Dark Souls 2 is not a good game.
Dark Souls 2 is not a good game
Yes it is.
it's mediocre, but it's better than ds3
It's like a solid 5/10
>low IQ
Dark Souls 2 is not a good game
>lowbrow IQ
Dark Souls 2 is amazing, here's why!
>midbrow IQ
Dark Souls 2? Never played it
>high IQ
Dark Souls 2? never finished it. I just went back to playing Bloodborne
pic related is not a good game, ds2 is alright though
Yes it is. It's just not as good as Demon's, Dark 1, or BB. It's way better than Dark Souls 3.
it is a good game, it is not a good souls game.
Dark Souls 2 is better than Sekiro though.
>good souls game
that's an oxymoron
hahahahahahha have a (you) my bro! epic!
What makes it a good game? The broken hitboxes? The boring, disjointed level design? The repetitive enemies? The forgettable NPCs?
/thread
True. It's not a good game. It's amazing.
dark souls 2 is the worst fromsoft game
Every time.
Every goddamn shitting time somebody tired to criticize DS2 the subhuman shiteaters that actually like it desperately try to derail the conversation into talking about some other Fromsoft game instead of actually defending the game in it's own terms.
The hitboxes are broken in every Souls game. Level design is great, the areas just don't logically connect to each other, which is lorefag shit. There are tons of different enemies. NPCs are pretty hollow, but still decent.
Best things about Dark Souls 2 is the build variety, and structure. Like Demon's Souls, it's very easy to get any character you want to off the ground quickly with the amount of options you have from the start, and exploring areas is as fun as any other Souls game.
Yep
>i have no argument and have never played the game so I'll parrot my favorite eceleb
yawn
>he thinks fromsoft's first game was demon's souls
lmfao fromsoft had a run of literal dogshit games for nearly a decade
>criticize
>op just said the game is not good
based dark souls 2 hater
>King's Field
>Tenchu
>Armored Core
>dogshit
fuck off. anyone who played the game can vouch for this shit.
Everytime they post, retards continue to take them seriously rather than merely uploading the evidence.webms without comment whilst saging
everyone who plays the game will agree you can have a relatively enjoyable time with it for over 8 hours, especially with the diversity in areas and concepts surrounding them.
>The hitboxes are broken in every Souls game.
DS2's hitboxes & grab mechanics are particularly fucked.
>Level design is great
It's shit, ganky enemy placement, retarded item placement, and the world somehow looks worse than Demons
>areas just don't logically connect to each other, which is lorefag shit.
No, it's attention to detail, pleb. DS2 level design makes no fucking sense, it's all just mashed together.
>There are tons of different enemies.
'armored dude swing swerd'
>NPCs are pretty hollow, but still decent.
lolwut
most king field games are shit
tenchu z was the worst in the series and none of the others were fromsoft
there are only 2 decent armored core games, neither of which were miyazaki's
>it's ok when every other game has the same issues in the same amounts but not 2 because daddy matthew says so
King's Field is dogshit, Armored Core is lazy rehash city and From didn't make Tenchu, they just bought the rights to it and publish games other devs made.
I can never understand the hate DS3 gets.
Im about to play Ds2 rn, is it the easiest souls game in terms of sheer difficulty?
Broken gameplay, artificial difficulty, repetitive enemies/bosses, no sidequests, forgettable npcs, shit visuals, retarded level design
Fuck B team
it's a boring slog with gimped mechanics, literal blatant game design regression, reused assets out the ass, half the content is taken from 1 and 2 and the other half plagiarised from berserk. also 7 swamps and most of the game is brown and grey boring to look at
>works for me
>literally a memephrase coined by trannies
>so exactly like the whole series is
>objectively wrong
>and again
>sure
>not even an argument
not a good post
you're just afraid of pvp bitch
I do not understand why the game where you should practically forget about lock on has WASD emulator instead of proper controls.
and dark souls 2 is worse than all of them tbqh flam
you say that because you are too young and impressed by ecelebs to have ever played any of the older fromshit games. they were a laughing stock for a long time
not sure what your obsession with content creators/influencers has to do with ds2 being dogshit
ds2 actually tried to be different from dks but a lot of shit didnt work. To me it felt like the "dark souls is impossible to beat" comes from this one. This game lowers max health after each death, effectively making it easier to die more. The combat is clunky ESPECIALLY compared to how fluid it was in the game that came out 5 years earlier, the graphics are ugly, the animation on literally anything that moves are meme tier (you guys seen the lion warriors walk? fuckin hilarious), this game is bad and deserves the flack for it. Still had fun tho
>ADP
>shields are fucking useless
>controls are changed for no fucking reason
>oh, it's your fault for hitting run button on the stairs and dying, why didn't you replay the boring ass tutorial?
