Unit AI always kills games of this type eventually. It's why nobody likes RTS.
Josiah Davis
the lol version is surprisingly the most complex and riot treats its employees like slaves so it will probably get the most frequent updates but you can't play it currently without sitting in a huge queue
Juan Carter
>Which one is objective better and more fun to play? None, they each have pretty different actual play. None of them even cost money so play them and decide for yourself what you like instead of being a drone.
Jordan Murphy
the riot version is the only version that has actual 1v1 so it's automatically the best.
Ethan Adams
theyre all kinda the same
league is the most different
maybe the best?
Michael Wood
Odd players and winstreaks don't work with direct battles. Also, doesn't the Riot one still use the broken item system?
Nathan Turner
really surprised that with all the great changes they made to underlords, they didn't change the weird mechanic of fighting a copy of an opponent's army. Why is this even implemented? The only reason I can think of is to handle an odd number of players - how does TFT handle it?
Hudson Turner
Haven't watched tft, what happens when there are an odd # of players in it? also what doesn't work about winstreaking with 1v1
Kayden Barnes
All the auto chess are pretty much the same. Just pick which one fancies your aesthetics. lol players would want to see champs. Dota players would want to see heroes. 10-year-olds would want to see mobile-esque characters.
Jaxson Martinez
Underlords is literally a mobile game. Every change they made was to make it a better mobile game which is why they reworked the item system and made it worse. When there's an odd number of players in TFT one player is randomly chosen to use the old system of playing purely on defense against a cloned army and doesn't damage the opponent when they win. Everyone else is fighting as normal.
Lucas Gomez
>also what doesn't work about winstreaking with 1v1 There is a slight home field advantage that makes it theoretically possible for every player at once to get a winstreak. With direct fights, wins are a limited resource.
Josiah Sullivan
>they reworked the item system and made it worse >Make items drop evenly and also make passives for fun team builds Vs >Stack a rage blade and any other item on an ADC or ludins on A-sol Yah riots items are really changing the game.
none of them are fun to "play" these games are literally lower than gacha file them in the trash with idlers and clickers
Colton Wright
The League one does enough new things to make me say its the best option right now. The item system is better, everyone gets 1 item per PVE round. If you win, you actually get to choose one of three. If you lose, you get none. People are literally going 4-5 PVE rounds on TFT with no drops with the only items being from carousel.
I would still say League's item system edges out Underlords because of the combining. I'd say the items are a bit to strong, and they've done like 3 balance patches now, but there is no true dead item. In Dota if you get a Claymore, its just a fucking Claymore. They really need to let items be combined in Underlords
Xavier Foster
>The riot version is best Fuck no, i've been playing the test version and its pretty much who ever gets lucky with their first 5 items wins, a fully stacked rageblade cleave ult will win every single match, its why everyone rushes brand or auralian sol or even both
Anthony Sanchez
gotcha, I guess someone could argue that wins being a limited resource is good though - not sure myself. How exactly is there a home field advantage? isn't everything just mirrored?
David Rogers
Riot's unfortunately
Carter Clark
Defender moves first.
Benjamin Smith
yeah tft item system is bad. ideal would be underlords' item system + intuitive combining like in tft
Sebastian Thomas
No, this shit doesn't work at all if there's an odd number of players. Especially if there's only 3 left it means one of them has everything to lose and nothing to gain.
Michael Howard
is this in Underlords or TFT or both? seems like a mechanic that could just be removed for balance if needed
Hunter Ward
Each of them are good except Riot's.
In typical Riot fashion they copied the games without understanding what the fuck they're making, right now its a broken mess and no strategy can beat the sorcerer cleave strategy at the moment and the RNG item system is trash.
Jacob Gutierrez
>made the item system worse You couldn't be more wrong
Landon Parker
Meanwhile in every other game everyone only has something to lose and nothing to gain. Having an 8 player match where everyone wins is fucking retarded.
Jayden Jenkins
>selling tier 2 and 3 costs money fuck that
Asher Murphy
>ASSFAGGOTS trash finally dies >An equally shitty genre takes its place
I've given up on PC gaming at this point.
Parker Jackson
>seeing this horrible sameface bland aesthetic of modern moe I'd rather gouge my eyes out