Literally the worst designed enemy of all time

Literally the worst designed enemy of all time

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But that's not a DaS2 Flame Salamander which is objectively the king of worst Dark Souls enemies

Atleast they can be cheesed

the salamanders have custom death animations for when plunged attacked, which DS3 copied into its Herald Knights (which also copied DS2 again by being formed like human effigies). don't hate what you don't understand

fpbp
>they don't have shit design because you can plunge attack them
???

DS1 also had them fool

You rang?

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just dodge bruh. is much much worse

git gud you casual scum
so these are the people hating on DS2

The worst enemy in all Souls is indeed in Dark Souls 2, but it's not the Flame Salamander. It's those fucking god awful Dragonkeepers

>dying to anything in Dark Souls #
What are you, retarded?

i did a no hit run as my first playthrough, get on my level pleb

Wait til you meet the dog

Why?

If it's because it kills you all the time, you're actually shit at the game because this guys weak as piss. Jailers are like super aids compared to this.

I absolutely fucking love how they gave 0 fucks about making a balanced game when you reach the Dungeon. Jailers are fucking broken, feel like they were designed in 98 and it's fucking great because it gives you a true sense of dread. When you reach the room with tons of Jailers and manage to end all of them in melee before your health runs out, it's fantastic. Best feeling of the entire game (after parrying the Pontiff).
Games need to give less fucks about "balanced gameplay" and go balls deep in weird shit for lore reasons.

>no clips through a wall before sniping you for half your health
heh...nothing personell.

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what's bad about them

this, kinda

No the outriders are genuinely shit and don't belong in the game
Their speed is absurd combined with their zero stamina consumption, they would work in bloodborne

I 100% agree. people complaining about DaS being unfair are retards. who said it was supposed to be fair? why should it?

Dark Souls 3 rolls are way more OP than Bloodborne dashes. Outriders would be harder in BB.

but DaS 3 is roll invincibility: the game

I killed the first one just fine but the one in the Grand Archives kept raping me repeatedly until I just lured him out to get the items in the room he was guarding. I killed all the bosses including the DLC bosses and finished the game without killing him

I always had trouble with the second one for some reason, while the first and third (archives) were pretty easy. must've been the arena

>complains about poorly designed enemies
>talks about the difficulty of them instead
Retard

The literally die from being outside.

So what will it take for me to be able to call DS2 an absolute trash fire that it is? Finish the game naked without healing items on SL1 with nothing but fists?

fuck these guys
>playing through a CTM map
>get to an area where I'm going to have to bridge
>there's skeleton spawners

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That's not "literally anything with a hitbox in Bloodstained."

>they are poorly designed because they kill me an I can't just easily defeat them
the absolute state of shitters

>dude just
>DONT
>GET
>HIT

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Jailers are top. I'll also defend poison swamps till I die. Breaking the pace is important.