Anybody else try to get into this game but just find it really boring?
Anybody else try to get into this game but just find it really boring?
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Yeah most people with taste do.
Basically a janky low effort Ubishit game for children
No, only you.
shut the fuck up fanboy
cope you seething tranny, botw is fucking superior to anything you have in mind. it is even going to get custom dungeons, meanwhile you're sitting on this shit site creaming yourself over fucking "anime girls" ahahahaha pathetic
COPE
metacritic.com
youtube.com
AHAHAHAHAHAHA
FPBP
>cope you seething tranny, botw is fucking superior to anything you have in mind
sure thing buddy
This board is going to need to be fumigated once the sequel to Breath of the Wild comes out.
no, i thought it was one of the best games I've ever played.
Not him, but putting GTAV in there isn't at all a great example considering it's bad as well.
And you are an ugly fat loser, your opinion is worthless.
TWO YEARS OF THIS DESPERATE SAD PATHETIC SHIT ATTEMPTS AT REWRITING HISTORY BY SHITPOSTING ANONYMOUSLY
AHAHAHAHAHAAHHAHAAHAHAH I'M SO GLAD I'LL NEVER BE THIS PATHETIC
>STOP LIKING THINGS I DONT LIKE
Nintendofags like you seriously needs their own containment board holy fuck
CRY HARDER FUCKING LOSER
LMAOOOO TWO YEARS OF DENIAL AND SHITPOSTS TO COPE WITH THE GAME OF THE DECADE BEING A NINTENDO EXCLUSIVE
GET LAID
My favorite thing to do is the jank, though.
did you know when you slow down time with bullet time it stores the inertia of moving objects?
>Game of the decade
It only has a 97 on metacritic which RDR2 and GTA 5 reached effortlessly. Any open world game rockstar shits out is better than BoTW.
LOOK AT THIS FUCKING LOSER TRYING TO REWRITE FACTUAL HISTORY AAHAHAHAHAHAHAHAHA
>metacritic scores
>janky
>low effort
>ubishit game
Either never played the game or an Ocarina fanboy who still wakes up crying because they removed his epic overworld theme and dungeon items.
>rewriting history
You haven't disproved what I said though, both GTA 5 and RDR2 has a 97 just like BoTW. Take this L nigger
>but muh metacritic
DESPERATE
Twilight Princess proved the franchise formula was getting stale, BOTW was a step in the right direction.
It is boring,the combat is abysmal
Yikes grow up you fat deadbat
I enjoyed it immensely but once you get off the plateau, you've pretty much seen all that the game has to offer. Still, had a good time but I'd understand why someone wouldn't like this too much including how they handled the shrines.
The DLC was good until they asked me to do more shrines to be able to go through the remixed Divine Beasts. At that point I just said "fuck it" and ran to Hyrule Castle to finish the game because I got tired of it all.
AHAHAHAHAHAHAH
Game of the decade, sequel icoming.
Skyrim inspired botw fucking dumbfuck
gamespot.com
BTFO
>D-DOESN'T COUNT
So metacritic scores are only relevant when it's used to support your argument?
When are we getting a Nintendo containment board?
>incoherentphilosophicalrambling.png
AHAHAHAHAHAAHHAHAHAHA
C O P E
>popular thing bad
Seethe more, people will forever love it and no matter how hard you stomp your feet Nintendo will view it as a commercial success :)
guy is posting his opinion fucking nincel jihadist dumbfuck
IMAGINE THIS SHEER DESPERATION TO PRETEND THE GAME OF THE DECADE IS SECRETLY BAD
AHAHAHAHAHAHHAHHA KIDS RAISED BY IMAGEBOARDS ARE THEIR OWN MAGNITUDE OF PATHETIC
>no argument
case closed, cuck.
Modern AAA games never get open world right, CDDA, Ultimas 4-7 and even caves of qud dumpster BOTW, TW3, HZD, RDR2. I got more mileage out of BOTW than most of these games though since the physics and weapon swapping are fun to abuse to deal with the bullshit master mode. I don't get why BOTW gets so much more shit than TW3 and Skyrim on this board. Both of those games are boring as fuck
>people
I honestly don’t consider nintendies people. More like a breed of rats.
>argument
>defend this widely praised masterpiece everyone but me likes
Children raised by imageboards are pathetic.
Played it like 2-3 days early when the Wii U version leaked, finished it after 4 days and got all 120 shrines. Recently setup on Cemu and it feels really hard to get into when you know nothing that isn't a shrine is worth a damn. Even on the Plateau there is a small forest but no reason to ever go in there or bother getting those chests.
>Children raised by imageboards are pathetic.
You would know all about it.
botw is a well made game but nothing groundbreaking,sorry sheep
Admittedly, BotW is pleb filter. It's about slowly making your way through a wilderness that dwarfs you, often with beautiful sparse environments. It doesn't feel the need to overstimulate the player, which is what plebs beg for. As a result, they are bored.
COPE
SEETHE
AHAHAHAHAHAHAHAH
What do you gain by shitposting about your favorite game? Do you think BoTW is the only game in existence to have a 97 metacritic score. Do you think it's the only open world game that has critical acclaim?
Your head is so far up in your own ass that you berate anyone that criticizes the game. I'd say kill yourself but judging from your retarded posts you dont seem to have the competence to do that.
The reason you go in there is to get Spirit Orbs
plus, they're just fun (other than the the combat trials, they suck dick)
Agreed, you must be a braindead pleb or a child in order to enjoy it
Who the fuck let the redditors feel at home in my board?
sorry I misread your post, ignore this still, It's always worth going into forests and exploring in order to find items and shrines. the rewards aren't always going to be mindblowing, though (if ever)
No, wrong way round. Braindead plebs are the ones bored by it.
This is my board you fat little bitch, now fuck off before I snap your neck.
>The game is SOOO good it's boring
God you botw fags are the absolute worse. I hope you turd munchers get botw and it has some issue like a game breaking bug to fuck all you faggots over.
Well the shrines are rarely hard to find, especially once you start getting higher and higher points to mark stuff and glide around. Items are pretty worthless though, unless you want to 100% the game and upgrade everything.
How so? It’s a boring game made for children with no content or challenge
I am Yea Forums you piece of shit casual retard. fuck off back to your shithole.
I'm so glad BotW makes these plebs seethe so hard, every time I see the endless sea of tears I'm reminded of just how good my favorite game is.
These people will commit mass suicide once the sequel drops and it will be amazing, I can't wait, recently purchased the Champion book Hero edition because the game is so perfect and I can only recommend it.
Same. BotW is my favorite game and a masterpiece.
>tfw you will never be this
pathetic and worthless
Feels good
based
HEY Yea Forums! How does this make you feel? Once I get more money I will buy the other BOTW amibo, and BOTW2. And there is NOTHING you can do about it :)
Says the guy trying to rewrite history in an imageboard.
Schizo samefag cringe
Obsessed and pathetic.
Makes me feel grateful that I’m not such a loser lmao wtf
Kind of makes me want to buy one of those honestly. Haven’t bought an amiibo since the initial release but it looks like their quality is getting better.
