With a prime release on Switch with actual marketing from Nintendo plus the Hero making Smash...

With a prime release on Switch with actual marketing from Nintendo plus the Hero making Smash, do you think Dragon Quest will finally see success and relevance in the West? I really hope this works. They seemed to be on the right path with VIII and IX but really dropped the ball with XI on PS4 and PC.

Attached: C9667709-B48C-4FDC-940D-19FB15720AD5.jpg (926x1500, 533K)

Other urls found in this thread:

youtube.com/watch?v=H0AjsxXQGOs
youtube.com/watch?v=42yijwMU3r0
youtube.com/watch?v=B9eXrdaPnIY
twitter.com/AnonBabble

I’m a normie who wasn’t into Dragon Quest until now, the marketing is working user.

No because square won't release dq12 in the West and the series will be dead over here for the nest 10 years until they decide to port some remaster and then the next mainline game but then yuji horii, akira toriyama and koichi sugiyama die and the series is dead.

Yeah and people will get butthurt for this.

It'll do better but not by much. just like Bayonetta. The direct spotlight & Smash may have been nice but they probably haven't comforted a whole lot of people that weren't in DQ to begin with to get into this series: It never really stood out in any of its direct appearances, and as for Smash, the widespread Western mild reactions over what may have looked to some retards like a FE character at first speaks volumes of the disinterest of the majority.

I played 9 and 7 as a kid, but I will say that they genuinely have me interested in 11 with the upcoming switch edition and smash inclusion.

I'd say the marketing is definitely working.

Attached: eevee.png (123x122, 30K)

They should release the movie adaptation of 5 in the west, it would probably do very well

I say no but I hope yes, and next DQ exclusive, fuck snoy.

There's a movie? With akira toriyama art?

It won't.

DQ11 sales might do well, but the series will never gain the same hype that Persona currently does or even Kingdom Hearts does over here.

DQ games have a bit of a learning curve, and casual gamers hate that.

If I played the NES games right now, on original hardware, would I get the full dragon quest experience? I keep hearing how great the remakes are, but I also hear they added weird accents to a few of them and removed features entirely from others ("party chat?").

Someone give me a quick rundown.

Attached: 5464-21925.jpg (668x960, 197K)

It'll do fine as it's only competition is google play store games.

coming out in japan soon.
interestingly enough they are going for a more dreamworks or pixar-y style rather than toriyama's art style

youtube.com/watch?v=H0AjsxXQGOs

Dropped then. Toriyama is the heart of the series.

This would easily sell to kids and help create a new generation of Dragon Quest fans in the West pretty easily. I doubt they'll do it though. Square doesn't give a shit and Enix is inept. Only hope the series has is in Nintendo.

Attached: dq5.jpg (850x850, 111K)

If it has pixar art they'll probably release it in the West.

Remember when Nintendo Power give away copies of DQ NES with a subscription? Remember when they included a demo of FF? Remember the many DQ games Nintendo had published in the west?

Smash isn't going to change anything. The game is already out in other platforms.

t. Deluded retard
That art is trash btw

Nintendo Powers Dragon Quest monster guide(i think it was) was fucking nice.

You could but the weird accents shit didn't really start until IV - I, II, and III are mostly just gorgeous remakes that stay truthful to their original games.

Attached: 68b8cffeab05374677597c49ecdd1e3b.jpg (600x844, 274K)

Joker 4 when? With Pokemon shitting the bed a well marketed monster catcher could do pretty well.

do you like having to open a menu to use stairs? I own all of them and don't really think the first game or two aged very well.

Attached: IMG_0704.jpg (2928x3784, 2.67M)

Nah, just look at the pacing, they fucked everything.

Should have make a trilogy based on all three generation.

To be fair, it worked with VIII and IX, both reached over a million in sales and IX was showing growth. It seemed like the series was doing better until it was essentially forgotten until XI over here. All those DS ports came with little promotion and at the end of the consoles life.

