Wtf I dunno what to do

wtf I dunno what to do

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spam military factories and get reduced conversion cost then turn the military factories into civilian factories and become unstoppable make everything you want

>Being bad at baby's first grand strategy game.
Just spam infantry divisions with artillery in them. Assign them to a general and watch as the game plays itself.

Just draw arrows lOl

>t. Hitler

if you don't have the patience to learn the most basic and casual of the grand strategy games there is no hope for you

Return it and buy Darkest Hour.
kek

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How is that even possible? I literally just started playing today and i'm already put off by how simplistic it is, even EU4 is proving to be a massive disappointment.

Darkest Hour is the perfect mix of complexity but isn't as autistic as HoI3 which is basically a spreadsheet simulator.

literally the easiest shit, literally just throw shit at the enemy and see if the arrow is green or red to test combat effectiveness. Thats it, thats the game, you stare at a map and make little men with numbers do things.

Yeah I don't know who thought being forced to do math to figure out why supplies aren't reaching islands took a step forward off the stool

>wtf i dont know what im doing
this is literally the easiest of all /gsg/s, if you aren't used to paradox shitfests buckle up for about 3 months of 20 minute intervals of frustration and generally not really getting it on some level before it finally clicks and next thing you know youre a degenerate.

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much like total war or any strategy game

Please tell me you didn't give money to paradox for all the dlcs.

i gave money to paradox for all the gameplay affecting dlcs, not the cosmetic bullshit

That isnt better. Paradox releases unfinished games because they know people like you will eventually give them 100 more shekels on top of the original price.

Honestly once you get a handle on it, HoI3 being a supply line simulator is sort of the same situation as Cities: Skylines being a traffic management simulator and you need a lot less math and you just get it. It's obtuse as hell but once you understand the rules and get a feel for how they affect you in places like europe and asia, plus using HQs and theaters intelligently it all starts to flow really well. Problem is if you care to play with friends you get sucked into HoI4 because nobody wants to play logistics officer simulator.

Yes, but I'm addicted to grand strategy like nerds get into WoW or CS, I'm also the defacto MP host since Im the only one willing and able to give paradox a small part of my jew gold

Does the Man the Guns expansion still tank performance levels down to Kaiserreich levels of the game shitting it's pants around 1940? I admit my processor might be a bit underpowered but the base game used to run fine.

Absolutely disgusting.

>logistics officer simulator
That was always my problem with it. I wouldn't mind doing it if it were just more fun. I can see that as a really fun game honestly if it was actually thought out and fleshed out. It just felt like they left logistics like that because they just stopped caring rather than having a real plan to make it interesting and fun for a player.

>tfw no HOI4 grandstrat with Steel Division 2 combat

Why even live.

I know this feel. I logged 1k hours in EU in the last year of undergrad alone.

i have a soft spot for incompetent swedish devs making autism games. i wish i could say paradox is the only dev i have this kink with

Again it is a fun game and it's satisfying as fuck once you get a handle on it. I remember how fucking happy I was when I finally cracked the code of needing to get my supply working and I was able to invade China as the USA, only to get bogged down in a stalemate because I spent all that time learning logistics and how to supply my armies and not really how to build and upgrade them efficiently, but as it turns out just knowing the logistics game was about 80% of the fight.

it's just too bad the ai goes full retard constantly

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I understand that. Learning the mechanics is the entire thing about these games. I'm saying the logistics mechanics were not engaging enough for me to want to learn them. I understand perfectly well that some people didn't mind them and learned them. I'm just saying I didn't find them interesting enough for me to feel like investing time into learning it completely.

At least they tried, kinda. I'll always be angry that they over simplified the logistics mechanics for 4 to pick up the casual audience.

Just do your best user

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>Germany pushes the Soviets to the Urals, takes over most of Africa, the Middle East, and all of India
>Gets D-Day'd
>loses it all
What the fuck?

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I don't know why they even try to get the casual audience. Every normie/casual I know who tries to get into Paradox games eventually fails to learn how to play CK2 or EU4, which are the simplest and most casual-friendly games they have.

When was this? Did you manage to keep your power when the civil war popped off? I hate I lose half my naval force, and become useless for long enough I can't enjoy the free war vs the japs.

>1947

It's just money, dude. Even if 5 out of every 10 people give up that's still a ton of people buying their game. Plus they're likely to buy DLC.

*viking music starts playing*

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Germany could have just straight up ran out of manpower, and the US can generally end up with roughly ~700 IC by the mid 40s.

>Just spam infantry divisions with artillery in them. Assign them to a general and watch as the game plays itself.
I wish this wasn't so true
the game is so devoid of strategy, I have no idea how the devs spend so much time putting useless shit into the game like a battleship designer when the game is fucking braindead and ships are useless anyway

How dare a company try to do something cool?

It's a game where the devs put in whatever they thought a casual audience would be interested in. That was their design philosophy during production, now it's "we'll slowly fix everything we fucked up or didn't do on purpose to sell DLC"

Ships were useless before the patch and useless after. If they want to do "something cool" they could redesign the game so naval power was actually relevant, but no, just slap more DLC ontop of a game that sucks

such power and grace..

Kill yourself.

>Hey I know we just sold you a lemon with a dying engine but we upgraded the stereo so we're cool right :)

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In fairness, when I first played EU4 I was totally fucking lost and dropped it for about 6 months after my turbonerd final boss autism NEET friend with a lisp that could bowl over jesus laughed at me for a solid 30 minutes because I didn't take the Iberian Wedding event as Castile because it seemed cut and dry "Rebels bad" to the totally uninitiated

Your friend sounds like a giant faggot.

well yeah but i got him back by mocking him literally every time he spoke until he got a surgery to unfuck his mouth

Make me fagbag
Epic food analogy

>Epic food analogy

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close the game and refund it. It's shit like all of modern paradox crap

Fagbag? Get out underage.

>he can't play the easiest game in the series
go play call o dooty then brainlet

Okay sugar shorts

OP here I only know how to play EU2 every other game in the series is too weird

Getting to play as the bad guys is cool though

>can play EU but not HOI4 or CK2

YOU are trolling me, sir

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EU2 is the absolute peak of Paradox games, so there is no need for you to ever learn another one.

yeah playing britain is fun, I just wish the naval mechanics wouldn't suck dick tho

Even without converting anything, at the late-game I'm constantly at a loss what to construct or produce with my factories 600 niggerillion factories

This is weird bait.

It’s pretty fucked when you can’t even play a naval superpower right because shits messed up

Once you have that many factories the game should be over. Just spam fighters and CAS if your autism demands you to use them.

if you have too much production then you build tanks with mechanized infantry

I'm the same but with EU3/EU4. I know every nook and cranny of those games but I can't wrap my head around CK2 or Vicky2

This. Controlling units on your own, creating breakthroughs, creating pockets, managing offensives, defensives, plugging defensive holes etc Shit like that immerses you into the experience, not like hoi4
>hurr durr I defend this line like the player told me
>what, one point is being overrun, no I defend the whole line cant cycle divisions, have to let them encircle me

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playing whit secondary nations is more fun than nations whit a focus three
Figth me