Play Devil May Cry 5

Play Devil May Cry 5.

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Why? Did they release Vergil?

No but it's a fun video game.

bloody palace is cancer, I wish there was another reason to go back

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Once you've beaten DMD mode there's no reason to continue playing.
Maybe beat bloody palace but then you're out of content.

Is there a mod to skip all V levels? I quit after the first playthrough as he's so insufferably boring.

The campaign is easily the most replayable in the franchise. There's hardly any real big quality dips at all.

And yes, V's missions are good.

Any boss rush mods yet? 3's SS mod has an excellent one so I'm hoping the same can be done for 5. I don't think they ever did one for 4.

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I suck at these games so I am waiting for it to hit $20

I did I loved it.

Sorry I don't find combo autism simulators fun. The game has very little to offer anyone if you're not into air juggling helpless enemies as your main source of playtime.

[Sweet Dreams starts playing]

Miss me with that gay Barry shit lmao

Wtf is the appeal of these flashy button mashers?

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Ahem.
Fuck Furies

i wish there was more

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There is no appeal, they're stupid and a waste of time. Just like all other video games.

Never EVER

i dont get why a boss rush mode isnt just a staple of every dmc game considering itsuno loves making boss rush levels

The same appeal that posting bait and getting yous does. It's fun.

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クール

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translation when

maybe you should play the game and find out, you retarded wojak poster

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No because I'm yet to finish 3 and 4 and I can't pick up a game if I haven't experienced the backstory

>ugly style
>fanfic tier story
>none-existent level design
>no fresh ideas a decade late
>no Lady\Trish\Vergil
>boring V instead
>no proper online despite working online code
>whole game feels like proper DMC4:SE instead of actually new numbered title
I honestly was kinda disappointed in DMC5. It felt increadibly stale and unoriginal, combat isn't refined a bit instead there's even more stuff on top of it now with even more busy control scheme where you can hold like 4 buttons at once while doing other stuff. A good game indeed but at the same time absolutely not what I expected 10 years later.

>button mashers
lol stop playing on easy mode kiddo

t. bayonetta shitter

I already did everything except hell and hell though

Who's the worse enemies, and why is is it the Hell Judecca?

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Hell and Hell is the best difficulty.

I'll be honest with you. I completely forgot this game exists and I am not grateful that you have changed that.

>busy control scheme where you can hold like 4 buttons at once while doing other stuff
>wants DmC tier controls

You don't need to play 2 fyi, it's barely mentioned in any of the story.

Make me, nerd.

>ugly style
The style was just fine, Mission 2 looked beautiful and I liked the library in mission 3, it's just how they approached the enviorments that made it look meh and uninteresting
>fanfic tier story
Can't argue with that
>none-existent level design
Mission 15 proves you wrong, but I agree that the level design should've been more like previous games
>no fresh ideas a decade late
V is a pretty original playstyle for an action game, and I know he isn't good but my point still stands, and Nero also has the breakers
>no Lady/Trish/Vergil
Special Edition as usual
>no proper online
Itsuno said he didn't want DMC to be an online game, that's just not fitting with DMC since he sees it as a single player experience
>whole game feels like proper DMC4:SE instead of actually new numbered title
It doesnt feel lile that at all to me

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wow....that enemy looks so weak and defenseless

well yeah, that's what happens when you stop time

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That tends to happen when the player is competent.

is 5 more like 3 or 1?

But I just finished playing Devil May Cry 5. I gotta finish Sekiro now.

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3

Hell and Hell is not done yet.

>not finishing all the difficulties
wheres your motivation

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I mean, I basically did hell and hell to get S ranks via the no damage multiplier on a lot of missions. Afaik nothing changes besides the health system. The hard part was learning how to vortex now that I know how it's kinda trivial. It'd be boring.

Daily reminder I want to KISS Lady.

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This.

Also bloody palace song shouldn't stop after the fight, just change to a less intense part of the song, it's very anticlimatic

Make the resolution of your webms smaller, the bitrate is really horrible. 1000x563 is still 16:9 and will let you put for memory into making sure the webm doesn't look like a pixelated mess.

I can't beat BP because Furies are cancer so I'm only waiting for Vergil at this point.