DQ while a classic series is stagnant and I doubt it will see much more popularity in the West than it has now. Perhaps if they somehow completely re imagine the next game or reboot the series. Japan has a lot of nostalgia for DQ which has carried it this long.

1st generation is way too short for its own movie, but i do agree that unless they are going for a 2+ hour movie the pacing will probably be fucked

Attached: IMG_0705.jpg (3376x2360, 2.37M)

This is soul.

Ghostingbusting scene can take 50% of the movie.

>DQII hero has the best design

Attached: heroes.jpg (4110x1200, 1.24M)

>redesigning characters to look EXACTLY like HTTYD protagonists

What are you doing Squenix, the normies will have a field day with this

Attached: humans_hero_astrid.jpg (1095x617, 149K)

Party chat was not a thing until DQ7 so the NES version do not have them. Neither do the remakes for 1-3, because 1 doesn't have a party, 2 has a shit party and 3 has a mute party. The DQ4 remake is also the only one lacking the party chat and only in the western version. The accents are bad, but the remakes are so much better that it's bearable. Mind you that DQ2 is genuinely horrible and I regret the 8 hours I spend playing through it and I played the remake. If I played the NES version, I'd probably have shot myself. TL;DR play the remakes.

you do realize Dragon Quest is the BIGGEST video game series in Japan right? Its bigger than Mario, Final Fantasy and Pokemon.

yes, i do, which is why i am sad its literally irrelevent here outside of jrpg enthusiasts and viii and ix.

the biggest RPG, but probably not the biggest game.

It doesn't need remaining you zoomer. Dragon quest is unironically the most unique jrpg series out right now because everyone else moved on. People that love old school jrpgs from the 90s have a safe haven in dragon quest and I'm glad yuji horii has repeatedly ignored faggots like you.

I somewhat agree. Octopath Traveler found a good size in the west and it is basically caping the same feel/mood.

nigga they had to make it so that every game after the first needed to release on a weekend because of how insane people would get just to try and get a copy

>releasing one week after Link's Awakening

It's ogre. Probably would have sold quite well to Smash normalfags if it released in July/August.

I dont want normalgroids ruining the fanbase no.

If they keep supporting the series and keep bringing new entries (basically what they should've done when VIII and IX sold more than one million copies instead of just stopping the releases), I can see it growing at least to the level of sustaining itself and selling decently.

here's more

Attached: IMG_0706.jpg (4032x2384, 2.98M)

>the series will never gain the same hype that Persona currently does
>DQ games have a bit of a learning curve, and casual gamers hate that.
But Persona has a harsh learning curve in the early game.

Isn't that an urban legend though?

If you want it selling FF numbers in America, then it becomes as shitty as FF.
DQ is the only classic left and I fear the smashfags.

Nah, it's actually because people will take a day off or called sick when the game come out. (DQ3)

These day they will never ran out of copies with digital.

I'm probably older than you and yeah there will always be a fan base for it no shit I'm talking about large-scale relevance in the West as OP asked

No, the urban legend was that the release dates for new DQs from III onwards counted as holidays in Japan and everyone got a day off from work and school to be able to play them.

As far as I'm aware, what really happened was DQIII caused a bunch of people to skip work and school, and the government or something told Enix that they would have to release the games on weekends only from then on.

The same oldfags who were there for the beginning of the series are still working on the games and it shows. As long as they're there I think it will remain good no matter what, this series has 11 mainline titles and they've all been consistently good. It's not like Final Fantasy where Sakaguchi was fucking dumped and it became that garbage fire that it is today.

more soul

youtube.com/watch?v=42yijwMU3r0

>That one guy who spent thousands on porn of her being mauled, raped, and brutalized (a number of which done by pigs)

It's just a bootleg vn with ebin smirking samefaced Toriyama shit. Why would you want it to be successful? Other than making normalfags cry even harder about Sugiyama. It's not like they'll put the profits into bringing back Bubble Bobble, Deus Ex, or Thief; it would just be put into more vn shit.

