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HOLY CROSS
Dylan Gutierrez
Evan Reyes
>Nigga put two metroid games on there
>didnt put vampire the masquerade bloodlines
Kayden Roberts
i see a disgusting lack of FNV on here
Luke Russell
Replace a metroid with Doom
Liam Harris
that's a plus
Hunter Barnes
I like all those games but they are often on the lists of people who are maybe trying a little too hard to sound like they know what they are talking about. So I understand why someone would maybe get annoyed.
James Baker
This. Doom is praised by zoomers born 96+ who's 1st gaming experience was in like 2008.
Julian Hernandez
Dude, stop liking good games.
Ethan Hill
I don't think planescape is anywhere near as good as people make it out to be. It's litteraly walls and walls of text that made even the biggest pen and paper nerd board. Baulders Gate 1&2 should be on this list not PS:T. I enjoy icewind Dale the most out of the old cRPGs but I know I'm in the vast minority on that
Liam Cooper
>No HL2
Xavier Peterson
>I don't think planescape is anywhere near as good as people make it out to be
hence why it's on an overrated games list
Asher Richardson
I'm a retard and didn't see it was a over rated list.
Aaron Hughes
Leo Torres
>Majora's Mask
>Deus Ex
>Fallout NV
>XCOM
>Vampire the Masquerade: Bloodlines
fixed it for you
Cameron Wright
>talking shit about tactics
Christopher Sullivan
FFT is a poorly balanced and the concept of its plot was more interesting than its execution, but I still really love it. It isn’t the 10/10 people build it up to be, but it has a lot of charm and it’s a good entry into the tactics genre. Or at least, it would be, if it’s menus and animations weren’t so pointlessly slow.
I also think there’s something hilarious about how mundane Ramza’s moveset is, given the series’ pedigree.
Jonathan Evans
The actual overrated games are Dragons Dogma and God Hand
Anthony Ross
someone post the Yea Forums-core chart for me please
Thomas Rogers
Halo should be at the top. One of the few game franchises that truly bored the piss out of me.
John Rivera
>feedmethose(you)sIneedthem.jpg
Xavier Evans
>No FF7
Failed
Lucas Thomas
Why would FF7 be overrated? All people ever say about the game is that it's "overrated" making it retroactively underrated.
Isaac Gray
This. Only faggots praise vtmb like it was a masterpiece
Isaiah White
remove every game except P:T and put "classic" cRPGs instead, the entire subgenre is horrible
Christopher Rodriguez
>Dues Ex
Oh comon, that was a legit great game
>Planescape Torment
At this point I wonder if this is like "1984" where people claim to have read(played) it and say it's a masterpiece but they actually haven't.
>Super metroid
Defining. The thing created a genre, (a good one, at that) It deserves it's place in top tier gaming history as much as MSX Metal Gear.
>FF Tactics
Eh. liked game, but not really overrated. If anything you can put 7 in there. 7 is good as well, but it is clearly overhyped to all fuck.
>Metroid Prime
Oh fuck off. I like Metroid Prime just fine but it's clearly not as highly praised as to give it the rank of "holy trinity of overrated.
Obvious games you missed:
>Mass effect after 1
Forgoing RPG elements to make a more space themed gears of war cover shooter with a moral system of "be an angel" vs "punch people for no reason" blergh.
>Skyrim/Fallout3 / 4
Massive open worlds with little to no meaning or actual impact from the player with horrible uninteresting bullshit quests nobody cares about. Also constantly pushing that "unlimited quest" radiant system that literally just means "we generate random fetch and kill quests for you" Fuck em
>Assassins creed
Games about stealth killers that only play lip service to actual stealth. The most interesting the series has been was when they did weird shit and let you sail pirate boats.
>Bioshock Infinite
Completely missed the point of System/Bioshock yet was incredibly popular despite being blander than a strip of white wallpaper
These are some overrated games. That you OFTEN hear people say are their favorites. How often do you hear "FF Tactics" or "Metroid Prime" is someones favorite game?
Sebastian Walker
>At this point I wonder if this is like "1984" where people claim to have read(played) it and say it's a masterpiece but they actually haven't.