Stop shilling your gook trash.
based
>snes 3ds
and redpilled
The only loser here is the guy trying to convince himself that BotW is secretly bad and only he noticed for TWO YEARS AHAHAHAHAHAHAHHAHAHAHA
I'd buy the botw Link and Zelda amiibos but they cost a fucking fortune
your wife's husband doesnt like it when you advertise the things he bought for you.
Go to the gym and sort your shit out or something
Look at this absolute FAGGOT thinking others need help but not his pathetic ass that has been trying to convince himself a game is bad by shitposting anonymously for TWO YEARS
does your dice have autism
It really isn't, the critic brings up specific claims and provides evidence for why he feels his claims are legitimate, it's a sound argument.
If you average out the two versions of the game(Wii u and switch) it has a lower score than the average of the two red dead redemption 2 games. Which also outsold the game in a day and will soon outsell the entire Zelda franchise. Going by those metrics which ninten-dies use to fellate the game, rdr2 is the better game.
I felt like it was wasting my time. Ran across the map to a tower just to find out I didn't have enough stamina to climb it. Weapons breaking way too fast is annoying. So sick of crafting shit in every game. I'm going to keep playing a while to see if it improves.
Based
Yeah but it’s so cutesyyyy and easy! :)
>And this capacity to meaningfully interact with everything around me at all times makes Breath of the WIldfeel much more "real"
What can you even do in RDR2 that interacts with anything organically and not in a limited scripted way?
>All I can do is curse Rockstar's commitment to realism
Nice hypocrisy WITHIN THE SAME PICTURE. D- on your little meme essay, and fuck you for making me reread this idiocy again.
I have never played a Zelda game, there I said it.
Did you have difficulty reading that sentence or do you think that was wrong in some way, because the fact is BOTW is far more open in gameplay and world design than RDR2.
Lmao
>no argument
As expected from a BotW shitposter. Two years and they still don't learn.
>BoTW shitposter having a mental breakdown and getting BTFO by several posters
feels good
What’s so impressive about botw? Ubisoft towers and climbing have been a thing for 10 years since the first assassins creed. I know Ninten-dies only play Nintendo games but that shit was old 7 years ago.
>same lies and nitpicks they've been pushing as criticism for two years
Do you faggots ever learn?
Nobody claimed the game invented climbing but it is the new standard for open world non linear design and interactivity. Denying this means you know nothing about game design and thus your opinion is worthless, not that we needed anything to find that out.
>standard
No other game since then has used or taken anything botw did as used it as the standard. Red dead hasn’t. Neither will cyberpunk. One of which will already outsold botw in it’s first weekend, and one that will almost certainly outsell it too. What standard?
Why are you talking to yourself?
Far Cry 5
Just Cause 4
AssCreed Odyssey
Fallout 76
They all use non linear elements pioneered by BotW one way or the other
>but muh sales
Even CDPR and Rockstar games praised the non linear design of BotW.
Nincels have no games or standards that’s why
I have played every open world game there is.
BotW is still superior.
Shut up with your pretentious implied knowledge.
What have those games started doing that botw came up with?
And what does it matter if both those companies said nice things about it? It’s called PR. They praised the game but didn’t alter their models whatsoever because both companies already make better open world games than Nintendo could ever dream of making. Or are we gonna start pretending Skyrim is a good game since apparently that influenced botw.
I don’t give a fuck about you and your shit taste you retarded manchild
>no argument
As always the pretentious shitposter replies aggressively when his posturing is called out.
Non linear grid based open ended design instead of semi non linear Rockstar model. If you can't discuss video games why even try?
Other than spouting buzzwords what the fuck did any of that bullshit mean? You call the other guy pretentious while saying absolutely nothing in the same post.
Look at the little shitposter scared of actual game design terms.
I'm so sorry you are a pretentious child raised by an imageboard with a crippling superiority complex but that is not my responsibility.
Google any of that if it made you feel inadequate.
Cared enough to reply
Seething
Coping
Finished it a few weeks after release, but yeah it is pretty boring. Basically a sandbox game with nothing to do except fucking around with the ebin physics.
You are legitimately the most pretentious faggot here. Fuck off nintendie. I can’t velieve I wasted time trying to argue with you when you had zero to say. You’re the perfect consumer for Nintendo. Go bing bing wahoo yourself intro traffic.
Cry harder faggot that will surely undo the success and influence of BotW.
Do it for another TWO YEARS, that will surely change things.
dont argue with the nintendie, he'll kill himself sooner or later when he stops getting paid to shill nintendo
>influence of BotW.
What BotW influenced: Assassins Creed Odyssey, chink mobile game
What RDR 2 influenced: Cyberpunk 2077, Elden Ring, BotW sequel
Ocarina of Time influenced RDR.
Get fucked.
>tries to circlejerk after being exposed as an ignorant shitposter
OH NO NO NO NO NO
Prove it.
Based af.
it's a fun handheld game though
Keep thinking botw influenced anything I guess.
Keep trying to deny it moron, its influence gets bigger by the year.
As someone who enjoyed both openworld XCX and Witcher 3, and played all the older console Zelda games. I find it the weakest. I got bored way too quickly once I realized there was no nothing satisfying about achieving anything in this game. Everything you get at the beginning of the game is nearly identical at the end from a gameplay perspective. And there was no story/memorable dungeons/atmosphere that made me a part of a world. It was empty and lifeless, almost like true wilderness, which I hate. I guess if this is your very first open world game, you are more likely to love it.
What I hated was that the game actively discourages figtinf with its shitty combat and durability system.
Then you have the insane toddlers who never played an open world game before and defend it with a cult like fervor.
>I fucked my reward system with achievements and porn, where are my extrinsic rewards: the post.
Weapon durability is a non issue and the only people that complain about it haven't played the game for over 10 hours.
More forgotten you mean lol
>shitposts in lieu of arguments
BotW shitposters in a nutshell
I played it for at least 60. I had to rush through the last two animals because the game was such a fucking slog by then.
>Prove it.
>I like collecting golden korok turds because uhh.... I am an incel toddler
Thanks for the boring input
Too bad red dead’s influence will forever dwarf it. And cyberpunk will continue the trend of inspiring future open world games. Meanwhile botw influences jack shit if we go by buzzwords.
>where are muh cheevos my reward system demands cheap numerical gamification or else the game sucks
Thanks for the alienated input.
Where is the actual content though?
Red dead plays like a 2005 game you deranged shitposter. It is the same old semi non linear Rockstar design in which you either dick around or beat the game whereas BotW integrates exploration into the mix.
Retard can't understand the importance of koroks. Oh well.
>red dead rewards you for exploring by giving you npcs with stories, hundreds of different interactions, or rare guns/horses
>botw rewards you with a korrok seeds and an orb
Play the game.
BotW has more content than most open world games.
>buzzwords the post
Have anything new to say? Much like botw you seem to felate yourself without doing or saying anything new.
Already emulated it and played for 5 hours, I want those hours back.
I have never played an open world game with less content than botw.
>trade koroks to a homosexual shrub for item slots which are trivial because of high availability of gear
revolutionary
The fact that they have none?
I'm sorry did the terms make the little brainlet feel insecure?
Rockstar open world design has a clear barrier between multiplicity and restriction when it comes to open world exploring/single player campaign respectively, exploring is fun but the missions are full of retarded fail states.
