DriveClub (studio shutdown)

>DriveClub (studio shutdown)
>Ready At Dawn (studio gone third party)
>Bloodborne (studio gone third party)
>Until Dawn (studio gone third party)
>The Last Guardian (Team disbanded)
Meanwhile Microsoft bought several studios

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Other urls found in this thread:

pushsquare.com/news/2019/06/some_fans_think_remedy_and_playstation_may_be_partnering
youtube.com/watch?v=VPRuL9ACZeM
youtube.com/watch?v=W73FCr8PWEI
youtube.com/watch?v=Igm0UDTo-p4&t=
quantumbreak.fandom.com/wiki/Quantum_Break_(video_game)/Reviews
thegamer.com/former-lionhead-studios-rockstar-games-devs-join-studio-rumored-behind-fable-4/
games.mxdwn.com/news/the-initiative-hires-former-naughty-dog-dev-for-unannounced-project/
en.wikipedia.org/wiki/Video_game_developer#Second-party_developer
en.wikipedia.org/wiki/SIE_Worldwide_Studios
resetera.com/threads/sie-worldwide-studios-ot5-its-backwards-compatible-with-ot4.119404/post-22132020
twitter.com/SFWRedditGifs

You forgot
>Detroit Become Human (studio gone third party)

>Meanwhile Microsoft bought several studios
and this is the type of shit they're producing.

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nothing will ever be as bad as naughty cucks so dont even try snoyboy

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meant for

Fromsoft has always been third party, fuck off OP.

You forgot
>killed Studio liverpool while wipeout 4 and new Splinter cell were being made
>Zipper Interactive
>opens movie studio

Obviously talking about that they're focusing on multiplats now, grandpa

They still have the studio that brought us Bubsy 3D
How do you like that Microsoft

>Bloodborne (studio gone third party)
They never owned From Software you retard.

MS is about to buy bloober team too, based MS.

How do you impoverished, high school drop out, trailer/ghetto dwelling, 14 year-old, no dad having, console faggots feel about the master race now having access to all of your
>muh exclusives
now?

Thank you Sonynow and Xbox streaming services.

They've been focused on multiplatform for most of their career.

Xbox is now officially dead. How could they ever recover from no bubsy?

>Ready At Dawn (studio gone third party)
Was never first party. Was second party.
>Bloodborne (studio gone third party)
Was never first party. Was second party.
>Until Dawn (studio gone third party)
Was never first party. Was second party.
>The Last Guardian (Team disbanded)
Team was gendesign who was second party. Team Ico was shut down last gen.

>caring about either of these shitty retard box companies

Still way fewer games next-gen, so yeah

They got several studios this gen as well. Also, nothing is keeping them from making more exclusives with these studios.
New studios:
>Visual Arts
>ForwardWorks
>Manchester Studio
>PixelOpus
And there is another studio that Sony hasn't publicly announced but that they are hiring people for at the moment. They already have some old leads from Naughty Dog during the Uncharted 2, Uncharted 3, TLOU days that have confirmed they are working there now on a "secret project".
Not only that, there are rumors Sony is turning Remedy Games into a second party dev as well, possibly acquiring them all together.
Sony acquired several studios last gen regardless. Microsoft is only just catching up in the number of studios but the pedigree remains to be seen.

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>They already have some old leads from Naughty Dog during the Uncharted 2, Uncharted 3, TLOU days that have confirmed they are working there now on a "secret project".
Oh boy another cinematic TPS, just what Sony needed.

They will still continue to do a single exclusive every console cycle.

Seething

remedy are firmly in the microsoft camp and if anyone buys them it would be microsoft in the same way if anyone were to buy insomniac it would be sony. the reason control is multiplat unlike their previous games like quantum break and alan wake which were xbox exclusives is because MS simply decided not to fund its exclusivity. insomniac literally made an xbox exclusive (sunset overdrive) but again that's because sony didn't want to fund it and wanted to keep the IP whereas MS let insomniac keep the IP.

so nah remedy won't be going to sony.

sony is buying studios too,
Remedy has been purchased by them

makes me so happy to see Snoy slowly die.

no ape escape 4

>Sony Hiring For Unannounced AAA Project, The “Next Chapter of Cinematic Storytelling”
>mobile games
>VR
Sounds, uh, promising lol

Last time Sony released the next chapter of cinematic storytelling it sparked flames that are still seething to this day.
pushsquare.com/news/2019/06/some_fans_think_remedy_and_playstation_may_be_partnering

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don't even need to click the link to see "some fans think". it's not happening. if sony does buy anyone it would be insomiac, not remedy. remedy haven't made a good game in a whole generation anyway. even control looks shit but people with praise it because muh fancy grafix.

They only release cinematic games, really. Playstation right now has zero variety

But there is a really good reason in the article. Why the fuck would Remedy be traveling the world visiting SIE worldwide studios and getting Kojima tier demonstrations of technology and other shit?
Cinematic literally just means "Good looking" it doesn't mean anything else. The variety is as broad as any other games in this industry, except they also look good while doing it.

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>Cinematic literally just means "Good looking" it doesn't mean anything else
Nah, it's story at the cost of gameplay every time

>Nah, it's story at the cost of gameplay every time
No, it isn't. Fromsoftware games are also highly cinematic. Or are you using arbitrary semantics based on your feels.

why not? cdpr got all the same treatment too. this isn't exclusive to remedy. sony has the marketing rights to control so naturally remedy would go and visit sony. the most that would happen is sony commissioning an exclusive or buying the console rights to their next game so it's ps5/pc. if sony were to acquire them not only would it show in their financials (you can't hide anything from your shareholders and that's how we knew ps5 wasn't coming this year even after they confirmed it) and it would have been leaked by now. hell, sony barely showed interest in acquiring take two and next thing you know the whole stock market went crazy based on that news. microsoft has been buying shitloads of studios and all of them were leaked like a year ahead of time. these big acquisitions cannot be hidden.

When was From Soft ever "second party"? They've been making games on Xbox consoles since Metal Wolf Chaos.

In what fucking way is from software games cinematic

How the fuck are they cinematic?

>only japanese studio is mobile shit
Why does sony/playstation hate japan? I thought they can work on a tiny budget and deliver good games.

>>DriveClub (studio shutdown)
Well deserved.

>>Ready At Dawn (studio gone third party)
Not a Sony owned studio.

>>Bloodborne (studio gone third party)
Not a Sony owned studio.

>>Until Dawn (studio gone third party)
Not a Sony owned studio.

>>The Last Guardian (Team disbanded)
Only one guy left. The team is still there.

>why not? cdpr got all the same treatment too. this isn't exclusive to remedy.
Source?
>Sony has the marketing rights to control so naturally remedy would go and visit sony
Why has this not happened with Rockstar or any of the call of duty studios?
>the most that would happen is sony commissioning an exclusive or buying the console rights to their next game so it's ps5/pc.
Oh, you mean like Bloodborne? Still waiting on that PC port. But regardless that was the exact point I made in the post you are replying to. I never said that it was 100% certain that Sony would buy Remedy but that they would have a second party relationship just like Insomniac is now. The point I responded to was that Sony has "fewer games next gen" and I don't think that is the case at all.
Bloodborne is the product of that.
I think you need a dictionary. If you don't know what words mean, stop using them.
Japan Studio contains multiple teams inside the same studio. We don't exactly know the situation of how many teams they have.