Get in line

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Applied to better activities, like my gf or my job

There's a 1 cycle TOD you can do with Dante. Ice age to guard break his attack, switch to Balrog, forward+style button sword master to launch, x3 normal in air, style button. Repeat this x2 to get 10 Balrog hits and then Shin Shroyuken him. I've been wondering why this works and the Fury doesn't get taken out of hitstun while you do it, it almost feels like an intentional MvC reference, the sequence looks almost exactly like LMHS, air MMHS x2 into super. Anyone else notice this?

reminder that nero was physically removed from urizen's chamber by griffon AND V (and he was conscious + pushing back against V)

The Lady is aggressive.

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Just the opposite actually, this is the lowest level of the Qliphoth's upper echelon.

Wow, it even looks like DmC. I guess DMC1 and 3 remains the only good games in the series.

Did they fix the Vergil boss fight yet?

>working is better than playing dmc

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better?

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Maybe in two years when its 4,99€

Haven't been back since launch week when I beat the game on everything except Hell and Hell
>timed blood palace again
>no Vorgil
>no ladies dlc
Amazing game, but capcum blew it hard with basically no post launch support

Longer loading times, more cutscenes to skip, more "cinematic" interludes mid-mission, and changing characters sporadically if you replay the missions in order, on top of some of the easiest S ranks to acquire in the series make it less replayable than other DMC games.

What's wrong with the fight?

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No you still suck at the game lmao

I like this art style makes me want tos tick my dick in the paper

I did and its just boring as hell

thanks

NICO STOP THE CAR

Pummel them with Balrog punches without knocking them down to stun them. Then they become properly juggleable and won't teleport out of your combos.

Yeah, but I just hate their long ranged attack, it doesn't have a good audio quo, or maybe I'm just deaf

I don't remember if there's a distinctive audio cue, but they're definitely a nuisance. Best to just get them out of the way first because they're very good at making your life difficult from a distance.

can't you be more obvious?

Actually, yeah. It's much easier to read. Thank you.

>Nero got held back by a weakling and a bird
>Nero couldn't even carry the weakling properly
>Nero is stronk

I don't need your telling me to do so, OP, I was hyped from announcement to release. I was too busy playing to watch the threads stagnate into ironic fujoshi yaoi shipping and attempting to keep the threads alive for their own sake.

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Drooling retard.

Yeah, I wasn't around for launch either because I was actually playing the game. I wonder why these threads die. Is it because it's a niche genre that's been out for months, or because the people who would post in the treads actually play the games (unlike many other games here)

A good singleplayer game is a recipe for barren conversation on Yea Forums, "good" precludes shitposters (it's hard to get a foothold that something else was better or default to claiming the game is shit without looking silly in the process when common opinion is the game's decent) and "singleplayer" precludes long-term discussion since there's no emergent or random element of other people.

Pre-launch threads were the best time I've spent on this board

new vegas, mass efect etc all keep discussion going strong a decade after their release

Sure, but DMC5 also isn't story-driven or particularly prone to interpretation the way those games are. Both of them are also quite story and flavor-text dense (New Vegas moreso) so there's a lot to parse through.

Play Devil May Cry 5 (with mods)

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dmc5 has lots of gameplay/lore/story stuff that could serve as a spring board for discussion but people just don't seem interested in talking about it on here
there's also no reason why it would have to be DMC5 threads and not DMC threads, but DMC5 seems to have killed off discussion of the older games too at this point

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I still haven't even played DMC4 yet. DMC3 was reasonably fun, but it didn't leave me wanting more. I got a lot more enjoyment out of DMC1.

>but DMC5 seems to have killed off discussion of the older games too at this point
That'd be a fault of the design of the games themselves, since they fairly linearly get more complex over time and build upon what the previous game did. Devil May Cry 3 is still excellent but DMC4 completely changed perceptions of Dante's gameplay with freely swapping styles, then DMC5 raised styles to their old power and introduced new inputs for even more moves, for example.

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It's better to have one good thread talking about game play and story than multiple threads just trying to force conversation. There's really no need for a thread to be up 24/7.

>not playing to create your own style.
>not playing to find new tech.
>not playing.