This happens with a ton of old PC games. Most PC gamers spend a lot of time lying about the quality of their games.
Parker Long
Cringe
Nicholas Sanchez
bitch shut up
Benjamin Anderson
FF6 is way more overrated than 7
Blake Thomas
he's right. Almost every, if not every single cRPG is shit.
Aaron Sanchez
Super Metroid did not create a genre, the original Metroid did. Super Metroid is an easier and more linear rehash of the original.
Luis Sullivan
no it isn't, 7 is easily the most overrated
Zachary Allen
It's less a masterpiece and more a "diamond in the rough". the game got dicked on by EA (a timeless story) but if you fix the bugs, there is an absolute top tier RPG in there, that I'D wager you could sell today if you made some polishes to it.
It's actually still really fun to play.
Fair point actually, I overlooked that. But I think it is also fair to say that Super Metroid polished the concept up a lot. I played the NES Metroid and.. well the basics are there and it is good, but I'd say the later games just play better. (map helps a lot.)
I don't know if that's true. 7 is beloved by everyone. 6 has some fans who love it, but I wouldn't say it is beloved beyond what is reasonable for the game.
Ayden Clark
PC has no classics, especially exclusive classics. It's okay, it's primarily a Western dev driven platform, the West is just incompetent.
Jaxon Garcia
kill yourself nigger
Jason Harris
who besides nerds on Yea Forums talk about planesccape or final fantasy tactics?
theyre not overrated in the slightest
Josiah Carter
I think you can make the case that deus ex is objectively one of the best and most influential games ever, it's not one of my favourites but one can easily argue it deserves the ratings it gets.
half life 2 is probably the most overrated game of all time.
Jose Rogers
Few games especially good ones were influenced by it. Observed on its own it's a half baked experience with lazy level design, blocky environments full of repeating textures, unsatisfying weapons, unsatisfying melee, unsatisfying combat as a whole, poor AI that has extremely bad sight, designed this way as the levels are often vacuous hallways with nothing in it. Most of the systems are built around waiting, not about doing, most of the rpg elements are built around reducing a weight, not about making it more interesting, the choice between augmentations is ridiculously biased between useful and utter shit, very rarely will you have a desire to build a character a certain way. outside of stealth-hacker and then dragontooth-hacker after the half way point.
It's a game in desperate need of criticism but a rabid fanbase makes it impossible to speak to reasonable people.
Brandon Walker
Only retarded zoomers think these games are overrated since they weren't even sperm in their daddy's balls yet when these games were released.
Jaxson Cooper
Witcher 3, Bioshock Infinite, The Last of Us, Bloodborne, and BotW all receive a far more disproportionate amount of praise than any of those now.
Luis Gutierrez
from every contemporary fps and third person action game with rpg and adventure mechanics, to Hitman and Splinter Cell to how literally how Bioware does it's dialogue system, you can see Deus Ex's influences everywhere. when was the last time you played a triple A game where you weren't upgrading your stats and/or selecting for the stealth or guns blazing approach? Arguably these influences are an amalgamation of all the innovation done by games like Ultima and System Shock as well, but deus ex was the first actually successfully goty award winning title which you can clearly see propelled prior innovations to the market and combined it all into a coherent whole.
Vacuous hallways which coincidentally are full of alternative options to complete objectives and 3d physics systems to be influenced. take the NY naval base for example, simply entering that level is full of several different options including going through the sewers (full of gas, turrets), go through the front gate and shoot all the guards, stack objects on each other and climb over the fence, find the well hidden hole and speak to the right soldier in the NY bar and allying with the soldiers who let you walk straight in, no other fps had done this with so many different options and freedom.
Does the game have bad ai, weak combat, not great graphics and obviously favours certain play styles over others? yes, obviously, but these explicit flaws don't take away from the games strengths and obvious influences on the industry, from the freedom, to it's atmosphere and it's immersive qualities, to it's writing and simple ease of play. how much the game reacts to your options narrative wise is still impressing to this day.
Andrew Richardson
>Hitman and Splinter Cell
lineage more in common with thief.
>Bioware does it's dialogue system
predates deus ex by 20 years.
>you can see Deus Ex's influences everywhere
only if you delude yourself.
