How does it feel to be replaceable, Yea Forums?

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I don't understand how this is any different from the bots and scripts we have had since 1995.

I'll know it when they teach an AI to masturbate to chinese cartoons.

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I love how these articles never have video footage, or describe the situation and specifics.
Not that AI won't eventually happen like this.
But """""""""""'journalists""""""""""""" have this weird obsession with writing articles about how "gamers are over" whenever they get a chance.
AI hasn't even perfected dota yet.

Didn’t this exact same article happen when Quake 3’s bots hit the scene? I distinctly remember PC gamer going nuts not only over the skill of nightmare bots but that they each had their own personalities too.

its dipshit zoomers writing articles like this who dont know the history of anything.

Ask your dad

Who cares about games nigga? They'll take all the jobs and you'll starve to death.

So a bot then

Oh my GOD does this mean that we'll be able to play games WITHOUT other players?
Sign me in. Never heard of that before.

So can we see this AI actually playing?

>aimbots exist
woah thanks Google

No shit a computer is better at computer games. Now let's see the computer beat me in soccer.

Bots back in the day had no issues sniping me across the map in games. This is probably no different.

no

For a while there was a copy pasta where bots were left on a server for years and user pulled the data and noticed patterns of behavior that were creepy.

If a bot is trained to do well in a game is that artificial fun?

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pretty easy to dominate when you're literally an aim bot

>AI uses the equivalent of aimbot because it doesn't have to move the mouse to aim
>WOOOAAAAHHHH DIS AI LERNED 2 PLAY FIRST PEROSN SHOOTER GAME!11
Let me know when you get AI that can win Total War and M&B games without cheating for money and troops. Or AI that can actually play a Paradox game without crapping all over everything.

I don't know, how does it feels to not earn money because you replaced the sheeple?

ITT: seething tech brainlets

>First person shooter.
And nothing of value was lost.
Aimbots and shit have been a thing for ages too.

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>be a NEET
>won't have job replaced by a robot

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so...DarkSims from Perfect Dark or similar insane difficulty bots from other games of that era?

"scientists taught an AI to play chess and it dominated"

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Doesn't effect me in the slightest I only play singleplayer games

did they made the thing play final doom: plutonia?

>need hours and hours of TPU time costing $$$$
>AI can beat teens in contrived gameplay setup
wooow

I think AI has perfected Starcraft, to much variables for Dota. The fact that in Dota has to many variables, they only do show matches with a limited hero pool just an excuse to show all star faces at an event.

Wow, what a completely meaningless article. Almost as fucking retarded as that elon musk ai garbage with dota.

let me know when they can teach "AI" to play RTS games. FPS's are fucking easy for a computer.

Also I think league of legends doesn't take any skill lmao because one level botter years ago had a Soraka get gold 5+ rating which is top 30% of rankings lmao.

This.

Perfect Dark on N64 had the option of playing against AI opponents in multiplayer, and that N64-era AI was good enough to kick my ass when set to the highest skill level. I know enough about artificial intelligence and machine learning to understand the AI described in that article is NOT the same thing — but has any value been added?

This it?

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Oh yeah, completely forgot about that.
>WATCH AI BEAT THE TOP DOTA TEAM IN THE WORLD
>but they could only pick from not even a quarter of the heroes :^)

CPU vs CPU is already exist dumbo. Stil CPU uses patterns vulnerable.

Chess is a perfect state game though. All possible states are known so AI can either think using a point sum game or win using a search to see how to get to a winning state

>Retards ITT can't tell the difference between AI and bots
You deserve to be replaced.

of course an AI can instantly snap onto people and shoot them in 0.001 seconds

we don't even have proper AI yet.
deepmind is still just sophisticated branching.

HOW ELSE DOES AN AI AIM
DOES IT USE A FUCKING MOUSE, MOTHERFUCKER? WHAT DPI DOES THE AI USE? IS IT LEFT HANDED, OR IS IT RIGHT HANDED?

It is the same, AI doesn't have a Soul and still uses patterns.

Great, soon they can get them to buy their busted ass buggy games too.

The main difference (hypothetically) is what info is given to the AI.
Bots are given secret info from the game a player doesn't have access to. An AI, if done right, only has the same info as a player does.

Whats the difference between a bot that snaps on to targets and has perfect aiming and an "ai" that does the same thing?

>an aimbot with zero input lag and no physical input motion resistance is better than a human

Wow, it's almost like we had this technology in FPS games 20 years ago, using discreet logic.

It's actually easier to solve FPS and ARPG games with bots than it is to solve turn based games where each player has long turn times.

This makes no sense, wouldn't the AI just aimbot?

>DOES IT USE A FUCKING MOUSE, MOTHERFUCKER?
Yes, essentially. The mouse is emulated, but from the perspective of the game it's essentially the same.

It's almost like it doesn't fucking matter when it comes to video games since the end result is the same whether you're using an AI or a bot.