Attached: 1560834299810.gif (330x338, 961K)

I actually just beat this game on an NES. It's easily the best RPG the NES got ( in the west at least, ff3 is better).
The game has a simple, cliche, but effective story that's impressive for the time (the villian actually has a reasonable motive and your party members all have character). You get 8 party members too which is cool. It's the most in-depth story the NES Dragon Quest games have, alot of events in the story are reused in the later games.
There's alot of grinding in chapters 2 and especially 3, but it's short lived. The combat is slow compared to the modern games and the encounter rates in dungeons can be painfully high. You won't get lost though, the game tells you where you need to go and there's no required cryptic shit.

This game has a MAJOR flaw though, in chapter 5 (which is roughly half the game), you do not have control over your party members, they are controlled by shit AI. This makes your mage party members useless, makes combat boring, and makes boss fights frustrating (The only way to beat bosses is to overlevel and use warriors and hope you don't have to rely on your party members to heal you). This is all fixed with a Game Genie cheat, which gives you control of your party members. I have no idea why they though this was a good idea, I would consider this game a masterpiece otherwise.

So if you want to play this game on actual hardware, I recomend using a Game Genie to fix chapter 5. I didn't have one though and I survived, though I had to grind 20 levels (30 to 50) in order to beat the final boss due to the shit AI. Final boss is beatable around level 40 without the AI.

I feel he works better in a chibi style

Attached: 1485145884514.gif (480x238, 415K)

Or just play the ds version

youtube.com/watch?v=B9eXrdaPnIY

Attached: 1371256584769.png (256x251, 29K)

Wow I only just now noticed how similar the Warrior of Light looks to the DQ1 Hero.

it was that era's method of prolonging gameplay.

Just look at DQ2 final boss, that cheating fucking shit.

that's cursed as fuck

i got in just in time, about six months before the smash noobs

>giving the final boss full heal
I have no idea why they thought that was a good idea. I understand that they rushed the final areas of the game and didn't have time to play test it, but even on paper, giving the final boss a fucking way to fully heal itself is terrible design imo. I beat 2 on SNES with the fan translation, which is honestly arguably worse than the NES version since it's so damn buggy. I ran into a bunch, but somehow I persevered until the end.

i wonder how it would go if someone did a final fantasy characters with dragon quest style

I'm pretty sure someone out there drew the FF MCs in Toriyama's style. Dragon Ball is stupid popular.

Why are they so sad?

As far as I know, since VII, the only release that skip the west was X, the MMORPG, besides that, and the delay to translate VII's remake, all the major entries and remakes in that timeframe have made it to the west, alongside many spin offs. While would they just stop with XII, when XI was already selling well even before the Switch port?

It's imitating Normura's style. Also 6 and 9 are smiling.

>dq 3 hero: my dad is dead and i'm stuck forever in an unknwon land
>dq 4 hero: all of the people i spent my entire life are dead and my girlfriend disguised as me and died too
>dq 5 hero: my life sucks

They are drawn in Nomura's style from Dissidia.

Attached: hm.jpg (2500x2314, 3.49M)

>all those spoilers
God damn it.

Nevan is underrated

It's sad people remember Terry and Carver but not him

>Belts added to all of them
Holy shit, this is perfect.

no, there are way more faggots who hate turn-based combat than faggots who enjoy it.

He's so boring though. I used him, but he wasn't that memorable to me.

He's not underrated, he just looks dumb as fuck. Easily one of the worst party members in the entire series.

out of context it doesn't mean much
especially since the "village gets destroyed at the beginning of the game" is a cliche at this point

terry feels the most fitting in that image

Oh it happens at the beginning of the game? Then I don't care. I thought all the party members die at the end or some shit.

"Relevence" is overrated.

We've got all the Dragon Quest games, and we're getting them at roughly the same time as Japan, as opposed to YEARS later, and that's all we need.

Still, it may never sell as well as FF and KH in the west, but looking as to how Bravery Default and Octophat surpasses Square's expectations and XI was already doing fine on PS4, it may still be the best selling entry in the west in a while.

