This has got to be the holy trinity of overrated fucking games. They're boring and control like shit...

This has got to be the holy trinity of overrated fucking games. They're boring and control like shit. And the stories are lame and pretentious. They insist upon themselves way too fucking much. I bet TLG is just as trash.

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fuck off retard

Yeah not enough shooting or spawn camping for you huh? Too bad, now delete this thread, you already wasted enough time.

Cringe

They are the kind of game that only really enchant you if you go into them blind, which is impossible now.
Unfortunately you had to play them when they were released, before they accumulated mythical hype, for you to truly appreciate them. I know I sound pretentious, but I genuinely believe this. People who tried them out after they gattered hype, years after they were released, will never be as impacted as the people who played them when they were fresh. They really are a product of their time.
Playing SotC in 2005 when it was just released was mind blowing, and remains one of my greatest gaming experiences. It is a game with near zero replay value, but it is so absurdly memorable that your first playthrough stays with you. That magic is impossible to experience now that the game has been hyped to death and everyone knows about it.

>trinity
>posts 2 games

Wanna know how I know you are retarded?

>trinity
>two games
You're that special kind of stupid, aren't you?

>trinity
>2 games

I am no longer proud to be an American.

Honestly this is why I believe that retro shouldn't be a thing. If you weren't there to experience it, it's pointless to even try and pretend like you'll enjoy it.

So what is YOUR favorite game, user?

I do know exactly what you mean. There is too much hype built up around these games. Now it's almost like the legend of how good Shadow of the Colossus is precedes the actual game itself. When you play for the first time after hearing all the hype; you can't help but be underwhelmed slightly. The world is massive and largely devoid of life, the music is subtle at first and the first few Colossi don't seem that bad.

OTOH if you discovered this game completely on your own, without hearing the hype that precedes it, then it is this huge haunting experience for you to explore and learn about yourself. Hype kills mystery. Shadow of the Colossus needs mystery for it to work.

I feel like I'm wording this very poorly but I hope someone else can understand what I'm getting at.

I understand what you're getting at, and it's what I'm trying to say too.
It's comparable to some film that relies on an unraveling plot and/or plot twist, like The Sixth Sense for example. If you know about what is going to happen beforehand, it ruins the experience. In the case of SotC it isn't exacty any plot twist but having to explore and find your way towards each colossi, figuring out how to climb and defeat them, etc. If you expose yourself to these things beforehand, you ruin the experience.

it's called nostalgia

eh, I think it depends. A lot of SNES,N64 and PS2 games are still enjoyable and hold up today.

This I sort of disagree with. There's plenty of joy to be found it old media, wether that's books, movies or games. That being said, it's about enjoying the game itself. Not trying to recreate the feelings associated with it during it's peak.

This is why I think World of Warcraft classic will, by and large, fail. Rather than enjoying original WoW the game, a lot of the fans are hoping it will re-create the whole original WoW experience. And it won't. Because their lives have changed and things have moved on.

Replaying retro games is fine. Trying to recreate retro experiences however often just leads to failure and disillusionment. Too often though people conflate the game and the experience of playing it as one and the same. They really aren't.

>2 games
>trinity
kek

>he can't count to 3

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Ico is an artistic commentary upon Another World specifically, and, furthermore, it spawned Prince of Persia: Sands of Time and Brothers: A Tale of Two Sons, both of which comment on it in turn.

you NEED to go back

Which is where? Up the vagina, then back into the balls?

>Trinity
>root word is Tri
>Tri meaning THREE
>3
>posts TWO games
>2

>2 games
>tri-nity
are you ok?

Tri means 2 you retards

It's quite the opposite. If you played an old game when it was released it will never have really stood out to that degree. Even if they innovated they're still probably rooted to a large degree into what was the norm back then. But if you play that same old game now with not having played it prior the experience can be fresh on many more levels. Not only because of how it was unique at the time but also because many of its other elements aren't really common anymore.

That's why I often like to play an older game from a genre I haven't explored that much. It's a better way to suprise yourself and provide a unique experience than for example playing some new indie game that tries to be original.

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Pretty sure OP meant to include The Last Guardian too.

>Honestly this is why I believe that retro shouldn't be a thing. If you weren't there to experience it, it's pointless to even try and pretend like you'll enjoy it.
If anyone thinks retro games are dated or "didn't age well" then they've just gotten lazy and don't want to get out of their comfort zone. People will somehow play an indie game with pixel art or one that tries out weird control schemes but when they play an old game which basically is the same thing from their perspective and wouldn't see a difference if they didn't know what year it was published in, it's somehow "dated".