I'm guessing this AI wasn't running in the game itself and was only given as much game information as the human players.

In-game AI can cheat by knowing where the player is at all times.

Still, yeah, reaction time is a huge advantage in most shooters and computers will have better reaction time. It's impressive that the AI was able to learn optimal strategies or whatever, but the fact that it beats human opponents doesn't necessarily even mean it's smarter, because a dumber computer could beat human opponent just by having better reactions and more precise inputs.

>author is a woman
lol

And to clarify, with things like aimbot, they inject into the process and reads info that is sent to your client so it can render characters and instances. But the player themselves doesn't have access to that info normally.

The bot is doing so because the game is directly telling it "this is where you need to shoot now", an AI determines where to shoot based off of whatever data any other player would have access to.

Competition? Competition in FUCKING WHAT?
Who the FUCK is going to watch retarded fucking bots/AI compete in tournaments? Literally soulless.

In this cases they usually limit its movement and reaction speed, to make it more "human", and so the AI must learn to predict enemy position and stuff like that

ice cream? god i love ice cream!

>It's almost like it doesn't fucking matter
Of course it does, you can't detect an AI with traditional anti-cheat

When the fuck did we get ice cream?

NWF

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>Who the FUCK is going to watch retarded fucking bots/AI compete in tournaments?
saltybet.com/

That was a good 'un.

Icecream? I love Icecream! Sometimes I would have dreams of skiing down a mountain of Icecream!

Show up to a LAN with an AI and explain the empty setup playing for itself. Who gives a fuck about cheats if you're not going to be playing the VIDEO GAME.

Wake me up when they teach AI to play visual novels.

>aimbot is better than humans at FPS
why is this surprising to you op

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I was going to say, besides salty bet. Though it only works because it IS salty bet. Imagine an FPS game working exactly like that though, it wouldn't happen/work.

wake me up when AI can consistently defeat players in Total War without cheats/advantages, then I'll be scared

I think the problem is on your end, buddy

>I emulated fucking your mom, now go to your room son

Based but unironically

i dont play multiplayer games so i dont care

>besides salty bet.
implyingrigged.info/wiki/2019_Yea Forums_Summer_Cup

Video games already have "AI" opponents which are convincing enough and tough enough to be fun opponents.

If you think about what value this research really adds to society, it's pretty obvious that the practical application is military — specifically, AI-controlled death bots. The video games are just a proof of concept for military robots learning rudimentary combat strategy.

Can someone post a link to the article? I want to know where this research took place. I'm just hoping it wasn't China.

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>We're going to get to the point where it's not people watching people playing video games but people watching people watching AI playing video games

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I'll give you this (you) in hopes that you revisit your original comment and reflect on how stupid your statement is.

Yes, more niche stuff no one outside of this website cares about. Just like those WWE/Wrestling royale rumble matches where 50 bots fight each other. I'm talking about things people care about. Like in any multiplayer game people actually play against each other.

Dumb ESL faggot.

A Bot is programmed to meet an objective no matter how unrealistic the display is usually making it blatant it's a computer. The theory for the AI would be to emulate natural human reactions and problem-solving while retaining its memory of these experiences and thus adapting from that prior experience.

isn't aimbot just an ai that aims?

So you're saying it uses a script to input mouse movement to aim?
so aimbot

Is that text even readable?

Unless it's essentially just keyboard inputs collected to some kind of empty database that is populated with trial and error results that are catalogued in some manner that allows them to be accessed to determine which buttons should be pressed for the desired outcome... It's probably not AI

how is an AI that learns to point and shoot at you different from an aimbot?

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This.

I cant believe Perfect Dark almost 20 years ago had bots with custom personalities and difficulties from "meat" to "perfect" and we dont get shit now.

It could be playing more "honestly" by having to do image recognition and use human-level controls and input limitations.

An aimbot generally has near perfect information from the game (whatever the client has) and can instantly just put the cursor where it needs based off whatever it reads in memory.

>what is auto chess

wtf no NO NO I WAS GIONNG TO BE A PROFESIONAL COUNTERRSTRIK PLAYER

>All possible states are known so AI can either think using a point sum game or win using a search to see how to get to a winning state
While there is a finite amount of moves possible in chess, there's still way, way too many for even a computer to be able to calculate. Most engines can only calculate victory when there's only about 7 pieces left.
For example, after the first piece moves there's 20 possible outcomes. After the second piece moves there's 400 possible outcomes. After the third piece moves there's 8,902 possible outcomes, after the fourth piece moves there's 197,281 possible outcomes.
Considering games on average are in the 30 to 60 moves region (60 to 120 possible pieces moved) the amount of possible moves is an astronomically high number which no super computer could possibly ever calculate every possible outcome.

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>Skilled human opponent.
You mean game journalists?

It is if you aren't a dumb phoneposter

Screen-space aimbots have been a thing for years, user.

