I hope the world the is basically the same as the first game in the beginning, then changes as you play. Ruins rise up, earthquakes or whatever change the landscape and new enemies pour out and attack people.
i hope theres a ending where link is filling zeldas womb with cum in the wild
Jace Young
Is this gonna be vidya ass thread? I’ll start posting in a bit.
Jace Sullivan
this is literally me when i see someone with a nice bulge
Elijah Morris
faggot.
Ethan Peterson
>What do you want to see in Breath of the Wild 2? Traps, hermaphrodites, transsexuals, futanari, dickgirls, the intersexed, cute boys, sissies, and any other thing that falls under the same fetish of "man that looks like a woman". Nintendo fans tend to be huge basedboys who are heavily into the estrogen, and thus tend to identify as these characters or be aroused by these characters (or both). It also concentrates the cancer of Yea Forums in one place so that I may more easily ignore it.
I really liked the Amiibo support, even as flawed as it was, and Wolf Link is absolutely awesome to play with.
I guess I'd like to see more animal companions in the base game. Being able to tame a wild wolf, bear, or some other woodland creature to assist in various ways would be dope.
Most of all I'd really, really like to finally see a genuine post-game.
I want shrines to feel like VR missions from MGS 1. >make a gimmick idea >expand the idea >fully realize all the potential of the idea Kinda like how Mario levels already work but better. Also, make shrines linear, if they will be the same shit aesthetic everywhere, do like Uncharted lost legacy that makes the other puzzles hard if you already did an easy one.
No "Battle shrines" that you end up fighting one hard and letter find the easier one.
But that was one of the only good things about SS.
Brayden Young
no u
Ryder Sanchez
If the bloodline ends, then Hylia’s chokehold on Link’s spirit ends. Ending the bloodline would be the best thing for Links everywhere
Tyler Harris
locations to repair your weapons. Price is negotiable, it can be expensive across the board or get more expensive to do as the weapon gets better, but I just want a way to do it consistently.
She looks like such a goblin that people never talk about how good she looks, people only talk about her ass.
Jeremiah Bennett
Who is the cutest zora woman who is currently alive in the Domain right now?
Owen Thomas
>But that was one of the only good things about SS. It wasn’t, it turned Link into a slave bitchboy for Hylia instead of letting her bite the bullet for fucking up.
Thomas Cooper
I want to die under Zelda's ass I've genocided so many of my fucking children to the Nuezou doujin it's not even funny anymore
Elijah Hernandez
>Shes not even my waifu Lel sure >but you're still wrong as fuck, retard. Going by how much you’re seething, I’m pretty right kek
Joseph Torres
>videogame thread >tumblr refugees and other assorted newfags ruin it with shipping please leave
plagues? There's barely enough as it is i'll take anything
Easton Ross
Pictures like this unironically encourage me to keep going with practicing drawing even tho im still shit after practicing for a month. Even taking out the lewd comment its still drawn pretty well.
Tyler Watson
I was disappointed how quickly she became irrelevant.
Dominic Howard
Your gonna have to source this because I find that hard to believe
Mason Perez
>still coping Lel
Henry Barnes
no he's a skeletal white guy
Dominic Roberts
>still wrong lmao
Jordan Stewart
>its still drawn pretty well. It’s not, the character looks shiny and shares the same lips as all his other drawings
Camden Adams
as opposed to no lips? what are you even trying to convey here
Eli Smith
Link's long, thick, meaty [sandwich] and heavy, swollen [cookies].
Grayson Hall
Sorry but it’s true. BotW Zelda has a weird face that an average ass won’t fix. Tell yourself otherwise and you’re lying to yourself. Lel
>Shares the same lips as his other drawings And that’s a good thing, because I want to kiss every single one of them
Carter Walker
>weird explain in full detail, paragraph long.
John White
>he character looks shiny Im pretty sure thats intentional. and what do you mean the lips look the same as their other drawings that is how most lops look in that style. Just because something isnt done in realism does not make it badly drawn
William Johnson
>what are you even trying to convey here Some people sameface, he does the same except with lips. The way he draws them are pretty much what sets them apart from the regular western porn art.
