I have nothing to play. Is this a game you can sink your teeth into despite having no storyline?

I have nothing to play. Is this a game you can sink your teeth into despite having no storyline?

What exactly do you achieve in a game where you can't "level up"?

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Economic power.

>where you can't "level up"?
somebody tell him

elaborate

EVE provides a very unique experience. I lived for a long time in a wormhole with a friend and we had a blast. We did PVE (cleaning those anomalies thingies) and also setting up ambushes for daytrippers or people who crossed there to haul stuff. Some of my most exciting vidya times are from it. Approaching someone into warp disruptor range while cloaked put my heart to 120bpm.

real life doesn't have levelling up either

You level up by subscribing, setting a training queue, and then not playing for a year or two. Then when you come back you have a competent character.

If you want stories read Empires of Eve.
It'll probably be years before you can meaningfully participate in a story like you've heard of.

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user pretty much explained it
he forgot to mention you can buy "skill injectors"(reduces training time by a set amount depending on your total skill points) for a shitton on in-game currency (or real money),

You're wrong on both accounts. There is a storyline, and there are levels in the forum of passively trained skills.

The game can potentially be played eternally for free should you find a niche within the alpha skill bubble. Things like trading or salvage or looting. You can even manage small corps, or play director to someone else's corp.

Oh, a reminder: a cormorant filled with smartbombs can pop literally every harvester mining drone in a small radius instantly. For literally only a handful of cash, you can make half a billion isk disappear and totally ruin someone's day.


Likewise, if someone leaves the keys to a structure open to corp members, you can steal many millions worth of fighters by launching them and abandoning them outside the station.

People also unanchor shit all the time and forget to pick it up. A visit to every moon in a system can occasionally just give you a billion credits.

I wouldn't play it anymore. Ever since CCP got bought out it's definitely shifting game design. It sort of was before that, but it's much more apparent now. It's got the garnish of Korean MMO's now. Decreasingly RPG-like with less player interaction focus.
Getting rid of the RPG elements and player interaction focus is obviously almost impossible, so I imagine they're going to strip it down more or less over the next few years or so.

Don't believe their lies.

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eve veteran here. Just play osrs

>in a small, independent corp with friends
>move into a wormhole
>sleeper and hacker sites galore
>occasionally be at odds with neighboring wormhole dwellers
>check killboard for home system every day
>occasionally see the starbase kill a frigate some fucking how
>one day check killboard
>Bestower kill
>by our starbase
>it had a large POS tower in it
What the fuck goes through peoples minds when they decide to do these things

im about to hang with a wh corp
gimme some pointers sempai

Participating in small gangs is the most fun you'll probably have but to have the currency to participate in them or to pay for game time "free" requires extreme autism and grind.

yes, but try to find a corp with people willing to answer noob questions

They may have had your POS bookmarked and warped next to it by accident. It's a mistake to have the POS bookmarked and not somewhere 100km away to start with though.

Covert ops is your friend.
Have several safe spots in all your mapped systems
If it looks like bait, it is.
t3 ships are designed for wormhole dwelling - learn to fly them well.
Don't underestimate hacking or sleeper sites. They're both generally very good money in class 3 wormholes and up.
Set up some perches far away from key sites in your home system, preferably several. Like have a perch 300km above your station and 500km away horizontally, for example. Also have at least one for your static wormhole exits. It's also ideal for sites you plan to do when you feel insecure in your safety though not necessary.

Living in a wormhole comes with a lot of accrued minor overhead to best assure your survival. It really is a lot of work, but damn if I didn't have the best time in Eve living in one. Fuck k-space, wormholes is the patrician's space.

It takes over a minute to lock on anyway, there was no reason that Bestower wouldn't have been able to warp away safely.

safe spots spam
everything is an ambush
fly Strategic Cruisers
do even more exploration

thanks bro