>parry was changed completely
>riposte can be canceled when weapon is small (or not)
>no weight to any action
>can't level up at any bonfire, or no, you can, but you have to warp to Majula and hit a button 5 times and then you can level up
>starting point is literally "go find kind, idk why"
>bullshit from prev games is left untouched, because why the fuck bother, dis game is HARD
>can't just roll around to find the weapons you want asap
>what the fuck is the point of the Traveler
>game is still piss fucking easy as ranged
never once I felt "yeah I did it!" in this game, it's always "oh fucking finally"
>"felt like the "dark souls is impossible to beat" comes from this one"
>prepare to die edition
stopped reading your inane rambling after that
DaS2 is probably my favourite Souls game. I say probably because I spent the most hours on it by far but also love the first to death.
Idk. I think 2 has the best PvP and co-op by far, better than 3 too. But the world building is pretty shit. Why do people hate 2 so much?
>i didnt feel like putting the effort into responding to anything you said so i called you a tard
>adp
it's an rpg, it doesn't need an instant win button for free
>shields are useless
they're literally the best they have ever been in 2, not sure what you're on about
>controls changed
you can change the jump back
>parry changed completely
for the better
>no weight to any action
just like des and das1
>can't level at any bonfire
it's ok when des and 3 do it
>bullshit from prev games is left untouched
such as? tons of mechanics were improved upon in 2 over des and 1, and even with 3 it is still the most mechanically rich game in the series
im sure its part due to it being genuine inferior to the first dark souls, but also bandwagoning
Worst souls game but still a 6.5-7/10
dark souls 1 is the most overrated game to ever exist, and i say that genuinely as someone with nearly 2000 hours put into it across multiple platforms
Inferior how though? 1 clearly has the best atmosphere but 2 does the gameplay so much better imo.
>it's an rpg
stop reading, stop baiting
>it's an rpg, it doesn't need an instant win button for free
didn't even read past this part, what a retard
the only responses you'll get are "muh adp! muh ganks!" because people parrot those 2 things ad-infinitum
>level evasion in a dnd game
>evade attacks
>level evasion in das2
>evade attacks
prove how I'm wrong and stop samefagging
not him, i agree dark souls is very overrated (try criticising it on any forum) but you can't deny it's one of the most important games in modern history
>>starting point is literally "go find kind, idk why"
The starting point for DaS1 is literally "look you're in jail" lmao
The starting point for DaS3 is "look you're in a graveyard"
I don't see how "this land is cursed, but an undead like you is prophecized to ring the bells of awakening" is any different from "this land is fading away, and the answers why lay in Castle Drangleic" (to say nothing of the BB and DaS3 stories which offer even less until quite late by comparison)
>he doesn't understand that the point of action rpgs and souls games is that if you're good enough you should be able to evade all damage, yet you can't in this game until you fix the adaptability
Not him, but if you're good you actually don't need to put a single point into adp. It only gives you more i-frames, like leveling VIT gets you more health. Good players don't need either.
2 has problems. Meming up the difficulty, particularly bad hitboxes, agility, nonsensical world map, wonky controls and animations.
That said, I love it too, and it's way better than Dark Souls 3. I understand why people are hard on it, but at the same time, I think they go too far. It's still a damn good game. I haven't played it since back in 2014, but I'm playing through SotFS for the first time now and I'm having a great time.
