>game requires googling
Game requires googling
I didn't know you could inspect items in Skyrim and had to try every possible combination to get past this without googling
So you're the general audience that games get made for these days.
I like to think most people would've given up and googled
The only reason I knew to do it was some E3 stream of the game. Did any other puzzle in the game require you to inspect items? I forgot
Wait a minute...
That's the only one, there's other doors that require it but it's the same puzzle
reminder that day 1 pc port had broken interface with unusable mouse in menus and no object rotation
>game googles for you
>people who grew up with fucking Skyrim are old enough to post on Yea Forums now
I wish I could leave
>game never tells you you can inspect items in your inventory
>LOL DUMB ZOOMER YOU SHOULD'VE KNOWN FROM THE BEGINNING
yeah maybe skyrim wasnt that good.
I like cute vidya robot girls.
I never understood this meme, doesn't the game literally tell you about this?
I don't remember having any trouble with it back in 2011.
The combination is on the claw item but you need to inspect it to see it
You could drop the item to look a its other side.
none of the quests before and after has ever used item inspect feature, i didnt even know on the first playthrough that you could do it
It was literally one of the first few quests, and other claw shaped puzzles exist like it in the game.
You have a below average IQ.
I know that, but i remember thinking it was pretty obvious. So I thought that the game straight up told you to look at the claw.
For the love of fuck it's not a puzzle it's a PASSWORD
yes but literally why would you ever inspect the item other than for that specific "claw puzzle"
it's not even a fucking puzzle, it's just one single scenario that it was used
the diary of the guy you get the claw from has it explained, you just had to read the
>at the palm of the hand
line but I think it takes a big brain to comprehend that
It's pretty obvious that the claw is how you solve the puzzle, but without knowing you can rotate items it becomes hard
I cannot help you. My literal first reaction was to look at the item. The game is made for people like you, simple minded persons who can't think for themselves.
I'm sorry that you're incapable of deductive reasoning, user. And people complain that Skyim holds your hand too much, jesus
>reading
there are very few moments where reading was actually useful in completing the quest. literally the entire game is about following the checkmarks on map
now I know you didn't play the game
So you people are retarded and just defending that you can't fucking read?
I knew that the game literally told you about it, like this user said.
>lol everything is about reaching the waypoint
>gets filtered by that door
The puzzle is literally unsolvable without you rotating the shit claw, which I didn't know you could do...
>imagine unironically being too dumb for skyrim.
name 3 instances
Because you can't be arsed to read, we've established that
>people can't think for themselves anymore.
i can read, i just choose not to, because 99.9999% of time it's pointless when you can just pass the entire game with your eyes closed and just click on enemies. how am i supposed to know that im not wasting any time in this specific scenario?
This thread has me thinking that the bioshock infinite bell meme was an legit puzzle for some people.
Fuck user, you are one dumbass mother fucker.
>mfw you actually read something and you completely failed to comprehend the point
>he didn't try rotating items the first time he opened the inventory
What's it like being low IQ?
time for my yearly replay of the mainline MGS games
except PW
Of course it says Meryl on the US box
On eu box it's just the codec screen
Idiot Americans
>none of the quests before
This is like the first fucking quest, you brainlet.
How the fuck was I suppose to know you could rotate items? The game doesn't tell you
It's because this game was developed for PC where they could just click on whatever item and spin it around so it was easy for them. The fact that inspecting an item was a separate menu on consoles threw everybody off because that's something we have never been able to do on consoles.
We didn't.
How did the rest of figure it out then, dumb zoomer?
>I don't want to waste time by reading
>in an rpg
Everything you say just makes you seem dumber.
This is your last reply from me retard
Or you’re just an incredible brainlet, I figured it out within a minute
Damn son I think you're playing the wrong games
Obviously the 'puzzle' itself is easy, the problem is that it's the only 'puzzle' in the entire game and it rests on the gimmick of inspecting an item that is never used again for the entirety of the game. This is just bad game design by Bethesda for not having similar mechanics that show up earlier so the player understands that this is something that they should be looking out for.
The argument of saying that it's multiple quests because there are different claw puzzles is moot, once the player has figured out the first puzzle the rest follow the exact same pattern and are not difficult to solve in any way.
you might be retarded
yeah pic related is more his speed
the problem was because when you rented a game you didnt get the original case, so you had to scroll through 200 frequencies unless someone before you taped the right answer inside the cd case
I've been playing the original Broken Sword over the last week or so, having finished it maybe fifteen years ago.
I don't know how I finished it without a guide. Is it possible for someone to get stupider over time?
