan demand that Banjo and K. Rool did.
>Be grateful for what you got, because if it wasn't for the whole echo fighter thing, DS would of just remained an assist trophy.
I'm still fucking mad. I'd been wanting her in since the pre-Brawl days and I was DREADING her being a mere clone when anyone who played the old games knew that she was always much more than that. And then when she finally got in Smash, she was a pure clone, not even a semiclone. Disgusting.

If they bring her back, I hope they overhaul her moveset.

This is ultimately what I thought back when people were speculating her inclusion.

Even then I can't help but think how cool it would've been if she were at least a semi-clone instead like Brawl Wolf, moves that look similar visually but work differently.

Also get the degenerates outta my thread reeeeeeee

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hahahahhaahahahh sorry dark samusfags but there's only one humanoid metroid character that will be getting a unique moveset soon

AND IT'S SYLUX

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hes in

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>Even then I can't help but think how cool it would've been if she were at least a semi-clone instead like Brawl Wolf, moves that look similar visually but work differently.
Still mad that fucking Isabelle is a semiclone and Dark Samus isn't.

Also, would anyone else have liked her to have an MP2 skin? Anyone else upset that Samus no longer has her Dark Samus alt from 4? That shit was so slick.

>try to play Dark Samus
>its literally nothing but spamming charged shots and that one forward flamethrower tilt

Prime 4 got delayed. The dream is over

Shitter confirmed.

Charge shot and fair are very important to the Samuses' gameplan but hardly all they ever have.

Yeah.
we also turnaround grapple beam and drop bombs at the ledge.

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Different user, how do I get out of disadvantage with Samus. It feels like she's too floaty, her Down B is too slow and her Dair's a bit too short for hitting the enemy from up above

Kind of have to look at things from Nintendo's perspective, animal crossing's always been way more popular than metroid was so it makes sense to give their characters higher priority

>If they bring her back, I hope they overhaul her moveset
We're not getting this, the absolute best case scenario is they Dr. Mario-it and give certain moves different properties, every other scenario in existence is that she gets cut.

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Bomb your way back to the stage and save your jump for after instead of using it immediately
You can stall for quite a while this way, not a lot of characters in this game are willing to commit and go that far out while you're bombing back and forth

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What about if I'm stuck getting juggled from above stage?

>and drop bombs at the ledge.
I really need to improve my bomb placement. It's actually really tough to do and it can get pretty high iq if you get really creative. Not even just at the ledge though. Bombs can have a ton of different uses even in neutral but knowing when to drop them can be tough.

>Different user, how do I get out of disadvantage with Samus. It feels like she's too floaty, her Down B is too slow and her Dair's a bit too short for hitting the enemy from up above
Down-B my dude. Do it early and do it often, and also use the initial bomb drop as well as the bombs themselves to mix up your DI.

Use bombs to try and retreat to the ledge, also try to mix up your timing with bombs too

REMEMBER ME

Lmao she will NEVER be brought back retard. Characters like Ridley, K Rool, Dark Samus and Banjo were one time things to appease fans as a poart of the "Everyone is here" theme. These characters aren't retruning, certainly not when th next Smash game will probably be a 3D arena fighter.

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Have any of you Smashfag non-fans even played a Metroid game? or are you just here to jerk off like the Zero Suit assholes?

>Smash game will probably be a 3D arena fighter.
dead series

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howdy

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Hi Doug.
love the detail of the Chozo glyphs on the inside of the cannon here, they should add a detail like that in prime 4

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bait

Don't respond to it.

stop responding to shitposters.

Give all of the old moves samus had and give it to dark samus

Why does this game feel so awful to play when compared to its predecessors? I'm not just talking controls, I'm talking things like Map Design, Power-Up usage, plot, etc.

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I thought they could have easily implemented some of Samus's custom moves from Smash 4 into Dark Samus's moveset. There was a version of her up-special that had her launch herself diagonally.
youtu.be/PRT7_seCcLI?t=29

Probably because most of the game's original idea was totally scrapped during development. The original plan was for it to be a more open-ended game where you actually did take on bounties, but apparently Nintendo staff stepped in and told them that that wasn't how Samus works.

This mod is ridiculous like most are, but I really like the idea it presents. Basically Dark Samus's moveset seems to be a Bizarro version of normal Samus's, charge shot starts off big and fires slow and when you charge it it grows small and fast, etc
youtu.be/xP-RTWOp7Gk

I hold a lot of nostalgia for every game in the Trilogy so I admit I can't look at Corruption through an unbiased eye. I think the art design is just as great as it was in the previous two games, and there were a few gameplay additions I liked such as the gunship and...well that's actually pretty much it. Smaller maps scattered across different planets isnt as good as integrated maps on a single planet, and phazon just made the game too easy.

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If you still have your jump charge your shot while making your way to the ledge from below don't waste time charging your shot while on the stage. Sometimes I never use charge shot I find it funny watching them shield a lot.

Other times if they're shield is just a bit damaged you can down b infront of them hop behidn them and down b again and f smash while they stay in they're shield it can't wthstand the 2 bombs and your fsmash and you''ll break their shield.

>Still mad that fucking Isabelle is a semiclone and Dark Samus isn't.

Yeah that struck me as weird. Isabelle could have gotten away with being as close to Villager as possible since she doesn't do anything in AC, but instead she's got a similar but arbitrarily remixed moveset and Dark Samus is still dropping morph balls and shit. If you're going to add a semi-clone, you'd think you should spend that dev time on a character that has moves that are distinctly them.

>Dark Samus didn't get altered physics and a slightly remixed moveset
>We won't get a Samus semiclone who is a fast faller and uses boost ball as a down special to contrast Samus's more floaty movement and morph bombs

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I think Samus also had a custom move like that in 4 that was essentially a slow charge shot. I'm still really disappointed that DS is just Samus with cooler animations. They went out of their way to declone Link so that he stood out more from the other 2 but couldn't make more significant tweaks to Dark Samus?

Believe me I take every opportunity I can to charge neutral special, partly because I'm trying to make it so that turnaround charge cancels become muscle memory to me. Charge Shot's definitely all about mind games though

>Other times if they're shield is just a bit damaged you can down b infront of them hop behidn them and down b again and f smash while they stay in they're shield it can't wthstand the 2 bombs and your fsmash and you''ll break their shield.
I think I've done something similar a couple times, only I drop a bomb behind my opponent, then as they shield I shoot a semicharged shot and then fsmash. I'm not sure if my opponents are just doing something wrong but it feels like it's an inescapable situation for them. If thread is still up I'll try making a webm to show it clearer

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That actually looks pretty good for an early mod. Animations are still rough and it's clearly not balanced but that looks pretty much how you'd expect Dark Samus should play.

>That laughing taunt
How the hell did we not get a laugh taunt or victory screen in Ultimate? Instead they gave DSamus the taunt where she mimics the cover art from Metroid II, which is really cool but I feel like it would definitely fit better on normal Samus.

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