FFXIII Screenshot Dump

Inspired by the recent aesthetic thread.

Game props and environment design still look fucking amazing, despite linear levels and unchallenging gameplay (no hard mode). The game also had the misfortune of being developed (2004-2009) right before the open-world game explosion peaked.

Side note: I never finished XIII-2 or Lightning Returns because of how bland everything felt in comparison. Do they get better?

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Other urls found in this thread:

youtube.com/watch?v=iQSr2Qq30mM
youtube.com/watch?v=fUyAPNzRa2E
twitter.com/NSFWRedditVideo

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I 100% all 3 and thoroughly enjoyed them

I heard the gameplay definitely improves, but all the environments seem simpler and grayish...

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13 is such a fantastic walking simulator. Very memorable journey.

Xiii looks the Best, yeah.

Probably the cringiest FF ever desu.

lol, that's a good way of looking at it. There was some pretty atmospheric bits. Like the ruined town on planet Australia.

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Any recommendations outside the XIII franchise?
I blame Hope

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13 is literally a hallway from 30 hours. Then there's this big open green area with nothing in it and then it becomes linear again. Making a beautiful game is easier like this. Less taxing on the system. Once you start opening up and making levels larger then graphics are going to suffer. It's not like 13-2 looks bad but definitely not as epic as 13. LR on the other hand looks pretty average.

LOOK AT THE TOP OF HIS HEAD

beautiful background though

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Can I get some sweet Lake Bresha screens? That place looks incredible for 2009.

A lot of these screenies are just of interesting models and textures.
>13 is literally a hallway from 30 hours. Then there's this big open green area with nothing in it and then it becomes linear again. Making a beautiful game is easier like this. Less taxing on the system.
No arguments there. But the sequel games had much smaller budgets iirc.

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why do people act like 13 was some travesty for being a bunch of hallways when 10 was the same

I don't understand why people didn't like Snow

Was it because he was a chad

I don't know why FF can't get its shit together

ff13 was the final nail in the coffin for trad ff games. desu nier feels more like ff than ff does

13 was legit really fucking pretty, especially for when it came out. Still endless hallways though.

Literally next on the list
because open-world levels were an expectation when FFX came out. FFXIII also advertised itself as being a lot more open than it turned out to be.

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Why tf does this orange thing feel so bright on my screen.
10 year old technology, people

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Imagine scraping your skin on this shit. Don't slip.

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i never played the XIII trilogy
i think its time
even if its bad

I recommend skipping all the extra hallways and collectables. You will spend less time in the same areas and battles are more challenging due to less grinding.

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Why not turn the map off for the screenshots?

I forgot for a few of them

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Vanille makes my penis into the big penis

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Oh shit guys, I'm on page 5 of Yea Forums already

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Page 6...

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Anyone still here?

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His hair kinda bounces when he runs. Badly timed screenshot.

Ye, don't worry

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Thinking about just skipping through the best stuff

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13 was literally never advertised as being open world or even "more open than 10". Expectation from the fans is not the same thing as advertised features.

Fuck it

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FFXIII still looks amazing. First time in my life I felt I was playing through a legit CGI movie. Incredible stuff.

Her facial expression in this image is interesting

I'm probably misremembering. I thought the parts with the chocobo riding were pretty prominent in at least one trailer.

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You can't grind to a point that the game becomes easy until near the end of the game, anyway. There is zero point to not going down side paths and getting items.

I remember most of the game being pretty easy with a few bullshit bosses sprinkled in. Battles can definitely take longer without leveling though.

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I blame it on the battle system. FFX also still felt like an old school FF with towns to explore and stuff. XIII just kept pushing you forward non-stop, amd only opened up for a big empty green area. You never really got to take in any of the amazing scenery

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FFXIII looks so fucking great

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Yeah keep posting. FFXIII is aesthetic as all fuck

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Lebreau is a very underrated FF waifu

FFXIII was the worst FF due to the fact that it was the very first game for (young) Xbox fans.
They lopped up 13 and seeped into the fanbase and eternally made FF fandoms complete shit ever since.
You can never, ever, go into a FF forum or thread without (((fans))) saying the APB system was the best combat system in the whole franchise, and how FFXIII was the best one of all time.
Thanks, Xfaggots. I'm glad your system killed itself.

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I love how crisp everything feels compared to models in today's games. Too many plastic-looking shaders.

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Wrong. X ruined the series. It started every single thing wrong with the series to this day. Flashy nonsense, no depth to combat, characters, or story. It has great music and absolutely nothing else.

