Is VR worth it yet?
Is VR worth it yet?
Other urls found in this thread:
youtube.com
streamable.com
twitter.com
Nope
Not until 2028
Oculus Quest is unironically worth every penny
yes
depends on your situation in life
its fun so if you have some money and it looks interesting to you buy it
if you feel like its gonna collect dust, dont buy it
>there's a vr game where an anime girl shrinks you
as a sizefag it was worth every cent
PSVR is the only headset worth buying
sauce
I just want to be able to get on the floor like a worm in my games without having my hands stick to the invisible boundaries. What headset would I need for that shit?
>game currently and will release playing like pure gold
>most likely won't have a world, story, or any other game elements behind just fighting in sandbox stages
The VR curse
you may be looking at VR in the wrong way
any vr game that doesn't require actual motion controls works
like Skyrim VR you can just use a traditional controller and it becomes way more immersive without the motion controls stuck on
room scale is a meme
traditional games with traditional controls, with the added benefit of VR's scale and perspective, are much easier to just lose yourself in
It is.
Haha good one. It has the most tech demos out of all VR.
>room scale is a meme
That's the only shit I actually want to use, though.
Unless you get it cheap then no, everything is still tech demo, sandbox, shooting gallery or
you really don't
Nope, what made me realize it was this user earlier said that, if he punched me in the face in VR, would I feel anything? It made me think, if it really was a virtual reality, I would feel something, but alas, I would feel nothing, RIGHT NOW. Maybe in the future when we get actual virtual reality. But this instance of VR, isn't virtual reality.
Nigger I'm using it right now, but the boundaries are fucked. Don't tell me what I don't want.
What's the best headset?
Then go out and get punched for real.
Only because it's so fucking cheap, Astrobot and Blood & Truth are actually pretty good games that you can't get on PC
>all that clipping
yikes
I only read the image, though.
it also has the most complete games,
keep chasing that dragon, room scale will never match the proper immersion of traditional games
TFW I got PSVR and not a PC one :(
What do you mean "sticking"? What headset are you using now?
Okay, cool for you, but what kind of headset/setup would be an improvement for tracking? Feel free to let someone else chime in.
There was a sale on the Rift a couple of years back, so I took it just to experience it. It's trash compared to everything else right now, but I'm mostly concerned about things like free range movement, so shit like cords and having the sensors lose the position of my hands got in the way. I hear they're releasing cordless soon, which somehow sounds like a nightmare, but maybe someone here can throw some suggestions at me about their experiences.
don't buy VR for vr porn GAMES. They are all very VERY lackluster OR require you to spend days lurking japanese torrent forums for a combinations of unity hacks and translators that work with the version you have and require 90gb of mods to get decent scenes.
VR porn videos are pretty ok though I gotta admit.
Some games are very cool and fun but I returned my cause they all feel like early access shit and the tech still has some things to iron out in my opinion.
I give it 2-3 years before I'll buy another headset but I'll still make sure I can return it in 30 days.
I've been watching gameplay of H3VR and it's the closest thing VR has to a killer app for me. Like a full-scale version of Receiver. It looks fucking excellent.
>Wipeout Omega Collection
>Astro Bot Rescue Mission
>Blood and Truth
>Resident Evil 7
>Firewall Zero Hour
>Tetris Effect
>The Persistence
>Farpoint
>RIGS
>Deracine
>Ghost Giant
>Everybody's Golf
>Monster of the Deep
>No Heroes Allowed
>The Inpatient
>Until Dawn Rush of Blood
what's your excuse for not buying the only headset with actual support and full games
psvr works on pc too
it take a few hoops to jump through, but it works and is worth the setup
fuck what was this game again..
Virt a mate or something right?
I'm pretty sure you can rig psvr to work with pc
It really isn't. With any other headset they'll work right out the box and worth what extra it costs and
minimal tweaking to boot. I'd actually recommend WMR over PSVR on PC. youtube.com
the user said he already bought PSVR,
at that point it is worth it to set it up for PC
stop shilling and actually give good advice
OG rift probably has the best tracking behind vive/vive pro/index now that everything else is inside-out but if you're rolling around on the floor "like a worm" and possibly occluding your controllers with your body or facing them toward the ground you can probably expect glitches with any tracking.