How were you supposed to know that you can rotate objects in the inventory?
>why doesn't the game stop me every 2 seconds to explain all the controls?
You are literally the reason games keep getting more and more dumbed down.
Waaaah the game wants me to read to get past this part but I'm too lazy and retarded :(
user... IQ tests aren't out of 100.
That B- you got on your IQ test is not passing at all.
I mean, how many permutations would you possibly have to brute force for that particular puzzle?
27 times?
game had very little rpg elements in it, it was just pretending to be an rpg and independent thinking was never ever rewarded. in morrowind, yes, you were actually invested in story because it had integral part in what you were supposed to do and game never held your hand. skyrim was the complete opposite except these few times just to be considered "rpg" but it was unintuitive considering the rest of the game
That hardly matters. A more interesting puzzle would be
>Read the scroll, grab the two keys, arm yourself with a sword in each hand, and the pathway to Columbia will come to you.
Yeah it's not that many
you were retarded if you didnt check the claw
this one is literally 2 spins of each wheel. so max 3 tries if you start from top to bottom
I could never bother opening more than couple of these, is there anything intereting behind them and do you get something for opening them all?
I'm playing lust for darkness right now, it's a pretty meh game but at least they actually had a big icon to make it clear you could rotate items, that's all skyrim fucking needed
>come up with the ultimate 2 factor crypt gate design
>requires a key and a pin code
>fuck, what if I forget the pin code
>better carve it into the key, just to be safe
What were they thinking?
It's ok dude, you are just a bit slower than the rest. I'm sure you'll do just fine in life.
Why even have the combination if it's going to be so poorly explained but trivial?
Litterly all they had to do was have a small tutorial quest before it where you had to look at the back of a piece of paper
By watching E3, googling, or just bruteforcing it.
user, saying it's poor game design because you were too retarded to read/look at the shit the game handed to you is a horrible copout. Are you this lazy IRL? My brother figured it out when he was like 8. Just stop posting.
If I hadn't previously played Phoenix Wright games it wouldn't have even attempted to try item inspection. It was pure "muscle memory"
Is this the rp as DSP thread
>pretending to be smarter by defending shit game design
If the rest of the apes on Yea Forums do not sympathize with you for being shit at easy video games, you are the retard
You fags saying you have to inspect the claw to solve it are literally retarded. When you see the door your first fuckng thought should be "hmm 3^3=27 combinations so I should just brute force the door open in less than 30 seconds". Did you not learn basic math as a kid? The inspect feature is literally not required for this babby puzzle.
I know it's hard to understand, but I don't have to be smart for you to be dumb. I would say I'm pretty average.
is this bait?
Let's be honest, no one knew how chalice dungeons worked.
if you've read and listened to every single note or dialog in "rpg"-s, i'll eat pair of socks
nords were not smart
>doesnt understand difference between smarter and smart
how does it feel to have worse reading comprehension than the person who chooses not to read notes in videogames?
I did my first play through on PS3 at 14 years old and I solved it instantly. How the fuck did so many people have any difficulty with it?
Are chalice dungeons the dark souls of bloodborne games?
truly the sekiro of posts right here
Touche. I guess I was wrong all along.
I'm pretty sure the journal of the guy who has the golden claw tells you what to do, but I've never actually read it because it's fucking obvious.
The reason this puzzle is bad is the same reason why Resident Evil's "book puzzle" is bad: both rely on moving items around, which is never required for the entirety of both games aside from these particular puzzles.
The difference is that Resident Evil's is even worse, because the player had no way of knowing that moving the books in a certain way and then activating them would cause the books to open. And this was particularly fucking annoying because all I wanted was to OPEN THE DAMN BOOK and the stupid bitch wouldn't open it, despite literally opening every single book you come across in the game for reading.
I was playing Berserk and the Band of the Hawk, and the Femto boss fight was so badly designed, I had to google to make sure it wasn't one of those fights that you're supposed to lose to progress.
Nocturnal Quest
Aetherial Forge quest
Anything related to the golden claw/book quests
That one dragon priest quest involving a book about animals related to a puzzle
i never said your original point was wrong because lack of grammar, stop being delusional for the sake of argument
Why is Yea Forums so dumb? Read
So why even have it in the first place? Why not just open the door when you walk up to it then?
You have a very big brain.
>tfw too smart to solve puzzles the easy way
It’s really unintuitive. There is no real indication you can inspect items up close and turn them around in the menu.
Thank you, that's all I ask for.
