How are you enjoying the fps renaissance?

How are you enjoying the fps renaissance?

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Is the Dusk + Amid Evil bundle worth 30 bucks? And can they run on an hp laptop?

I dunno, I've been off in 4X/grand strat land. I keep hearing Dusk and Amid Evil. What is your webm? I like boomer shooters but I'm not hip to these new ones. Bless me with knowledge.

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I know dusk has a toaster option, not sure about amid evil
just pirate them first lol

if it meets the requirements for unity/UE4 then yeah
it's wrath: aeon of ruin
unlike dusk and amid evil it's actually built with the original quake engine (darkplaces)

>darkplaces
They squeezed the shit out of that engine then, your webm looks great and I'm gonna pick that up.

it's getting old and most devs are missing the point

levels in dusk are terrible and it ends up playing like serious sam

yeah I guess darkplaces's license permits them to use it for a retail product and yeah they have made a lot of changes like a pseudo inventory and stuff but it's still built on the foundation of quake
good thing the SDK will officially use trenchbroom

They're good, though I still dont know about how to feel about "Old school shooters" by indie devs. After Strafe I kind of got weary against games advertising themselves as such.

>Boomer-core shit
>still living in the past
>no innovation whatsoever

>innovation means standing around in interactive cutscenes like Half Life
yeah, no need to "innovate" all the time user

>innovation
>Press button to watch "awesome" thing happen

>games go back to actually having fun gameplay and not being cinematic bullshit cover shooter + regenerating health
>this triggers the Halo, CoD, and Fortnite kids

Those three games are all wildly distinct from one another, user.

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Isn't that still in "early access" or whatever

de fuqq is this trash??
looks like something from the 90's wtf sega dreamcast had better graphics than this
is THIS what you bought your 2000 dollar computer for LOL

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Yeah, I wasn't comparing them.

no, amid evil doesn't run well unless you lower the graphics so much you can't identify enemies anymore
didn't try dusk

Shooters are in decline, nearly extinct. Autochess and gacha are the true kings of this era, and rightfully so.

Yeah, lots of really solid games coming out. Nothing great yet but after such a long time of nothing but modern shooters and rpg hybrids this is very welcome.

Loving it, it's been a long time coming. Dusk was great. Amid Evil is amazing. If the full game of Ion Maiden is even half as good as the EA levels then it's going to be excellent. Wrath is looking good too, hoping the hubs are worth exploring.

It just started, how could it possibly be getting old already? Also Dusk plays nothing like SS outside of like two levels.

dont you have shame OP
even unity games look better than this shit

youtube.com/watch?v=pcXrBAOz2aQ

retard

I am not braindead so I don't waste time with FPS

>retard
your mother LMAO!

have sex incel
dilate cope seethe

I remember the 90s. Why are we going back?

to give some stupid jews your monay

Because vidya was better then

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What game is this? Looks cool.

Amid Evil, it's very good
Much like platformers, FPS is a solved genre, on one hand this means there are not going to be any more paradigm shifts and massive innovations, which can be good or bad. On the other hand, this really allows people to focus on making the best possible versions of FPSes, mixing and remixing different elements to keep things interesting.

I for one am very pleased with the retro-shooter boom, STRAFE was a dud, but honestly it barely counts anyways, was mostly just falsely advertised

the arcane episode and final were top notch
the other levels kinda blend together a bit

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Still waiting for GoG version of Dusk.

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Amid Evil feels like one giant demoscene production

>renaissance
Hardly a renaissance, only Wrath and Ion Maiden aren't hot garbage.

made by 2 guys that only worked on that ROTT reboot previously iirc

>singleplayer
YIKES!
Wake me up when we get a good multiplayer FPS with actual playerbase

not gonna happen, you'r stuck with flavour of the month or fads like fortnite

Quake Champions

HURRR I POINT THINGS AND CLICK BUTTON AND THEY DIE!!! THIS IS EPIC!!!
*drools on his keyboard*

will wrath be on gog, or just a mod on moddb?