>uhm bruh like bruh you should just know that you had to lvl up your adp to 10 to make the game playable like ds1 bruh
i literally never level adp on my characters and it usually stays under 90. you don't need it if you learn how to play and using timing and spacing. but i know you prefer das3 where there is never even a modicum of a chance for you to get hit because you have literal infinite iframes forever. might as well just turn on cheat engine
>it's ok when des and 3 do it
>go to a bonfire
>warp to Majula
>find this cunt
>speak to her
>hit button 4 more times for her to shut up
>level up
>go back to the bonfire
>warp back
>do it every time you want to level up
>nothing wrong with that at all, what about other games?
>these fags surprisingly "forget" that increasing adaptibility also increases the speed you put your shield up
>so without leveling this up, you can not reliably defend yourself in any way
no, i prefer dark souls 1, faggot.
Using a shield isn't really important though. Once I learned how to dodge roll with i-frames I 2handed my way through all the games.
why not block earlier? why not just physically avoid the attacks entirely? can your tiny mind not comprehend that you don't need to spam r1 until you are in danger?
Why are you using a shield in this game at all? The original post in this chain points out that shields are useless in DS2, so good players should be rolling.
i-frames are also linked to it, you have nearly none to reliably roll, you can not be serious and defend that you can roll perfectly fine throughout the whole game with base adaptibility i-frames, that's just lying
>block earlier
so, don't attack? what the fuck are you supposed to do then to kill enemies? also you need to manage stamina, if you can't wait for the exact moment to block you can't manage stamina correctly.
>physically avoid damage
how can you do that when you have three (or two) sentinel fags on you or like 5 regular enemies at the same time as the game likes to spam you the whole time.
my playtime goes
das>sotfs>das3>das2>des
but my personal rating is
sotfs>das>des>das2>das3
i just like fun games, and i can acknowledge that a game is flawed while still enjoying it
>sotfs as your favorite
who hurt you
want me to record myself doing a full run of the game at 85 adp to show you how it is literally unnecessary?
Based and redpilled.
I completed DS2 at SL1 (1/4 the invincibility frames that DS1 had). Admittedly co-op with a friend doing the same challenge but trust me I know all about iframes in the game. It's all practice.
I totally get how it's unfair to normal players though. But that's why leveling up was so much quicker in the game, to dump points into ADP.
did you not read the second part? it's a genuinely incredible game, with flaws. but what truly good game doesn't have flaws?
how does showing me, you playing at high adaptibility that you need to dump at least 10 points early on into adaptibility in this game to be able to play it correctly?
I still think it's a pretty decent game, just my least favorite of the series. It has some moments I adore, but the stupid bullshit on the side drags it down for me. Still had more fun with it than a lot of other games these past several years.
Making a character to specifically help out lads at Shrine of Amana was the most the fun I've had in any game. Felt like a charity.
> 85 adp
> i don't level it
I truly hope that you are baiting
>how can you do that when you have three (or two) sentinel fags on you or like 5 regular enemies at the same time as the game likes to spam you the whole time.
>he can't beat the sentinels
the supreme casual filters continue their reign of terror
all 3 rehash souls aren't good
Do you think Demons' Souls will get a remake anytime soon?
Want to play it but heard it's pretty dated nowadays.
It's less dated than Oblivion.
i meant agility obviously. and 85 is starting for most classes. you should play a few actual action games that don't have an instant win godmode iframe button to get a feel for what timing and spacing are like
Des ≥ DaS (good for different reasons but both are god-tier) > Bloodborne > DaS3 >> Sekiro >>>> DaS2
>But that's why leveling up was so much quicker in the game, to dump points into ADP
normal player will see the stat changes adp provides and think it's useless
It's a more streamlined game compared to DS2. Some people can't understand less is more.
you're acting dense to an obvious mistake
you are on the second most contrarian board after Yea Forums, you know exactly why iit gets hate.
nice job guys, really showing me
imagine if dark souls 1 only ran at 30fps or less, but as a trade off it didn't completely fall apart after the first half, had better music, and a more sensible story.
if that sounds good then it hasnt aged poorly at all
>most players are genuinely fucking retarded piles of shit
that's a given, seeing how many dark souls 2 hate threads this board gets spammed with every hour 6 years later
but das3 is shallow and barebones as all fuck. in this case less is literally less
It's the worst souls but not a terrible game.
However there are some fundemental issues with it like the weird movement and physics, these problems make it significantly less playable than the other games.