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>Mentor developers over several generations, if they prove themselves enough consider buying them
vs
>Buy up a mixed bag of bad developers with a history of flops as damage control

Microsoft actually paid money for: Ninja Theory (enough said), the incredibly janky Undead Labs, the guys who bungled We Happy Few, and Double Fine, a company with a history of incompetence and mismanagement. That's a disastrous lineup.

Both of those got shut down almost immediately after they made Vita games that absolutely bombed.

Cinematic is so utterly vague that you could argue anything is cinematic. Fucking moron.
There’s a clear difference to a game like GoW and TLOU to games like Bloodborne

>If you don't know what words mean, stop using them.
Right back atcha

imagine bragging about gears in 2019.

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Really? Because I remember people saying that GoW was a Souls clone for a while and people even said that TLOU2 was a soulsclone because it now has dodging and expanded melee shit.
Then define your semantics instead of something arbitrary as "story at the cost of gameplay" which is clearly just that guys own opinion and not a concise definition that can be used in a dialog. Or are you a brainlet who just parrots any buzzword or phrase they hear on Yea Forums?

Do you think Yea Forums invents these words?

>Japan Studio contains multiple teams inside the same studio. We don't exactly know the situation of how many teams they have.
they have 200 people. ~4 teams. Astro bot, knack, gravity rush and rest for partnerships/ small student projects. Directors from games like Puppeteer and Locoroco haven't released a new game for years now.

is this twat posting itt right now? biggest shill i've ever seen

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Cinematic is about the camera mimicking techniques used in cinema. Games like the last of us, grand theft auto from 3 onwards and the rebooted tomb raider games are cinematic. Sekiro and the other From Software games are fairly cinematic too

>Then define your semantics instead of something arbitrary as "story at the cost of gameplay"
Pretty simple, really. GoW is the perfect example. It makes no sense to have that camera angle for that kind of game yet they did it anyway. Why? Because it's more cinematic. Watch any behind the scenes stuff and they keep talking about the fucking story. GoW was never known for it's bloody story before

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This is a very good post. Activision trashed Brutal Legend for a reason.

>Really? Because I remember people saying that GoW was a Souls clone for a while and people even said that TLOU2 was a soulsclone because it now has dodging and expanded melee shit.
The easiest way to tell if someone is autistic is when they reference what other shitposters do as if that somehow holds ground. I mean you think it's valid that they called it a clone because it had dodging? And you're using that as a basis of your argument. Genuine fucking autism

>It makes no sense to have that camera angle for that kind of game yet they did it anyway. Why?
Why didn't it make sense? You aren't supposed to have vision on everything around you, but instead you have Kratos' superhuman senses displayed so that you can keep track of what is going on around you. The camera angle is there to keep the magnitude and scale of everything relateable to the audience.
>Watch any behind the scenes stuff and they keep talking about the fucking story
This is how behind the scenes for all video games go. Even the old god of war games which were also highly cinematic btw
>GoW was never known for it's bloody story before
Speak for yourself.
Also, you never defined your fucking semantics.
Yeah. But there have also been rumors about a new team trying to make some type of space game for next gen.
>And you're using that as a basis of your argument. Genuine fucking autism
No, I am merely telling you that you are wrong in the eyes of not just me but many others. You can't even properly define what the word "cinematic" means. And your recent attempts have been pathetic frankly.

who cares?
their cookie cutter detective vision/genecric thirdperson/bamham combat games sell millions. PS users just have no taste

>You aren't supposed to have vision on everything around you
That's the dumbest thing I've ever heard
>you never defined your fucking semantics
I gave an example, hombre. But you're so slow you didn't even understand it

>snoy fanboy site
>some_fans_think_

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>No, I am merely telling you that you are wrong in the eyes of not just me but many others
You mean shitposters. But also it's hilarious that you think even if it was straight up a copy of Souls combat, if it retained everything else, it'd still be more cinematic than Bloodborne due to it's presentation.
The Definition is
>having qualities characteristic of motion pictures.
Which means that the presentation in the game is what determines it, like the story, camera angles, etc.

Meant to say
But also it's hilarious because even if it straight up copied the combat, if it retained everything else, it'd still be more cinematic than Bloodborne due to it's presentation.

I don't know how Microsoft and Xbros can pretend studio acquisitions are good news when Micro$oft buyouts are responsible for one of the worst losses in gaming history

Rare was a tragedy, but they were already on the downward path when MS bought them. Also much different people in charge now

completely different management, buddy.

>Yeah. But there have also been rumors about a new team trying to make some type of space game for next gen.
you mean rayspace? Most likely just a Shoot 'em up maybe with some interesting tech for the creation of models in the game. But that doesn't take more than 20 people. Astro Bot was made by 15.

>bragging about stealing a bunch of a claimed developers and mismanaging them to death
It baffles me that people think this will play out any different then it did with Rare.
Every single one of these studios will be dead or dead men walking within half a decade. You'll get a handful of attempts at recreating the magic the dev is known for within the bureaucracy of Microsoft before they're either shuttered or sent to shovelware hell while all the beloved franchises sit in the vault unused.

Rare was doing fine. And several of these studios being bought like Obsidian me Double Fine are struggling hard.

Phil's management hasnt been any better, the Xbone is doing awful. Microsoft gaming is currently a shitshow worse than when it entered the console race

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>That's the dumbest thing I've ever heard
>Play driving sim
>Doesn't use dashcam or bumper cam
You are a certain breed of retard.
>I gave an example, hombre. But you're so slow you didn't even understand it
So you don't even know how language works?
>Doesn't read the reason
stay retarded
>You mean shitposters.
Right. So even the people who shitpost about the game agree with the people who are excited for the game that it isn't just pure story no gameplay.
> it'd still be more cinematic than Bloodborne due to it's presentation
So you mean to say that it looks better than Bloodborne?
>having qualities characteristic of motion pictures.
And movies spend a lot of time on their presentation because it is mainly a visual medium.
gotcha.
>Which means that the presentation in the game is what determines it, like the story, camera angles, etc.
But that doesn't mean it is to the detriment of gameplay.
>But that doesn't take more than 20 people. Astro Bot was made by 15.
It depends. We don't know the scope of the project. Sony has set the precedence that they will reimagine previous franchises, just like Capcom has been doing so amazingly well and even Square Enix now.

>Phil's management hasnt been any better, the Xbone is doing awful. Microsoft gaming is currently a shitshow worse than when it entered the console race
Woefully false. If you seriously try to argue that Xbone is in a worse position now than it was at the start, you are fucking moronic. Games wise they have slowed down, though that's what happened with the 360 as well, and I imagine that MS will have more console exclusives to start next gen like they did this gen

>If you seriously try to argue that Xbone is in a worse position now than it was at the start, you are fucking moronic
Its not worse, it's stationary.