BotW is pure multiplicity that puts player choice above everything.
This isn't hard, people have been saying this for months.
RDR2 plays like a 2005 game. Its choice architecture is laughable.
Lmao the coping is real
user it's 2 fucking years it is out, stop it, let people love it, you lost you (console)war now rest and go out and play with friends having a little bit of fun
>red dead rewards you for exploring by giving you npcs with stories, hundreds of different interactions, or rare guns/horses
>NPCs with stories
You only get that by going to the GPS waypoints on the map. If you try to go to one of those areas when the GPS waypoint isn't there, you won't have the NPCs with stories. I don't consider going to the highlighted GPS trail on you minimap as exploring, sorry buddy.
Meanwhile, BotW rewards actual, real exploration with NPCs that have stories, although I admit the quality of the actual "story" part is much stronger in Red Dead, I would say Red Dead's saving grace is the Story, everything else was pretty underwhelming.
>hundreds of different interactions
That always boiled down to either "press X to do canned animation with no other input" or "press square to greet and be nice, or press triangle to be an asshole and start a fight"
>rare guns
reskins of guns you can already get
>rare horses
reskins of horses you can already get
How am I coping? I am right and actually saying something. Your posts reek of desperation though.
Yes. But have you considered looking into mods? They can improve the game greatly.
It looked nice. A seemed like an okay adventure game. Technical issue is the shitty 30fps in current year, but that applies to a lot of games. Combat was kinda dull but I just came off playing dmc 5 so that might affect my judgement there. All in all a good 7/10 nothing mindblowing but a nice game. Here's hoping the sequel will be better.
at least rdr2 has missions, ignore the story and just wander aimlessly and it plays like a modern game lmao
You clearly didn’t play RDR2, opinion discarded.
Koroks work so much better than similar ideas in other open world games.
Take Spider-Man on PS4 for example, which I'm currently playing. You have Peter's backpacks to find, essentially this game's idea of the korok content - a little easter egg hunt which provides you with credit to updgrade your stats and shit.
As is typical with most open world games, finding these backpacks is a chore. It involves nothing. They are lit up on your map and you just push your character there and press a button when you get there. That's it. Its NOTHING.
Nintendo, on the otherhand, understand game design far better than most. They gamify the concept. You aren't told where the koroks are. *YOU* find them all on your own. They aren't lit up on the map. Finding them is usually a subtle psychological test because your brain is programmed to question things which seem odd or out of place. So natural curiosity will pull you towards them
- your focus is always on the visible world in front of you rather than constantly looking at your minimap - and when you get there will find some puzzle to do. Simple as fuck puzzles yes, but at least its SOMETHING rather than NOTHING.
Straight away Nintendo takes this tired and loathsome open world trope and turns it on its head, makes it engaging and rewarding and ultimately tied to the core gameplay concept - exploration.
Its subtle shit like this which puts Nintendo head and shoulders above every other developer on the planet - an understanding of what makes video games video *GAMES*. And its the kind difference that uneducated plebs cannot wrap their heads around because they don't understand the craft of designing games.
tldr; koroks are the perfect example of why BotW shits all over other open world games. And braindead plebs can't understand game design so they're baffled.
I own every console this gen btw, and there isn't a single game on PS4 or Xbox which comes anywhere near BotW. Sorry.
These npc all have different dialogues if you go there as Jon instead of Arthur. You’d know that if you played the game.
>best designed game of all time
>Nintendo's Ubisoft Shrinefest
Bruh
>climb Ubisoft tower
>get quests marked on your map so you can drop a pin and walk to your next mission to progress the story
>climb Zelda tower
>get a vantage point of a region and notice interesting landmarks and features that organically pique your interest and desire to explore for exploration's sake
>notice other interesting things on your way there to explore later
Breath of the Wild is far from a perfect game but it did the open world tower meme better than any other open world game
Based and saved for future pasta.
Yeah not reading this autistic rambling. Fuck off.
Absolutely
BLOWN
THE
FUCK
OUT
two years of this and they still won't fucking learn.
I don't think its exactly a bad game. But it's sure a 7/10 good game with some issues and some good things.
Really loved the physics and climbing stuff. If the game wasn't a giant grind for fucking shrines and easily breakable weapons, i could sure have more fun. I hope that the second game will have better sidequests.
The Witcher 3 is still a lot better, even though it has a really crappy combat.
I own every console this gen too and honk botw is one of the worst open world games I’ve ever played, and out of the three Zelda games I’ve beaten, also the worst.
Yeah, its a great tech demo, but a pretty shit game. I'm hopeful for the sequel though
>exploration's sake
>literally a korok seed or another shrine
yeah, i guess i will be back to my dragon's dogma
>BotW lover
>succint explanation of game design concepts that enrich the game
>BotW shitposter
>lies, nitpicks and opinionated drivel
Every time
Huh? Schizo retard
Man, these falseflagging threads are getting old.
>Botw lover
>ugly and fat brain damaged virgin who smells
Every time
You got so BTFO if this place weren't anonymous you'd be laughed out of here.
How am I lying? I though botw was third best Zelda game of the three I’ve played. Picking up a bolder and placing it in a circle 15 times doesn’t make it unique after the first time.
They're still a collectable chore though.
Not at all no, its amazing.
Laughed at by who? Some samefagging manchild loser? Oh my gosh!
>sucint explanation of game design concepts that enrich the game
don't you mean some meaningless giant poetry trying to make the repetitiveness of grinding shrines less frustrating? you guys could talk less about green fields and stuff
I did, and so I stopped playing it. I don't understand how people actually enjoy the game but they do. It isn't a big deal, stop making threads like these crying about it.
Love my switch had lots of fun playing other nintendo games but I tried to link botw thinking it would be as good as skyrim and witcher and it's plain shit. Oddesy has been way more fun
The only open world game I ever had fun with was MGS 5
I am more of a linear person, free-roaming distracts me
Yes my favorite Mario game is Galaxy
NOOOOO DELETE THIS RIGHT NOW TRAITOR!
Same here. Mario Odyssey isn't perfect but sure is a very fun game, which doesn't force me to grind shrines to progress.
Stay mad forever
BotW has the most technical combat system in any open world game with RPG elements, prove me wrong.
youtube.com
youtube.com
youtube.com
Ok fatty? Stay a virgin forver lol
You can beat the game by doing 0 shrines
Why is there so much shitpost about this game lately?
stop projecting loser
Because the rest of us played the game in 2007 when Ubisoft towers were in assassins creed.
Post a picture of your fat stomach so we can laugh
>They're still a collectable chore though.
How?
Maybe it is? I don't know or really care. I was just comparing combat in zelda to dmc5 which I already said is probably unfair to zelda.
i finished it, but I do not want to play it ever again. I'll play the sequel. Hopefully it evolves what the past game does. Also no fucking shrines please. I don't want breakable items, at the very least let me repair and enhance weapons
>Straight away Nintendo takes this tired and loathsome open world trope and turns it on its head, makes it engaging and rewarding and ultimately tied to the core gameplay concept - exploration.
Seriously? This is how you feel about picking up a single rock in a conspicuous location on top of a hill? About putting a rock in an incomplete circle of rocks? Pushing a cube into a hole? Even calling it a "puzzle" is being too generous, it's a repetitive banality.