The developers of the RotT reboot were so nice.
It's a shame RotT was complete and utter trash. I regret paying full price for it when it released years back.

You know what? Yeah. It's alright. Hasn't been too bad. Good job, guys.

They're not as good as the old greats, lack the stupidly intricate levels or asset variety, but they're not half bad either. They're decent quality clones (not that there ever that many Quake clones IIRC. Especially compared to 2.5D era games).

Don't be fooled by Amid Evil's aesthetic, it is running on UE4 and is therefore not toaster friendly at all. Actually has some impressive tech going on. Dusk will run fine though. Both are really fun games.

>pixelshit
>renaissance
no.
when they release an actual triple A masterpiece then yes
but now, it's completely abandoned

This is your brain on daily buzzword shitposting.

>triple A masterpiece
oxymoron

Dusk is fun as hell and I would totally recommend it to anyone, but you're right about the levels. The gameplay/shooting is on point mechanically, but damn comparing it to serious sam hit the nail on the head. The maps felt like giant open arenas rather than actual well designed levels. Still fun, but i was somewhat disappointed by the simplicity

>here's NEW GAME!
>now you can play the same game you played over a decade ago!
>instead of playing OLD GAME that you already know works and can play thousands of new maps on with a multiplayer community who also love OLD GAME
>you can play NEW GAME! With none of those things!
eric.

What are the must play FPS games, I've only played the Half Life games and EYE but have always meant to play more since I switched to PC.

overwatch, counterstrike go, call of duty blops and apex legends

I don't want new maps though I want new takes on the gameplay. So new old school FPS are like gameplay overhaul mods except not shitty

I've had enough of community WADs, thanks, don't mind paying for something that's designed once you get through the 30 WADs that don't suck dick.

It's a proper retail product yes, ion maiden is on gog so I don't see why it wouldn't be

>except not shitty
>that don't suck dick.
wanna take a big guess on why these RETRO OLD SCHOOL COOL NEW GAMES flop a week after release and the multiplayer scene dies right with it?

OLD GOOD
NEW BAD

Doom series
Quake series
Dark Forces/Jedi Knight series
Duke Nukem 3D

>wanna take a big guess on why these RETRO OLD SCHOOL COOL NEW GAMES flop a week after release
They do alright.

>and the multiplayer scene dies right with it?
Because multiplayer relies on being a self-perpetuating social phenomena and only a minority of multiplayer experiences are ever remotely successful.

quake is only liked in retrospect

I can't get into GO. Played 1.6 and Source for fucking years but GO just doesn't feel the same.

I love Apex though, not sure why it gets so much hate.

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Descent

Yeah, this is true when NEW GAME is literally advertised as just being OLD GAME but without any of the benefits of OLD GAME being around for as long as it has. If you want a new game, play a new game. If you want a quakelike fps, then the best one's already been made. It's called Quake.

>innovation is bad because there's a specific trend I don't like
top tier arguments friends

>sells 5000 copies
heh... nothin personnel boomer...

Unreal
Blood
Halo
Serious Sam
System Shock
F.E.A.R
Soldier of Fortune
Metro 2033

because it's when I was a child so I think everything was better

>Blood
meh
>Serious Sam
very repetitive and pretty unsatisfying shooting
>System Shock
barely even a traditional fps game. also aged like shit.

>They do alright.

>Reflex has an average of 3.9 players
>Toxikk has 6.1
>Strafe has 13.5

But I've already played a ton of Quake, why would I wanna play more Quake? I want something similar but new, you know part of the same genre. What a retarded mentality, it's like playing Douk and then ignoring all the other Build games just because you have a bunch of maps to run around in, even though Blood and SW are very good games in their own right and are different enough to feel fresh.

if all youve got to show for innovation is these obnoxious trends then yeah it has failed and needs to go back to basics

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Zoom zoom

>Halo in a list of PC games
Stick to Halo CE on PC with the refined mod, Chimera, and Open Sauce. Crank up the fov, turn off the frame cap, and enjoy it the way it was meant to be played.