And yet he didn't.

He mentions it at the end. The trick is to read entire posts before you, ironically, criticise others’ reading and writing skills.

What are you on about you retard? Prior to SotC there were no games where you could traverse terrain that moves under your feet. The whole experience of walking on a moving NPC was mindblowing. It felt very physical on a level that was completely unexpected in the PS2 era. Then a ton of games copied it and it stopped being special. I'd say GoW3 did "walking on a living giant" thing even better than SotC.

>holy trinity of overrated fucking games
>two pictured in OP
>havn't played TLG
Yes, I'm sure he meant TLG as part of that trinity of overrated games, which he mentions separately because he hasn't even played it.

Include in the "trinity", you mong, not in the post. You can't just read the post, you have to understand it.

>game with zero replay value

I've finished the game five times including a playthrough of the remake.

>Prior to SotC there were no games where you could traverse terrain that moves under your feet.
You could in the first DMC for example.
>I'd say GoW3 did "walking on a living giant" thing even better than SotC.
Yeah, but that game gives off a pretty different feel to SotC. It definitely doesn't feel isolated and quit, it doesn't feel like the enemies don't even deserve what's happening to them either. The whole game is ultra-brutal and edgy unlike SotC. It's also plagued by loads of cutscenes and dialogue and feels a lot less immersive because of its interface and combat system.

I played SotC like three years ago and I don't know any other game that hits those specific sweet spots. Even the other Ico games provide a pretty different experience. If you know something that does then by all means share but from my experience it's still really unique.

Slightly off-topic but has any game done "walking on the monster's back" worse than Monster Hunter World? I was so hyped to go after Zorah Magdaros, right until I actually got on it. Then I hated it.

>being this new
All of you need to go back

4
You think you World is bad at it just go back to 4

ps2/ps3 version of SoTC is weirdly pretty in a way that the remake just isn't

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ICO and SOTC are two of my favourite games but somehow I've never played TLG. Sorta' afraid to, too many expectations...

That's because PS2 was last time games had soul.

The last guardian is hot garbage

Shadow of the Colossus is a fucking masterpiece and fuck you for calling it shit OP.

trico is my best friend

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All I said is he mentioned it, señor spergo. They’re all classed as a trinity, as we all know, and if hated the first two it’s pretty likely he’d hate the third. He’s still an idiot but you lot are just being pedantic cunts. His picture is at fault more than the text. But yes, I’M the mong. God bless you summer blow ins, you really do try to fit in too much.

I'm sorry you're so upset that OP is being a retard for our amusement.

I think they are fun puzzle games and if you don't like that genre, you aren't going to like these games obviously. OP why not tell use about better puzzle games that came out in the last few years that are better? The only one I can think of is Baba is You.

IMAX levels of projection there, son. Just trying to help you read better on a primarily text based medium but you do what works for you.

The remake was made by a team that prior to it's creation only made straight up ports. It seems odd to chose such an artsy game as their new art teams first project. It was obviously never going to live up to the original to anybody with taste.

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Not your son, kid. OP is saying it's the most overrated trinity of games, then separetely mentions a game he hasn't even played. You're free to make up narratives to fit your own understanding of what OP meant, instead of what he actually said, I won't stop you.

I'm sorry you didn't like it, user.
Have a nice day!

I think shadow of the colossus was pretty good and that there should be a spiritual successor.
Dragons dogma had that climbing mechanic but even the largest creatures in it cant compare to the first colossus in size

Ico is unironically pretty shit and boring. But SoTC is fucking great. You have to be a retard contrarian with shit taste to say that SoTC is shit.

I think SotC is kinda overrated but still very good. Ico, on the other hand, is a bit flawed, but is still fantastic.

All SotC really needed was more platforming sections like Ico. That demo really fucked with me, because I thought we were going to get extended ones before every boss fight, but we didn't.

It looks like I am looking at two opposing opinions juxtaposed to one another.

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>trinity
>only two games

>trinity
>2 games

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Second user you quoted. Keked when I saw it too.

>spend literally 2 full hours trying to run this fucker into the walls, into the pillars
>what big creepy eyes
>try to adjust my las minute turns for another another

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The Last Guardian was held back by the fucktarded AI which made solving puzzles a chore. The two games you posted are masterpieces though.