If you want to promote or reward "exploration" make an environment worth exploring, it's that simple.
Post a picture of your last girlfriend
What do you mean how? Collect hundreds of these takes it from being a fun mini discovery to it just becoming a tedious chorse. Maybe if it was reduced to like 200 I wouldn't have found it as annoying.
Yahaha!
You found me hiding behind anons Nintendo dick sucking post! Here’s a seed.
You want a picture of your mom, why fatty?
Haha, you missed out on a lot of fun RDR2 unmarked sideshit if you only went to waypoints. There are tons of hidden things, conversations and world building bits that are not marked at all. Did you meet the incest couple? Did Arthur get raped? Did you talk to the priest? The man hidden off the map? Maybe you talked to the king in the trees? How about the cool little meteorite cabin? What about coming across the nightkin before the quest pops up and fighting off those fuckers? All the little side people who show up and give you robberies and such that are not marked. Did you miss all that content?
You only need around 200 to have viable equipment slots for every possible element and leaf/hammer/axe combo
Do you know what a grind is? A grind is doing the same simple task over and over again to increase a number to a point required for progression. The Shrines in BotW are unique content that test your understanding of the game's puzzle solving mechanics and aren't even required to beat the game. You can complete every dungeon and rush Hyrule Castle without ever completing a Shrine outside of the Plateau shrines that serve as tutorials for your abilities or without ever finding a Korok.
That still leaves the other several hundred. It boils down to a personal thing.
>Need to find unmarked NPCs to start activities
>Reward is scripted linear event
Riveting
The idiot didn’t play it so don’t even bother mate.
>Seriously? This is how you feel about picking up a single rock in a conspicuous location on top of a hill?
Compared to other open world games which give you NOTHING? Nothing but a checklist of busy work.
You can beat multiple other games without ever getting better weapons too. Botw was the first to do it though! Just like how Ubisoft towers didn’t exist until 2017.
>You can complete every dungeon and rush Hyrule Castle without ever completing a Shrine outside of the Plateau shrines that serve as tutorials for your abilities or without ever finding a Korok.
This is the most fun way to play the game if you haven't already btw.
>puzzles made for literal children
Seriously who enjoys this shit? Did you never grow up or do you have some brain malfunction?
yeah, comparing the combat in the BEST character action game from THE best character action game series, which invented the character action game genre and revolutionized combat in 3d video games is unfair to literally every single video game with combat. DMC5 is heads and shoulders above any other video game in terms of combat. It's almost delusional to attempt to compare the two, you might as well try comparing the feel of the machine guns between Rainbow Six Siege and the ones in Dragon Quest 11. It is such a bonkers comparison that it makes no fucking sense to make. Of course Rainbow Six has better machine guns.
>unique content
>corridors with three puzzles using the same gimmicks we already saw previously
>same structure
>same aesthetics
>literally the only way for character progression
yeah, sure, really unique mechanics that are repeated through the entire game xd
and yeah, i know you can complete the game at the start, you guys can't shut the fuck up about it... but can't you see that the balancing goes nuts when you do that? you recieve fucking iks every second,this is for a challenge run, not for someone who wants to have fun
yup, it's fucking grind, the "new" challenges are identical in so many levels that it's almost MMO level of sidequest design, it makes 2008's Ubisoft proud
Haven't played much but I like moving around.
I didn't enjoy it at first, but I got back to it after pirating all DLC.
At some point, something clicked. The sword trials were pretty fun.
Still wish we had also gotten a more "classic" zelda game for the Wii U. It would also have played way better with full dualscreen functionality. Oh well.
Play more games lad
>best spear in the game
>against a single enemy alone
Good job, buddy.
Pick any random enemy in any of the best action games ever made, hell, even devil may cry 5, and have them fight the player alone with the player having max upgrades. Even on the highest difficulty level, you can spam stinger and win.
Ninten-dies don’t or else they’d realize how unimpressive Ubisoft towers of the wild was.
I've played far too much garbage open world games on every console. BotW is open world done right.
>Having fun isn't necessary, all these mechanics are pointless because-
Because what? What in your mind, makes anything you do in a videogame ultimately worthwhile? That lil dopamine rush you get when you wykyd syk parry riposte something? The 15 minutes of anime'ing dante?
All of this shit is a fucking ruse. You're being tricked into having fun by mashing buttons and learning combos or animation patterns of imaginary enemy 1's and 0's.
Going off your metric, there's no point to any of this, anything we do. Why paint a picture? You can just take a photo of those mountains. Why exercise? You'll get old and gross and die anyway. Why clean your room? It's going to get messy anyway.
People who bring up this fucking "point" are destitute scum who suck the life out of everything they touch. Do not surround yourself with these people. They care nothing about the journey and only that their end result felt worthwhile in actual fact it wasn't, requiring more.
It's why so many people in the gaming community get pissed off at the durability mechanic. Because they've been trained like fucking dogs to hoard digital nothingness like it has value, even to the point of now paying real money for it.
Nintendo made a game for fun people who like to have fun and make their own fun. Kids who would play with 3 bricks in a quarry and pretend it was a grand adventure. This is their game, not yours.
Now fuck off and actually actually kill yourself so your nihilistic anti human piece of shit brain doesn't get someone else valuable killed one day.
Nincels have no games to play
Exactly. It's just the last thing I played so comparisons naturally formed in my head. Maybe if I played witcher 3 before or even another zelda before. I could play em but I have no need to. But it all falls apart in terms of action if the game isn't at least 60fps.
Imagine being this mad when someone tells you they don’t enjoy bing bing wahoo.
The fact you're still traumatised by the game more than two years later speaks volumes kiddo. Unlike you, I'm not a pathetic console-warrior sperging out with jealousy.
w-wait, are you people trying to collect every single korok seed even though you don't want to, the game explicitly isn't trying to have you do that, and even gives you a discouraging "reward" for doing so?
You know the only reason there are so many of them is so that no matter what path you take to complete the game, you will almost definitely find enough seeds to upgrade you inventory significantly. The entire reason why there are so many seeds is so that YOU DON'T have to find them all. There are so many seeds more than what you would need so you DON'T have to scour the entire map looking for every single one, but you retards are trying to do it anyway and then complaining about it, lmao.
Get a personality drone
Nah I’m just tired of you cock suckers. I love the switch, and am playing ctr on it since I have enough controllers for split screen on it. Doesn’t stop botw from sucking almost as much dick as your mom does.
No matter your feelings on it those things exist in RDR2. Those things do not exist in BOTW. There is a reason to explore the beautiful, well crafted and thoughtful world, there isn't for BOTW.
I know I should stop feeding them. It is just sad to see something so pathetic.
>GTAV is bad
I dont get how
it's such an amazing roleplaying game
driving is tight
loads of content
world full of detail
can play in first person
please explain how gta v is bad. not "well uh it's not my personal taste of games I like to play" no. explain how it is a poor execution of a game in its genre.
You are literally the most autistic sperging console war NPC in this entire thread.
>being a cynical jaded faggot who turned the game of the decade into a tedious experience out of spite for the people enjoying it is having a "personality" for your average BotW shitposter
It's the first 3D Zelda game that wasn't boring.