FFXIII is definitely a game that time has been kind to. I HATED it when it came out, but I replayed it last year and had a blast. It's super linear, but goddamn, it fucking beautiful and artistic as fuck.
One of the few games from that gen that had legit soul and passion poured into it.

Not sure I fully agree. I think Square Enix just felt pressured to "modernize" ancient jprg mechanics.

The console fanboy comments were juicy as fuck when FFXIII was first announced for 360

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I never understood why fans disliked XIII so much. I followed the same design as X, with a plot just as bad, but with much better combat and much, MUCH better art design.

Took me a while to finish it too.
I do remember every Gamestop having piles of used FFXIII copies. Notably more than any other game at the time.

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Glowing shit looks so nice in this game.
Depends on what kind of fan

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Is this game any good? How long are they? I don't care about them being linear, never enjoyed padded open worlds.

I like FFX but i can't deny is linear as fuck, but linear linear AS FUCK
I can't understand why people complain in FFXIII but not in FFX.

My theory is that FFX had more charismatic characters.
Personally i never played FFXIII but i can guess that the protagonists take everything to seriously. Not enough goofy times or something like that.

Pretty sure a big chunk of my skepticism toward this game came from names like "Hope" and "Snow"

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Controlling only one character was dumb.
Giving you a game over when the controlled character died even more so, making instant death attacks just a 33% chance to game over.
The crystarium system was stupidly dumbed down compared to the sphere grid. Super linear and gated by chapter progression. You didn't even need to grind. Just never run from combats and you are at the cap near the end of each chapter.

Most of my issues were fixed in 13-2. Story was still meh. Haven't really gotten into lightning returns yet.

LONG
FFX definitely has better character relations. In XIII there was too much character symmetry. All six main characters had similar, parallel character developments that led up to getting their summon. It got pretty boring by the last character's.

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What is it with Square Enix and festivals and theme parks?
Chrono Trigger
Nier: Automata
Kingdom Hearts is basically Disney Land

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Gosh I love chocobos so much.

Despite being a Yea Forums favorite, I think this lady only appears in pre-rendered cutscenes iirc.

Also, lol at Sazh's little freeze-pop tyke

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What sort of style references do you think they used for this character?

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Summon time for Sazh

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Happen to have any screenshots that focus on Hope's amazing ass?

Oh wait was this one from Star Fox?
Nah, sorry

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How does this shit still look so good

Vanille going super saiyan or some shit. I don't remember.
Really good texture artists and art directors.

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Vanille goes Rambo on the giant 6-winged stinging bee/tentacle/lamp thing.

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Bro moment between gun users.

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Also linear level design helps. The devs know exactly what angle you will be looking from. It's much harder to pull off in open world games.

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This Pope guy seems pretty cool

That is true. I wonder if the open world craze will ever end again. Or is it already ending? I don't pay too much attention to most new games.

fuck
let's try it again

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*ahem*
>This Pope guy seems pretty cool

Oh shiiiit! He is actually an evil 5-headed robot god in disguise! Except when he's an owl!

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I wish the robot god was his default form. The pope was so generic.

Milkers-chan looks good without glasses
Wish she didn't have to die

more pretty textures

What if pretty set pieces in small games will becomes a reliable way for small/indie devs compete with bloated AAA games?
Or maybe within the VR audience? A lot of current VR games are pretty rough looking. FFXIII proves 10 year old tech can look great.

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FFVII vibes

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I love Vanille!

This looks like one of those "fuck this room" rooms

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GAMER graphics cards in the future

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How's your framerate? The PC port is notoriously poorly-optimized.

>Pay up, bitch.
These shots are a few years old so I don't remember. I don't think I would've played in 4k without 60fps though. Some of my last screenshots are 1080p, so I may have had issues late game. Also I usually balance things out with lower anti-aliasing settings.
PC was also brand new at the time. Built for Witcher 3.

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McNugget on a coconut.

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I fucking hated these things. Tedious "Kill ____ amount of _____ enemies" quests to unlock a fast-travel point. Iirc you can't do these out of order either, and if you skipped them you couldn't go back without walking the whole way.

This was in the "open world" part of the game, near the end.

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You only had to do one battle to complete any of the cieth stones but the way they spread them out is complete bullshit.

What is Vanille's deal with gargantuan firearms? Her main weapon is a fucking wand.

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Is Snow basically good-guy Seifer?