I'm not taking about the animation though, my focus this entire time was Zelda's model, specifically her face. Going from OoT to TP was cool, but then going from that to is pretty sad. She's generic as fuck.
i'd like to see more actual dungeons, like ocarina's or twilight princess'. hopefully the game has some optional dungeons, too (not shrines, full-on dungeons). i'd also like for there to be some memorable music melodies this time.
Grayson Allen
gerudo mommy
Zachary Parker
She raped the franchise and made turned it into goblin spawn. KILL IT
Lincoln Lewis
There's a distinct lack of fat Zelda booty in this thread.
Leo Carter
Is that like cowgirl with the dudes legs in the air and the girl holding onto his ankles?
Evan Reyes
SOMEONE POST ZELDA ASS, NOW!
Oliver Russell
More storage in your house. I'm a bit of a hoarder and I liked having the weapon rack for rare/elemental weapons, but there were only 3 slots. There should've been a chest in your house to store things you don't want to use yet instead of just wasting inventory space. Also differently themed dungeons/shrines. I'm fine with there being a bunch of mini-puzzle shrines, but they all looked kind of the same, same with the dungeons. I would've liked it a lot more of they were different visually. I get that they're the same because they're Sheikah based, but I would've preferred if they had different themes.
Jace Smith
>yet another manga ruined by anime faggots go meme your stupid shit on Yea Forums
It’s guaranteed to be the same world considering how impressed shitters were by the empty boring gameplay and excessive dlc simply because “OMG they made it open world just like the first game” even though it wasn’t open world at all. It would be more comparable if the first game had 40x the number of screens but the same amount of content. Anyway, watch the damage control as nintendies post “muh fox and grapes” argument even though it doesn’t work since the game is neither difficult (beating out minish cap as the easiest Zelda game) nor hard to get your hands on (as it’s on two consoles officially and can be easily emulated on PC). I guess the only people they can fathom are shitting on their ass creed clone are literal Snoy investors.
Jose Lewis
What can I say? I love fat asses.
Josiah Martin
3 things and it'll be the GOAT
> fix the inventory system. You can hold way too many weapons/armor/consumables. This will also mean fixing the weapon durability. It can still have some limitations, but it can't work anything like the previous game. Also, take away the ability to use healing items from the inventory screen.
>There needs to be actual dungeons with themes, and unique bosses. Can't believe designs that bland ended up in the Zelda game ffs.
>If they're going to reuse the same world, it has to have more unique events and reasons to explore. Korok seeds and shrines are not rewarding enough. Give people stories to talk to their friends about.
Does anybody have the short comic where Link goes to spread Zelda ass and a korok pops out? It was posted here before but I can't find it anywhere now. I think it was four sets of four panels or soemthing.
>ERP Discordfag is an avatarfag as well Makes sense that human sewage liked BotW Zelda.
Nathaniel Ross
then pls, post that
Dylan Reyes
he only did 2 drawings are you kidding me
Nicholas Smith
you cucks are getting more and more subtle every day. I don't know if I should be disgusted or impressed
Kevin Price
-Fully explorable underworld with caverns, dungeons, temples and so on; all interconnected -Remove shrines and Koroks -Return of item progression -Reduce the number of weapon slots but increase weapon durability -You can repair broken weapons with ore at a fire or certain NPCs -Return the music to the strong themes and adventuring sound of the old games -The NPCs are rebuilding the old Kingdom, progress gradually improves as you complete a percentage of the game and new events happen when NPCs finish their restoration job -The main story is about trying to revive all the people who died in the cataclysm; but this leads to a powerful undead Lich being resurrected as well (the thing we saw in the trailer) who is the main villain of the game -Zelda does NOT travel around as your companion -Horses don't get stuck on the plains -You can explore the huge plateau west of Hebra/Gerudo Heights, which is modeled off the highlands in Zelda 2
Yikes. This thread is making me feel the cringe. This thread isn't even kek, but cringe. When I come to the 4 of the chan I expect quality threads, but I get this cringe nonsense.