One of the best open world games I've played in years
Did the record break or something? Watch your blood pressure autist
Not but he's provided a pretty well-thoughtout argument and posted photographic evidence of his different systems. You're here seething.
>having such little personality that the first open world Nintendo game that brings nothing new to the table is considered a game of the decade
It wasn’t even the best game of 2017.
>incest couple
nope
>raped
Yep, I was upset that when I went back to the cabin it was empty and there was nothing more to it than the random scene where you got raped. No follow up or greater point to it.
>priest
Yes, multiple times, and it was great. He even showed up at the train station during what I assumed was a main story moment.
>man hidden off the map
not sure what you are talking about here
>nightkin
yep, had that
>did you miss all that content
No, seems like I experienced most of it. It is just that you do not seem to understand my main point: Red Dead's content is a lot like a theme park. BotW's content is like a lego bucket, where I have the pieces to make dynamic experiences out of dynamic events. Red Dead is "you end up at location -> experience scripted event with little to no variation"
I fucking love Red Dead's story. That is the saving grace of the whole experience for me. But I couldn't care less about the gameplay.
why did you reply to the person that's talking positive about Gta 5 though?
You didn’t post any argument at all.
Just nonstop paranoid screeching
>projecting this much because the success and critical praise of some chinese electronic toy company makes you seethe uncontrollably
I know that though. And I wasn't even actively trying to get them all. So okay, I really don't understand the point of your post. Lol?
It had a few nifty quirks that it does better than the competition but ultimately open worlds are a meme and deserve to die out. Nothing has been worse for gaming than the demonization of linearity in favor of spreading content thin in massive empty worlds. And since everything must be accessible from the get go there can be no real progression.
So you are saying BotW is for children? I agree with that.
RDR was a bigger success but you don’t see me seething over it until nintencels. The difference is that I’ve played both while they haven’t.
Get some personality you pathetic drone
Nintendo game, aimed at ''kids'':
>Treats the player with respect
>Tutorials are done through the player experiencing every system in perfect set pieces that convey mechanics better than text boxes
>complete freedom, player has to find things themselves, removing the use of constant arrow-following and making it feel like a world
>every action, like for instance cutting a tree, is done by the player
Sony games aimed at "Adults":
>Pillars of light in the sky to help players find their way
>Compass/minimap to let the player know exactly where to go, wouldn't want them to get lost ;)
>PRESS X TO ROW YOUR BOAT
>every action done by the player is a button press followed by a mini cutscene
based
This made me cringe, grow up.
>The difference is that I’ve played both while they haven’t.
I've played both. RDR2 is truly beautiful in places but that cannot mask the same tired archaic game design.
BotW is on a different planet. Thats why its still fawned over years later after the hype has died down. RDR2 not so much.
I've played both and found that each excelled at opposite and complementary things if put together. I would like Rockstar to pick up on a more ambitious non linearity for Bully 2/GTA6 and the next Zelda to have a better balance between restriction and open ended design since as it is it starts feeling aimless during midgame.
yeah instructions are for kids, i just want to wander around in my sandbox as free as can be
You have been doing this sad shit for hours now. Why not just admit that Nintendo did a good game?
Here's your endgame zelda puzzle, bro
I feel so respected!
No one is fawning over botw except some delusional nintendo drones, holy fuck the lack of self awareness is hilarious
See
>posts a completely different game.
What did he mean by this? Is this what mental illness looks like?
Are you daft? Just because this site praises botw to high heaven doesn’t mean no one is talking about rdr2.
>No one is fawning over botw except some delusional nintendo drones
>no, not THAT nintendo game aimed at kids!
lol
See
Imagine believing Ubisoft is even capable of producing anything on the same level as this game.
>doritos
>empty bottles laying around
>persona wallet
LMAO
>e-e-everyone who raves about BotW is a drone!
K E K
How come Ubisoft’s games sell more copies then?
Todd Howard is literally a drone who only lies. How the fuck are youso desperate to use him as an example.
>Sales = Quality
Oh wow! FIFA must be amazing!
>Todd Howard
AHAHAHAHAHAHAHAHAHAHAHAHAHHAA
Remember when botw first came out and you drones would go on and on about how the game outsold the switch since so many people wanted to play it?
How should a game’s quality be judged then?
The person taking this picture is the bigger faggot.
Nintendo games are the best. Anything that isn’t them isn’t as good. Obviously.
>Todd Howard
Isn't he at this point an infamous liar? Might as well post molyneux and david cage.
You only think that way because you are a fat ugly manchild yourself.
He lies to promote his own games, there's no reason for him to pump nintendo's tires dishonestly though. I'm not a defender of BotW btw.
Ubishit games are terrible, botw is at least decent enough to be overrated.
"My expectations, and I mean for me as a Zelda fan, have changed for sure - they've raised the bar when it comes to world crafting and this sense of total immersion I get when I play it," he said. "While its world includes classic open-world activities, collectibles and loot-filled mobs, it definitely doesn't feel overloaded and allows the focus be on the exploration. You want to explore this land whether or not you are on a quest, or being tasked to collect/gather something. You know, If you were to remove all NPCs, quests and mobs, I would still take pleasure in exploring that beautiful world."
Damien Monnier, lead designer at CDPR
>How should a game’s quality be judged then?
Personally, I go by my OWN educated opinion as veteran gaming enthusiast. But shitters hate MY opinion too.
Maybe by the opinions of people who have played them?
Yes, opinions are subjective. However we can objectively observe that the vast majority of subjectives opinions of BotW are overwhelmingly positive.
"Breath of the Wild showed something most designers already know, but which is hard to achieve... [these games are] evolving from classic open worlds to an open-game model - open progression following each player's intrinsic motivations, adaptive challenge curve and economy, open narrative structures, and so on."
Benjamin Plich, lead designer for Asscreed
Pretty much this, but it's not just sony
ITT: Pleb filter successful
The best idea this game added to the open-world genre is that every piece of content in the game other than the tutorial and the final boss is optional. It's genius.
Don't include me. I just don't like todd.
This. Even Skyrim beats it.
Are all Nintendo fans here ugly and disgusting? Can a fit sane person even enjoy Nintendo games?
I would be happy to be proved wrong
literally everyone, players, and developers of the games haters shill to diminish its greatness agree that BotW is the game of the decade and these people still deny is
the amount of cope in this thread is unreal
That was actually impressive though and not at all the same as comparing one games sales to another.
Get out here Todd.
Like who? No one thinks it’s game of the decade
I'd still say gotd is dark souls, for better or worse.
>101% attachment rate
>Multiplat games selling considerably more than exclusives
>remotely comparable
I'm not sure of what point you're trying to do here
like everyone with a functioning brain
also a good contender, it's either souls minecraft or botw
You sound like you have issues.
Wait until the decade is over and the lists start being posted. The cognitive dissonance and following meltdown you'll have will be something to behold.
>functioning brain
>can’t even get laid
Yeah right. Literally no one thinks it’s the game of the decade
Minecraft was 2008-09. Until I see articles with "The Breath of the Wild of..[game genre]" . I'll stick with souls.
skyrim was a meme too, though at least mods could make up for its failings to a degree
>getting meltdowns over video games
How old are you? Grow up and sort your life out
Are autists gonna be making videos about BotW's parallel universes 20 years from now?
