Let's have a FF7 thread. However, instead of discussing the remake, Tifa's tits or whether you're fighting Sephiroph or Jenova, I'd like to discuss the tone of the game with you guys.
Because, replaying it right now, I'm loving it, it's clearly a great game... But it's also a game that combines both serious, sometimes dark storytelling, with a lighthearted adventure and fairly often because of that, it feels at odds with itself. I realise that a lot of the goofy stuff is the more memorable stuff in the game and people like it, but I have to wonder if it would have been better either toning some of it down, or leaning the story much more in a light-hearted direction entirely.
Now, note, I'm not talking about things like the Hell House, that's just silly and fun. I'm talking about tonal things, and wacky scenes.
eg:
After Aeris dies, your characters barely even seem to grieve her before the tone turns towards laughing again. There's the cinematic showing Cloud putting her to rest, there's Cloud's speech showing his drive for revenge against Seophiroph, it all seems serious and you imagine that he's angry and hurting... but then not even 10minutes later, it's back to wacky, goofy slapstick comedy. You hike up to the snow village, and then Elena and some Shinra grunts show up.
You'd imagine right now Cloud would be in no mood at all to put up with their shit, but instead he's got infinite patience. He just squirms awkwardly going "Oh man!" when Elena blames him for what happened to Tseng, and spends all his energy trying to defuse the situation. It then finishes with a slapstick silly moment when she tries to punch him, misses and goes tumbling down the hill. Oh the hilarity! Again, this is less than a half hour after Aeris dies. Even in universe time it can't be more than a day or so.