H3VR is cool and I like playing with the guns but Anton sucks at level and game design so hard.
>possibly occluding your controllers
Oculus did some fucking magic with their recent update so even if you occlude your controls it doesn't lose tracking
H3VR is pretty underwhelming. It's a glorified shooting range with nothing else to really do because all the stuff with bots suck ass
Good thing boneworks will come out soon
King of the Grill is pretty fun.
Honestly I'd be happy with a glorified shooting range. I'm a Brit so short of stowing away on a boat to the states that's probably the closest I'd get to shooting cool guns.
It'll be four hours long like every other ``serious" VR game.
Kek
I'm from New York and I feel the same way.
Is any headset offering OLED displays yet? One thing that distracts me from VR is terrible black colour reproduction. I only want VR for space games, and stars on current black backgrounds appear distracting. you can feel they are textures on a black background, not little specs of light
If you have to ask the answer is no.
both the vive and original rift use OLED. It's newer headsets that don't.
>uh it worth it if you think it worth it
What an excellent non-answer, my dude.
No.
Looking for more games like SpiceWolf or webm related. Story driven waifu-sim shit is like crack to me.
Rift CV1 or the dev one? because I have CV1 and it looks like absolute shit in Space Engine
You have it backward, AMOLED is what the early headsets used. Everyone is getting away from it now that LCDs have overcome most of their practical limitations because they're better for VR in most respects, black levels notwithstanding. If you really care about that above all else, buy an Odyssey+.
is skyrim vr on the ps4 good?
this
get punched nazi
Boneworks looks like it'll be badass.
>Odyssey+
does it have black smearing ?
It's a lot of fun but it lacks content. tracking solutions are already pretty great (both sensors and inside out) and the latest HMDs have pretty good visual clarity.
>if you oppose or get in the way of VR's success, you are a nazi
No wonder everyone hates you VR autists
Not yet. Not enough quality games.
Its overpriced, but there are some good games, or at least shit that is "holy fuck this is the future, just needs content."
>Vox Machinae
>Pavlov VR
>Sairento VR
>Robo Recall
>Iron Wolf VR
>VTOL VR
>Blade & Sorcery
Boneworks also looks like it'll be incredible.
>roomscale is a meme
this is the most retarded opinion I've heard so far. Non roomscale VR games are fucking shit, don't sell and nobody wants them. Playing games with a console controller or KB+M with VR is one of the most awful experiences you can have.
it was rough at launch, most negative reviews were about those problems
but almost a year later, there was a very substantial patch for the PS4 Pro that fixed a lot of clarity and detail issues
it's worth it if you are interested and have a Pro
muh sex games
well shieet, dont have a pro
Anton is a cuck, big time
>taking a shitpost that seriously
no wonder everyone thinks VR haters are retarded
>Playing games with a console controller or KB+M with VR is one of the most awful experiences you can have.
>Yea Forums defends motion controls now
Resident Evil 7 is still the best VR game out there
along with Astro Bot, Tetris Effect and Wipeout
This, there are some cool games, but VR is especially worth it if you're cursed with some fetish which is impossible or impractical to experience. That demo was fucking amazing
>PSVR
Not with Sony in charge, talk about squandering the possibilities
bitch even standing VR is better than sitting with a controller
it is super more immersive, my only exception is vorpx for games with no real support because then i have nothing to lose
>taking a shitpost that seriously
Those aren't VR games, those are just regular console games with a screen strapped to your face.
>Not with Sony in charge
PSVR is still the market leader with the best selling headset
Should I get Oculus Rift S or Vive
>vr stands for waggling controllers
No, Robo Recall is, by far. Its an actual game, and it gets better since its open source and you can mod locomotion into it.