Ubisoft could never hope to capture the same feel as the great platue.
I know you like to push your little meme but it just doesn't work here.
Why are you so obsessed with sex? Are you a teenager?
>v-virgin
Even botw is better than that shit
yeah I can't force myself to finish the game
Sombody really likes What Culture.
You are the one having one right now trying to rewrite history by shitposting anonymously
haha shut up loser I bet you're nothing more than a stupid nintendie-
>mechanical keyboard
>persona 5 merch
n-n-n.... NOOOOOOOOOOOOOOOOOOOO
I actually agree but you can't deny Dark Souls impact on the industry. It created a new genre. I doubt BotW will have any impact considering its just a refined version of an existing and oversaturated genre.
Don’t knock it till you try it lol... oh wait you never will
>gets absolutely BTFO
>d-doesn't count!
Everytime.
I didn't disagree with you though. Just pointing out the one website you like to cite as "everyone".
You just walk up and beat Ganon. It's not hard.
Chances are I've had more sex than you.
>Wii U
What does a Nintendo fan look like?
The gameplay for RDR2 is serviceable. It isn't anything to write home about and some people actively dislike it. Just like some people dislike how soulless and empty the world is in BOTW. The point is RDR2 has things to do in the world. Basically it is playing a video game while BOTW is playing with a stick. You can do more things with the stick but you need to make your own fun while you can make your own fun and enjoy a story in RDR2.
The point is you missed a lot of great moments, and you went into the wrong cabin after to get revenge for Arthur's rape. Sure they are "scripted" moments, in the same way that a quest giver pretty much gives you different dialogue for giving the quest- though rdr2 gives different dialogue for John vs Arthur so again it wins there. There is nothing stopping you from solving your problem with guns, or dynamite. There was nothing stopping me from blowing the incest couples husbands head off, hogtying his sister wife and dragging her to the pit with their parents bones and dumping her there. Hell there is even unique dialogue for it. I could have blown her head off, or just ignored them and left my money there. But all of that is my choice. Outside of story quests you have an amazing amount of freedom and how to handle situations and how you act. RDR2 and BOTW offer different things for different people. Neither are revolutionary in terms of open world games. One world just has stuff to do in it, the other you have to convince yourself you are having fun playing it.
It's a solid 7/10.
Hopefully the sequel exposes it as such and people stop trying to defend its many obvious shortcomings.
You could say that 0.00000000000001% chance is still a chance
This is the internet, you're not allowed to not like Zelda games.
>classic RPG series
No.
I'm positive.
Yeah, they all don't count huh? None of them. Because reasons. Funny that.
Fucking your dog doesn’t count by the way
Oh yeah What If I say its a 7/10. I meant 7 in the old review way when 5 used to be the average btw.
Yes and? It's a Wii U game that was ported to the Switch.
I never said they didn't. You just really happen to like what culure's site and youtube channel. No need to be passive aggressive and put words I didn't say in my mouth.
The thing is that the "average" is actually really fucking bad, given the amount of games that come out each year.
I mean consensual intercourse with a willing partner of the opposite sex.
I doubt you know what that is. Let alone hundreds if not thousands of times.
based user exposing shilling
Finally someone said it
>Durr I have more sex than you.
Shut the fuck up and discuss video games loser.
Thats cool. So we both agree that countless of outlets cite BotW as one of the best video games of all time. I'm so glad we sorted that out and after nearly three years we can finally move on. Bless your heart.
Maybe thats how you see it. I see it as it workss but it does nothing memorable. 4 and under is when I considee these don't even run. Fallout 76 would proabaly be a 2 or 3 for me. I think modern reviews gave it anywhere from a 4-6?
Two years
Desperate.
FPBP
Yes sites do say that. Whether or not it's true is another matter, whatculture-user.
It's not boring. It's incredibly frustrating. I'm trying to find the four shrines at the start of the game and the traversal is just pure misery because of how low Link's stamina is. He can't sprint for more than 5 seconds before running out of breath. I swear, anyone who makes a giant open world game that has a stamina system for your running deserves to be sent to a concentration camp.
Also, HOW THE FUCK do I get to the 3rd shrine that is in the wintery/cold area?
>walk into stables
>accept copy pasted WoW quest
>excited to figure out what reward I'll get
>get 50 fucking rupees
thanks nintendo
>Find nothing to do
>Do the divine beasts with like 3 hearts (get more as each one dies)
>Can't stand doing shrines they are an annoyance
>At the end be like huh what now
>Can't be fucked hunting memories that shit is boring
>Decide to go into Hyrule Castle and see how far I get
>End up killing Ganon and the end boss and completing the game
>Skip credits like a rational human being
What the fuck is this shit?
I'm so sorry man, it must suck having to wake up everyday in a world where BotW is considered one of the best games of all time and will continue rank near the top of GOAT lists for years to come. What's your secret to coping?
> janky low effort Ubishit game.
As a former pathetic Ubisoft fan, BOTW has way more soul than anything Ubisoft's done since AC2.
I'm not coping with anything though. Why all the passive aggression at me?
Best gamer ever made, seethe more.
It's not a lie this happened to me last night
The ending is shit and the end boss(es) are piss easy
more than 2 years and Yea Forums is still mad.
unbelievable.
It’s literal autistic shill who has been spamming in this very thread for hours
Weak.
The big flaw of open world games in general.
when I collected the cuccos and got nothing I quit the game
It’s called great game design, the best ever made in fact. Keep seething.
What?
That explantion actually makes some sense.
The ending as I saw it:
Mary Sue Zelda turns up hands you a bow
You use this OP shit to kill final boss on a horse
Zelda glows and asks if I remember her
*credits*
*skip*
Title screen
Like what the actual fuck
Look BoTW is impressive in some aspects but damn
Has there ever been a video game which has fucked the kiddies on this board so hard? Christ, get over it. Or don't. Cry for another two years lol
It’s literally a game for children lol
There's no problem with "kiddies getting fucked" at least in regards to this game.
The problem is that whenever legit actual criticism that would not fly in any other game or any other platform is raised, fanboys swoop in and take personal issue with the posters. WTF?
>you've pretty much seen all that the game has to offer
Agree mostly. For me, I felt like I'd basically seen everything after Vah Ruta, my first DB. Up until that point I'd had a blast, but shortly after the dungeon, I started to realise that there's not a whole lot in BotW.
You don't really get rewarded for exploration in this game and there isn't a lot to really see or experience. Everything amounts to shrines and flashbacks.
Granted I don't think that's awful but. It's not very interesting or exciting to experience as a player.
>implying literally all games aren’t meant for children and us as video game enthusiasts aren’t all stuck in arrested development
>game ignores the core principles that embodied every major release in franchise history previously
>wonder why people get mad
zoomers and normies whose first zelda experience is watching it on twitch.tv inflating the ratings doesn't make it a good zelda game
Yes and I keep trying but I can't bring myself to like this game at all. I can see why people like it, but the game does nothing for me at all. It's probably my least favorite Zelda game now.