>when was the last time you played a triple A game where you weren't upgrading your stats and/or selecting for the stealth or guns blazing approach?
not inspired by deus ex, and thankfully not very often, those games are awful.
>but deus ex was the first actually successfully goty award winning title which you can clearly see propelled prior innovations to the market and combined it all into a coherent whole.
many games were influenced by ico and it was a commercial failure. Deus Ex winning a handful of GOTY awards meant nothing for its developer reception.
>full of alternative options to complete
you're strongly railroaded into one: KO everything by slapping the butts of guards and crouch walk through. Combat isn't enjoyable enough to even be worth the resources.
>no other fps had done this with so many different options and freedom.
Only happens a handful of times in the game and you picked the only strong example. Deus Ex will happily railroad you like in wan chai, which is interestingly enough the most celebrated section of the game. I think people want linearity more than freedom.
>these explicit flaws don't take away from the games strengths
they do by undermining them.
>from the freedom
of which it's usually a bad idea to stray from a specific type of engagement.
> atmosphere and it's immersive qualities
ethereal and not very convincing for a game where the AI can't see you past 15 feet.
>writing
don't make me laugh, it's quote bait: the game.
>how much the game reacts to your options narrative wise is still impressing to this day.
only happens a handful of times, too much missed potential and the few times it does happen it's mostly just used for a gag. The only time it matters is saving paul, but it's barely utilized in game.
Evan Morgan
Doom is God's (John Romero's) gift to humankind
Julian Gutierrez
I don't know which ones you'd need to replace from that pic, but Bloodborne absolutely deserves to be in that cross
Brody Ross
>lineage more in common with thief.
here's the issue, we can say that actually Thief is more influential than Deus Ex, but then we can trace Thief to System Shock, then we can trace System Shock to Ultima Underworld, and on and on. while it's true, Deus Ex represented the amalgamation of all prior design choices into a coherent whole, and dx's huge 3d simulated environments very obviously influenced Hitman beyond a doubt probably more than Thief.
>predates deus ex by 20 years.
you mean bioware invented Deus Ex's shot reverse shot black bordered 3d dialogue system 20 years before?
>not inspired by deus ex, and thankfully not very often, those games are awful.
>not inspired
obviously contemporary game developers aren't directly being inspired by DX, but they are clearly and painfully influenced by dx's hybridisation of rpg and fps which hadn't really been done before.
>you're strongly railroaded into one: KO everything by slapping the butts of guards and crouch walk through.
sure, however you fail to acknowledge that "options" means more than simply a kind of play style. it also does not deny the fact dx still gives you different play style options in non linear 3d simulated environments.
>Only happens a handful of times in the game and you picked the only strong example.
from liberty island, to the NY factory district, to Maggie Chow's building and surrounding apartments, to the entirety of the naval base, to hong kong's streets, to the mj12 lab, to the airfield. The vast majority of DX's levels are good examples.
>don't make me laugh, it's quote bait: the game.
are you going to ignore all the admittedly hammy debates and arguments between characters, and all the flavour text?
>only happens a handful of times
from paul, to jock's life, to Sandra to how you can deal with navarra and how others respond. once again, name a 3d game that came out before DX that was so reactive.
Liam Fisher
system shock and thief actually have very little in common, you haven't played them, have you? Also don't use the word coherent to ever describe Deus Ex.
>bioware
no, but the system sure existed long before deus ex did.
>directly being inspired by DX
they're more inspired by battlefield 2 which has nothing in common with dude sex.
>"options" means more than simply a kind of play style.
players disregard bad options. deus ex fans use it as a marketing check list, but in reality it's something nobody likes to use because it's just not fun. Unfun parts of any game are fair game to critique. Deus Ex having many of its choices being unfun is fair game too.
> liberty island
not really blooming with choices there. Most entry points take you through the same routes.
>NY factory district
an okay example, the fact it uses swimming as a route is funny because swimming is miserable.
>Maggie Chow's building
yes I've seen that youtube video. Two routes one of which is very unfeasible isn't a big thing.
>hong kong's streets
get hit on the head? That's the most linear section of the game.
>mj12 lab
> airfield
neither of these are very open approach.