DQ will never be popular in the west you fucking weebs

Yes, user, Dragon quest will be successful now that it's on the Swi-PFFFFFAHAHAHAHAHAH

Are they still releasing them all with awful British accents and wacky flavor text that doesn't work at all in English?

I remember laughing my ass off when I saw that shit.

>The best DQ for adaptation
FUCK YES
>NO TORIYAMA ART

WHY WOULD YOU FUCKING DO THAT

Attached: 9k=.jpg (278x181, 11K)

no and i hope it stays niche

A-yup
And I don't give a shit

Toriyama doesn't even remember the color of DQ slimes.

The ultimate edition of XI includes the Japanese dub, if the British one doesn't really fit all that well.

Yes and no. The text has gotten better, it's not unreadable anymore. The accents are still there tho. But with the jap dub incoming it's pretty much a non problem now.

But they come in all kinds of colors.

Attached: touchyourass.png (477x198, 9K)

I can't think of a single person that's gonna need more than 7 days, even if they work, to finish Link's Awakening. DQ XI is probably gonna do fine.

I can see a total of 1mil+ here in the west, considering the Switch userbase.

Probably because they actually want to go for the Pixar style. Japan is weird like that sometimes, though, maybe in case they decide to give it a proper release in the west, the have hopes to appeal more like this?

I started DQ8 on PS2 after the smash reveal, last time I played one was DW on Nes, I'm hooked.

The text being garbage would be a pretty major problem to me, but hey, I don't have to read shit like that anymore.

The nip dub is what I was waiting for to actually play this one, it was pretty obvious from day one that we were going to get an upgraded version with real music and more story shit if I just waited a year or two. It's what happens with all these JRPGs, and DQXI was even more blatantly unfinished than most.

It would do as well as it already did in PS4 and how Octophat did not that long ago, probably a little better, which is already a win. We all know that on the west, DQ has never been nor will be FF or KH, but it has never been an actual floop as some people seems to believe.

Is the PS2 version of Dragon Quest V any good?

Attached: 209E44BD-4F0B-43E9-8933-354572D0416A.png (1920x1080, 2.8M)

Hopefully. I've only played V, VIII and IX, but I love all of them. I'm buying XI day one

That part isn't even true!
There was a lot of anecdotal evidence of people skipping work and school for DQ 3 and 4, but nothing official or measurable (Japanese work ethic is and was ironclad), and Japan tends to release games on weekends anyway.

Yes, toriyama likes to forget things that come in different colors.

Attached: 1539872950149.gif (330x395, 39K)

>DQXI was even more blatantly unfinished than most
What made you think this? Post game?

I don’t like turn based RPGs anymore though :( for some reason I just don’t enjoy DQ11s combat. Persona and SMT are starting to wear on me too. I just feel like I need instant satisfaction and good feeling combat.

What’s wrong with me Yea Forums, am I broken???

No. DS remake has more content and doesn't look ugly as shit. The only thing the PS2 remake does better is the music I think.

It's alright. It has a symphonic OST and nice 3D models imo. It lacks some recruitable monsters that the DS version has and it doesn't have the third bride choice, but that's not a deal breaker for some.

If I play the mobile ports of IV and V, the 3DS port of VII, and the Switch port of XI, will I be playing a good group of the best Dragon Quest has to offer? I wanna get into the franchise and currently have DQIV downloaded on my phone.
I'll also probably play Rocket Slime.

No voice acting is a pretty big giveaway, dude. That alone was a good enough reason to skip it.

I miss her so much.

Visually, it looks better than the SNES version.

Attached: english.png (585x482, 161K)

You just don't like it. Play something else.

Overexposure, maybe. Take a break from RPGs and play some other shit for a while.

Are you talking about the JP release or the western release? The western release had English voice acting.

Dude, no DQ game had a nip dub before DQ11S.

General rule of thumb is to never touch anything put on a phone by Square. Play the remake versions on the DS.

DS version or mobile version is the way to go.

I'm normally very meh on DQ's combat as a whole, but I got WAY THE FUCK more into it when I decided to make liberal use of the auto-battle feature. Makes things a fuck-load more smooth and less tedious, especially for grinding.