>2 multiplayer-only games - bad ones, at that - when I plain said that multiplayer operates on different rules
>1 game that's had it's sales public for some time and has sold at least 200k copies, with New Blood saying that Amid Evil out-performed it

You are shitting me, DUSK has some of the best designed levels I've seen since Unreal Tournament.

Then play new maps and overhauls instead of half-assed clones that literally just copy the gameplay and mechanics.

>What a retarded mentality, it's like playing Douk and then ignoring all the other Build games
Wrong. Nobody's telling you not to play other Quake engine games, those are just more Quake games. If you want to play more Build games, then PLAY MORE BUILD GAMES, don't sit and fart around on the internet about how you need to play different not-build-games to get the same experience when you're just playing something else than what you said you wanted with none of the benefits.

how is the level design in amid evil? is it really mazey?

OMG RETRO SHOOTERS I'M SUCH A BOOMER GUYS I LOVE ARENA SHOOTERS

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why can't mods be based for once and just ban wojaks already

It's a little like quake 1, most levels will give you a big open area with a landmark and you traverse around the outside of it or up it

A lot of platforming. Kind of reminds me of Quake 1 or some of the weirder levels of Doom 2 mixed with Turok 1 and 2.

I just bought Dusk, Hedon, Project Warlock, Amid Evil this sale and having fun w all, 3 are well known but I rly recommend Project Warlock more, it's cynically underrated

Stupid question, but what makes a "good" level in classic FPS games?

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report the post as very low quality and no way it doesn't get removed

There's practically no overhauls worth a damn, Quake didn't even have decent weapon overhaul mods until 1.5 the only ones that were available were stitched together clusterfucks with no balance or thought put into them. And what am I supposed to play once I've played the fuck out of Deathwish? What Blood overhauls would you recommend, you dumb faggot?

And follow your own train of thought to its conclusion you stupid shit, why would you play other Build games when you already have Duke which has a ton of custom maps and mods? Why bother with Blood or SW? They're basically the same shit as overhaul mods + new maps. Of course the reality is that this is an idiotic train of thought, when it comes to established genres games are distinguished by their nuances. I sure as fuck am not gonna get DUSK if I play Blood or Quake no matter which maps/mods I use, and I'm not going to get anything resembling Amid Evil if I play Heretic no matter which maps or mods I download.

seethe more you fucking faggots, your 'genre renaissance' is the new cringey indie game trend

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>How are you enjoying the fps renaissance?
Quite a lot, but frankly Wrath looks least promising of all the games that it has been bringing so far.
It's possible that it will turn out to be good (Dusk looked like ass too), but it sure as fuck does not look good so far, in any way.
The art direction is hideous and has even less of an identity that Dusk, which is an achievement in blandness, the guns look boring, the level design looks atrocious and enemies in the larger gameplay vids were inciredibly dull.

witcher 3 is shit

Follow romero's rules
youtube.com/watch?v=ptHurafdCoQ

Arena shooters were pretty fun. Go back to league

>And follow your own train of thought to its conclusion you stupid shit, why would you play other Build games when you already have Duke which has a ton of custom maps and mods?
>other Build games can't be overhauls of the original Build games
>they're just based off the same engine with all different assets!
dummypilled

I wouldn't really call it "renaissance" but mostly following the modern trend of "going back to the roots" which happens in most mediums going through a creativity crisis. That being said, Amid Evil does a pretty good job at capturing the things that made classic shooters great like the level design and atmosphere while adding interesting things like larger maps which wouldn't be possible on older engines.

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Alien vs Predator 1&2
Blood
Duke Nukem 3D
Doom 1&2
F.E.A.R.
Heretic 1&2
Hexen 1&2
Quake 1-3
Return to Castle Wolfenstein
Shogo Mobile Armor Division
Strife (1996)
Soldier of Fortune
Prey (2006)

A good mix of Quake, Doom and Unreal, nothing too mazey so far.