Yeah it was both confusing and tiring. I don't think I even found the rideable chocobos in my playthrough. Got pretty eager to finish when I was near the end.

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Never played VIII but they both have grey trench coats so I will say yes.

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Lots of pretty skyboxes

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I personally enjoyed XII-2 significantly more than the first and the battle system in LR is great.

>Welcome to planet Australia! Travel in style, inside one our luxurious giant bronze wheels!

I love the light effects on metallic surfaces in this game.

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I remember when I thought that this looked amazing. This, Doom 3 and Motostorm made me think that graphics are finally here.

It's one of those jrpgs where you collect and train party members from random enemies, right?
Motostorm was rad. I remember having an "oh shit" moment when I saw the 3D tire marks in the mud.

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Fang and Vanille's house

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Square Enix makes the coziest places. Reminds me of Playstation Home

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Zoom in on the photo next to the bong

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Yes. The dlc bosses also let you get classic bosses like Gilgamesh or Omega Weapon as party members. I approve of any game that allows me to have a Gigantaur in the party.

>Following this path sure looks like it will be worth our time!

That's a pretty good argument. You play FFXV with the official mod that gives all NPCs cactaur suits?

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Pertty landscapes

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the sequels are vastly superior games, give them a go user.
Cool thread though, FF13 was stunning to look at, holds up pretty damn well for a game about a decade old imo.

>This fucker again. At least I've got my sweet bear trench coat this time!
I might soon. I used to be into /3/ stuff so visuals carry a lot of entertainment value for me. That's why I've held off.

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Podracing scene before everyone is teleported back up to the weird mini planet/death star thing hovering above planet Australia.

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I disliked how characters walked around by themselves in combat and having to slowly watch them walk straight into the slowest, most telegraphed boss attacks and getting oneshot.

I've been avoiding screenshots of pre-rendered scenes but I had a gut feeling Yea Forums would like this one.

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>It's super linear
To be fair, FF10 is almost linear much as FF13 but people okay with it just becuse of nostalgia goggle

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The walking around doesn't actually do anything though, right? It's just a visual detail that looks better than characters standing around, like in FFX or earlier.

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Isn't there some type of time limit system in xiii-3? Is it grating or intrusive?

I've been playing FF since the SNES titles and I feel the APB system outclasses the ATB.

There is something about FF XIII battle system that really clicks for me since choices actually matter even on normal fights.

Was Fang a lesbian?

Pretty glass floor

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4K ends here, unfortunately.

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i honestly loved them all but yes i wish the original had a harder mode to play, like having every boss use Doom like the Eidolons do so you dont over rely on medic spam.

LR is one of my fav games ever, the gameplay is amazingly fun especially for an FF game where you usually lack any real control in the middle of combat, LR lets you avoid fucking everything and the staggering feels super awesome when you like perfect block shit and counter, or break off giant enemy tails, juggle them in the air.
game had a ton of fun shit you could pull off

Pretty room

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It was possible for characters to avoid an attack by simply not being near the enemy while they attacked. This meant avoiding an attack is basically rng since the game has people move on their own. Doing the hunting missions underleveled is basically an rngfest of hoping the characters dodge enough to not die.

Awesome dude

How is it, visually? Trailers and screenshots make it looks pretty bleak and dark all the way through. I still haven't finished XIII-2 yet. Noel is pretty annoying.

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Bizarre. I don't remember that at all. Wasn't that how Chrono Trigger worked as well?

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L'CIE REEEEEEEEEEEE

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Man the opening act was beautiful. Would have preferred blue over green but whatever. Reminded me of zanarkand opening.

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I abused it by having lightning doing air attacks at the same time as an enemy did ground attacks. She did her air combos and safely avoided what should've hurt her.

FFXIII gets a lot of hate but it has great aesthetics, amazing soundtrack and an underrated battle system. Not to mention one of the best menu designs in a game.

It was more of a Final Fantasy game than FFXV and much more memorable.

youtube.com/watch?v=iQSr2Qq30mM

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so is the XIII trilogy like a complete game now? I remember XIII being branded as a short 6/10 walking simulator on launch and I didnt pay attention to the episodic sequels. is the complete game worth playing?

She was supposed to be male but they change it for gay reason

>vanille was voiced by an austrailian but people thought she was faking it because her accent wasn't stereotypical
>fang was the actual fake accent
That's funny.