>What do you want to see in Breath of the Wild 2? For the newer champions come into their own and play more of a role and interact with each other. For some reason the entire japanese fanbase has Revali and Mipha fucking despite them only having one and a half interactions throughout the entire game. I liked the characters but them having chemistry with anyone other than Link/Zelda is a godsend.
Imagine a scene where Link and Riju have to cross something hazardous but then Bonobu leaps into the air while Sidon dunks him down at such a velocity it makes an earthen bridge? Or show off Teba commanding a group of Rito soldiers against Ganondorf. Give them screen time and a chance to develop. I know its asking alot for characters to have more screen time in a Zelda game but there's a reason people remember characters like Mipha, Kass, and Skull Kid more than most.
The Zora who wants you to get the Lynel picture has the best (Japanese) voice in the game. And the extra thick Gerudo at the front of Gerudo Town is the hottest girl in the game.
I'm really pissed how, every Zelda game, the NPC girls are the best. Which means you hardly interact with them.
>I meant Midna and I'm not even a Miphafaggot. Good save user. Yeah I'd be down for more character development and less shit like Mipha, Paya and Zelda. They're pretty much waifubait in three different flavors and none of them are good. There's one anime cliche called amato nadeshiko and it fits Mipha well.
Christopher Williams
Malon a cute!
>Not liking Yamato Nadeshiko What's wrong with you, user?
Samuel Barnes
>amato nadeshiko Dont know what the fuck that means but here's what I mean when the japanese fanbase finds Revali/Mipha hotter than Link/Mipha. That said I still think the new champions should have their own points that make them standout and do stuff besides help you for one mission. If it takes some linearity to do so, then by all means allow it but if they have the design philosophy of BoTW1 intact, I'm not sure what they'll do. I doubt they're gonna have the shiekah slate start talking to you with. unless the champions all get Shiekah slates and have their own text board where they talk in #DankHyruleMemes
>What's wrong with you, user? I want memorable female characters that extend beyond being waifus/player ego boosts. Characters like Midna or Hilda couldn't be done in BotW because they don't focus their entire world around Link, they have urgency too.
Thomas Cruz
Oda?
Jonathan Russell
queen of hearts, not spades
Lincoln Miller
>unless the champions all get Shiekah slates and have their own text board where they talk in #DankHyruleMemes >Mipha and Sidon shitpost memes >Yunobo tries and failes >Teba is too much of a dad to know what they mean
Adam Hughes
>Revali/Mipha I guarantee you that it comes from him smirking at her when they're taking the picture. Is it actually popular, though? I've seen that image and some of the other art before, but it all seems to come from one guy.
There's alot user. It makes no sense to me but whatever floats their boat. That said if I had to guess, Aunoma said his favorite character was Urbosa and they know of the Sidon porn.
>What do you want to see in Breath of the Wild 2? more than 2 hours worth of meaningful gameplay more than one boss design more items than the starting 4 more weapon movesets than the current 3 less retarded weapon durability and armor abrobtion
Jacob Gonzalez
tfw Revali's disdain for Link was over Mipha and the solution all along was just to make a fish sandwich.
I want optional romance choices, not tied down to Zelda. TP had that snow cloak warrior girl, dumb farm girl, Midna, and Zelda but it ended ambiguius as OOT did with Malon/Zelda/Ruta. 20 years of blue balls, leylt us choose our heroine in BotW2.
I like the way you think. OOT was supposed to be a dating sim. Better late than never on the implementation.
Dominic Bailey
>What do you want to see in Breath of the Wild 2? I want Link and Zelda to jorney togheter, and a mechanic that can turn the jorney of in date any time. >Zelda spot a beautiful bed of flowers >You can pic one up and put it behind her ear, as Link looks her in the eyes and smiles >She blushes And that's it. If it is filled with small stuff like that you can make organically while treveling, would eventually trigger actually encripted scenes. There would be several things you could do for her and vice versa, but in specific situations and places.