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How dumb do you have to be to think that you've found some kinda gotcha there? The entire point is that I want those particular cohesive "overhauls" that feel similar but bring enough new to the table to be worth playing instead of just slightly modified original games or stitched together frankensteins monsters that most normal overhaul mods end up being. Stop stealing oxygen you inbred mong

I wish it had better movement desu, dusk but a little harder
They're both very good though, the dusk escher level was super cool

No one's making nu-Marathon.
Not many people make maps for Marathon either.
Just DOOM n' Quake. DOOM n' Quake. Hope you just like DOOM n' Quake!

It's not a gotcha, you're the one trying to come up with an imaginary argument here nobody is making.

>nothing too mazey so far.
good. I don't mind mazey but not too mazey

>how is the level design in amid evil? is it really mazey?
It's definitely not mazey. As for the quality, it is MASSIVELY inconsistent, jumping between "OK" to "ABSOLUTE PILE OF DOGSHIT". There may be four or five good levels in the game. The rest of the game is mostly passable, but at least five are fucking god-awful, to a point where it may actually make you wonder if the game is even worth playing.

I actually just got Quake and Doom 1/2 off the sale after playing nuDoom and disliking it. I have to say that Quake is my favorite old school FPS so far, Doom 1 was fun but something about it just doesn't click with me compared to Quake. I also got Rainbow Six 3 and am enjoying the shit out of that once I realized it was basically military SWAT 4, I wish the AI was less shit at getting killed though

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Yeah you're not wrong there, retro shooters are still cringe

I'm simply taking your train of thought to its logical conclusion since you're too much of a dullard to think things through before saying them

>I'm simply making up my own argument with no basis in reality to argue about, now I want to argue about whether doing this is a valid argument
>instead of talking about videogames
upvoted

nah mate they're getting popular so your zoomer brain will be able to enjoy them too ;)

Looks like Arcane Dimensions.

>developed by quake scene veterans
Holy shit, it's probably made by the Arcane Dimensions guys. Unironically Wrath will more than likely be the height of these throwbacks.

>I actually just got Quake and Doom 1/2 off the sale
Make sure to install the soundtrack for Quake. It likely didn't come with your purchase.

there's some mod for the AI in raven shield, albeit the mod overhauls other shit as well but I think you can remove it

just google around I haven't played it in a fuckload of time. also try ghost recon 1, with heroes unleashed mod, if you like tactical shooty shooty, you can keep it mostly vanilla with only AI improvements to bot

Is there one where you shoot ayy lmaos? There has to be an fps game that has the same alien invasion theme as contra.

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Good list.

I've addressed every single part of your post, that was just an extra addition. You didn't really have anything to answer with though, because you know fuck all

>Paying for Quake and Doom 1/2
The things you need to run both of them are not that hard to find at all.

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Not really, considering the fucking Prey 2006 is on it. And fucking Shogo. I mean: I love Shogo, it's one of the best unintentional comedies and "so bad it's good" types of games, but really not fucking essential.

A huge percentage of young or even middle-aged players pay for convenience. Or did you think Steam got this far on that fat fuck's intestinal gasses alone?

Quake's one game which you can safely play without music, the ambient sfx are so fucking good that they can stand on their own

its not publicly availble in any form

I didn't say "flawless list", didn't I.

Eh fair enough, I just thought people on Yea Forums of all places would know how to get games without going through Steam or a store.

>Prey (2006)
People's tolerance for this slow, boring little console shooter continues to surprise me.
Especially when Doom 3 isn't on the list.

You must have been hibernating for at least the last 8 years. Or you have the patience, ability to forgive and belief in humanity rivalling that of Jesus.

Wrath is the first one that looks like a good game.

To be honest, Prey and Doom 3 are just about equally shit. Doom 3 is less insulting in terms of presentation, but gameplay wise it's almost as bad.

Are you people mental? It's by far the worst looking one since Strife.

I 100% agree.
So it's weird to see Prey get on a list and Doom 3 get snubbed. Even though both should get snubbed.

area 51?

It's not out yet but it already looks better than Dusk and Amid Evil. It could be just as shitty though.