>stop shilling and actually give good advice
Good advice for what? The headset is shittiest uncomforable out of all of them, the PS move controllers are shit moreso now since Sony starting removing the gyromagnets out of them to make more of a bitch to configure, most of the progs you need for the controlers will register as either Oculus touch but mostly Vive wans so good luck mapping and memorizing those. Like the VR general says "PSVR fags need not apply. There's nothing for you here" and for good reason. It's not shilling if the alternative is better functioning and instantly configurative ease is true. It's like buying a go kart and adding to it thinking it'll be a full car.
jacked off to my vr waifu for 1 1/2 hours today. so yeah, totally worth it.
With a fraction of the content it could have, but I guess you can't really argue with numbers. Numbers means it sells and the end of the day that's all that matters.
>waggling
Have you ever even tried roomscale?
The reason people called the wii and psmove waggling is because they were inaccurated pieces of shit that didn't do the job they were advertised to.
Both the oculus and the vive have practically perfect 3D tracking, allow for extremely complex movements to be made without it even flinching.
>implying regular games aren't enhanced in VR
>Robo Recall is an actual game,
redpill me on VR porn for PSVR
help me fix my loneliness
Outdated by a couple months, but this should help
>it's the waggle meme again
>when we have near perfect 1-1 tracking
Explain how aiming a fucking gun or throwing a grenade involves "waggling" you absolute retard.
The only waggle I've seen in VR is melee in unmodded skyrim, but that's Todd we're talking about, don't be surprised when he does the bare minimum
A few of them are, but sitting on a couch with a gamepad is a pretty tepid implementation of VR.
I don't like standing when playing games. Unless it's a fucking party
>Actually fantastic game fundamentals
>Great visuals and performance
>Multiple enemy types that all work extremely well
>Multiple gun types
>Gameplay features such as catching bullets, using robots as shield-hostages, tearing them apart or deflecting projectiles with your weapons
>Multiple levels
>High score system
On top of that, you can (or could) get the game for literally free, no matter the platform. Its like 4 hours of content to get through the story mode. What more do you want for it to be a full game?
if you want vr porn videos, it's good enough. just save whatever you want to a usb or external hard drive. 3D blu ray porn is also top notch
if you want porn games, start googling how to set it up on pc. tutorials are out there, it's a big project to do, but it works
you right, you're the one linking your actual post to nazis, while i am simply linking punches with milkshakes
and your actual opinion is pedestrian, you're on some "muh full dive" shit lols fuck off
VR at the moment is the best for Sim Racing with a proper aim racing setup. At the moment it's too expensive for other games and it's too difficult to setup in some ways. But soon we'll reach a point where we can actually feel like we're in a game. At the moment tho. If you want to experience the best way of playing in VR you need a motion rig with high end direct drive wheel and pedals. And a few more add-ons to make it worthwhile. It's expensive but you get what you pay for. We just got to wait for the technology, which we don't have yet.
If he's only used the move controllers the wagglan meme is probably still current for him.
Stop being fat
it's a tech demo shooting gallery with zero level design or challenge
For streaming entertainment. Yes.
For me? Nah. It’s neat but I’m good with a big tv and some solid headphones
>VR at the moment is the best for Sim Racing
And flight sims too
I wish they would get rid of teleporting around and get rid of these floating hands.
VR, like paid digital distribution which Valve normalized, is just another way for the industry to get more non-gaming casuals that need either extremely easy access or a gimmick to play games to start playing games so they have more pay pigs to extract money from.
>get rid of teleporting around
try Resident Evil 7 in VR
>VR headset doesn't go black when you stick your head inside objects
how is this so hard. Bothers the fuck out of me.
Considering psvr just for re7, putting my face under maries butt in doax3, and astrobot.
Convince me not to
>tfw i can't get it to run anywhere this good in VR
Best VR game out there.
Thought he was gonna rub her ears.
It's getting there. I fucking used to hate locomoton teleporting but I understand why it was so common and it's slowly dying down mainly because most devs didn't know how to design it decently and possibly bc people would get motion sickness from it all. Thankfully these days some VR games offer the option of non-teleporting movement altogether.
do it
>Robo Recall is a tech demo because it doesn't have level design and because I have only played it on easy
>Resident Evil 7, which is literally a desktop game with a VR camera and nothing else tacked on is a full and good VR game
literally retarded
I wish they'd pressure people into trying normal controls. The motion sickness goes away after a month.