>V
>One of the worst loading times ever
>V
>Level design (or lack of it) makes going through hallways A to B with sprinkled enemy encounter more of a monotonous chore than before
>Did i forget to mention V?

sounds like something dante would try

>own style
>own tech
There's only so many ways you can juggle helpless punching bags enemies.
If it makes you feel happy and satisfied more power to you, I sometimes which I was ignorant of such things like you.
Knowledge truly is a curse.

there needs to be more webms

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>already forgotten after release
That's what you fucking get for shoving goblino models in a DMC game
Also trash fucking story
>FUCK YOU
>it's ok when crapcom does it
DMC V is a huge disappointment just like DEMAKE 2

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s ranking hell and hell gave me a better understanding of character and enemy mechanics than all the other difficulties combined.

fellow legendchad

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>all that damage from a simple transformation
Sin Devil Trigger was a mistake, it was a cool transformation, but it was a gameplay mistake.

yeah Quad S basically makes it cheat mode

I want a mod where enemies and bosses can't take damage unless you're at SSS rank (they can still enter hitstun though)

I also want a mod where all enemies in any fight can't have their hp drop below the highest hp enemy by more than 20%

No thank you, it's boring to play, see and listen to.

why? it works perfectly, the same way DMC1 had DT that did shit ton of damage, but I do think they should balance it in the next game, maybe make it only accessible when you hit S-rank sounds better

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I have to 100% 3 and 4 first

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so dante must style mode from DmC?

>No argument
Typical

>The style was just fine, Mission 2 looked beautiful and I liked the library in mission 3, it's just how they approached the enviorments that made it look meh and uninteresting
Its by far the most blandest of the Itsuno DMCs and looked progressively worse as the game went on, and consider how hyped i was when they appeared to have reverted to a more gothic aesthetic during DMC5's announcement footage it criminal how the team massively dropped the ball here. At least the character models sans Trish delivered.

>Mission 15 proves you wrong, but I agree that the level design should've been more like previous games
Mission 15 proves his point though

>V is a pretty original playstyle for an action game,
And feels unresponsive, painfully lacking in moveset depth + diversity compared to Dante/Nero, and notably broken in lower difficulties with SSStyles being given to you like free candy.

>and I know he isn't good
Which renders his "originality" a moot point.

>but my point still stands,
It actually doesn't in this case.

>and Nero also has the breakers
Which can't be switched for zero reason whatsoever

>Special Edition as usual
Can't wait to see what they copy & paste this time

>Itsuno said he didn't want DMC to be an online game, that's just not fitting with DMC since he sees it as a single player experience
Then he shouldn't have bothered including it instead of giving players a half-assed implementation of it, when even fucking Bayonetta 2 (which was lackluster overall) provides a superior experience in that regard then we have a problem.

>It doesnt feel lile that at all to me
In what way is it not? Its literally DMC4+ past it's beta phase.

Except in DMC1 you didn't become either invincible, or became a flying invulnerable turret.
Because you can get stupid high rank easy, and skip entire boss phases with the damage.
That shit is as much as an easy mode as spamming gold orbs.

It ends.

All good things must come to an end.

Are there still people who think Dante is slower in DMC5 than 4?

Honestly I've got the feeling that he was faster. Or maybe just the gravity is weaker and you can stay in the air longer with DSD and Rebellion?

no point. the skill ceiling is so low everyone plays pretty much the same. you should just play 4 & 3 instead.

>Except in DMC1 you didn't become either invincible, or became a flying invulnerable turret
you can still take damage in SDT and it doesn't heal you, and you can just air raid in DMC1
>Because you can get stupid high rank easy, and skip entire boss phases with the damage.
well killing fast is what DMC1 fans want, right?
>That shit is as much as an easy mode as spamming gold orbs.
not really, and I'm not disagreeing with you on how ridiculously strong SDT is, but I kinda like it, and think it should only be accessible with Quad S, maybe that'll balance it out

>hink it should only be accessible with Quad S, maybe that'll balance it out
Yeah, or something like the Nelo Angelo was for Vergil. A bonus thing, not a core gameplay element.

Mission 11 has better level design than 15.

>Irregular Full Custom
>Breaker Loadouts + Bringer Knuckle
>Multi-tasking and using Royal Fork, Cane JCs, Nightmare Summon hitbox, etc. to do real combos as V
>low skill ceiling
You're lucky you're getting a (You).

