*blocks your path to photorealistic graphics*

*blocks your path to photorealistic graphics*

Attached: hair.png (481x545, 623K)

Other urls found in this thread:

youtube.com/watch?v=ENjwexZnLPI
youtube.com/watch?v=sdigk5DMYkI
orig09.deviantart.net/e839/f/2012/077/b/0/alice__madness_returns_gif__2_by_mognett-d4t5ije.gif
exhentai.org/g/661853/f4961bf8ba/
youtube.com/watch?v=Yo1V2FFvaQQ
youtu.be/rpDdOIZy-4k
twitter.com/NSFWRedditVideo

Gust hair is pretty
really pretty

Hair kino?

Attached: 1549313603810.jpg (2048x2048, 380K)

Any kind of long hair, really.
Every dev seems to be allergic to hair longer than shoulder level.

Attached: 1535718606924.png (501x500, 336K)

To be fair, long hair is a nightmare to model without a ton of clipping or physics issues. Going with short hair is just easier.
Especially in games where you can change your armor/hairstyle.

is that hair of age?

Why don't more games use the tech used in the new Tomb Raider games?
It worked pretty fine.

I don't understand why hair clipping is so awful in games. Is it that hard to just draw out the clothing model as a boundary that the hair can't go through? Why would it be any different than setting the floor or a wall as boundary that you can't clip through.

The physics is already there too so the hair hitting the clothing could look semi-decent.

post bun drops

Attached: 89810.gif (504x310, 2.38M)