What are some good RTS games that have an active playerbase?

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Just post more Chub Elf

Gameranger
Go get it and browse rooms.

Company of Heroes 2
>inb4 asspained ruskies claim otherwise

You fool! You posted an image thats more interesting then your question
Gotcha covered fren

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Starcraft 2 and Warcraft 3.

Age of Emires 3

>RTS
Ahahaha get fucked by auto chess

this.

also, pretty much all the "big ones" have active playerbases, AoE2-3, supcom, WC3, SC2 and a few others

>Starcraft 2
Unironically became pretty active thanks to being free
The only catch is you need Blizzard's Battle.net launcher, and the only thing that costs money in game is skins, and Heroes for the game's co-op campaign

honestly surprised that AoE3 has as many players as it does 14 years later, like double that of every arena shooter combined

AoM2 HD on steam

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Po-tay-toe

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Don't you need to pay for Starcraft 2's other units that were from expansion?

Is it all bots like CS1.6 or something? How is it that popular

Wow! Dark elves look like that?

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>all bots
Now I'm worried

All elves are whore.

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where is puke user when you need him?

Fresh!

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Sorry I'm late everyone!
I am here my son.

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Only for the campaign, the multiplayer is f2p.

thank you man, I need this

Oh shiet, Blizzard is /ourguy/ after all.

obese

>mero will never mesmerize you with her song, feminize you and pimp you out to the highest bidder
WHY
EVEN
LIVE

Age of Empires 2 HD on Steam and on Voobly.com.
Just reinstalled it myself week ago and have been playing it a ton now everyday with other people.

Why would the king of RTS be bots or not popular? Are you insane? It's popular for a reason, it's so fucking GOOD. There's so much depth to AoE2 it's insane, they're finding new strats, new meta is made and shit even today. You have two popular youtubers T90 and Spirit of the Law making AoE2 related videos too that further reinforce community.
It's fucking amazing. Although most of those are playing singleplayer by themselves as weird that might sound, kinda like most people play civilization games alone.

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Would you say it's the most tactical RTS out there?

It's definitely the most alive tactical RTS to this day that's easy to pick up but hard to master.
Still the basic core of the gameplay is simple rock-paper-scissors and you need to do tons of microing to become really good but there's also more macro aspect than say starcraft.

What does Yea Forums say about Company of Heroes ? Have bought it on Steam but not touched yet as I'm still working through a lot of other titles.

Haven't played them all but C&C Generals and Dawn of War have a lot of mechanics in them with Dawn of War making use of morale and cover like rarely any other RTS does. It's all about the fan mods though that enhance the basic game far better than the actual devs did it.

*also throwing out a blind *maybe* on Cossacks that I also have bought on Steam but not touched yet. Got that recommended but 0 experience so far.

Supreme Commander: forged alliance

post the pic where her shirt says potato odyssey and she's lifting it and slapping her stomach and saying something about losing weight

sc2 now post more elves

MY WIFE FOR HIRE

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wow, never seen the whole page. thanks!

>never seen the whole page
Bruh
Read the manga in its entirety.

Why are all these games old as shit? Aren't they making new rts's?

thought they will keep getting bigger

i probably should, these chunky elves are making my blood go places

Starcraft 2 and Warcraft 3 are both great.

I still play Warcraft 3 to this day.

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This was after she'd actually been trying for a while.
This is her later in the the same chapter (which was a few weeks later)

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AND THIS IS TO GO EVEN FURTHER BEYOND
AAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

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>warcraft 3 came out in 2002
>still no starcraft 3

NOOOOOOOOOOOOO It's not fair bros!

Does she get paizurid or not

This isn't porn

sauce?
i recognize that oni

Only StarCraft. No other RTS is worth playing unless you like pretending that SC has competition. The fact not even the standard QoL features in SC exist in other RTS games to this day is proof of the complete lack of quality RTS devs. AoE is for nostalgia fags it's deprecated trash. Blizzard is cancer but they unknowingly made 2 decent RTS games despite ruining the campaign.
most overrated contrarian game of choice, CoH is to RTS what cinematic games are to action adventure. It plays itself and has barely any options to pull strategy from.

Sauce brudda

Bruuuuuuuh.

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Plus Sized Elf
Or if you're french:
Fifty Shades of Fat
I'm not even lying.

But this intellectual said AoE have more macro than SC. Which user do I believe?

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There is only eternal suffering for us RTS enthusiasts, cease your search and spare yourself the pain user.

based

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>Only StarCraft. No other RTS is worth playing unless you like pretending that SC has competition.
In what crazy bubble do you live where you think Starcraft is still relevant? Age of Empire will outlive if it hasn't already in terms of sustained popularity SC.
Starcraft is really insane micro game and if it's up someone's alley it's good for that, but AoE is way better RTS in general also nostalgiafags my ass the game has active tournaments and upcoming ''Definitive Edition'' coming for how popular it is, albeit the 3d graphics look like shit and I hope it flops.