I think 7 has the best in the game because I think it's one of the best Missions in the series. I love everything about it. M2-5, 8, 11, 12, 15, and MAYBE 18 have good level design as well. It's mostly the straight-line Missions and boss-only missions that hurt it, and even then I can kind of forgive Prologue and Mission 1.

I hate 18, but otherwise agree. I just thought 11 was cool how the rooms in the building connect in different ways after you destroy the qliphoth roots.

And Mission 2 is the most kino.

the gravity is way, way weaker
other than that there are small weaknesses between the incarnations like 5's rainstorm is ridiculous

does anyone have a link to the latest manga chapter

It's not translated yet
imgur.com/gallery/unjgqiW

capcom is on a roll. monster hunter was my favorite game last year. devil may cry 5 is my favorite this year. they are very fun games.

you seem to have forgotten to quote me, but whatever
>Its by far the most blandest of the Itsuno DMCs and looked progressively worse as the game went on
I mostly think it's because of the level design but who knows
>Mission 15 proves his point though
it doesn't, there are many branching paths, and has that area with those spikes
>V
my point wasn't that he was good, just that he was original, stop repeating what everyone already knows, and it doesn't render my point moot at all
>Which can't be switched for zero reason whatsoever
they can't be switched because they wanted more original ides that the series has never seen before
>Can't wait to see what they copy & paste this time
Lady, Trish and Vergil don't play like nay character, especially lady,they might have borrowed move sets, but they have things to separate them from others
>Then he shouldn't have bothered including it instead of giving players a half-assed implementation of it
It was a fun idea and fit the idea of DMC of showing off your moves to others without interfering with their game much, why are you so angry about it?
>In what way is it not? Its literally DMC4+ past it's beta phase.
Visuals are different, levels are different, gravity is different, enemies are different, bosses are different, weapons for Dante are different, Nero is more fleshed out, V is new
the only reason people say it's DMC4.5 is because it has the same animations

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Wow that's the craziest thing I've heard about the game, and I've seen Barry shitpost live.

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>never liked Bloody Palace
>played the main game to death
>don't like V
>no playable Vergil
>no new content at all
I don't want to. There's only so much I can play a game and DMC5 has hit the wall for me for now. Vergil would have kept me playing but it looks like I'm waiting for next gen for that.

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>try to juggle him with DSD
>just teleports away and ganks me from beneath
>fucking laughs at me

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I don't understand what the appeal of replaying these games are. 5 is my first but I really felt no desire to replay the game countless time after I finished DMD.

There's people really into getting S on every Mission on every difficulty in every game, mostly people who are either good enough to get that within a month or two of launch or people with a great need to 100%. Beating DMD and beating BP are the more reasonable goals, with Hell & Hell being the choice for masochists but not necessarily completionists. Heaven & Hell is a victory lap.

CUTE

Kek

Same, all the city levels that are fleshed out are amazing, the hotel, subway levels are god tier

There's a more realistic easing in Dante's animations in 5 compared to previous games. It sacrifices the sharper, snappier actions which felt faster in 3 and 4 for more realistic motions.

sounds fucking tedious

vergil wen

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Early next gen so 2020 at the earliest but probably more like 2021-2022.

Eventually.

>2021-2022.
no pls capcom..

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I'm in the process of trying to platinum DMC3 and 4 first before doing 5. Already beat it on every difficulty but I feel like going back and getting full completion on the other games. I wasn't motivated to get good in 3 and 4 but I liked 5 so much it made me want to go back and give the rest of the series its due.

Already platinum'd 1 and 2, which were suprisingly pretty easy to do. S ranking all missions in 3 is going to be a challenge but I'm up for it.

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>V and Urizen are Vergil's shoulder angel and devil.

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>plat 2
That's dedication man

meh, Nier looks better than this

Honestly not as bad as you'd think. Just have to get 1 S-rank in any mission, play through it with all 3 characters once on progressively harder difficulties which are all easy because of how overpowered guns are and then the only hard part is Bloody Palace which is more of a 3 hour timesink than anything.

Also if you really don't care about being "legit" you can change your console settings to Italian and use the infinite DT code to beat Bloody Palace in 30 minutes byfloating and holding fire

why do you need to change it to italian?

also i play pc

DMC5 was a solid 9/10, but damn if it didn't have a boss as good as Credo. Vergil is great, but sometimes you want to bully a guy as hard and stylishly as possible.

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