It's just too good, contrarians are still trying to cope.
the "core principles" were shit ever since TP you tard
Not a botw hater but that's a retarded argument. Every weapon has the same level of hitstun against enemies, so it doesn't matter that it's the strongest spear. Are you not aware that there are several areas in the game where you only fight one bokoblin, moblin, and lizalfos at a time? Just because it's alone doesn't make it's okay for it to easily be stunlocked and a joke to fight.
You sound like you have an interesting and varied social life.
Try getting a head injury and you might enjoy it.
>ignores the core principles
This is so subjective though and it's easy to make arguments for and against the game using core Zelda principles.
At what imaginary point does the game suddenly ignore, in general, core Zelda principles? It clearly follows a fuckton of them so..?
Lol, nope
My first experience of this game was meeting with three buddies, locking ourselves into a room for five days and getting 90 shrines plus beating Ganon. It's pretty similar to what we did back then when Ocarina came out.
BotW is a phenomenal game, m8.
This. This is one of the game's biggest issues (I know this is subjective but I think this is probably what a lot of people dislike). BotW rarely rewards the player for exploration. And it's an open world game. What the fuck.
It seems like that's what it takes considering the way some of the defenders of this game act just by looking at the responses in this thread.
Sounds nasty as fuck you homo
I find it to be quite the opposite. Lots to explore and do, it's kept my interest for 60+ hours and still going strong. I've never played any other Zelda games, however, so maybe that helps
based
cringe and friendless
Nothing wrong if you say no homo afterwards, lad.
>no item progression
>no active and memorable OST (harps and light piano is not an OST)
>no unique/distinct dungeons with interesting art and aesthetic
>no fucking heart pieces or useful rewards for 99% of sidequests
the moment the player realizes how pointless finding every shrine and korok seed is, they either quit or blitz right to divine beasts/hyrule castle. droolers who will play any barren open world quest (or sheep nintedrones) are not accurate people to sample about the quality of this game
>go to kakariko village
>quest to light torches around the village
>pay 50 rupees for fire arrows
>20 rupee reward
Imagine how shitty of a game it would be where every single common field enemy encounter needs to be an intense weapons duel. It's a fucking zelda game. It's always been about using a variety of tools and tricks and magic to one-hit as many enemies as possible. Or you can derp out and spear strike for 5 minutes.
the soundtrack and sound design in that game is immense, you just have terrible taste
>>no fucking heart pieces or useful rewards for 99% of sidequests
Everything else I can grant you, even though I disagree on the OST not being memorable. But this one is just blatantly wrong. Just because a heartpiece is not heartpiece-shaped anymore doesn't mean it isn't a heartpiece, and the rewards for most sidequests are shrines - which give you heartpieces.
its good but it's not zelda. there isn't a single song from the game you can get stuck in your head
>it’s supposed to be shit!
Uhm okay?
>no item progression
good, this is what was dragging the series down
>no active and memorable OST (harps and light piano is not an OST)
The OST is godlike
>no unique/distinct dungeons with interesting art and aesthetic
yes, the lack of different aesthetics in shrines/beasts is one of the very few things that can be improved upon
>no fucking heart pieces or useful rewards for 99% of sidequests
por que?
Thinking about the game I just got the riding theme stuck in my head though.
It helps no one to be reductive.
Did you even read my post?
If it’s supposedly the best game of the decade how come RDR 2 scored better than it?
I actually do agree with most of your points but, if you're trying to prove that this means the game doesn't follow conventions,
>Item progression does take place. On the Plateau
>'memorable' is subjective
>'interesting' is subjective again. Also while they share a general theme, they are still all uniquely designed.
Technically it can be said that the game does indeed follow conventions so it's a really pointless discussion and doesn't prove anything either way.
>You only need around 200
That sounds nightmarish, is BOTW peak autism?
>RDR2 is good
Where's that GOTY award?
The only intense duel you can have is with a Lynel, so yeah the enemy variety and AI is shit.
Will BOTW 2 be on switch. I don’t want to have to buy another console.
>That sounds nightmarish
Not when there are 1000 korok locations on the map
well obviously, it's a sequel, expect a faster release
rockstargames.com
Well there’s one. How many more arbitrary ones will i need to post? Last I checked though a 97 is greater than a 96.
I ain't played BOTW but that still just sounds like repetitive busywork.
Have you ever played a zelda game before?
Exactly the same for me, the magic wore off after I did the first divine beast (which like most people was the elephant). Total letdown. And if I were to judge the divine beasts it would actually be the best one (the camel being second, the bird and lizard being tied for third as they have a very similar gimmick).
>gamespot
Fucking lol
Goodthing BotW got a 97 then ;)
Keep moving those goal posts user.
God of War is also a much better game than Botw
It got a 97 on the switch, and a 96 on the Wii U. Whereas RDR 2 got a 97 on both its platforms. Average it out and RDR 2 wins out.
>a core design staple was "dragging the franchise down"
Why can't you just leave Zelda alone and go play something else?
For the record LoZ and AoL had plenty of item progression, it wasn't simply invented by LttP/OoT.
Not with that metacritic it isn't
Weren't there only 4 reviews for the WiiU version?
Of course, it’s just rehashed DLC for the first game
>tutorial area has progression
fucking wow
>things are subjective
No way, genius. You come up with that all by yourself? How does that fucking invalidate his points?
You're supposed to address the reason why you think those areas are interesting. Fucking hell Timmy, let the grown-ups talk please.
It's busywork if you want to 100% it, but you aren't supposed to 100% it. The korok seeds are just there so you always find something no matter in which direction you start in the beginning.
Why can't you?
It worked in OoT and MM for various reasons, but starting with Wind Waker the flaws of this system became all too apparent.
WW TP and SS are a drag. BotW revolutionized it and I doubt they'll go back.
13. What arbitrary number of reviews are valid for ninten-dies?
Yeah agree completely. The first db was honestly so magical. A big part of it was the surprise factor (which pretty much carried most of my enjoyment thus far being honest).
The journey to the dungeon was really fun and felt like an adventure. If all db journeys were fun/interesting I would have enjoyed the game a lot more, most likely.
Journey to Vah Naboris was almost good but Master Koga was such a shitty and underwhelming joke villain that it completely ruined the experience (and also made me lose all interest with the Yiga)
Whatever fits their delusional retarded narrative
Probably somewhere close to 100 which is what games usually get
>replying to your own post
All I'm trying to say is that obsessing over whether the game follows conventions is really stupid and pointless, dumb dumb.
I'm only 'invalidating' his points insofar as the fact that he used those points to claim that BotW diverges from conventions. I actually agree with most points, personally.
lmfao this mental illness kek
Poor man’s Witcher
Wait, how come his post is mental illness but the other guy, the one he's replying to, isn't?
>math is now a mental illness
But playing kid games and thinking they’re deep isn’t.
You never answered what arbitrary number you need for reviews to count.
Funnily enough, BotWs quests have much less handholding.
But I love both games.
>worked in the games that were good
>didn't work in the games that were not good (or at least heavily flawed)
It's almost as though it's a problem with those games and not a core design principle that has been part of the franchise from the beginning. You could use your logic for so many franchises. Metroid should stop having power-ups because of Fusion and Other M. Paper Mario should stop having turn-based combat because of Sticker Star and Color Splash. It's incredibly disingenuous and misses the actual problems with those games' design.