AoE definitely has more macro but SC has ever so more micro I'd say.

How does Red Alert compare to SC and Age of Empire?

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this is neat

Unfortunately.
Hopefully in some fanart. Under that rolled up shirt would be unreal. Not enough of the under_clothes stuff has shirts that style

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coh2 is shit, coh is great and full of soul

OLD GAME GOOD

coh2 is full of toxic esporters, you can already see this itt

>paizuri under clothes

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Just look up meth's old stuff. He used to do porn

>he
Meths a fat chick

>falling for the meme

No, it just wouldn't be the same. I want this character drawn drawn by her real artist doing clothed paizuri. IMAGINE HOW FUCKING SOFT JUST FUCKING IMAGINE THE TIGHT SQUEEZE

Its not much but show me your proof otherwise

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fish is fresh

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Is Fire Emblem considered a rts?

Red Alert 1 & 2 were vastly different.
RA1:
-no unit veterancy
-flying units not directly targetable by AA units but you have to rely on them auto-targeting the AA units with their AA weapons while standing still
-Allies vs Soviets in a WW2 replacing alternate timeline scenario
-super weapons totally meh and underpowered
-addons improved the game with some fresh mechanics but not enough

RA2:
-unit veterancy: selfhealing for elite units; 1-3 ranks, each rank adds a bit more hp, firepower, improved reload time; elite = new weapon for most units
-flying units and counter units to these as generic part of the game in a variety of ways
-takes place after RA1 but takes itself far less serious
-Allied spies actually functional and useful
-better faction identity with units being more different from another depending on faction

The addon to RA 2 was just kinda meh due to mindcontrol being an annoying gameplay mechanic that basically screams "Instakill me or stay away !!!" while the RA1 addons (and the secret fun missions) were an improvement.

Unqiue to RA compared to the other here named RTS games:
-the unit movement from square to square, meaning you can't instantly make a unit stop or turn but only after it reached the center of the next close square, sometimes providing an enemy the opportunity to finish it off or damage it; on the plus side that system makes unit positioning easier.
-tanks can squish infantry. In RA2 they can even rank up in experience that way.
-while RA1 had silos that limited your amount of credits to pay unit or structure construction with RA2 removed these and thus giant amounts of resources can pile up on the player's account that wouldn't have been possible in RA1 or Tiberiian Dawn
-RA1 AI = bad; RA2 AI = okay

SC: Mostly units and strategy.

You want proof? I'll show you proof!
TAKE THAT!
Fun fact, did you know he has a deviantart?
deviantart.com/synecdoche445
And if you look right under the username, it says 'male/japan'

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based archimondeposter

theyre both good games play them both

What what they even do in Starcraft 3? Another UED invasion?

I WANT TO FUCK A FAT ANIME GIRL

Thanks for the info user my proof was shoddy at best. The fact the dude had a DA was news to me too

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Thats what I do user
Provide the truth!

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AoE2 is grossly mediocre.

Automated movement+engagement, and their queues, were available over a decade ago.

me too user

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no

Thanks for this highly detailed response, I am honored.

But macro

… Is reduced by over-requirements on micro'ing – reducing the skillfulness ceiling by relegating really interesting unit behavior to only one location.

Sauce

Now I know you've definitely haven't fucking played this game.

If only there was a name for the file!
A file name if you would.

Red Alert 2 is extremely fast paced. You can reach the end of your tech tree 8 minutes into a match. Units and buildings are in general pretty fragile. Tactics don't evolve a whole lot beyond "Spam" since you don't have any actual info on the stats of your units besides cost.

I'm blind my dear user. I'm sorry but thank you I knew I smelled based afrobull.
I love the way he draws ropes of cum.

While this isn't porn, the artist, methonium, has made hentai doujins. You can find them on n hentai. My personal recommendation is "Ookiku Nattara!"

Believe in Blizzard. They will save the RTS genre by hiring devs from the most critically acclaimed games and working on the ultimate crossover real time tactics game that we've always wanted. On top of the amazing gameplay it's going to have sexy characters to reach the same mass appeal Overwatch did.

Surprised noone mentioned Supreme Commander:Forged Alliance. If you get Forged Alliance Forever, there are still quite a lot of games.

Thanks user, would empty my nutsack to obese mango girls now

post more thick elf

More micro isn't reducing skill, it just means more tediousness, not necessarily taking away from the other aspects of the game

Try actually responding to what's asserted.

Dawn of War: Soulstorm

This actually just made me feel inspired to lose my gut fat. Thanks user.

Increasing the requirements of interacting with units, while preventing the automation of it elsewhere, reduces overall APM and strategy.

>APM
Please stop with this meme. But I agree with everything else you're saying.

Actions per minute simply suggests the intensity, especially according to the playstyle.

How's the playerbase for this?