>majority of DX's levels are good examples.
more like 3 or 4 are.
> ignore all the admittedly hammy debates and arguments between characters, and all the flavour text?
that's literally what I meant when I said quote bait: the game.
>from paul
> jock's life
>Sandra
limited impact, sandra gets a neat scene that's it. It basically doesn't matter.
>navarra
best to just use explosives.
>3d game
why 3D?
>so reactive.
name the benefit of it being so "reactive." A few narrative pats on the back? Cheap.
Nolan Williams
Replace Metroid Prime with Dark Souls
Nolan Lopez
>system shock and thief actually have very little in common, you haven't played them, have you
Ilove both and Thief 2 is my favourite game, they are both first person rendered 3d simulated environments which encourage and reward different play style and had physics engines. SS pretty much innovated in environmental story telling which Thief obviously took and perfected. The fact you say they have very little in common is disconcerting since they both derive from Underworld.
>no, but the system sure existed long before deus ex did.
name one game that did exactly as I described before DX
>players disregard bad options..
options include lock picking a door, or choosing to blow it up instead, or choosing to find the key, or going through sewers or going over the roof, these kind of options have not been presented to players before dx.
>not really blooming with choices there. Most entry points take you through the same routes.
every choice in every game ends up going down the same route, you'll always end up at the top of the statue but the amount of ways to get there is impressive for a first level.
>Two routes one of which is very unfeasible isn't a big thing.
I haven't seen whatever video you're talking about. three options, from outside, through the lab or just the elevator, a small but an impressive amount for a small area.
>more like 3 or 4 are.
Name one level that doesn't offer a large amount of options
>neither are very open approach.
I'm convinced now you've only played DX once, the airfield is huge. including the ocean entrance, the elevator, the vertical cargo boxes and large space, and the small building with windows to climb through that is the entrance to the hanger.
>that's literally what I meant when I said quote bait: the game.
"what a shame" isn't the same as the argument between Daedalus and JC.
Nolan Wilson
^^^^ faggot that won't be getting a (You) from me
Adrian Morales
>limited impact
>a few narrative pats
having a 3d game actually provide you pretty substantial story/narrative choices that both have minimal, and also large, impacts was incredibly innovative for the time. you can shrug off "using explosives" on navarra, but being able to kill navarra when you're not even meant to and have characters react to that is pretty impressive and had not been done prior to DX (except for some infinity engine crpgs), once again I'd like you to name one game prior to DX that did it.
>why 3D?
because a 3d game is very different to an infinity engine game, or just games in a 2d space. a game where you're able to stack boxes on each other and climb over fences, blow up locked doors, play like an fps, or a stealth game, and make story decisions which do affect the future varying degrees had not been done before DX.
Blake Rogers
kek have fun playing japanese games on your Snoystation! oh shit it's censored...
uhh? Switch? oh fuck it's all mario and zelda...
uhh? Xbox, no? ok
Nathan Thomas
PC has fantastic exclusives, don't let the fact that you don't need a powerful rig to run them detract from that.
Joseph King
Jack Martinez
missing chrono trigger and ff7
Jacob Nguyen
Replace fft with ff7
And planescape with dragon age origins because planescape if anything is underrated. No one had heard about it
Andrew Martin
>mother 3 not on there.
Hunter Richardson
Exclusives only exist to counteract buyers remorse, which is why PC doesn't need them
Parker Sanchez
>planescape if anything is underrated
Nah it's overrated. The gameplay is shit and the dialogues read like they were written by a depressed 14 year old; PS:T gets blown out of the water by every other classical crpg, especially BG2.
Jayden Wood
Actually, Planescape: Torment isn't overrated.
>make a thread about planescape
>garbage story
>garbage gameplay
>garbage combat
>make a thread about baldur's gate 2
>wow best rpg evar
>wow waifus
>best combat evar
Oliver Myers
Where's Silent Hill 2
Luis Carter
chrono trigger is the most overrated game I can think of
Ian Phillips
my point exactly
if anything only a few select people like planescape
Landon Watson
No one even praises HL2 anymore because it ultimately went nowhere
Elijah Collins
All those games are great and so is Doom. Fuck everyone in this thread.