BotW threw the baby out of the bathwater. Dialing back the handholding would have been more than enough, but instead they decided to frontload the progression so the intro would get more praise from game journalists.
multiple threads a day, every day, since release.
I don't know why it makes you virgins so angry, but your butthurt only makes the best game of the decade even better. When my weapon breaks I smile and get slightly aroused knowing there are countless #4thegaymer shills desperately trying to convince everyone that DURABILITY BAD, WHY CANT I USE ONE WEAPON THE ENTIRE GAME LIKE OTHER, BLANDER, MORE GENERIC TITLES? ITS SHIT!
I want to marry a delicious Gerudo and lick her bellybutton, drink her milk, and sniff her spicy desert farts. Imagine getting captured and sold into sex-slavery haha.
threw the baby out WITH* the bathwater
Because you are the one who brought up metacritic and GOTYs
>You never answered what arbitrary number you need for reviews to count.
Yes I did
Wait a minute, does the Vita have two shoulder buttons? Because if it doesn't, I don't see how you're going to be able to use arrows. When is used the R/right trigger he threw the weapon, which is separate from the bow and arrow button.
But I wasn't either of those two anons arguing about scores. I didn't bring up either of those things.
>kid games
You keep saying that but you seem awfully traumatised by these 'kids games'. Why is that?
Oh yeah, its because everytime somebody makes a Best Video Games Of All Time list, the Top 20 is ALWAYS absolutely saturated with Nintendo games.
Keep crying about those 'kids games' jelly baby. It fills me with glee knowing you'll never recover.
Nice copy pasta
Maybe something with the back touchscreen thingy?
Then maybe you should do your due diligence and educate yourself before stepping into an argument
What I'm trying to say is, in OoT for example, you need to Bow for so many things, so you have to do Forest Temple, makes sense.
Now, I'm arguing OoT would be BETTER if you already had the Bow, and the hookshot, it opens up so many more options without having to do X temple. Then there are items that are only useful in two places. OoT and MM are great specifically because despite this you still have a lot more freedom than in the games that followed.
And BotW made it better by giving you all the options from the get go, its only real downfall is not having longer, visually diverse dungeons where you have to take advantage of all your tools.
>Botw
>quests
Wouldn’t really call them that.
That honestly made BoTW boring for me though. I like seeing things that have an item I have yet to get and coming back for the special surprise. It gives a better sense of progression and an eagerness to see the next place so I can unlock more things. If it did it how you suggested then it takes a lot of the sense of progression away along with unironically making those worlds smaller and more boring.
But you still never answered my question. Lol mental illness isn't an argument.
>I have no identity or personality of my own: the post
Pretty sad, try forming your own opinions instead of screeching about literal who lists and what not.
Another 500+post BotW sperg thread (just one of several today) nearly THREE years later.
Wow. Just....wow.
COPE: The post
Lol
Says the person using played out Yea Forums vocab like "literal who"
Being a jaded cynical faggot to fit in a Mongolian basket-weaving forum is not a personality.
Obsessed samefag take your meds
That’s the point bruh
I guess I have to lol.
>Now, I'm arguing OoT would be BETTER if you already had the Bow, and the hookshot
No, it would not.
Mechanical progression is important, especially in adventure-focused games like Zelda. You can see it with BotW. Why do people say there's nothing to find? Because the vast majority of the content you do find doesn't impact the core gameplay at all. You're finding the same stuff and doing the same things on it, for dozens upon dozens of hours. Introducing new items that change how the player can interact with the world keeps the content from feeling stale. There's good and bad ways to do it, but there is a reason the majority of Zelda games have it.
You could still give the player a few items right away to make the intro more exciting while still introducing more items further on. BotW's frontloaded progression is really a crutch to hide the fact that if it doled out its abilities like a normal Zelda, it would still be disappointing.
It isn't really botw the game itself, more like the autists who falseflag and refuse to hear or acknowledge anything negative about the game. BoTW is just an inoffensive game itself. The people who claim it is anything but a basic open world game idiots and I think do this shit on purpose.
Imagine having so few games that you have to keep shilling you old forgotten shit. Must really suck to be a poor Nintendie.
There you go, you get hit over the head constantly with people making lengthy explanations of where the design of BotW is fundamentally different than almost all open world games and you refuse to acknowledge it.
It takes a gigantic amount of hubris to believe the entire industry and community is wrong on the game without ever elaborating on your claims.
Ehem
>Imagine having so few games
>shilling a chinese lootbox ridden ripoff out of spite for an exclusive
Oh no no no
Pretty much this. Not tortanic tier, nothing blowing your mind.
How can a bunch of Chinese shitters make such a better game? Nintendo are damn lazy
I think we simply disagree then, because I don't think that's better than the way Botw handled it.
I do agree, however, that progression can be improved upon. But I don't know how without making it seem restrictive again.
>more like the autists who falseflag and refuse to hear or acknowledge anything negative about the game
It must be really annoying for you nintendo haters that you can screech and cry as loud as possible for well over 2 years and nobody validates your opinions, lol
>old and forgotten
>500 post threads two years later
You're just now realizing that?
>autistic nincel samefagging
Woah totally not forgotten
>a better game
Cope
Dilate
The top image looks like concept/marketing art to me.
Have sex
>PC fags are excited for a gachashit ripoff being released two years late
Sasuga
Have a girlfriend.
Looks good. Can't wait till it comes out and kills my battery in less than teo hours.The gacha part is worrying. If it's just shit tons of costumes than I don't mind as much
I have yet to see a single post here that explains what exactly it does different from almost every single other open world game.
But I like Nintendo user. I like Zelda games and open world games. I didn't like breath of the wild though. I don't have too much of an ego to admit that the game just wasn't for me. I don't think it was a bad game, I just don't think it was a very good or interesting game either.
Maybe you should listen and acknowledge why some people don't like the game? It isn't perfect, no game is, that doesn't mean you can't continue to like it. People don't get mad that you like the game, they get put off by you refusing to admit the game isn't as perfect as you pretend it is.
>Maybe you should listen and acknowledge why some people don't like the game?
Why?
I like how it’s all their fault, not the guy that spergs out and has to make a 500 reply thread anytime someone says they like BoTW and has good things to say about it.
Now why is that, I wonder...
tried it but realised im no longer six years of age so it dsnt appeal to me
Because it is
Because you are fat and ugly?
Damn I just got owned online
They are wrong too though. These threads are obnoxious and I guess people need to get in their daily shitposting and anger highs. I sometimes don't know why I bother.
Because they aren't wrong on a lot of things that bug them. Knowing about the flaws and caring for a game anyway isn't wrong. My favorite games have flaws, I acknowledge them and move on. I still like them and will continue to play them. If you actually listened then these threads would hopefully die down.
Yup, now fuck off
Soulless shovel ware is
say it with me now
OK
WHEN
NINTENDO
DOES
IT
>tripfag
Die
>game is good cause I can launch bombs
>fuck handcrafted unique areas and unforgettable npcs
>cutscenes they force me to see is modern anime shit
2 years later and it still lives in your head rent free
no
FPBP
>peanut butter on the floor
enjoy your doggo blowjob