What went wrong?
What went wrong?
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Money, dear boy
Nothing. Everyone dreams of having a company as massively successful as Valve.
This.Producing video games would stop them from venturing into different markets and other projects
Tf2 =(
Everything, since The Orange Box
You would think they could afford to shuffle some money around to make a game to help keep their platform fresh.
Portal 2 was good
They stopped making games
Literally just stopped making games.
A lack of leadership, fundamentally. Everything else stems from it. It'd be like if Pixar didn't have John Lasseter and just licensed out their proprietary engines back in the 90s like ILM instead of making movies.
They'd have to hire more people to work on new games.I feel like they just don't wanna bother with that.
they figured out cosmetics, lootboxes and steam made way more money for way less effort than making new games so that's what they focused on and everyone at the company still interested in making games left.
++++ nice input api so you can use literally any controller
+++ advancing wine/proton
++ tried to bring back actual 3d sound (rip)
+++ eats tons of fees so third worlders can actually buy vidya
--- blew way too much money on steam boxes
--------- blew way too much money on vr
-------------------------------they dont make games
--------------cant count to 3
-- every season sale community event is worse than the last
>Steam is so successful that Valve no longer has financial pressure to make new games
>the vertical hierarchy of the company isn’t really suited for making huge projects that demand for someone to take responsibility of even the most boring and unrewarding stuff
>because HL1 and 2 ended up being so influential, they know that they can’t meet the expectations that everyone would put on HL3
personally i got bored of it halfway through, finished it and never replayed it
Valve is the only company that is focused on drilling into your brain so you can actually feel and smell your waifu and her touch.
Everything is going according to plan.
the input api is fairly new tho, just 9 months ago I still had to fuck around with scp and the like
I'm more mad they never funded Left 4 Dead 3 since at least Turtle Rock Studios wanted to do it.
The flat structure is the main reason shit doesn't get done there not Steam, nobody has to commit to anything everyone jumps on projects in there early stages when its all new and exciting but once the project really starts to get deep in development and becomes difficult people drop off like flies leaving a skeleton crew of diehards that meander until its cancelled.
>join game company
>don't make game
newell fancies himself a prophet of technological advancement and allowed the company's main priority for about 5 years to be the VR meme
I wonder if Valve will ever be hacked again.
Too bad, it was a good game.
>tried to bring back actual 3d sound
When?
Artifact 2.0
Numbers look good tho.
Yeh, but the graph is sloping down.
VR
Money laundering virtual market
Esports
they lost half of their playerbase in just a week
They are funding a lot of Linux and other open source development so they are fine in my books.
eh, I'll play it and I've never touched anything Dota related.
steam audio, came out years ago. its free (as in royalty free and doesn't require steam to run or use) on github and plugs into a variety of engines and middlware but sadly nobody uses it.
>even Portal 2 and CS:GO
ok retard
Damn that's cool, they could have restored 3D audio in Half Life with it
What went wrong in your life for you to be making this thread every fucking day?
This is what I guess happens as well. Their structure seems to have the same issue a lot of tech companies have where they give out bonuses for people who come up with new ideas but actually doing maintenance on that idea doesn't give you a bonus, so ideas are mostly thrown into the wild and then let the rest of us do whatever.
I honestly don't know what's Valve endgame. Are they trying to make as much content, api's, software, etc, to release it for free, in the hopes that they sort of become the standard, are they just doing this stuff for the hell of it with no actual care if it's a success or not? What are they aiming towards?
With VR it's a bit more obvious since whoever gets VR "right" can potentially lead the next generation, in the same way Wii took over and PS Move or Xbox Kinect never managed to match.
Find me a game that actually maintains its launch day peak. That's normal.
CS:GO is even worse than CS:S.
shut up boomer
They're the same game.
They've been maintaining dota for 9 years now
Producing multi million dollar earning games is what funds those ventures into different markets and products
Considering they have CSGO, TF2, Dota2 plus Steam itself making them a constant revenue stream, they don't need to do more games anymore.
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Sorry for the plebbit link, but i'm too lazy too screencap it.
shuld of've kept making games
Epic is going to fix valve.
epic can't even fix themselves.
Basically it's a high school drama 24/7. Weird thing is him saying that he can't go back to a more traditionally structured company. Doesn't seem to explain why.