Luis Ramirez
"Here's a list of great games, most of which are "cult hits""
Isaiah Reyes
Only actual pedos don't find vtmb to be a master piece, check mate
Wyatt Hernandez
What's the best non-overrated game?
Robert Hill
Left 4 Dead 2
Luke Hernandez
You speak the truth, but your words only enhance the glory that is Deus Ex, it manages to be great as a whole despite shoddy individual parts
Luis White
Baldur's Gate was always fucking terrible. I don't know why it's remembered so fondly, cause it plays it safe with its setting I guess? And the fact that Irenicus has a cool voice actor. It's certainly not the gameplay, because all tabletop styled isometrics have awful fucking combat. It's not exclusive to Planescape Torment.
Lucas Thompson
somebody should have told those devs DnD is turn-based for a reason, what the fuck were they thinking
Cameron Jones
I can't stand that shit, but I admit to having a personal bias against it from my experiences with WoD players. Mage and Changelingbros are fine though.
William Bennett
I don't get how anyone likes Catherine if you just aren't in it for the basic bitch anime style and fapping to waifus
Adrian Wilson
>not appreciating character-based falling-block puzzle games
Imagine being this much of a pleb
Josiah Gomez
BG games aren't that bad, but they are overrated.
The truth is, most people put BG games on a pedestal because it's their first cRPG.
They are pleased because there are
>waifus
>classes
>graphics are good to look at
>rtwp, so zoomers don't get bored
>typical high fantasy setting
>banter
Then they try to move on to other cRPGs and find that they can't get through PST because they get bored with the writing.
I know this because everyone who has played this admits the flaws readily but always say that the writing is good.
They can't get into Fallout 1/2 because it's turn based and bland to look at.
They can't get into Arcanum because the combat sucks and really is not interesting for them.
So they really just stick to BG1/2.. primarily 2.
That's why if anything, BG2 is the overrated game, because it's rated so highly only because it's the only cRPG they played, when there are barely choices and consequences that makes it an RPG to the name.
Jason Williams
down syndrome much
Camden Parker
Wario's Woods is actually fun and has better character designs
Justin Brown
Wanted to set themselves apart from other turn based RPGs? Fuck if I know. Impatient people that can't stand turn based shouldn't be the ones playing RPGs in the first place.
Adrian Flores
First one is better
Jace Nguyen
Then what is Daikatana? The flood?
Oliver Lewis
Nathan Perez
"Overrated" is a meaningless term when you're describing good games. It's only valid when you're describing mediocre/bad games that get undue praise. Deus Ex, FFT, PST, Super Metroid, and Metroid Prime are all great games.
Michael Lewis
>FFT
>Not 10/10
That's some dumb ass bait there my friend.
Jayden Gomez
>7 is beloved by everyone
Not at all. It's a very popular game to hate. There are plenty of people who will tell you it's terrible and the only good FF is one of the other ones.
Nathan Mitchell
PS:T no longer belongs on this list considering how popular it seems to be to shit on it nowdays. The only threads I see about it are Anons starting shit, and elsewhere it's basically not discussed outside of niche sites like RPGcodex.
Ethan Carter
You can say that about a lot of games unfortunately. They only get attention when some autist has an axe to grind and decides spamming the exact same shitposting thread is a good way to spend their time.
Gabriel Nguyen
To be fair it's always been that way in PS:T threads, I think most people are just tired of going through the same arguments over it so you get a bunch of monkey see monkey do fuckers parroting the shitposting to fit in.
Justin Clark
Those are exacttly the reasons why it is not overrated but justly where it is. Because it found the sweet spot.
Its got solid writing but not se self indulgent that it likes to smell its own farts (Planescape). The combat flows well but it is not the sole premise or autistic in how often it happens(Fallout, Icewind dale). It is not ugly as sin (Arcanum) or bug ridden to the point of unplayability (Temple of elemental evil). It is very well rated because it is a mish mash of everything good. Its got all of the bad stuff too, but in a much lesser degree.
Logan Allen
>lazy level design
>unsatisfying weapons
>unsatisfying melee
>the levels are often vacuous hallways
Did we play the same game? Deus Ex has really fun combat and the level design is great. Areas are distinct and well detailed and full of alternate routes.
