Why hasnt any dev studio been able to dethrone Bethesda?

Why hasnt any dev studio been able to dethrone Bethesda?

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Nobody is really interested in taking over a port-o-potty.

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Too bad none of the "classes" actually play any differently and only affect skill growth speed and nothing else.

The only serious competitor for Bethesda in the colossal failure category is Bioware.

>Daggerfall Unity will exit pre-alpha in your lifetime
dfworkshop.net/projects/daggerfall-unity/roadmap/
Are you ready to play the GOAT in 3-6 years, anons?

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imagine not only SEETHING over a game studio being incredibly successful, but also attempting to delude yourself into believing they're not successful

Bethesda will dethrone itself at this rate

Elder Scrolls has good lore but has been getting progressively shittier, Fallout under BGS has always been pretty bad. I'd say Obsidian has a chance of dethroning them but Outer Worlds doesn't look that good in my opinion. I'd like some more first person open world RPGs in general, though.

It fucking kills me that people act like "Open world fantasy RPG" is a huge genre, but there are so few games that check the boxes that the Elder Scrolls games do. I'm not gonna lie, I've spent a lot of time playing Oblivion, Skyrim, and Morrowind, but it's because there are so few other games that:
>Feature an open-world map with day night cycle and quests that you approach in your own order
>Character creation
>Class selection/creation

SOMEONE needs to make more of these and show them how it's done. Dragon's Dogma's great and all, but I've probably put about 3000 hours into it, unironically across all it's ports.

The real nail in the coffin would be if all these modders that make content for skyrim banded together and made a generic open-source fantasy sandbox RPG. But that would never happen.

Bethesda fucking sucks. It's like asking why a talented director doesn't try to dethrone tyler perry or adam sandler.