>Arcane Dimensions guys
I think a couple are involved yeah
it's not really convenient since you are just going to have download a separate sourceport anyway

Duke 3D
Quake 2+4
AvP games
Area 51
Billion mostly forgotten Doom/Wolf 3D clones from 90s

>it's not really convenient since you are just going to have download a separate sourceport anyway
I won't be surprised if the client does that for them via a pretty, STREAMLINED "launcher".

where the FUCK can I find avp 2. avp 1 is on steam and is dog shit. gog release of avp 2 when????

no the steam/gog versions are just packaged with dosbox

>gog release of avp 2 when????
why would you pay to pirate? just dl a torrent

>dosbox
Those poor people

>but at least five are fucking god-awful, to a point where it may actually make you wonder if the game is even worth playing.
I have yet to find those, so far anything i've seen is much better than the kind of level design some well known modern shooters like Serious Sam 3 have, there is decent ammounts of verticality, dynamic events and toggleable elements to keep it interesting, it's not Quake or Turok levels of good but deffinitely the most decent i've seen in a long time and at some point it even gets the same kind of feeling original Unreal kind of games used to have.

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where?

what country are you from? I don't want to get you fined with a public torrent

some fansite probably keeping it alive

>Serious Sam 3
Serious Sam is a special case, there's a reason nobody mentions it in most fps threads of any kind. Serious Sam is for Serious Sam fans and nobody the fuck else.

(It's shit).

First and Second Encounter are neat if flawed games.

I didn't find any that were particularly bad either, i've seen posts saying episode 3 (mines) was bad

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thepiratebay.org/torrent/5346159/Aliens_vs_Predator_2___Primal_Hunt_[PC-Game]

w10 supports isos by default I think, otherwise you'll need third party software

>trend

it's been like this since 2007 and cinematic gaystation

>shitting on prey

cringe and yike

Just play Quake 2 RTX, it's GOAT

Turok 2 Seeds of Evil
Ultimate Doom
Unreal
Quake
F.E.A.R

Fuck you, game was this monotonous crawling shitshow with terrible guns, braindead enemies, awful levels and rode its way to mild success on mere gimmicks.

I'm enjoying the retro shooters coming out, but I'd hardly call it a renaissance. It's like what, 4 games?

>Dusk
>Amid Evil
>Ion Maiden
>Wrath

It really, really, REALLY fucking does not. There is nothing so far about it that looks good. Did you see the same footage as I did? The one with incredibly needlessly large levels so insanely poorly designed and so sparcely populated that 80% of the footage it was impossible to tell if the player is progressing or running in fucking circles?
With the insanely hideous fucking art direction, that actually looks like fucking Quake for god sake, and weapons that feel FAR more in line with the worse part of Unreal arsenal?

What the FUCK does look good about Wrath to you?
It may end up being good, but it sure as fucking hell does not look that way. Even the dev is a complete retard that just keeps saying "every other game isn't AUTHENTIC, our game is like, AUTHENTIC, like not like the other games, they are crap, only we are AUTHENTIC".

Again, experience with Dusk taught me to give every one of these games a fair fucking chance and maybe it will blow me away, but there is nothing that looks good about it so far.

Sacred Path level 2, 3 and entirety of Forge are actually straight up WORSE than fucking Serious Sam 3.

How much of a fucking faggot you have to be to defend that pile of absolute garbage? It's the fucking saddest case of pointless contrarianism I can fucking ever dream off.

There are no dogshit levels in Amid Evil. At worst there's a few 'meh' levels and the rest are good to great.

Are you fucking kidding me? Have you played Ep3. AT ALL?
Ep 3. level 2/3 are LITERALLY Serious Sam 3 levels except they don't have the mechanics, weapon variety, or enemy variety to make up for the insanely poor level design.

what is this picture trying to show?
It's just a similar gun with a holo-sight

not every fps needs to have wacky guns where you put your fist up the anus of an alien beehive and shoot hornets

>Sacred Path level 2, 3 and entirety of Forge are actually straight up WORSE than fucking Serious Sam 3.
Serious Sam 3 level design is just dull, lineal large open areas, no exploration at all, nearly any verticality or interactive objects, at least Amid Evil actually bothers with enemy placement instead of just spawning waves of enemies at every corner. I have yet to play this "Forge" episode people keep talking about but it can't get much worse than what most modern shooters pass as having level design.