Also, they should add a way to recruit more NPCs in your party, and the way Link and Zelda interact with each other would change depending on who is in the party and wheter or not they have privacy
Also, but less important, I think the game could benefit from more intimidating enemies, aesthetically speaking, and places with darker/denser atmosphere. I know its art-style is anime and colorful (for lack of better term to describe it), but it's not like it can't have some Balrog like monster, or a dungeon who is actually dark. Also, making the nights actually dark, similar to games like Dragon's Dogma and Final Fantasy XV, would make the nights more immersive.
SS ended with a definite relationship. But I agree. I'd rather you, the player, get to choose the girl you like. Since the best girl in every Zelda game is usually an NPC or secondary character. Almost always the Marin/Malon/Cremia/Medli equivalent.
Anyone else play in Japanese? I just left it on default because actual voice acting seemed pretty rare at the beginning, but the english voice acting for Mipha bothered me enough to switch it
When the game first came out, it didn't have multiple voice options. So those of us who got it in the first 2-3 weeks had no option but English. And by god, Zelda was bad.
I switched it to Japanese when I replayed it a year later. And...the voices weren't very good in Japanese either. That is, the ones in the cutscenes. The voices for NPCs and random events on the overworld were great. And the reason is pretty obvious. Whoever was the vocal director was forcing all the actors to be "grounded" and "serious" during the story events, which stifled their acting ability. Then outside of the story events, the characters actually got to emote and act. And they sounded just like any other Japanese game.
It's possible the same thing happened in the English dub. But some of the characters voices in English were bad even outside the story cutscenes. Like the Goron kid and half of Hateno village.
>twili are cute ? What do twili that aren't midna or zant look like?
Aaron Evans
I had such a problem with all the female voices in the game, I played at launch so I couldn't change it.
Leo Carter
BASED
Parker Cook
ZA WARUDO
Oliver Barnes
I could tolerate the voices themselves, but the delivery was pretty shit. The flashback scene with Mipha and Link is what was the last straw for me. The delivery and timing of her lines just felt bad. Switched to nip and the spirit scene after the water ganon fight felt way better
Yeah, Miphas delivery was really bad. So were most of the cast. But they're trying to time their delivery to expressions and body movements that were made by Japanese motion actors. It's the same problem that made Final Fantasy X seem to stilted and awkward.
And the horrible English translation adding in tons of unnecessary extra words and fantasy "thou" and "nought" and stuff made it even worse.
Anything that moves. Gerudo women are the thirstiest things in existence.
James King
but ganon is a gerudo so what the fuck happened there
Logan Phillips
Ocarina of time and TP also have Mononoke themes. They've been milking that movie for ages.
Elijah Davis
Once Ganondorf is officially dead, a gerudo boy will be born. That boy will grow up to become the new Ganondorf and the cycle will begin anew. The reason in the botw that a gerudo boy hasn't been born is because Ganondorf has been alive for thousands of years.
The influence from Miyazaki goes back to the very first Zelda game. But there's a fine line between influence and outright copying. Skyward Sword and BotW crossed that line hard. I mean, aside from them giving link Costumes that look just like Ashitaka, a deer god, the ability to ride deer and some other stuff, they specifically copied Joe Hisaishi's style for the music. One song even fall out copies the opening notes of of "One Summer's Day."
I'm all for references. But if the next game full on takes the "Link gets his arm cursed and needs to go on a journey to cleanse himself." I'm fucking out. That's just shameless cribbing.
BotW might have retconned him into just pretending to be a Gerudo. Depends on how you read it.
But that also means there may be another Gerudo male running around Hyrule.
Alexander Davis
Which is why Peach's moveset works better for Daisy. Who actually is thicker, even in official art. But they're not going to change Peach's moveset now.
>it's okay when they copy if its something I find acceptable Meanwhile if someone copies an idea from Zelda, Nintendo jumps on them with a lawsuit. But sure, it's okay when Nintendo does it the other way around.
Christopher Garcia
Are you implying anyone here knows what that's for?
user, it's called an homage. It's generally to celebrate something. Like a good design, you naturally want to use it again. I bet if Miyazaki were to play play botw he would love it.
Charles Collins
OoT is dated and plays like shit. it's only better than SS, and slightly better than WW. worse than TP now.
