How do we stop Crunchiness and bad labor practices in the videogame industry?

How do we stop Crunchiness and bad labor practices in the videogame industry?

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I wonder...

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Stop rewarding the rich for being sociopaths. The problem is, we can't, because they are the ones who decide who is rewarded. And they always choose themselves.

Move whole industry to Games as Service
No deadlines, no new IPs, No small or medium developers, only megacorps.

it's more like your employer earns about double your salary from your labor, although you are making use of their resources for that to occur, and for them to have more resources they need to be making money
the video game industry is probably unlikely to ever not have any crunch since it's the entertainment industry after all, the deadlines are strict, unlike a lot of other fields where the deadlines can be moved, and some where they set unreasonable deadlines on purpose
best solution is to just not work in the video game industry unless you're a contractor

>I have a small white penis
Fixed.

Form unions.

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angry devs should just leave and form their own companies. They can take all the sweet time they need on their shitty pixel indie retro platformer

only emergency responders produce that kind of "value" compared to what they earn