Sony has also created 3 new studios so far this gen
a new studio in San Diego
a new studio in Manchester
and PixelOpus
so on top of all the existing 1st party studios Sony already has, Microsoft is still playing catch up

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>Xbox One X
>Game Pass
>Bunch of new studios
Meanwhile Sony hasn't done a goddamn thing and have actively managed to piss people off

So I guess you didn't bought Viva Pinata?

>Microsoft gaming is currently a shitshow worse than when it entered the console race

this is the most retarded take i've seen in a long time. i don't even own an xbox one (i own a pc) but even from the outside i can see how much it's improved. they're actually making games and investing in games. i got the gamepass sub on pc and i'm having a blast. forza horizon 4 is fucking amazing i play it almost every day.

>The first ever generation half step because the Xbox was selling so badly they needed to rerelease it (it didn't help)
>Digitalfags truly giving up ownership of their games
>A bunch of developers that are gonna get crushed under the boot of bureaucracy
>No fucking games
Phil Spencer's literal one career success is managing to get Banjo and Kazooie in Smash

Demon's Souls already has a counterpart, as does Killzone. Gravity Rush 2 exists and Dreams is out in early access and is amazing. Medievil is being remade if that matters.
Granted, there's a maybe a lack of polished and charming oddities like Parappa and Katamari Damacy but the gaps have only been filled with big budget on trend exclusives that sell well and get acclaim.
I know those are the games in particular you hate but it just doesn't stack up as a reasonable complaint.
>GoW is the perfect example
I think you have to take the good with the bad. The camera angle made it harder to survey the field but I'm sure a lot of people felt the combat more viscerally with the camera closer to it. I don't think there's any further to go when it comes to introducing cinematic techniques in to gaming so you can only hope they work out better solutions to some of this stuff.
I always liked the camera in Dragon's Dogma, with the movements being attached to skill animations but that's not perfect either.

Xbox classic: games
Xbox 360: games
Xbone: no fucking games

>Giving up ownership
That would require you to have bought the game. You can still buy all of them on Game Pass and own them. This is a dumb point.
>A bunch of developers that are gonna get crushed under the boot of bureaucracy
Except that we know right now Microsoft has been extremely lenient since Scalebound, in fact probably too lenient.

Playstation right now has more variety than anybody else, but if i list the games you are going to shit on them and pretend they don't count.

Well, that and managing to get the Xbox brand from close to death thanks to Don Mattrick to at least pandering to the consumer every second they have. The fact he even managed to steer the ship in a positive direction after Mattrick nearly sunk it with one comment is impressive.

uh?

Just scrolling through the pass alone I'd say it has a ton of fucking games. I haven't even played them all.

that's not phil spencers fault. the xbox brand started faltering from 2010-11 under mattrick and they didn't commission any relevant big games. if you don't realise the intention through those studio acquisitions then i'm afraid to say you're mentally handicapped and should get that checked out. the intention is there, the brand went from tv, online, kinect to games and more games. they might not have the big blockbuster AAA games yet but they'll come soon enough. most of these studios like obsidian have only been around for a year and it takes upwards of 4 years to make high quality AAA games.

>Near death to coma
>An accomplishment
Lmaoing

You should check out the GiantBomb E3 interview with Phil Spencer. It shines a lot of light on what Microsoft is doing. It's clear that what Phil has been working to has just started to come to fruition

>Playstation right now has more variety than anybody else
youtube.com/watch?v=VPRuL9ACZeM If you like their games whatever but variety is the weakest ever honestly

Literally everything MS is currently doing is because they tried to make an online only, camera required, no used game system and got lambasted and laughed out the door at reveal. Don't for a minute think they're changing for the better. Once they get in a better position they'll bring that shit right back.
Even putting all that Xbone reveal stuff aside, this is the third generation in a row that they cut their current gen software support short while the console sorta exists on third party support almost exclusively for years to focus on making next gen games instead.

So, like you are doing to the Xbox?

They released four exclusives this year so far. MLB, Blood and Truth, Days Gone and Dreams. Also this year they are going to release Death Stranding, Concrete Genie and Medievil. If that it's not variety i don't know what the fuck it is.

according to windows central sources all MS exclusives will be cross gen for 3 years from next gen launch and that includes halo infinite. i don't see what your argument is. literally everything you've tried to claim xbox is doing has been disproved rather embarrassingly for you.

>Short
They still have a few big games coming this year and next, and they've confirmed that many will be cross platform. Don't be dumb
>Literally everything MS is currently doing is because they tried to make an online only, camera required, no used game system and got lambasted and laughed out the door at reveal.
Doesn't mean they still want to do that. Phil Spencer wasn't in charge of shit when Matrick was involved, and it's clear that he is focused more on making it an ecosystem.

The man's nothing but empty promises.
Promises AOE4, and what do we get? 3 years of radio silence and ANOTHER remaster of AOE2 that isn't even content complete
Promises Scalebound, never delivers
Promises the world with Crackdown 3 and it turns out to be a complete failure.
Promises more Rare, gives us Killer Instinct at the start of the gen which was already being worked on anyway, radio silence the rest of the gen until the unveiled CalartsToads, another Nuts and Bolts, this E3.

He started moving exclusives to PC as well near the start of the gen, it's not basically over and we're JUST NOW getting one of the only Xbone exclusives that mattered on PC, the Halo collection. STILL haven't gotten Rare Replay either.

The man isn't even competent enough to cash in on platformer mascot nostalgia with a remake.

He's a clown.

listen, it's blatantly obvious you have a hate boner for the brand and you're not even hiding it. the fact you're making non-arguments is even more proof of that. anyone who isn't some retarded fanboy like you appreciates what he's doing. only people like you would wish the brand had died and they didn't try and change their fortunes. the fact you're even bitching about games coming late to pc shows how clinically dense you are. normal people are happy they're even bringing these games to pc after over 10 years with pc getting nothing for MS yet of course you'd be complaining about them bringing it to pc. i'd say there's no winning with people like you but i'm not going to delude myself in thinking you cared about the brand for a single second. you're hating just for the sake of your fanboy ego. you can't even prove me wrong because you know it yourself.

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yeah snoy visited remedy
wooooooow

And Remedy got the SIE worldwide studios tour just like Kojima.

didn't realise sony owned kojima productions

youtube.com/watch?v=W73FCr8PWEI
Is Dreams going to be good once people start finishing things?

is that why control looks so low budget

Demons Souls and Bloodborne were exclusive because of Sony Japan involvement on the development

No one said that. I just said there is a good chance that Remedy may be working on a PlayStation exclusive. Maybe look at the conversation chain to understand why the topic is on. I replied to an user who said Sony might have fewer games next gen because some devs decided to make a 3rd party game and some first party devs got shut down.
It doesn't look low budget to me. Sony isn't involved in the development or publishing of that game.

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I have a hate boner for the brand because it's done nothing but harm the industry and the consumer since it joined the console race back in the 2000s. All that's changed with Phil is that he now tries to sugar coat it.