>get rid of these floating hands
without trackers you get virtual elbows that don't match your IRL elbows
pick your poison
Teleporting is a 2016 meme
I like it better when they just give your head collision so you can't do it in the first place.
Is there a proper VR racing game yet, with roomscale support?
The only good cockpit games that I've encountered are VTOL VR and Vox Machinae, using the motion controls in a cockpit to flick things on and control virtual joysticks is incredibly satisfying
You could do that or...
Wipeout too.
Spent the last week playing it in VR with some Macross music. Fun as fuck.
RE7 is bad vr because you can't waggle guns around
Yes basically any simulator where you don't need to move your whole body other than your head to keep the immersion. Motion Sims add to it when propey setup.
Me either user. I can't afford VR either. But I played Project Cars 2 in VR on a motion Sim for about an hour and I honestly believed I was in the seat of a GT3 racecar. They even had fans blowing hot/cold air at me. It was very hot and I was very sweaty but it made everything feel so real. They also had some machine producing different type of smell. So I could smell tires when I spun or I could smells the heat from the engine. And petrol when the car was being filled up during a pit stop
>over 100 post
>nobody post the video yet
the fuck is going on in here?
>I wish they'd pressure people into trying normal controls.
are you talking about devs pressuring consumers or the headset manufacturers pressuring developers into ditching teleport movement?
Or what
>I like it better when they just give your head collision so you can't do it in the first place.
how does that work?
If VR motion controls are waggling, how do you explain people in Pavlov VR accurately reloading their guns with motion controls?
Teleport movement is already pretty much gone and dead.
It was a thing because initially they didn't know certain tricks to make motion sickness less of a problem for new users, such as darkening edges during movement, maintaining stable framerates and so on.
But most of all people adapted to VR movement, people who initially got motion sick to locomotion movement simply built up tolerance over time, which isn't something predicted during the early adoption days.
Nowadays people don't flinch when their VR-self is being flung around the room and just are okay with it, the human brain just learns to accept and deal with it.
devs suggesting it to players more.
Not reading this post
>So I could smell tires when I spun
That sounds like it could give you brain damage if you sat there huffing it too long.
Nothing complicated, you just lean your head into a wall and the game refuses move your head position in-game any further once you hit it. It used to be frowned upon as user-unfriendly/uncomfortable but a lot of games do it now.
>If VR waggle controls are waggling, how do you explain people in Pavlov VR accurately reloading their guns with waggle controls?
Not that user, but generally it works by just pushing the whole play area backwards to make your head stay in bounds.
I think Skyrim does this because otherwise you could clip through things and break the game. You probably can anyway, but still.
dude don't argue with haters
also Pavlov VR is top tier, probably gonna play some later tonight
what is this
I have a google cardboard thing, my phone, a ps4 controller, a beefy comupter, and riftcat
what's some vr porn experiances I should try? Again, it's not really a great headset, the ps4 controller isn't really working with steam VR room well, and I don't have actual vr controllers to manipulate stuff
If i take damage in a non-vr game i still say ouch. Maybe you're not immersed enough, loser.
what
I got a PSVR for $200 with a couple coupons, and that felt like a good price point. I imagine a PC headset would have been a better purchase but I wasn't willing to drop that kind of money, and I already had a couple PSVR games from ps+, and a friend who'd lent me some.
The bit I got to try of the vive was fantastic, and definitely better than the psvr.
beat saber on PC is definitely the real system seller at the moment, most other games are 'experiences' rather than full fledged games that are either under an hour long and just leave you wanting more. Not that it's a bad thing but like, the bridge should be regular, AAA titles with VR compatibility, like RE7, taking a step forward into games being developed with VR in mind, even if it's some novelty feature, again like RE7. Normalize VR as a functionality in games, then as people buy VR to enhance their regular gaming experience companies will feel more comfortable making VR only games.
We unfortunately missed the mark entirely by not releasing a handful of $100-$150 HMDs without all the frills and fancy bullshit, no roomscale, just a screen and some basic head tracking, and then jamming basic functionality for those shits in every game for a 6 month period to flood the market with VR headsets and get people think that they're useful or beneficial.