Don't play 7, play 8 instead. Actually, make 8 and 5 a priority

Is this a good point to get into the series? I have never played a DQ game before but a lot of people are saying they are easy to get into because the stories are not connected to each other and stuff.

People usually say the mobile versions are the best, though.

The mobile versions are actually pretty good. Just finished DQ1 and am playing DQ3 on mobile.

Correct. We have 3 on GBC, 4, 5, 6 and 9 on DS, 7 and 8 on 3DS and now XI on Switch and DQ 1/2 on NES. We never got X but you can play it on Dolphin and connect to it now I think.

>No voice acting
Pretty sure the PC/PS4 were the most polished versions.

the question is if they will do the entire petrification scene justice

Though, I haven't check them myself, but I head most if not all of the DQ ports for movile are really decent.

6 is good, and also on the DS, don't skip it.
Also, definitely play 8
If you're going to skip any of them, skip 7. It's probably one of the least DQ games (that isn't 1 2 or 3)

Well no original release did. DQ8 on 3DS had JP voice acting.

That may be true for FF, but for DQ the mobile ports are fine. 4-6 on mobile are straight ports of the DS versions with some slight balance tweaking. 1-3 on mobile are based on the SNES versions of the game and have the upgrades and features from there, aside from 3. 3 is missing a minigame and monster animations.

Yes.

I meant 8, not sure why I said 7, I know 7 is a long-ass commitment so I'll definitely play 8. Thanks for the tips though, user. So, would going IV to V to VIII be a good starting point?

Only for DQ4 because the DS version doesn't have a party chat. DQ5 and 6 are best on DS.

Sure. Some games have minor conections to others, including XI, but it's not something that will ruin the experience for you. You just won't notice it

This isn’t true for the DQ games. Just Final Fantasy and Chrono Trigger. All of them are best on the phone other than V, VII, and VIII.

Oh yeah, shit's great.

Purists will recommend you play one of the older ones (Popular suggestion is 5) first, mostly because 11 has a bunch of QOL features that you will miss if you go back, but you really can't go wrong no matter where you start

>So, would going IV to V to VIII be a good starting point?

Fuck yeah

I feel like DQ5 could be a perfect game to split into 2 movies. The first will end with the MC being turned to stone, with the scene of him being bought and being in that guys yard the final scenes of the movie. When he gets knocked over the seasons start to change is when the credits will roll on top of it. Then after the credits you give a little teaser of the kids finding him. The second movie will be the rest of the game. I think this movie will be just, well one movie, so I'm curious to see how the pacing will be handled.

The ports on mobile are fine and accessible to almost everyone seeing as everyone has a phone. I'd really like more DQ released in the West, so stop gatekeeping just this one time, faggot

The JP release, obviously. I couldn't give a fuck about anything added for a western one.

Heroes does. It's pretty obvious that a game released in this generation should have voice acting, obviously it was omitted just so they could sell another version down the line.

Yeah it'll definitely sell. I'm guessing at least 4 million. Nintendo is marketing it like it's one of their first party games so Nintendo fans who normally don't venture out of their titles will get it.

>I couldn't give a fuck about anything added for a western one
Do you know Japanese user?

Yeah, that worries me, because DQ5 is one of the longer games, and it's one of the more story-dense games. They're going to have to skip a lot or just rush through basically everything

People keep thinking marketing is the problem when the series is simply trash.
Don't even know why Yea Forums shills it when it's casual friendly

Attached: 1542323065145.png (1000x750, 554K)

I don't know how I could make it more obvious.

Not to mention, choice a wife.

What's the one in the bottom left corner?

Salty Smashbaby

t. Smash rosterfag

I honestly think you are facing problems that are not relevant for any of us, if they are in regards the release versions of any given game in Japan.

Just making sure I was thinking right. Things make more sense now.

I feel like they're angling for an American release with their art style choice.