It literally tells you the answer if you read Arvels Journal. But it’s not like most of you would bother to read it. The journal literally says “When you have the golden claw, the solution is in the palm of your hands”
You can read that and still not know that there's a feature to inspect items on the inventory screen. In Oblivion you could rotate items while holding them in the game world, but you can't even do that in Skyrim. It's a completely new mechanic that's never introduced to the player before this point and is so detached from the actual gameplay that you wouldn't think it to have an actual gameplay purpose.
>why can't I just tilt the left stick up and have everything do itself :((((((((
You are the same faggot who complains about the book in the first resident evil game aren't you?
Not really, it only takes 16 tries if you try to find the frenquency by yourself. The devs intentionally put the frequency near the beginning so players won't waste their time trying everything if they don't have the case.
Only retarded niggers. So not most people, just most americans.
Obsessed
>Why is Yea Forums so dumb? Read
What does that have to do with anything? I solved the puzzle by inspecting the claw, which is the intended solution. The fact that the intended solution was handled like ass is what makes this puzzle shitty.
>shit game design
I would agree the puzzle is too simple and obvious, but apparently some "people" had issues solving even that. You're going to have a very difficult life, user.
Are you trying to make me angry because a game I played 8 years ago had a poorly designed bit that you're le epic ironically defending? I think you're going to need fresher bait.
>i'm smart i did basic math
>praise me
you did great, retard
No it doesn't literally tell you. Check out the definition of literally on the dictionary or on the internet.
Most people are too dumb to try every combination when they can't figure out the stupid "puzzle".
If you just kept calling Colonel the game would add her frequency to your list of numbers after 15 calls or so
yes, because casually looking up gimmicky features in order to progress main quest is considered reasonable
Doesn’t an “inspect” prompt appear on the menu when viewing an item?
Not that I remember. A 3D model appears, but one is never told they can move it around. IIRC you need to scroll your mouse wheel over the 3D model before it switches to "rotate" view.
I also played it on PS3 the first time
FYI the game UI says "PRESS R3 TO EXAMINE" on the picture for every item.
Since the game has the controller based UI on PC and everyone hated it, I always assumed they must have a prompt on there as well. Does this prompt remain there if you use SkyUI mod to convert it to the kb+m friendly UI? I always figured that might be a reason people on Yea Forums claim they didn't know they could inspect any item.
I only knew how to solve it because I watched them do it in the e3 demo, most of my friends had no idea how to do it
I remember I brute-forced it for about a minute and got through
I'm not an illiterate retard, so I read the note that said the solution was on the claw.
iirc I actually couldnt see the combination for the Emerald Claw because my TV was completely broken and the color green morphed into this awkward blue-ness.
So, I had to google that one even after figuring out how the inspect worked.
>tfw you searched 20 minutes to find clues in the room
>backwards roll
>literally ever being useful
learn how to forward roll
It's not meant to be hard, it's pre-internet captcha to keep draugrs in crypts.
That claw...
But Skyrim came out like 10 years ago?
I was 20 when it came out.
There are more old games than Doom and Quake you know.
Yeee, try to get anything done in Minecraft without googling... The game considers the wiki its manual.
there is also that fact that some nordic puzzles are dickish by nature.
Does the password even have any kind of deeper meaning? Or is it just dumb padding?
For all the dumb bullshit with dragon claws, skyrim actually *did* have a small handful of decent puzzles in it. For example, the quest to unlock master-level destruction magic where you're given a book with a riddle in it, and have to figure out the location and what to do, then when you figure it out and do it, you get another riddle for another location, and so on. I thought that was pretty neat.
Literally me. Putting the answer on the claw itself was such a dumb fucking thing I didn't even think to look.
Being completely serious, I hope you and people like you get terminal cancer and die off VERY soon. You're a big part of the reason the vidya industry is dumbing down so hard. To appeal to fucking retarded mouthbreathers like you. Stop stealing my oxygen and ruining my vidya.
This thread makes me weep for mankind.
i agree, but it was also what made me actually remember the recipes
now i just forget it everytime because game automatically fills it for you
What happened to just pressing buttons like we used to do in the old days? Do people not try things on their own to see if they work anymore?
as dumb as it is they actually give a reason in one book in the game.
says claws and the other "fish, bird, snake" puzzles are primarily designed to be solved by any living person fairly quickly, but impossible for draugr since they are retarded.
This, what a dumpster fire.
I imagine Op trying to grasp something like Stellaris.
This, it's such a simple puzzle that I didn't even bother looking for answer. "Traps" are so pathetic that they won't even hurt you so you can try as many times as it is needed. I had to try maybe 3 times and it worked.
You faggots should become playtesters for Valve.