Unfortunately, we'll probably see sony bundle the PSVR with the PS5 as a "heavily favored" accessory. Not required like the kinect, cause that's a guaranteed failed launch, but they'll probably have tons of shit the PSVR is required for, without lowering the cost, meaning people will feel like they're not getting the full console with their console purchase.
At least until 3-4 months after launch when no one makes anything that ever uses it again, like how it's doing right now, barely being supported by ports of PC games. Beat saber is a good example. Great game, but without custom songs it's got no sustainability.
>Unfortunately, we'll probably see sony bundle the PSVR with the PS5
that's not going to happen,
the next iteration of PSVR won't be launching the same year as PS5
the head of Sony's R&D already confirmed this
There is a massive difference between PSVR and a vive/rift. Mostly because of roomscale and because PC VR actually has tracking and motion controls that are incredibly reliable and work.
There are games already that bridge and connect desktop and VR players, like VRChat and more importantly Vox Machinae, which is an actual game.
The problem is good VR games aren't actually being advertised and news/gameplay footage of good VR games doesn't reach desktop users.
what game is this nigger
>But I played Project Cars 2 in VR on a motion Sim for about an hour and I honestly believed I was in the seat of a GT3 racecar.
i mean that the game is way too demanding, and you can't max it out even with the best money can buy, like a 1080ti or a 2080ti, but yea, it is still very immersive
>So I could smell tires when I spun or I could smells the heat from the engine. And petrol when the car was being filled up during a pit stop
oh that's a cool use for the smell meme, i'd honestly pay to have that for home use
>too hard to set up
?
the old ones are just like 3 usb ports anda hdmi port and its plug and play after that
the new ones are like 1 usb port and 1 gpu port.
yawn
I was thinking on buying the Vive, but its sold out on every store and I dont really want to buy it online. Should I buy an Oculus Rift S? Is it any worse?
dont buy a fucking vive
t. former vive owner
honestly, id say buy a ps4 and the psvr. definitely much better than what pc is currently offering desu
what's wrong with a vive?
I have one and my personal opinions would be the time it takes to setup using it is the biggest negative, but the quality is decent and I haven't really had any issues with the cord, but I would prefer it didn't have it and that it had a better head strap
Vive is a pain in the ass if anything goes wrong and you have to deal with HTC's tech support, they're notorious for being terrible.
If everything works however, its a charm.
Rift works pretty much the same, but I believe you have to buy an additional base-station for full roomscale.
PS4 and PSVR suck, especially for VR
How about VR skyrim on the PC for those porn mods?
Whichever option doesn't have disembodied hands floating around.
Why the fuck would you recommend that to him when PS5 is releasing next year and probably a better PSVR headset too.
depends on your taste in porn
>mods
memes
Have you actually tried other games, or are you just making assumptions after try this one demo? Racing games are good, but they don't take full advantage of motion controls in VR, which I would consider the main appeal. I will certainly play my racing games in VR from now on, but I don't think I would be willing to buy VR specifically for racing games. VR to shooters feels equivalent to a wheel for racing games.
disembodied elbows score higher on my ridiculous scale
na bro im telling you the real shit
ps4 and psvr are great and better than pc garbage, more fun
why would you buy ps5 at launch, or any console at that matter?
the next iteration of PSVR isn't releasing next year, already confirmed
>Doesn't even have roomscale or tracking that isn't garbage
>Its better than pc vr
Did you even try a vive or a rift?
PSVR will work on PS5, and the PSVR2 won't release the year PS5 launches,
so it is safe to buy and still have use for a few more years
Nah man, waste of money.
You'll use it like once or twice, get a better gpu or more games instead
>quality is decent
The controllers are awful, both in design and manufacturing quality. Both my touchpads had faults. You might have learned to live with the screen door effect and resolution but the resolution bump in modern headsets is far, far more usable and less painful to look at. If hadn't gotten an index I'd just as soon get a Rift S, just to get passable controllers and a decent screen.
roomscale is literally shit and pointless, a joke. the psvr camera is miles better
No Heroes Allowed
I laugh uncontrollably whenever someone with the new Index Knuckles tickles my stomach
Never been worth it, never will be worth it. Stupid gimmick viral marketed by desperate "game" companies wanting to sell overpriced shit to idiots.
the controllers are definitely not the best designed, but the quality is fine. I've had mine literally bashed against a lot of stuff and they are still kicking.