Carter Bell
Hey at least he can learn ultima
Brandon Young
I wouldn't say always, although the last time I remember being able to have a decent discussion about PS:T and the Planescape setting in general on this board is 5-6 years ago now, which is a terrible shame. I suppose you can only discuss a game for so long before you drain it dry, though.
Blake Hill
Literally anything made in japan
Dominic Hughes
Ramza's squire buffs are broken.
Henry Richardson
I am trying to play Planescape currently and it's really interesting since I know nothing about DnD lore so I feel just like TNO with his memory lost, but the combat is so fucking bad that it's making the game a slog. Constantly getting attacked by gang members on the street every time that I enter a different section of Sigil is pissing me the fuck off. And some of the stages are really cluttered and visually unclear, I don't understand the layout of places like Ragpicker's Square at all for example.
Camden Lopez
Ramza can just chill out and yell and accumulate and destroy the entire map
Carson Diaz
agreed to all
Joseph Smith
I think you could still call it overrated for being a 'jack of all trades' game. It's good enough to appeal to a broader spectrum of people but has not mastered any of it qualities, like dialogue, combat and etc. I think that makes BG2 a good, safe cRPG but it's not something to put too close to the top of any list.
Jayden Brown
>make a list about the most overrated games ever
>don't include FF7 and OoT
Ryan Flores
Getting mage early on or at least starting on the Unbroken Circle of Zerthimon can help streamline the combat a bit. At least give TNO more to do on your end. Plus some of the high level mage spells get ridiculous animations.
Joseph White
>poor Tactics Ogre ripoff
>asinine random battle shit
>broken balance
>pointless mechanics
10/10 alright
Alexander Gutierrez
Man, fuck you.
Adrian Butler
I'm assuming that there is a person somewhere in Sigil that trains you to be a mage? I've found the thief and figher guy but not the mage guy.
Eli Butler
Combat is tedious, but the more followers you get, and the more you level up, the faster combat goes.
Thankfully Morte and Dak'kon can handle almost everything on their own.
Evan Clark
Planescape lore sort of builds upon DnD lore. The combat is ass and there will be more in the second half of the game, so train your TNO as a mage and fuck everyone's shit with cloudkills.
Zachary Johnson
Yeah, old hag in a house wearing blue clothes. Can't remember exactly where.
Anthony Lewis
"I don't like them that much so they're overrated".
Jaxon Parker
>still so many kids around Yea Forums at this hour
summer is truly here
Brayden Cooper
Old bitch in Ragpicker's Square.
Brayden Thompson
Some old bitch in the southern portion of the map. She sends you on stupid fetch quests and I eventually told her to fuck off soooo there went my chance to be a mage.
Sebastian Smith
swap prime for breath of the wild. prime is in no way overrated when all i see is people shitting on it for the awful control scheme and horrific artifact shit end game
Christian Ramirez
That's kinda funny, wasn't that the point of those quests? The tedium of rituals or something. Looks like you really weren't cut out to be a mage.
Kayden Walker
That's exactly what makes it overrated.
It's mediocre across the board, but it's praised so much.
When people talk about Planescape, nobody says the combat is good, the players say the story is good.
When people talk about Fallout, they don't praise romances or graphics, they're praising the choices and consequences as well as the feel of the game.
When it's Arcanum, they like the freedom to build your character and how reactive the world is.
When it's BG2 people seem to think that RTwP is the best, even with its' glaring flaws like characters mashing together where everything's chaotic.
Any criticism of that combat becomes hurr you're just to stupid to understand RTwP gtfo TBoomer.
Any criticism of the choice and consequences being almost non existent are dismissed for "it's still a better game than your X shit game"
This is exactly what makes the game overrated.
Lucas Green
Its ok. I killed her just fine as a fighter.
Jonathan Gutierrez
Replace Planescape with Baldurs Gate if you want to keep the whole "pretending to actually play it" thing otherwise change it for Chrono Trigger, FFT with FF7, Deus Ex with Skyrim, Super Metroid with OoT, Metroid Prime with BoTW.