Play 2 for a few hours then play an hour of DeS, DaS1, BB and DaS3, it's undeniable.
uh sweetie...
How can anyone play ds2 and ds3 back to back and not notice how much better ds3 animations and mechanics feel?
people who has ds2 as babby's first souls game
1 feels like shit coming from 2. i tried to play the remaster after doing a full run of sotfs recently and it was awful feeling even though I've played a lot more of 1 than 2
More options aren't depth if they don't really add anything. And more areas and enemies/bosses doesn't mean anything when they are all extremely generic and cookie cutter.
>mechanics
such as? do you prefer not having left hand weapon movesets and instead get that janky piece of shit blocking function instead?
What exactly feels worse about it, the four directional rolling?
Considering the in-game description of ADP and Agility, it's not exactly surprising that a lot of people thought it was useless, especially if they came from 1, which already had a near-useless stat.
>game tells you that it's basically resistance ver.2
>huh, their fault that they didn't google it lmao
user, why are you retard
why are you talking about 2 instead of 3? nothing i said pertained to 2 at all nor does it change 3 being shallow
the chad universal acclaim vs the virgin generally favorable
I mean fucking rotating, rolling, running, jumping and attacking.
If you're going to point out how janky the ds3 dual weilding is (which I agree with) then please at least admit that the basic mechanics in ds2 feel janky and stiff.
Because ds2 had fun pvp, non absolutely linear progression, tons of builds to try. Meanwhile out of the 3 DS games the third one is the one I replayed the least.
it's the game being retarded never telling player that adp is actually pretty fucking important, after coming from ds1 they'll think the game is bugged to shit, uncooked cashgrab looking way worse than first game
all of those work perfectly fine. yes the animations are weird but that doesn't stop them from functioning. and really the whole series is stiff and janky, to call the souls games "action games" is insulting to the genre
SotFS had one glaring issue to fix and they didn't fix it
They don't. That's only your pre-existing disdain for DS2 and your unwillingness to admit the problems with DS3 are much more severe.
I can think of one more.
>y-you guys just want to hate Dark Soul 2 for no reason! no bully DS2!!!
See I played ds3 the most because I enjoyed the pve, bosses and I care a lot about how the game feels.
It's fair to like ds2 more for the size of the map or for pvp and build variety.
These two games have very different strengths, but we all shit on each other because we value a different strength.
Conversely the main gameplay is lacking, and none of the progression paths are on their own as good as the main progression path in 1 or 3.
Build variety is the only thing the game has going for it.
>game built from the ground up in 6 months by some no-name director is the best game in its series that he didn't even start
tanimura is a fucking chad god and miyazaki is a berserk plagiarizing little cretin
It still amazes me that From didn't get sued for all the blatant plagiarism.
I don't think anything is more disgusting than a milquetoast "let's agree to disagree" answer.
the whole stretch from the start of sunken king dlc to elana/sinh that can be played seemlessly in coop is better than the entirety of dark souls 3 and all of its level design
Because you live for conflict even when there's no resolve. Be reasonable user.
its a great game just not a good dark souls game
literal meme non-statement
>better than the entirety of dark souls 3
Not that high of a bar
better than most of 1 as well
DS2 has weak moments, but DS1 has an irredeemable second half, so it fits.
>ADP
Barely an issue if you get it to 24 for DS1 frames and only if you need it since good players know what to circle strafe and space instead of relying on roll spam or poise like DS1/3 shitters.
>controls are changed for no fucking reason
Having jump mapped to double tap on dodge/run was always retarded.
>parry was changed completely
Nerfing overpowered parries to actually have risk and take some skill instead of being active on frame 1 is a good thing. Even better that it didn't have the shitty hornet ring.
>can't just roll around to find the weapons you want asap
Except you can.
>game is still piss fucking easy as ranged
Good job outing yourself as a caster shitter who didn't actually beat the game or any of the Souls games since you played on easy mode.