>The one with incredibly needlessly large levels so insanely poorly designed and so sparcely populated that 80% of the footage it was impossible to tell if the player is progressing or running in fucking circles?
You might be retarded my man. Like I said the game could be just as shit as every other retro FPS throwback, but the levels aren't confusing looking unless you're dumb as shit.

Legally? Nowhere, the rights are split between a few companies.

i like the resurgence but honestly i'm still just playing blood

I can understand E3M3, it's a lot of "Going in a straight line" with some big empty spaces, but explain E3M2 and The Forges

>fps renaissance
>singleplayer "retro"shit that just wants to be doom or quake
meanwhile the only multiplayer fps games anyone plays are siege and counterstrike or battle royales. if i wanted to play quake or doom I'd just play quake or doom.

>Serious Sam 3 level design is just dull, lineal large open areas, no exploration at all, nearly any verticality or interactive objects,
So EXACTLY like Sacred Path level 2 and 3 then. Which also features the same three incredibly easy-to-dispatch enemies over and over and over, usually not even fucking attacking simultaneously?

Show me the footage that you have seen, please. Because I want to see footage of Wrath that does not feature some of the worst level design I can ever imagine in a shooter.

>siege and counterstrike or battle royales.
Fucking cancer, holy shit. No wonder why non brainless people would rather play retro "shit"

So far, yeah. I'm hoping we get a proper Hexen style game before this all dies down. Classes, hub worlds with interconnected levels,focus on puzzles and exploration, inventory items, etc.

yes, that's the point of the post you giant faggot. good job. this is hardly an "fps renaissance" when those are still the most popular fps games. moron

>but explain E3M2
E3 M2 has the same problem as E3M3, just a tiny bit more verticality, and also it suffers from incredibly easy sequence breaking that the devs clearly don't anticipate.
As for Forges, they are their completely unique brand of fucking god awful. Terrible platforming, terrible enemies, ugly environments, badly paced and designed encounters. They are not like SS3, but they are still awful, just in a more unique way.

>Show me the footage that you have seen
The video linked in this thread.

>dusk ends up playing like serious sam
Did you really play it? The only level that remineded me of SS in any way would be the second to last since it's an arena you fight in. The rest is far closer to old FPS that had an actual level design and not just "arena-corridor-arena-corridor-ect".

Not dogshit just meh.

Is there even an FPS revival going on? I haven't kept up with releases in a long time, anything very GOOD worth playing from the last 12 months?

>So EXACTLY like Sacred Path level 2
Are you dumb or just pretending? Second level is the one which is influenced by Unreal / Turok kind of games and has a good focus on exploration and decent ammount of vierticality, this map alone is more interesting than anything shown in serious corridor shooter 3 so i honestly question your knowledge in the matter.

You mean this one?
The one with the level consisting of three parts, each consisting of the EXACT SAME ROOM/Asset unit copy-pasted at least fifteen times in a row? Are you fuckign mental?
Show me a SINGLE FUCKING TIMESTAMP with any interesting landmark or orientation point. It's just hideous brown shit, so fucking dark and dull it's barely visible.

The FUCK? Do you people have ANY idea what makes a decent level design?

>what is this picture trying to show?
trend hopping and stagnation

Did i hit a nerve or something? Go back to your shit games, fucking normie ass, tired gamer pleb loser.

Dusk is fantastic. Amid Evil is... okay. A lot of good ideas mired by bad execution.
We had finally also a decent Blood port, Sigil was released, Ion Maiden released the preview episode which was solid, but it isn't out yet, and there is Wrath and one more similar shooter in the making as well.

that looks like ass, thankfully doom eternal is coming soon

>Halo CE with refined mod
My niggah.