Anyone with a brain rightly despises the Xbox brand.

That is just how the actor looks. Unironically.

Deracine as well, so they are still willing to work with Sony

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The Xbox brand is objectively more pro-consumer than their biggest competitor in the high end console space being Sony Playstation. I've seen you post this shit in other threads at other times so arguing with you is pointless because you're clearly a fanboy and clearly nothing will make you think like a normal person.

Still better than snoy :)

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I just don't like a good chunk of their exclusives as a recent. Wake me up when Twisted Metal returns.

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I hope not. MS has first right of refusal for Alan Wake and I've been waiting for a sequel for years. If they make a new game it should be Alan Wake if they really care about their fans.

>The Last Guardian

Jesus fuck. That game was a literal chore that I only finished because of the other two games.

In the end it didn't even have a clear connection to either SotC or Ico. Fuck me.

Nu-Snoy sucking ass doesn't change Xbox's 3 gen legacy of being utter shit.

it returned in 2012 and no one bought it,

Yeah well there's always time for change and we've seen two different companies go in two different directions. Either way next gen won't be as lop sided as this one. If the games are good i'll buy them on their respective platform. And by good I don't mean shitty cinematic "narrative driven" garbage, and that goes for both Sony and MS.

Well, I don't think devs give a shit about what the fans want them to make. I think they just make what they want to make. Narrative-wise control seems mildly interesting but it seems a bit shallow overall. Visuals are great though.
I would be highly shocked if Alan Wake 2 was announced as a PS5 exclusive next gen. I don't believe it could happen. But maybe they want to make something in the style of Alan Wake but a wholly new IP?

The character models and animations are a big downgrade

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>huur

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I don't know I'm not totally convinced there's anything going on between them and Sony on that level yet but I'll wait and see.

And I don't care if Alan Wake is exclusive again I'll play it where it comes out because I've been waiting since forever for a sequel and a massive community is also waiting for it as well. MS needs to fund that shit already. They get a game and I get my game.

Sugat coat what? Did Phil ever forced Sony to make their online paid?

Not that paid online is a bad thing, be glad Sony has more money to make their online services more secure to you. They wouldn't do it for free.

80% of these are cinematic tps games

>Studio Liverpool
>Splinter Cell
What? That's Ubisoft.

stay in school kid

what is that next to Infamous

cope incel

>you now realize sony closed down the driveclub studio AND turned off the servers all in one gen

that's more scummy than the gravity rush 2 fiasco

>closeup bullshot of character model for days gone
>uncharted he jumps into a car
>implying these are totally different games
you hide behind cover and shoot braindead ai in third person in both of them

Catherine is exclusive?

Full Body is

Cope

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full body is, at least for now

Meh, I don't think Quantum Break's character models were all that either.
But then again Control had a small development cycle I believe. But I haven't really seen much of Control so I can't make a call just yet.
>MS needs to fund that shit already. They get a game and I get my game.
I just don't see it happening. Their last project with MS was such a huge disaster and they even decided to team up with PlayStation for marketing Control who are the direct competitors. Unless Microsoft has already said 'no' to another Alan Wake, then maybe it could come to PlayStation instead.

Dreams, but I can't find that specific creation. This is what the game can do though.
youtube.com/watch?v=Igm0UDTo-p4&t=

That's because you don't have backward compatibility on the PS4. It's an excuse for the developers to shove a full priced port up your anus.

that's not really a playstation thing, it's atlus being faggots

Its the bug story mode

Nothing. Doesn't emulation make everything a PC game eventually? What difference does a few years make.

This is false. MS didn't want to fund Control hence why they went to Sony. MS wanted to own the publishing rights like they own the rights to Alan Wake and Quantum Break.

>"Considering our history... Alan Wake was really interesting but it was a collaboration with Microsoft. Due to certain reasons, it never got a sequel. Quantum Break, also, we put a lot of effort into creating the world, the characters, the stories, but still it was Microsoft IP. They decided not to take it further. If we owned the IP, it's fully in our hands to decide how we create it, how we develop, what are the creative decisions that we take? And then maybe one day in the future, if it proves to be successful, it's again in our hands to decide what will be done. That was important for us."

Control is just them basically going to Sony so they can retain their IP in the same way Insomniac made Sunset Overdrive for MS because Sony wanted to own the IP whereas MS let them keep it.

Oh yeah also Sony doesn't own the publishing rights to Control, just the marketing rights.

>control
thast's a brand of condoms.

Gravity Rush 2's online was tacked on at best. It is honestly your fault for not buying it at launch. I was one of the only people who actually made Gravity Rush 2 threads back in the day and they would archive with 2 posts max every time. No one bought Kats game and now you are shocked that it's very miniscule online features only lasted 1.5 years. Driveclub at least had a bunch of free DLC released for it.
>This is false. MS didn't want to fund Control hence why they went to Sony
Sony isn't funding the game.
Oh. Then I am confused as to what is false.

You claimed the partnership was a disaster for their last game which is blatantly false and the developers have confirmed that. They just wanted to own the rights to their game for once.

>For 15 years, Remedy has, by nature of its partnership with Microsoft, been restricted to PC and Xbox devices, but Control will be the firm's first truly multi-platform release since 2002's Max Payne 2.
>"Now when we have in our hands an IP that we own then definitely we want to bring it to as wide an audience as possible, so it made sense. [Multi-platform] was a natural next step for us."

have sex

The partnership was a disaster. The game didn't sell that well and the TV-show that was supposed to follow the game got canceled not to mention the main character got completely swapped out for a different actor and everything. It didn't even review all that well.

Based, Sony is going to get stomped hard next gen. PS5 make the PS3 look like a roaring success by comparison

>The partnership was a disaster.
again with the doomsday calling. microsoft themselves said it sold very well and exceeded their expectations. if it even sold 3-4 million that would probably have been a success for them. in comparison game like bloodborne and persona 5 sold around 3m and they were also successes to their companies. unless you also think bloodborne was a disaster for only selling 3m?

>microsoft themselves said it sold very well and exceeded their expectations
That really doesn't say anything about how it performed compared to its contemporaries.
> if it even sold 3-4 million that would probably have been a success for them
There isn't even proof it sold 1 million.
> in comparison game like bloodborne and persona 5 sold around 3m and they were also successes to their companies. unless you also think bloodborne was a disaster for only selling 3m?
Interesting you should say that. The only numbers we got from Sony was that Bloodborne sold 2m within 6 months of its release. But if we look at player counts we can see a different story. Pic related.

Attached: 1546779483035.png (888x375, 23K)

only 6m? wasn't there 80m ps4s sold at that time? actually now that i think about it that is absolutely terrible sales even worse than i thought actually. i knew it sold 3m physical according to vgcharts but was expecting probably 5-6m more digitally pre-free ps+ giveaway. interesting thanks for that. FROM must be really reconsidering making another exclusive now seeing those low sales.
and i have no reason to think microsoft lied about the sales. either way, they announced they have multiple projects on going and i'm just hoping one of them is alan wake. i'll buy an xbox just for that game.