Chess hasn't been solved yet.

>not skilled
>not human
>hardly an opponent
it would be a falsified study if that was the case

/stpg/ - Sitting To Pee General
Everyone knows the chaddest of the giga-chads sit down to pee.
QOTT: does your penis ever touch the water when you sit to pee? How about your testicles?

Now I can finally know how it feels to be a woman

so it was just an NPC vs an NPC?

>Botting
Ban it.

>retards can't tell the difference between a bunch of codes following conditional responses and a bunch of codes following conditional responses.
Botting. Ban it.

Gamers are only over because gamers are scrubs who refuse to use all the tools available to us.
The 2nd Ammendment exists for a reason.

Bot:
while
if
else

AI:
while
if
else

>Bots are given secret info from the game a player doesn't have access to
WTF? Fucking bullshit artificial difficulty bots should have to play the game just like the player does or it's bullshit. Fucking hack devs can't make real difficulty I hate [FAVORITE GAME HERE] now!

Artificial difficulty is bullshit!

>aim bots completely dominate any FPS since nearly 30 years ago
how is this relevant?

So the thing to understand about deep learning is, it's fundamentally a way for computer scientists to forget that they're doing model overfitting. This can more or less work with an FPS, since they're almost certainly calibrating it against a particular level and a set of character meshes. The "image recognition" aspect then collapses into a control systems problem (get one of the macroblocks associated with an enemy mesh into the center of the screen using mouse movements contrary to its offset from center, click mouse button repeatedly), and we end up with the usual machine learning oversell.

aimbot machine guns are already a thing on the Korean DMZ. Co-developed by Daewoo and Samsung.

how long until people think it's cute to just fill multiplayer games with AI-controlled characters? I'm not talking about the devs, I mean people running software that automates online games for them.

-20 years from now. Back when I was a kid, and we didn't have high speed internet, we would play Q2 CTF with eraser-bots, which would learn the map based on user input, so you would put them in player created maps.

>I think AI has perfected Starcraft, to much variables for Dota
>more variables in dota than in starcraft
go huff paint zoomer

>I think AI has perfected Starcraft,
FAKE NEWS

Wasn't this a thing already?
I read somewhere that one videogame ai got so much information that it concluded that peace was the answer, can't remember which game was that.

Posts like this makes realize how old I am.

>this is news
Damn I've been playing with time traveling Russians and BRs all these years.

Wow, bots with perfect aim are good at video games.
Stop the fucking presses

it was literally fake news. quake death-match servers would autospawn bots to fill in empty slots. When there were no human players, they would do nothing, they didn't learn to do that, it was the default.

That's so fucking based. Android bodies soon bros! Scientists want to transfer human consciosness into them.

there are literally quadrillions of hero combinations, not to mention items
stay mad about your dead genre boomer

user, we've all been replaceable from the beginning. With 7 billion people on Earth and counting there are going to be so many people who can replace you, doing everything you can do and fulfilling anything that you feel makes you valuable either just as well or so much better than you. We don't need robots to replace us, other people have always been able to do so.

Drawfag here, it's semi related but I'm kinda scared. I mean, it takes at least 10 years to get good at drawing but neural networks are starting to shit out some low level art now. I wonder what will happen to Patreon artists.

I'm scared too. We probably have another twenty years, so make sure to build up a fanbase quick.

>AI solved this thing we solved with discreet logic 3 decades ago

wow, it's literally nothing. Now show me how the bot does against an aimbot from 20 years ago, on high difficulty.

The problem was never bots learning to play, it was keeping them from being too good.

To the left to the left. Everything you own in a box to the left.

Video gaming is not a trade.

You are a retard.

Good comeback, you win a (you) and mild chuckles. I'm a software engineer, I have worked on ANNs, this article is stupid. Turn based games like Go are orders of magnitude harder to solve than FPS bullshit which has been solved for decades.

I don't care. Playing videogames is for entertainment for me

It makes me realise how retarded modern games are when 20 year old tech is something to dream of.

the choice was already made

I considered buying a lottery ticket once ∴ infinite of me bought it and won ∴ infinite of them gave the money to AI research and I am safe.

You are a retard.

user, do you realize that you could be replaced by and AI, I just need to train it on a 16 byte string once, and terminate the output with a period.

Amazing what technology can do these days.

Artificial fun for the bot or human?

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fuck off phonefag

I came into this thread to specifically mention Perfect Sims from Perfect Dark. Me and a buddy only ever successfully killed one, once, and it was because he was Elvis and was a human shield and took the perfect sim's shot while I shot him in return.

No, that's not how aimbot works, they search for a pattern of colored pixels or whatever. It's the same as a human eye.

the good ones did. particularly after games started including anti cheating software. but it wan't universal. It was solved without AI though, and without hidden input. Many aimbots, but not all, can work using only output that the user sees.

its called clickbait