2 is my favorite, but i don't really buy into the whole "2nd half of 1 is terrible" meme. duke's archives is probably the coolest place in the whole game, and really only demon ruins/izalith are badly designed to a fault
>oh, you know that game is easy as shit as ranged? well that means that you've played ranged every dark souls game
>what's that, why are you bringing adp and parry? good question
quit being a brainlet
wish more of the areas in the series were like that. so often in all of the games you get to coop for 2 minutes then hit a fogwall you can't pass or a boss. that stretch has all kinds of cool off-paths, secret areas, traps, puzzles, enemies, and things to see
>but das3 is shallow and barebones as all fuck
Explain.
dukes archives is tiny in terms of how fast you can get through it. its large area covered in copy pasted textures to make it look like a library and its poorly designed with those dumb rotating stairs. the garden and the crystal caves are shit the prison is shit too, and whats worse is that you're forced to get killed to be sent there.
the grave of giants is shit. izalith is shit. blighttown is shit on consoles, the tree and ash lake are shit. darkroot basin and the entire forest area are forgettable. the amount of places in dark souls with a real nice aesthetic and memorable level and enemy design is rather small compared to the size of the game
the whole game is just a hallway with different themepark attractions along the way. it's just too clear it was made because of a contract, and not because anyone actually wanted to make it
nice buzzwords
it may be a surprise to you but it was more than that. they were experimenting a lot with ds3 to a point where news outlets reported very interesting things like being able to set your bonfire where ever you wanted. there's still a lot of code of unused mechanics in the game. they reverted on tons of these because it began to feel like a non souls game and they were running out of time, yet again, just like with ds1, so they made it more tame and to the books of what a dark souls game should be like.
DS3 doesn't even have buzz.
Come back when you can properly articulate your argument, sweetie.
yes i know every game has cut content. but if they didn't plan to make 3 games with bamco they should have never signed on for it in the first place
they didn't originally sign for three games. the other two games were signed when miyazaki was busy with team a to work on the new engine for bloodborne, meanwhile they set up team b to make dark souls 2.
did miyazaki say that? he also said dark souls 1 would never have a content expansion yet not even a year later there was one. i wouldn't believe everything he says
Miyazaki originally developing Dark Souls II, he claimed he was switched to the Bloodborne team against his will.
operationrainfall.com
>complains about a series primarily designed around around melee combat being trivialized by ranged
brainlet
/thread
the second game was signed against his will as well
Just kys. If you can’t even time your blocks maybe dark souls isn’t a game for you
>it's okay to have shitty easily breakable AI cuz it's for melee only
>does not matter that tracking is working against melee all the time
>does not matter that grab is lethal early levels
>does not matter that you have shitton of spells in a "melee only" game
>does not matter that there are more than enough bows
>yeah, game presents close to no challenge unless you are willingly handicapping yourself, but that is not the fault of the game
>best pvp
>best weapons
>huge build variety
>best covenants
>ng+ actually changes things
>fun magic/hexes
>dual wielding
>bonfire ascetics
The list goes on. Ds2 is the best dark souls game
That's a silly opinion. If it doesn't live up as a sequel, that's one thing, but to flat out say 'Dark Souls 2 isn't a good game' is just silly.
Hopefully not. It's my favorite game and the less people playing it the better.
True, but dis tho: youtu.be
>best pvp
no
>best weapons
no
>huge build variety
no
>best covenants
no
>ng+ actually changes things
yes
>fun magic/hexes
maybe if they weren't all nerfed, and the DLCs didn't ramp up every enemy's magic resistance by 80% for no reason
>dual wielding
good concept but extremely poor execution
>bonfire ascetics
yes
who cares, we got a miyazaki masterpiece right after that colossal failure
Dark Souls 3 > Dark Souls > Bloodborne > Sekiro > Demon's Souls >>>> Watching your only child die during the course of a month of violent diarrhea >>>>>>>>>>>>>> Dark Souls 2.
>Dark Souls II score: based on 36 Critics.
>Dark Souls score: based on 54 Critics.
>Dark Souls III score: based on 69 Critics.
The only thing I see is that far less people were bothered to play that fucking abomination, let alone review it, and the few that did gave it exagerated score to compensate, while almost double the people enjoyed the other ones and didn't feel the need to score it like the second coming of Christ.
BB = DaS = Sekiro > DeS > DaS 3 > DaS2
Honestly enjoyed all them thoroughly, but DaS2 had a lot of slog.