Fuck yes. The soundtrack was great

I feel like a lot of people misunderstood the battle system too. People read it as jrpg on autopilot when actually battles revolved around managing the momentum of attacks, healing, damage taken, etc over time. As opposed to using direct damage commands.

The intro credits were great as well:
youtube.com/watch?v=fUyAPNzRa2E
Makes me think they were trying to do what FFX did stylistically with water, but with air.

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Combat system works well enough, you just don’t unlock it’s full capabilities for ages if i recall, the early parts of the game are ‘auto-pilot’, they take far too long to remove the shackles.

Alright. That's all, folks.
Thanks for watching.
Smash that subscribe button.
etc

Oh yeah, I forgot about that. You don't get the sentinel (like a mmorpg tank) until halfway through the game.

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I got way to fucking far for how little I understood the combat

XIII was complete from day 1.
XIII-2 and Lighting Returns are (unnecessary) sequels.

They do look best on PC.

Yeah, once it does unlock I think the combat system works fine, also once you’re no longer bound to controlling what character/party the game wants you too, It gets far more enjoyable.
Combo of Lightning/Fang/Hope was generally my go to team.

FFVII was the worst FF due to the fact that it was the very first game for (young) Playstation fans.

Smaller budget games with more fan service and asset reuse. They might be fun but they're also there to milk off the first game.

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All FFXIII have a special place for me for a great OST.
Plus, Sazh might as well be the best FF character.

people hate this game so much and i dont get it.
it's beautiful and i had fun
the tutorials go on too long, yes
but the end game is the best of any manline FF game, IMO

me too, btw.
it's amazing actually

Why do they look so amazing on PC while it is not on the console?

Resolution helps.

AA and nicer shadows too

Looks like something out of FF12

>Sazh might as well be the best FF character.
He was the only character that didn't act like a young Anime JPRG protagonist and I loved him for it.

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They should've just made an action RPG with Lightning using all her cool, anti-gravity shit. Not like LR tho, that game was trash. The plot is beyond salvation. It's easily one of the worst vidya ever written.

Third one had a new gameplay, gimmick, combat system, models and general structure
Sure it looked cheaper and models were less detailed, but it was more "open", it felt a bit like Majora's Mask (with the world ending in a few days or so) and enemy encounters were also way more fun than the first two games
The plot fully embraced the over-the-top Japanese retardness of the trilogy, it's now about God's personal emissary (Lightning) fighting DragonBall-tier battles to save as many souls as possible before the world ends
The dynamics -and VA performance- of Hope and Lighting are very similar to the way Automata's 2B and 9S interact (they also sound the fucking same to me)

Game is set in a non-Venice, which is probably why playing it in Japanese feels slightly off; dress up was also fun

You'll need a cheat engine table to force the game to run in 4K.

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That's a pretty enticing description.

FFXIII-2 hope creeps me out though.

>cheat engine table
Thanks for the tip

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I think I'm going to order FFXII today, it's £12

Reminder that FFXIII-2 had Mass Effect armor as dlc. Consoles only though.

XII or XIII? Steam summer sale is around the corner too.

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Don't worry, LR Hope is a kid again for absolutely no reason whatsoever.

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Please

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XII
I've already played through the XIII trilogy.

XIII was a walking simulator all the way through but I'd take the story and battle gameplay over XII any fucking day.

I wonder if FF games beyond FFXV will have mod support? Infinite potential outfits.

FFXV has a wet t-shirt mod for Noctis and Prompto

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FFXIII-2 girl

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Does anyone think people will look back on FFXV like this? Flawed but very enjoyable?

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This thread makes me want to get around and finally finish FFXIII which I was enjoying a lot before my HDD crapped out and I never bothered again. Just curious though, is the English VA better than the Japanese VA? Which should I go for?

i enjoyed it for what it was.

It's too easy

Same. I enjoyed it pretty much all the way through. I don't get how nearly all discussion about it is negative, even on other sites.

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Welcome to the internets. Where even your butcher from next door is jyet another troll.

this, also

you know how people seem to be today, they get unrealistic expectations and then get unreasonably angry about it. I think it has more to do with not doing anything with your life, but some games have really been a real let down and that sucks. Though i do think they are better than they've ever been
plus playing too much

i like it but its obviously rush fragmented story

In GDC 2017 there's hint that they are developing smarter AI for hard mode in FF15 but i guess it's been cancelled along with DLC

13-2 is great, didn't play lightning returns though.

Anyone have that comic of Sazh making diamond rings and grills from his crystalized son?