A game not having native voice acting is a pretty blatant issue, especially when there's no sensible reason for the game not to at least have voices for major story scenes.

But yeah, if the first time you heard about the game was the western release, and you saw a sticker slapped on promoting the English voice work, maybe you wouldn't notice things like this. Hell, to make it even more blatant, a few months later they added voices for the XI characters in shit like Rivals.

I just hope the Switch release becomes successful enough to see a localization of XII. DQ XI might be the last one outside of Japan.

gd leen

What level of relevance? It might sell as well as the average ff game.

Probably. I've seen a lot of people wanting to give the series a go for years, but I think Smash + DQXIS was the tipping point for most people.
I don't know if normalfags are actually interested though or just like posting stupid twitter memes like this

Attached: 1547212584058.jpg (832x934, 94K)

I haven't finish 11 yet on PS4 and this Switch version tempting me to double dip.

>Hell, to make it even more blatant, a few months later they added voices for the XI characters in shit like Rivals.
Yeah I remember hearing those. It was odd that they had VAs, but still chose to not have them in the original release. Horii's excuse for no VAs was so lame too. Iirc it was something like making script changes to the last minute to VAs wouldn't have a script to follow until it was too late. They could've patched it in if that was really the case, but this was clearly a move to sell the Switch version. I mean DQ11 was one of the first Switch games ever revealed. They would have to add a bunch of stuff to the game to justify it taking this long. Also user did you not play DQ11 at all? Not even the 3DS version? I believe the 3DS version still has a few things that's not coming to the Switch version.

I am used to Japan and their philosophy of re-releases and special editions (early access before early access!) and they seem to be perfectly fine with that, even to this day. So I usually don't care or mind for what it's missing on the original Japanese release, if it's a high budget game, it only means it's mean to be added in a later version, and the west is meant to get a more complete one (though, not that long ago, Japan would still get the better version by the end)

In any case, even in the day and age of patches and updates, we should still be aware of Japan and it's early adopter ways.

I haven't really seen this question asked in these threads before; what kind of builds do you tend to use in DQ games? I like to make my heroes HP tanks.

I give my hero all the seeds in every game. In games where the hero can change classes, then I put them on track to the hero class. In the case of DQ9, I did every class since I was/am doing a solo run. My DQ9 hero is a walking god and it's great. Currently deep into post game and I have every class at level 60+.

I'm used to it too, but you can tell when when a re-release is coming sooner rather than later, so you're better off just waiting.

Why the fuck haven't they brought DQVIII to Steam yet?
That would help greatly with building their brand, with it being one of the most well-known DQs in the west.

>Currently deep into post game and I have every class at level 60+.
I just started DQ9, so every class has their own levels entirely? If you switch you lose all your stats ? Do you also gain new skill points so that you can max out multiple skill trees for different classes?

Playing through seven right now (3DS), what's the best vocation for Ruff at the point of Hubble (I'm doing the last of the three scenarios)?
He's monster masher rn, but I also have Pirate unlocked and next to maxed out. For context, my hero is a Gladiator, Maribel is a Sage, and Mervyn is a priest training to become a Sage (for when Maribel fucking leaves )

>generic derivative trash for soulless salarymen
no thanks

Attached: 1560964343998.jpg (633x758, 55K)

I hope they localize the new monsters game.

Attached: dqmonsterserikandmia.jpg (640x360, 30K)

Attached: 62CAD1C3-E6CF-414B-A771-F2C742B28E79.jpg (1240x914, 187K)

test

Wait this is a thing?

>so every class has their own levels entirely?
Yes

>If you switch you lose all your stats ?
Yes, but every class has a unique trait skill tree that gives out both skills and stat buffs. The skills and stat buffs carry over to every class. For example, in Minstrel if you give enough points to Litheness you can get the buff Charm+30. This will give every single class Charm+30. This is key to surviving solo. Some of the cumulative buff I have are like hp+300, mp+100, strength+50 etc. They add up quick so aim for those.

>Do you also gain new skill points so that you can max out multiple skill trees for different classes?
Yes.