Hunter Hall
Area
Gavin Edwards
Its not like Breath of the Wild has Zelda drinking blood from a wolf or anything I can see the similarities but to say that its copying Mononoke is a very far stretch
Kevin Gray
Weapons to have their own movesets More enemy variety. Actual dungeons.
Anthony Clark
The only thing TP has going for it is Midna The dungeons suck and the story is over dramatic and pretentious
>But there's a fine line between influence and outright copying. >I'm all for references. But if the next game full on takes the "Link gets his arm cursed and needs to go on a journey to cleanse himself." I'm fucking out. That's just shameless cribbing. Learn to read the entire post before responding to it.
dop, angelauxes, voilá vou, mangamaster, ironcoin, tekuho, SSB and jcm-2 angel and coin on pixiv, the rest in R34 paheal
Mason Young
Combat puzzles in massive dungeons. I dont expect them to fix the shit combat. Zelda is supposed to be accessible. I just want them to create ways you are supposed to fight a room of enemies and reward you. Like goldberg machine combat.
Brandon Martinez
Holy fuck I hate everything about the desert section of the game. It's not difficult, it's just tedious. Everything about the section is one piece of shit after another. "Here, have a forced stealth section." or "Here, follow behind this AI character that will go in whatever direction she feels like!" or "I hope you bothered preparing enough food to deal with the heat until you get an outfit that, despite being able to strip completely nude, will be able to keep you cooler, despite wearing more!"
And it's not like I didn't. I stocked up on the materials, I went through that shitty "dungeon", I fucked around with BOTW's weird ass stealth mechanics in a segment that only took maybe ten minutes, but was boring as hell. Fuck the boss who fell out of the divine beast five separate times. But you know what the worst part is? I had a raging fucking erection the whole time. The only bearable aspect is that around every corner, there was something that was catered to my tastes. Big buff brown chicks who were insatiably horny all the time and had to breed with other races to survive. Loli brown girls, crossdressing femlink, that blue lipstick that I see putting rings around Link's dick in every picture involved with them. And I can't find anything good with this, outside of some nudes on Sandaku. There's like two hentai novels I could find, and I put up with the weird futa shit. I like futa, but give me some femdom for fucks sake. It's an eternal blue ball. Everything about this section of the game is frustrating, in every aspect.
I agree a lot. I'm still playing in English even though I've basically stopped playing. I usually play stuff in Jap when I have the option but I didn't for Zelda because it didn't have it at launch and I didn't know you could change until later- I tested what they sound like and Mipha's English VA does "sound" like JP Mipha but it doesn't come across well. I actually dislike both of them, since it just came across as TRYING to sound high pitched, lofty and gentle instead of actually sounding that way. I think they went with the "let's try to mimic like JP actors as much as possible" since she and some others like Revali may as well be the same. I don't know if that was actually the best thing to do for the game since it comes across as awkward at best (to me at least) for pretty much the entire game. I really don't like the voice acting in any of the cutscenes from either JP or Eng from what I've heard of both, it just feels like they're trying too hard to be dramatic or cinematic or something. I agree the overworld stuff sounds great for the most part. The main exception I can think of is Zelda who doesn't really sound like she's trying to sound like the JP Zelda and puts on a godawful English accent for some reason which causes me pain any time I hear it. I fucking HATE that voice and it makes me want to play silent or try something like the Italian dub which I've heard is good.
Which artist is this? Reverse image search gives nothing
Ryder Ross
>tfw kept trying to talk the shy girl but she'd just blush and turn away IF YOU WANT ME TO WIFE YOU DON'T RUN AWAY REEEEE
Isaiah Taylor
>The main exception I can think of is Zelda who doesn't really sound like she's trying to sound like the JP Zelda and puts on a godawful English accent for some reason which causes me pain any time I hear it. For some reason, dub directors all think that every game with fantasy has to have English accents in it. Either because British sounds foreign to Americans or because some stupid idea that all fantasy has to be connected to Tolkien, I don't know. But I really wish they'd stop doing it. Sadly, since they've been doing it all the way back on the NES, I doubt it's going to change.
Voice acting as a whole was a mistake for Zelda. Miyamoto was right.