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>doom eternal

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dumb FUCKING zoomers I bet you love the shitty prey reboot too and like to suck todd howard cock

>not every fps needs to have wacky guns where you put your fist up the anus of an alien beehive and shoot hornets
No, but even with contemporary shooter aesthetics, there are a billion different permutations of modern weaponry, damage indicators, onscreen real estate, environments etc that there should be no way that three completely different games should look that indistinguishable.

That period of shooter was infamously derivative, compared to just regularly derivative. Nobody is saying that military shooters should be as different as American McGee's Alice and Shadow Warrior Classic Redux.

looks better than whatever the OP is

>I bet you
Projection isn't an argument.

>The one with the level consisting of three parts, each consisting of the EXACT SAME ROOM/Asset unit copy-pasted at least fifteen times in a row?
No? That isn't what the video shows. I think your ability to process 3D space has been deteriorated by quest markers.

Looks can be deceiving. I'd like to play eternal, anyway. I think it will be 8/10 game

I really liked Quake IIII

what I don't like about the OP is how all the enemies are slow as fuck and barely seem like a threat

>IIII

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>fps revival
>doom clones everywhere
Call me when Quake V and Unreal Tournament 4 are released. And no monkeypawing, you hear?!

>dumb FUCKING zoomers I bet you love the shitty prey reboot too and like to suck todd howard cock
That "shitty reboot" was the best immersive sim since Deus Ex. It had nothing to do with the original, and I'd personally much rather prefer it not being named after one of the worst shooters ever made, especially since that gave the frauds at HH an opportunity to draw pitty-attention, and I could not care less for Bethesda as a publisher: as far as I'm concerned Bethesda are fucking idiots that crippled an actually good game by forcing it to be associated with absolute garbage.

As for your "zoomer" - you are defending one of the most brain-dead and dissapointing console-tainted shooters ever made. A fucking game that did not have a fucking DEATH STATE for fuck sake. So yeah... keep saying that we are the immature ones, it sure as hell helps you.

Thank you, I'll be checking out Dusk and the Blood remaster later. Wish somebody did a remake/remaster of Hexen II: Hammer of user

Thanks.

It did have a death state, it just allowed you to respawn. I don't think it matters much in FPS games since ultimately any challenge they have is self imposed since you can always just quicksave to make them trivial as fuck. It's similar in Prey where you if you die you can respawn and cheese the game or reload/restart the level depending on what kind of challenge level you want. Game's still shit though but a lack of true death isn't its main problem at all.

>call me when they completely butcher quake nad unreal
ok

>thinking dusk, amid evil, and ion maiden are doom clones

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>No? That isn't what the video shows. I think your ability to process 3D space has been deteriorated by quest markers.
Are you people shills or brain-dead.
Funny how you refused to acknowledge my question.
Show me a time-stamp of proper landmarking in that video. Show me a case of actual asset variety. Everything from 7.05 to 13.00 minutes in that video is the same fucking SEWER room copy-pasted over and over and over.
And the only part that has ANY interesting geometry is the exterior, which incredibly needlessly large, and everything is populated by maybe three types of enemies all together.

This is AWFUL. DO you know ANYTHING about level design what so fucking ever?

The absolute fucking stupidity of the respawn system is just a perfect illustration how idiotic and fucking clueless the whole game was from the start. It may have not been the worst issue, but it's the one that most accurately sums up just how fucking AWFUL it is.

Loving it.
I'm glad this torture of military shooter trends between 2005 and 2015 has finally come to an end.
I also noticed a ton of old DOS games getting ported to modern systems lately like Shadow Warrior, Blood, Turok, etc.

Shame too, it had some good ideas that just wasn't 100% utilized to the full potential. At least the sphere is a good and creepy environment to explore.

>boomer core

millenials like me like Halo, COD, and Borderlands.