Damn only 600k? When was this?

Yes.

I really don't know why they bother. Isn't it obvious by now that the western market barely breaks even on these games?

Does the massive amount of sales in Japan make up for the work they put in worldwide? That just sounds sad. That being said, I don’t know why they dropped this game off in the busiest month of that year. Brain dead decisions by management.

Okay cool, so I can actually use my skill points on Minstrel without really losing anything then, right? Here I was thinking I'd have to save them until I unlock jobs.

600k isn't bad at all for a localisation.

>Tactics Ogre
Very nice

Yeah go ahead and use them. What's your party like? Have you gotten to the part where you can make them yet?

Yeah I just unlocked the party stuff, haven't made on yet tho. I'm probably gonna use a Martial Arist, Mage and Thief, but I'm still unsure.

How do the DQIX and DQXI skill trees compare? I loved DQIXs skill point system and am waiting for DQXIS

DQ11 is completely different. You still get skill points when you level up, but you spend them on a grid like system to unlock panels which give you skills or passive buffs. In 11s you have the ability to respec these points from the start of the game. You have this in regular 11 too, but it unlocks a few hours into the game. The respec is nice since it allows you to try out different weapon builds on each character on a whim for an almost negligible cost. I believe it's 20g per skill point.

Attached: skill panels.jpg (3840x2160, 902K)

Oh a quick tip for the user playing 9. Psyche Up is a skill in the Martial Artist skill tree named Focus. In my other runs of 9 that had party members, I had all my characters get this when I unlocked the ability to change classes.

>do you like having to open a menu to use stairs? I own all of them and don't really think the first game or two aged very well.
I hate this zoomer argument. Dragon Quest 1 aged perfectly fine. The parts that did age are strange and inconsequential at best (You use stairs only in caves and dungeons, most of which have a total of 2-6 floors total, and in Tantagel castle to save). The rest of the game is incredibly well designed from a gameplay perspective. The only people who claim it aged poorly are people who wander around for 10 minutes, go full DSP mode, and turn on fast-forward and bitch about the fact you have no idea where to go.

yes. PS2 soundtrack and translation are better than the other versions. For a first play through of 5 it's the best

I just got done with DQ 1 and 2.

I feel a little burnt out after 2 but I hear the other games are much better.

Where do I go from here?

>DQV hero has the dead inside look from dissidia Cloud
>it actually fits him.

3

Interesting, is it semi-similar to FFXV's system? Are there paths? In your pic it looks like paths deviate but then come together again, I'd like for each party member to have a job, and specialize into a part of that job. Thanks for the info

THAT isn't true. Japan typically releases games on Tuesdays. According to an interview, Dragon Quest is the only game series that releases on Saturdays, and this was done as an internal move by Enix after witnessing the crowds for 3.

>spoilers
If you play DQ1 the thing with DQ3 Hero is known, DQIV opens with the dead village too. DQV Hero is like the whole game.

Attached: 005.jpg (2132x3027, 1.49M)

Yeah, I knew about DQ3 and 5, it was just the DQ4 thing and the guy already let me know it happens at the beginning of the game so it's all good.

They fucked me over on PC so I'm not supporting them anymore.

I guess it is similar. When you spend points to get a panel, you unlock the others around. The "paths" are really free form, but the whole grid isn't that large to there's really only a few ways you can get to certain panels. It's all really intuitive so there's no need to worry.

>DQ without Toriyama
What's the point?

Attached: 1537432004647.png (640x480, 366K)

Over Sugiyama's dead body.

I don't know about 15 and not that user, but "jobs" isn't the right word. You choose a weapon, and a Stat-build basically. Different quadrants of the map give different stat-ups, and the differing weapons are different specialties, eg whip is status-inducing. 1h sword is somewhat defensive because shield, 2h sword wrecks shit with big numbers. You can't have the mage in the party be a big physical damage dealer. You can try but it will be very underwhelming.

Neither of those are true, I never even heard of that first one, and the second one is the urban legend.

Calling a series trash without stating why stay seething smash baby.