Smash Bros taking over as the greatest fighting game series in the world shows what the future of the fighting game...

Smash Bros taking over as the greatest fighting game series in the world shows what the future of the fighting game genre is. There is nothing fun about having to practice hours upon hours just to unlock the ability to have fun in any traditional fighter

Attached: melee.jpg (319x445, 55K)

>Commitment bad! Effort bad!
You faggots are destroying Vidya and are dumb enough to even wonder why this happened.

Cope

I play Melee AND Guilty Gear OP. You're a fucking fag and need to leave your comfort zone. There is room for Smash AND trad fighters/3D fighters.

Attached: 1360256380267.png (394x397, 72K)

>Smash
>Fighting game

Attached: 1528399622298.png (483x470, 184K)

You posted fucking Melee, which takes hours upon hours if you want to be good enough to make it far in tournaments.

Obviously not when the playerbase for any traditional fighter dies off instantly after launch. Esports life support is a fate worse than death

Also yeah, this applies to Smash as well. The main difference between Smash & Traditional Fighters is that Smash has more to offer for non compfags as well as the crossover boost, so it can actually sustain a casual playerbase that won't make you feel too fraudulent for being a drooling retard, which you can do in both Smash & Traditional FGs, to the same result: Works against other drooling retards, get bodied by everyone else.

Pretty much this. Although I'd take practicing fundamental tech and being able to apply it in fun creative ways any day over predefined static combos

>see, the reason melee is so much better than stupid sf2 clones is because it doesn't require insane execution requirements and can play the neutral right away
>HOLY SHIT A WAVE SHINE FGKEKS COULD NEVER DO THIS ALSO BAN JIGGLYPUFF

The blatant hypocrisy is why people hate you, bashing FGs for "outdated execution" then hating anything but the high execution rushdown you supposedly hate FGs for. It's cool though. Your meme game is dying.

Are you implying you dont have to practice melee to stand a chance against anyone who plays it even lighty competitively?

Christ this board needs to stop talking about fighting games, you only embarass yourselves when you do

Play tekken

>having to practice hours upon hours just to unlock the ability to have fun

This isn't true about fighting games though. Literal CHILDREN played Street Fighter II when it was new. And that's the biggest fighting game of all time.

Oh hey the refugee camp of fighting games for FGC losers waiting for Capcom to finally make another good game

Attached: smash.png (1000x2914, 593K)

And then you get Samsho, which your post applies as well and casuals are still crying about it.

>literally just wojaks
What could’ve been good OC went down to a 0/10

>Game is shallow
>No real change for casuals since they always end up leaving games early, and the means of consuming Vidya these days are particularly fucked for most games, with no fighting game having ever been a huge exception.
>Compfags are left with a game that's unarguably less interesting to compete for than previous entries or closely similar games, as they slowly become the core audience within the few months after the game's release, left with a game that probably can't recover from having catered to the less commited audience.

>Game has depth
>Game has enough casual players at launch. Within a few months, the core audience, roughly the same as if the game was shallow.
Everyone loses with shallow games. Most games with the advent of Online will always gather autists that will become the core audience and you will have to commit sooner or later regardless.
Rent free.

traditional fighters aren't good games

>greatest fighting game

It's not a fighting game, but sure it is one of the best games ever.

He's talking about the Super Smash Bros. series.

Why do people still get upset to this day about smash being a fighting game?

if Ultimate airdodges could slide off platforms than it would be equal to Melee

Smash is a insanely fun series of games but Ultimate (as of now) is the only one that has ever seemed to actually be viable as a traditional 1v1 fighting game.

Every other game has either been too fundamentally broken or lack basic understanding of balance to be called good fighting games.

because it's not a SF or VF clone and is made by nintendo. Something like powerstone got super big like smash it would get bitched at too if

Melee is objectively hard as fuck to play, though. I bet people could pull off a hard combo in Rev 2 before pillaring with Falco or waveshines with Fox.

If anything, it's Ultimate. And even that's a bit eeeeh. It's more so that fighters have just been shitty lately, I feel.
>Fighterz was good but Toei fucked it up, the gameplay was repetitive anyways
>Blazblue is too niche, also >swordfighters
>SFV has never, NEVER been good
>Mortal Kombat
The only good fighter for competitive is Tekken or Smash. It's obvious which one has more pull. If people really want to fix the fighting game problem, they need to look back at what worked and do it again.

I don't think Falco pillars are all that difficult outside knowing the percentages.

I like Ultimate's approach, looking a bit futureproof as of now, and possibly debated to just receive enhanced ports again rather than reboot. I wish more fighting games could be like that for the sake of their launch & content. A good launch matters a lot for fighting games.

you have to waveshine and react to DI too, which would take a bit of practice

falco pillars are like one of the easiest "combos" in melee you dingus

Do you have to waveshine it? Thought you could just jump out of it.

you could against no DI, but against a human player who's gonna fly to the left or right, jumping right out of shine wouldn't let you get to where your opponent is. Waveshining lets you react to their DI, run after them, and catch them in a combo

Ah right, I don't play Falco but thought it was similar functionally to peach dtilt > aerial follow ups.

Have you seen a Melee virgin try to SHLFF? I mean, seriously anons.

Yeah, taught my roommate it in like 5 minutes.

>you don't have to practice to be good in melee
gr8 b8

Smash Ultimate at CEO got fewer viewers than Tekken and MK11. It isn't taking over anything.

Ultimate quote honestly isn't interesting to watch. It'll probably be the highest of 2nd highest viewers at evo before it'll start to drop in interest until the next character is out.

I think it's okay, and the players are likable, but the gameplay isn't as entertaining as Melee, and there are no storylines. And even Melee is nothing compared to the top fighting games now. Smash in general as an e-sport is kinda dying.

Tekken is as combo as SFV with "muh wavedash" instead of "muh parry" and a million tiny tricks with each character that serve hype combos more than neutral.