>only 6m? wasn't there 80m ps4s sold at that time?
And more than 36 million people had free access to get Bloodborne through PS+ but they didn't.
All people that buy a console don't necessarily get it to play the same game. This whole attachrate argument is 100% bullshit. No game sold separately has a 100% attach rate to any console ever made. There are many games on the platform that people buy it for. Bloodborne is also closer to 10m in unique players (without taking PS+ into account).
> i knew it sold 3m physical according to vgcharts but was expecting probably 5-6m more digitally pre-free ps+ giveaway
VGChartz isn't reliable. It had it at 3m when it was at 6m. There is no proof that all physical copies are counted into this.
>FROM must be really reconsidering making another exclusive now seeing those low sales.
It sold better than all other souls games on PS4 combined.
>and i have no reason to think microsoft lied about the sales
They can't lie about something they aren't talking about. Microsoft stopped giving up numbers because they were embarrassingly low.

>They can't lie about something they aren't talking about. Microsoft stopped giving up numbers because they were embarrassingly low.
how can you claim this when they literally just said they haven't spoken about it? you're making yourself look retarded now. microsoft doesn't announce any numbers from any of their divisions anymore aside from subscriber and revenue rates. even for surface and windows and office 365. if they said it sold well i'll take their word for it. i'll believe them over you who claims it's "embarrassingly low". either way i'm looking forward to seeing remedys next projects as they've announced they have multiple projects and hopefully one is alan wake. if they do announce their other projects it'll most likely be at MS e3 next year if it's alan wake.

>how can you claim this when they literally just said they haven't spoken about it?
Because they were embarrassingly low just before they stopped giving numbers.
I am able to read trends and I see no reason why that trend would have flipped after they stopped giving out numbers.

>screencapping your own post
Pretty pathetic user

can show show me all the physical and digital xbox sales for quantum break if you know them definitively to claim they're low? i'll wait.

Microsoft isn't making it easy to find at all. But Quantum Break didn't even score high on the NPD's for Xbox One. It sold less than Alan Wake did in its launch week according to NPD.
Go down to the sales section quantumbreak.fandom.com/wiki/Quantum_Break_(video_game)/Reviews
Microsoft didn't make the digital sales public but there is no reason to assume the trends had reversed there.

No, fuck you fuck off.
You don't get to pretend microsoft didn't shut down Lionhead.

I WANT A NEW FABLE

this doesn't prove what you claimed at all. and the fact you said
>Microsoft isn't making it easy to find at all.
means you're previous claim of it selling "embarrassingly low" was based on nothing at all. in reality we don't know how it sold at all aside from microsoft saying it sold well.
you don't even know digital sales.
i'll just assume it sold well in that case then.

thegamer.com/former-lionhead-studios-rockstar-games-devs-join-studio-rumored-behind-fable-4/

>was based on nothing at all.
It was based on the trend that Xbox's weren't selling. You wanted Quantum Break specifically.
I see no reason why I should reverse my conclusion.

no you said definitely (no opinion remarks)
>The partnership was a disaster. The game didn't sell that well
both of which have been proven completely wrong.
as i said before i'm only interested in their upcoming unannounced projects now. i wouldn't be surprised if MS tried to buy them in the next few years too.

>both of which have been proven completely wrong.
The partnership was a disaster because of all the trouble in development with the TV-show and the actor changes. The game didn't sell that well according to every legit source available.
What did you prove wrong again? Why are you so deep in your ass on this one?

>Bloodborne (studio gone third party)
FROM were never beholden to Sony

literally no one, and i mean no one would equate that to a whole partnership being a disaster. i do't even know about any actor changes i didn't even know there was a tv show. the game sounds like a sound success if the people who actually published it said it was. you literally didn't have any evidence to disprove that and couldn't show a single source for digital sales or global sales. so yeah, proven wrong. why are you so deep in your ass claiming it was an "embarrassingly low" selling game when you've just exposed yourself that you don't even know the sales figures at all?

>expecting anything less from a company as cancerous as Sony

They closed down gravity rush and drive club servers IN THE SAME GEN. Nobody fucking does that. I can still play multiplayer games on my 360 from fucking 2007.

>literally no one, and i mean no one would equate that to a whole partnership being a disaster
Literally me. It is my opinion that it was a disaster. Half of the entire project was scrapped. That is, in my opinion, a disaster.
>i do't even know about any actor changes i didn't even know there was a tv show.
Clearly you don't know anything about the partnership or the project then, so why would you speak on it?
> the game sounds like a sound success if the people who actually published it said it was
They are a platform holder. They can claim anything that has even the smallest fraction of profit is a success. There is no reason to think that their definition of success equates to the game having actual good sales. You said 3-4 million would be good, but there is no proof at all that it even sold 1 million.
> you literally didn't have any evidence to disprove that and couldn't show a single source for digital sales or global sales
No, I used the next best thing which was the numbers from the NPD group. It is up to you to prove that it sold well. Taking a statement from Microsoft means little to nothing.
>why are you so deep in your ass claiming it was an "embarrassingly low" selling game when you've just exposed yourself that you don't even know the sales figures at all?
Xbox One sales in the Quantum Break launch week increased in Japan from 207 to 212.
The game didn't even appear in Media Creates list of game sales. Those are two concrete sources saying the game did fucking terribly. In fact when it released on steam it also sold very little.
That is in my opinion embarrassing.

>Japan
>xbox
are you retarded?
why the fuck are you basing the success of a game on region where the platform as a whole is pretty much dead? this post is just proved you're a low IQ fanboy. still waiting for those definitive digital and physical sales you claimed to know.

>but there is no proof at all that it even sold 1 million.
there's no proof it didn't. yet you're the one who seems adamant to prove this game sold bad to boost your fanboy ego

yeah well that tells you a lot about them as a company and who you should and shouldn't avoid as a platform holder in the future.

>why the fuck are you basing the success of a game on region where the platform as a whole is pretty much dead?
I wasn't. Didn't you even read?
>this post is just proved you're a low IQ fanboy.
This post proved that you only read what you want to read.
You can't disprove anything I have said. And everything I have said has been wholly defensible and logical. The partnership was a disaster and it sold embarrassingly little.
>there's no proof it didn't. yet you're the one who seems adamant to prove this game sold bad to boost your fanboy ego
Everything indicates it sold badly. You were the one who contested that FACT. I really don't understand what is burning your anal canal to this extend. I am merely stating the most obvious things about Remedy.

>You were the one who contested that FACT
what fact? show me these physical and digital xbox one sales. this is the 3rd time i'm asking and you still haven't been able to provide them. you can damage control all you want but i'm still going to ask you for the source of your claims. i have a source for my claim that is was a success and that's from MS themselves. you have literally nothing to prove it sold terribly. nothing. the only way you can prove that is with the combined physical and digital sales which i've asked for repeatedly. i'm expecting a detailed sales breakdown both physical and digitally in your next post. let's see how you handle that.