>live with the screen door effect and resolution but the resolution bump in modern headsets is far, far more usable and less painful to look at.
I'll be honest, screen door is a pretty meme complaint, but I could appreciate a higher quality.
>Rift
Unfortunately I refuse to support Facebook in any capacity if I can help it.
I am considering that index tho
>Not answering the question
Literally a jellymad consolefaggot
The valve index if you can afford it.
actually based and neat, shame its pony shit though
cool but, where are your games. not something you play just to record gameplay of and try to prove a point
>Look at me! Look what I can do with the move butto-
Oh wait...
nice tech demo
...
H-hey, user. D-did you play my game? Did you like it
>posts actual game that isn't a tech demo
>NICE TECH DEMO
>polygonal tech demo with no level design or challenge
>nice tech demo
you are right, it's a pretty lackluster tech demo
Nice wii wand.
>hurpa durpa durp durp hurp hurpy durp
that's you
>Seething this hard because PC actually has games to show off that are fun and have cool technical shit
go play your psgarbage if its so fun
You still haven't answered wherever you have ever played on a PC VR system
Been debating this hard but I can't bring myself to dump £400 on it
it sure is nice that the brainded AI just walks up to you like that
maybe one day there will be an actual game built around that shooting gallery
Never had any problems with mine, works great.
t. current vive owner
Every headset has its ups and downs anyway, the Vive wands aren't good, but on the other hand you have the fucking obnoxious Rift setup (wires everywhere and USB bandwidth/compatibility problems) or gimped inside-out tracking.
Vive also puts you on a upgrade path to later PC headsets while Oculus clearly wants to leave the space
>roomscale is literally shit and pointless, a joke. the psvr camera is miles better
at least try harder with your bait user come on
ok look, im sorry. pc vr is cool and so is psvr. pleae forgive my ignorance :(
PC VR user here, you gotta admit that superhot is pretty much a tech demo
>no textures
>very few models re-used over and over
>no dialogue/characters/story
>short gameplay burst repeated
>originally a web browser meme game
>Refuses to answer
Literally a seething retard who bought a PSVR and is now vehemently trying to justify his purchase of garbage
I can't feel my husbando's pawpads yet, so no
no way in hell
>all that slowmo garbage to take away any remaining challenge from the gameplay
>VAM
>compliance
An erector set where you need to spend so much time to set up a scene that you lose your boner. It's okay for creative types or people with autism that like to mess with each individual node and set up animation keyframes but end users that just want a fap are going to lose their patience.
Quest is, PCVR only if money is no object.
where can i get wmr for under £200
>Thoroughly humiliated, the consolefag mutters to himself 'its not challenging, its not fun!' as he types angrily
Pavlov VR alone is better than every PSVR game combined, enjoy your shit purchase
no
It is just a fun game with stylized graphics that is way to short for the asking price. They aren't showing any new tech and as far as I know, they aren't planning to develop this into a more full game. Being short doesn't make it a tech demo.
this is the correct answer. anything else is ignorance or trolling.
SexLab doesn't work and will likely never work. OSA and Flowergirls works but AFAIK it sets up a third person and you become a floating camera so not immersive. Unofficial Patch won't get made for it. Alternate Start doesn't work. Skyrim VR is a stillbirth for sex mods.
PCVR is no more expensive if you already have a good PC, and much more capable.
Damn, Valve's cumbersome and costly tracking system BTFO yet again.
Wow, Dax Shepard has really let himself go.
VR made landing the Huey a joke for me but nothing comes close to flying the Tomcat. It does eat all 11gigs of vram though.
this, it's like Counter Strike for VR but funner
It wont be the next iteration it will just be the one we have now, which has been confirmed to work for ps5.
If I was buying a headset right now I'd get the Rift S
No, it's just a screen with a gyroscope. No point in VR until you have some form of haptics.
resizeme is based