Greemers are the ones who like the shooters of the 'Era before shooters were good'

What the fuck is this garbage? This doesn't look anything like a DOOM mod. Fuck off and bring another DOOM mod. Why the fuck would anyone want to play anything other than a DOOM mod? What a fucking faggot, honestly. Who the shit wants to play a retro game that isn't a fucking DOOM mod? Dumb nigger

No, it really isn't. It's absolutely amazing how dull they managed to make it feel. I don't think it has any good ideas what so ever. The few unique elements it has are clearly coincidental, usually a result of some tech experiment that they stumbled upon and it happened to work, so they threw it in without a SINGLE thought about cohesion or context.

The story is STRAIGHT UP INSULTING the audience, the environments are insanely dull, the shooting is pure garbage, so are the enemies, the tech gimmicks end up all being either pointless, or straight up annoying, and my god... the fucking vehicle sections. And I'm not going to even fucking mention how massively misleading they were in their promo campaign.

HH might just be the most dishonest and retarded studio I've ever seen.

>skip to random time mark in the middle
>dark souls of fps games

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>listening to game journos talk over gameplay video
Fuck that

>no monkeypawing
Your reading comprehension - 0.

You should play Arcane Dimensions. It is so familiar vanilla Quake gameplay yet so fresh with many little additions and interactivity.
Go play it if you like OP s webm.

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>1:05

Wish there were some RTS games coming out. Even if some weren't great they were so much fun. KKND, C&C, Total Annihilation, Earth 2140 etc. So many good memories.

+Project Warlock

Bloodhound hopefully whenever it comes out.

The situation seems to be improving, although stuff like ROTT13 and Wrack set the bar pretty low as-is. Since we're seeing more games in the vein of Doom and Quake, even another Build engine game too, I wonder when we'll start to get more in the style of Unreal or Marathon.

>Strafe

On one hand I want to feel bad for the devs since they probably just wanted to make some Spelunky-lite FPS that has low-poly graphics, but on the other nobody corrected the marketing team and they just rolled with the mid-90's shit. How sardonic that they misunderstood what they were selling with all that effort put into it.

STRAFE is fun as fuck if you enjoy fast gameplay
The thing I don't like about DUSK is that there is no points system. The game gives you all these enemies and secrets but then tells you just go fast none of it matters besides time.

What is that? Google only gives me some Apex Legends shit

>Halo, CoD, and Fortnite
Not a single one of these is a cinematic cover shooter

Loving the slew of fantastic fps games coming out. Games as a service is rubbish, long games are rubbish. I want to have a fun 6-20 hours, beat the game and then put it into my completed games section.

Retarded zoomers will grind 10 hours of boring shit in a boring game to get a shiny legendary, what a bunch of losers

When the game is going for a "realistic" portrayal of war with irl (or inspired by irl) weapons it's not really a criticism to say they look similar, of course they fucking do because they're trying to emulate real life.

Plus those games have more than just those specific cherry picked weapons chosen for the screenshot.

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I highly relate to that. If you look at games in the past, there were so many weird decisions made, like stretching the game out with unnecessary grind, super overloaded vision with obstructing visual affects, rule of cool and so on.

Except they're not trying to emulate real life. Gun autism games and simulators are pretty popular here. You won't see ARMA or even regular shooters like FEAR anywhere near these lists.

They're all emulating Call of Duty 4: Modern Warfare, that's the kick. That's the comparison, it's a very specific representation of a very specific set of gameplay and visual indicators and they all nicked it in a play to follow-the-fucking-leader.

Come on, nigga, don't be obtuse.

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>Serious Sam
No

Absolutely. I watched a review of Anthem cause I wanted to see if it was the next tortanic and there is a quest where you have to grind for no fun reason at all. Into the trash it goes

I put "realistic" in quotes for a reason
CoD 4 didn't invent raspberry jam damage indicators, holo sights on guns or battles set in the middle east. All they did was popularise the dramatic action movie portrayal of war, and a bunch of other devs jumped on the bandwagon. And because they're all aiming at essentially the same target the results will be similar to a cursory look.

The only mechanic I really think CoD4 popularised and everybody copied is regenerating health, and even that's arguable because a bunch of other games were doing that earlier too.

Quake 2 is mediocre at best and the RTX looks like ass desu.