>disaster

Microsoft have been in discussions to buy out Remedy for a year now. Don't expect them to be bought out till next gen though. All their famous IP are owned by Microsoft.

except max payne but i think rockstar owns it now but yeah i read that MS are trying to buy them out in their studio spree. there's no one else they'd be good under other than MS desu and god forbid EA buy them.

>what fact?
The fact that the available sources indicate that it sold badly. That is a FACT.
Can you seriously not read?
> show me these physical and digital xbox one sales
You are literally only reading what you want to read. I am afraid you might have brain cancer.
>this is the 3rd time i'm asking and you still haven't been able to provide them.
I provided the best possible alternatives, and you won't even accept that they may be symptoms of reality.
>you can damage control all you want but i'm still going to ask you for the source of your claims.
What is the damage?
>i have a source for my claim that is was a success and that's from MS themselves.
Why are you changing the goalpost? I said that it sold badly in my opinion. Using your logic its sales would be even worse as it didn't even sell a fraction of what Bloodborne did. I don't care what Microsoft's arbitrary definition of a success is. I mean ffs they think 1 million people playing their borderline free to play game, is a success.
>you have literally nothing to prove it sold terribly. nothing.
I never tried to prove that though. You can't prove it sold well either.
>the only way you can prove that is with the combined physical and digital sales which i've asked for repeatedly.
I know you asked for it several times, but you are so brain damaged that you don't understand that i never said i was going to prove anything. The statements you are in contention with are that I personally think the sales were embarrassingly low and that the project and partnership was a disaster. I don't care about proving anything to you. I never said anything that would need "the combined physical and digital sales" for proof.
You are seriously fucking brain damaged.
>i'm expecting a detailed sales breakdown both physical and digitally in your next post. let's see how you handle that.
You are expecting that then you are mentally unstable.

Sony is dead.

Fuck Sony

>wall of text
>still damage controlling
>still no sales figures

as i expected. wouldn't expect anything less from someone as low IQ as you. as always. the burden of proof is on you. no one else is claiming anything against what we officially know from microsoft except you.
still waiting for those sales figures to back your point.

was never first party.

Detroit was a trash game anyway. still concerning to see sony lose so many close studios though especially with MS gaining so many. it won't take long before those studios start churning out some good games on the regular especially the likes of obsidian and the initiative.

I never stated anything that required the sales figures as proof.

>Their last project with MS was such a huge disaster
>The partnership was a disaster. The game didn't sell
>Microsoft stopped giving up numbers because they were embarrassingly low.

None of these statements require Quantum Breaks physical and digital sales as proof.

>the game didn't sell
>waaaaaah why are you asking me to prove it with sales figures!!!
>saying something didn't sell doesn't require sales for proof!!!

Attached: 1489789244241.jpg (300x392, 33K)

>The game sold embarrassingly little in my opinion
>They stopped giving numbers which is a very telling symptom
>All third parties (which in some cases are more reliable than the actual companies) indicate terrible sales and so i conclude that in my own personal opinion that the sales are low.
>Somehow you get this to mean i need proof from Microsoft.
You are braindamaged.

>The game sold embarrassingly little in my opinion
that's not what you said initially. damage control harder.
>They stopped giving numbers which is a very telling symptom
who stopped? microsoft stopped giving sales figures for everything since 2012 and you're claiming not giving sales figures for this game in 2016 means it sold bad? another sign of your low IQ
>All third parties
oh yeah? where's the 3rd party for global sales? how about for digital sales? care to provide them?
>You are braindamaged.
we know you are you don't need to bash yourself so hard like this though.

>Studio gone third party
Those studios were always third party.

>that's not what you said initially. damage control harder.
Everything i said was my own opinion. Literally. The reason Microsoft stopped giving numbers were in my opinion because their numbers were embarrassingly low.
>microsoft stopped giving sales figures for everything since 2012 and you're claiming not giving sales figures for this game in 2016 means it sold bad?
No. They stopped giving sales figures for all of Xbox because the entire brand was selling horribly. They stopped reporting console sales in 2015 not 2012. Why lie?
>oh yeah? where's the 3rd party for global sales? how about for digital sales? care to provide them?
I already provided you links earlier in the thread for that.
>we know you are you don't need to bash yourself so hard like this though.
>no u
pathetic really.

That's what they get for making that shitty Blinx the Time Sweeper spiritual sequel.

The fans want Blinx back not some random Hollywood dude with time powers

>Zipper Interactive
Still hurts.

Why post twice, autismo lol?

Agreed

Not samefag isn't me.

>Everything i said was my own opinion
didn't say that in your original post. show me anywhere in your original post where it says "in my opinion".
>hey stopped reporting console sales in 2015 not 2012
that's an error on my part. this doesn't prove one bit the game sold bad like you're implying anyway.
>I already provided you links earlier in the thread for that.
link me to these global sales and digital sales. i must have missed them. can't wait to see them.

Neither was From. Don't know what OP was thinking with that one.

yeah honestly i'm concerned for the future of sony's first party. they're letting loads of studios go it's worrying. not only that but MS is hiring all their best talent as well as from other studios.

games.mxdwn.com/news/the-initiative-hires-former-naughty-dog-dev-for-unannounced-project/

Sony never bought/acquired a Japanese studio in the 25 years of their history in console business. Their two Japanese studios were created at the same time as the Playstation.
I think they don't want to disrupt the Japanese third-party devs who already make games for Playstation anyway
The involvment of Sony in Japan has always been minimal, it's simply that nowadays there are multiples options that didn't exist back then

In the future Microsoft and Nintendo will have all the games with the Xbox Scarlett and Switch and Sony will be like they were last gen with no games and like the Xbone this gen with no games.

>Their last project with MS was such a huge disaster and they even decided to team up with PlayStation for marketing Control who are the direct competitors.
This is what I said in my original post then you said >You claimed the partnership was a disaster for their last game which is blatantly false and the developers have confirmed that. They just wanted to own the rights to their game for once.
This was just you wanting to dictate what can be considered a disaster. But I don't play by your arbitrary child rules.
At I said
>Microsoft stopped giving up numbers because they were embarrassingly low.
Embarrassingly is a wholly opinionated term. Obviously, it is in my personal opinion and I used many sources to back up why I reached my conclusion.
I know that if you can't accept that this is where the entire conversation started then you are 100% retarded.

well yeah arrogant sony seems to be back. i'll bet my house their console is going to be over $450. it's going to be DOA at that price like every console in history released at over 399

>Detroit
>DS
>Yakuza
>Judgement

Uhh

m8 second party isn't even a real thing, it's either first or third party

Agreed, and then they have software raytracing over hardware.

It is a term used for third-party studios developing a game where the IP is first party.
>en.wikipedia.org/wiki/Video_game_developer#Second-party_developer
It is commonly used.

>facts from the source stating other motivations not related any way to a "disaster" actually means its a disaster

and your low IQ shows once again. the game was a success. feels good to know it was too. unless you can disprove that. if is anything to go by i can't wait to see what exclusives they'll make for microsoft next gen. hopefully it's alan wake 2.

why didn't you answer
>link me to these global sales and digital sales. i must have missed them. can't wait to see them.

i'm still waiting.

