Why do so many third person games release on PC without a dedicated walk button to compensate for a keyboards lack of...

Why do so many third person games release on PC without a dedicated walk button to compensate for a keyboards lack of pressure sensitive input?

It's fucking 2019 and games are still to this day shipped with this function overlooked WHAT THE FUCK. It's literally 2 lines of code you piece of shits.

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Why in 2019 does PC still not have analog input? Why is that port-graveyard so dead end with its features?

Is this the retard that thinks you can't walk in the PC version of REmake 2?

Those games were not built around having a need to 'walk'.

No, I'm playing pic related and guess what, NO WALK BUTTON. The other game I've played recently is Monster Hunter World, and guess what there's no walk button in that game either, you can either run or sprint, that's it, no in between. And In MHW you actually need to walk carefully to not scare away some of the wild life so you can capture them.
Wrong read above. Also again, I'm a game programmer. TWO LINES OF CODE. THAT'S IT!

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get a controller retard

Analog keyboards exist.

>you can either run or sprint, that's it, no in between
>running > walking > sprinting

Yeah it would be nice if more games made use of Splinter Cell's movement speed controls. Maybe we're just being held back because of the drooling retards who use the scroll wheel to change weapons.

Oh you mean that kickstarter shit that literally nobody supported? Yeah it "exists" alright.