>wikipedia
No it isn't.

yeah what the fuck were sony thinking going with software RT? the xbox APU is huge in size nearly 400mm2 so their hardware RT is looking beefy. sony's APU has been leaked at 330mm2 so it looks like they're going to settle for low quality RT.

>What's next?
More like "is that it?"

>Meanwhile Microsoft bought several studios
okay but are they ever actually going to do anything with them? Rare has went to shit under their watch, and i can't think of a single non-Gears, non-Halo (both past their prime) exclusive otherwise. having more studios doesn't change a thing, they're lacking in actual substance every bit as much as Sony

IIRC the game is still playable if you bought it and the servers got turned off because of car licensing issues, unless I'm thinking of another game.

Fuck off back to R3ddit you stupid niggerfaggot poltard.

Obsidian has made possibly my favourite game ever (kotor 2) and I think owning them is a huge win for MS.

Literally, PS4 Pro vs Xbox One X all over again. Looks like the Scarlett will have the best looking games and this time the devs will use all of its power. I'm hearing they're also planning to price it at $500 while Microsoft is looking at $400-$500. It's like Sony wants to lose.

>the game was a success.
According to Microsofts own 100% arbitrary definition which you can't detail for me.
>feels good to know it was too
Oh? You have a source for that then? How do you know it was a success and that Microsoft's semantics aren't complete bullshit?
>i'm still waiting.
see that is a summation of the third-party consensus. It indicates that the sales are terrible even by your own definition at and >if it even sold 3-4 million that would probably have been a success for them.
Prove to me it sold even more than 1-2 million first okay? ;)
I see it often on the internet when talking about game studios.

>I see it often on the internet when talking about game studios.
No you don't. Party status depends on whether the company is owned by the platform owner or not. There is no second party.

>this cope

lol
you hate MS so much you don't even want to believe them when they call something a success even though you have literally no proof of the game selling bad at all even after 5 times of asking.

>Oh? You have a source for that then? How do you know it was a success and that Microsoft's semantics aren't complete bullshit?
yep. cope harder. MS said it sold well so i believe it sold well. the burden of proof is on your to disprove them. something you've consistently failed at.

>Prove to me it sold even more than 1-2 million first okay?
prove to me it didn't :^)

still waiting for a response to
>link me to these global sales and digital sales. i must have missed them. can't wait to see them.

chop chop now :)

you're conversing with a retard. don't expect a logical reply backed by facts.

>No you don't.
I absolutely do. The fuck would you know about that.
It is a commonly used term to describe the relationship where the development studio is working for a platformholder to release an exclusive. Like Sony and Insomniac on Spider-man right now.
>Party status depends on whether the company is owned by the platform owner or not. There is no second party.
You aren't an arbiter over what words and phrases mean. The common semantics for what second-party means is what I just described.
>WAAAH you are just an MS hater!
Full on brainlet mode.
>you have literally no proof of the game selling bad at all even after 5 times of asking.
I don't need proof from MS to think the game sold HORRIBLY.
NPD agrees, and I trust them better.
> the burden of proof is on your to disprove them.
You haven't proven what their semantics is nor have you provided ANY source.
>something you've consistently failed at.
I never tried to disprove anything. That is your own brain tumor speaking ;)
>prove to me it didn't :^)
You are the one who claimed that sales as low as 3-4m would be a success for QB. Now you have to PROVE that MS's definition of success would be 3-4m in sales.
If you cannot do this then just admit you were wrong ;)
Chop chop now :)
>link me to these global sales and digital sales. I must have missed them. can't wait to see them.
You ignored the source I provided for 3rd parties because it doesn't conform to your narrative. LMAO.

>It is a commonly used term to describe the relationship where the development studio is working for a platformholder to release an exclusive.
No it isn't.

Commonly enough that wikipedia has it.

>wikipedia
No it isn't.

nope. i never claimed once about definitive sales. cope.

still waiting for you to back your claims and prove MS are in fact liars and it wasn't a success. still waiting.

>You ignored the source I provided for 3rd parties
oh yeah where are these global and digital 3rd party sales? i asked you this before. i said i can't wait to see them :)

see

>wikipedia

You've asked him like 50 times dude he doesn't have them. He's another retardera Sony cuck. Just ignore him.

Rent free

Attached: 1546193124089.jpg (729x720, 139K)

i remember when sony studios used to make good games

now its all cinematic shit, what happened?

should make it into a game desu. for every post he doesn't provide them i'll buy another game for the xbox. that's 5 now. 300 fucking dollars of games. oh well fuck it i may as well anyway. i have ninja gaiden 2 on order already because i never actually played it before.

>nope. i never claimed once about definitive sales. cope.
You did. You claimed that sales as low as 3-4m would still be considered a success for such a game. Then you back peddled and said that as long as the publisher says it is a success then it is a success. Those are 2 contradicting opinions you have held in the time we have been chatting.
>still waiting for you to back your claims and prove MS are in fact liars and it wasn't a success. still waiting.
I never claimed MS were liars. I just claimed that the semantics aren't clear, and you haven't proven to me that I should consider it anything else than what the third party numbers are indicating, ie a huge fucking disaster lmao.

This is also why you are ignoring most of my points. You aren't making any sense. You are being a child who can't keep on topic in a conversation and then you establish an arbitrary position and keep trying to force the conversation to conform to your arbitrary goalpost. The burden of proof is on you. You defined what would be needed for the game to sell to be a success and then you also made another claim as to whose approval was needed for the game to be a success.
One of these have not been proven ;)

Prove it isn't commonly used.

It's impossible to prove a negative and you've yet to have proven the positive.

nope. i said even it if did it probably would. key word: probably. no definitive claim there like yours:

>Their last project with MS was such a huge disaster
>The partnership was a disaster. The game didn't sell
>Microsoft stopped giving up numbers because they were embarrassingly low.

still waiting for those sales numbers and that MS are lying through their teeth.

you keep ignoring this and i'll keep bringing it up. i can go all night :)
>oh yeah where are these global and digital 3rd party sales? i asked you this before. i said i can't wait to see them :)

You just denied. Then at least give me some details as to how you reached your conclusion then.

Because second party is not a term that actually exists, due to it not fucking existing. Just because you and your little retard friends have created a term doesn't mean it's recognized by anyone. First/third party exists outside of video games and has everything to do with creator/manufacturer. Second party exists nowhere.

Also it's impossible to prove a negative because you can't identify the entirety of existence, which is what would be required to do so.

>you keep ignoring this and i'll keep bringing it up. i can go all night :)
You are ignoring the conversation chain. You have forgotten where we came from.
First explain to me what you think i mean when i say "a huge disaster" what did i personally mean when i said that?
Then explain to me what i meant when i said embarrassingly low [sales].

Unless you know what that means, you cannot possibly require proof of anything.

>This asshurt Sony Cuck shilling in this thread

Doing God's work anons. Don't let the paid shills off.

>Because second party is not a term that actually exists, due to it not fucking existing.
But I just used it so it now exists.
>doesn't mean it's recognized by anyone.
That isn't how dialog works. If you are confused by a term then I will explain to you what it means. It is still commonly used whether you like it or not.

nope. the burden of proof is on you to prove these definitive claims:

>Their last project with MS was such a huge disaster
>The partnership was a disaster. The game didn't sell
>Microsoft stopped giving up numbers because they were embarrassingly low.

still waiting for those sales numbers and that MS are lying through their teeth.

any day now :)

>definitive claims
If they are definitive claims then you should be able to explain the meaning no?

to be honest i find it hilarious
a fat feminist dyke that go around in a one wheel wheelchair

show me anywhere in those sentences there where it doesn't indicate they're definitive claims. i'll wait.

the people that made obsidian great left long before MS bought them

>Their last project with MS was such a huge disaster
What are the metrics for what constitutes a "huge" disaster?
>The partnership was a disaster. The game didn't sell
What are the metrics for what constitutes that the game didn't sell well?
>Microsoft stopped giving up numbers because they were embarrassingly low.
What are the metrics for what constitutes "embarrassingly low" numbers?

>Doing God's work anons. Don't let the paid shills off.
Who are you talking about? What post makes you think he is a Sony shill of all things?

that's for you to prove seeing as you made the claims. no one else in this thread is making the same rash claims as you are. all it would take to prove your definitive claims is global physical and digital sales. so provide us with those details. still waiting.

>that's for you to prove seeing as you made the claims.
Prove what? Prove the metrics? Because I have done that several times this thread. The metrics are entirely based on my opinion
Now that we have that in the clear, are you done?

nope. the burden of proof is still on you to prove these definitive claims:

>Their last project with MS was such a huge disaster
>The partnership was a disaster. The game didn't sell
>Microsoft stopped giving up numbers because they were embarrassingly low.

still waiting.

If this is who Sony are hiring to shill on online image boards its hilarious. They keep pushing me further and further away from considering their products.

I proved to you that they weren't definitive claims here and then you told me to prove what the metrics were for these nondefinitive claims here so your post doesn't make any sense. Why are you stating they are definitive claims again?

the burden of proof is still on you to prove these definitive claims:
>Their last project with MS was such a huge disaster
>The partnership was a disaster. The game didn't sell
>Microsoft stopped giving up numbers because they were embarrassingly low.

still waiting.
also waiting for those 3rd party digital and global sales you claimed to have already posted. on the double now.

Why are you contradicting yourself?

design choices aside this does look pretty good with a good art style. it's just the pandering shit that is off putting

the burden of proof is still on you to prove these definitive claims:

>Their last project with MS was such a huge disaster
>The partnership was a disaster. The game didn't sell
>Microsoft stopped giving up numbers because they were embarrassingly low.

also waiting for those 3rd party digital and global sales you claimed to have already posted.

You said here that those statements are not definitive here so why are you claiming they are definitive now?

nope. the burden of proof is still on you to prove these definitive claims:

>Their last project with MS was such a huge disaster
>The partnership was a disaster. The game didn't sell
>Microsoft stopped giving up numbers because they were embarrassingly low.

also waiting for those 3rd party digital and global sales you claimed to have already posted.

>this Sony Cuck cope after he's been exposed and backed into a corner

Hahahahahahahaha

You said here that those statements are not definitive here so why are you claiming they are definitive now?

By replying with this proves you've conceded and aren't even going to provide what you claimed to have regardless if it's an opinion or not. You should probably off yourself at this point.

nope. the burden of proof is still on you to prove these definitive claims:

>Their last project with MS was such a huge disaster
>The partnership was a disaster. The game didn't sell
>Microsoft stopped giving up numbers because they were embarrassingly low.

also waiting for those 3rd party digital and global sales you claimed to have already posted.

>all these pathetic Sony cucks thinking they're above the Xbox

The only reason MS won't release two consoles just to fuck with Sony is because the developers had to bed them not to.
The Xbox brand is bigger than the Playstation because MS knew how to expand i and isn't reliant on hardware sales to succeed. heck, you're going to see a lot more business expansion even to other consoles, e.g Xbox Live on the Switch, Azure on the PS5. It's time to quit bros, the Xbox has won.

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I have already provided it here But he keeps replying with the same post.
>You said that those statements are not definitive here so why are you claiming they are definitive now?

nope. the burden of proof is still on you to prove these definitive claims:

>Their last project with MS was such a huge disaster
>The partnership was a disaster. The game didn't sell
>Microsoft stopped giving up numbers because they were embarrassingly low.

also waiting for those 3rd party digital and global sales you claimed to have already posted.

You said you had those 3rd party sources proving how badly the game sold globally. You still haven't provided them. Just stop posting already you're beat. All you're doing now is showing how autistic you are because you got backed into a corner.

>DriveClub (studio shutdown)

Well, to be fair, it was mediocre. Another MotorStorm with 4K HDR visuals would have been top tier but apparently that's not what Sony is interested in.

You said that those statements are not definitive here so why are you claiming they are definitive now?
I didn't say it proved how it sold globally. I said it was a fact that 3rd party institutions indicated that it sold badly. I never needed proof in the form of QB's sales numbers in physical and digital. The mere fact that I said sold "badly" is an opinionated statement of what I think personally. No proof needed. The other guy's brain broke to the point he can't even respond to the sentences that are being typed to him.

Sounds like you're the one with the broken brain buddy. Just stop already you got blown the fuck out.

nope. the burden of proof is still on you to prove these definitive claims:

>Their last project with MS was such a huge disaster
>The partnership was a disaster. The game didn't sell
>Microsoft stopped giving up numbers because they were embarrassingly low.

also waiting for those 3rd party digital and global sales you claimed to have already posted.

Nah it is very clear that the second his point no longer made any sense, he just stopped playing like a child.
You said that those statements are not definitive here so why are you claiming they are definitive now?

i'll stop (i'm not that other retarded shill you're replying to). i've exposed the guy so hard he's probably on the verge of suicide so i'll leave him.

No you're just clinically retarded and are backtracking hard after your argument got torn apart. End yourself already.

Based. You didn't do anything wrong.

Your argument didn't make sense once you realized that "Sold well", "Huge disaster" and "Embarrassing" were all based on my own opinion of QB's situation. I never needed physical and digital sales.
But it is okay to stop, your brain broke several posts ago anyway.

en.wikipedia.org/wiki/SIE_Worldwide_Studios

ND, Suckerpunch, Santa Monica, and Japan Studio are all better than any of the trash MS has.
/thread

Your life is a disaster just end it already and stop arguing. The other guy was mature enough to let it go and yet you and your obvious underage brain are so asshurt you keep lashing out.

>Based. You didn't do anything wrong.
don't worry, i know.

Microsoft did buy several studios but are choosing to make the games multiplats anyway

>No you're just clinically retarded and are backtracking hard after your argument got torn apart. End yourself already.
Nope. I didn't backtrack on a single thing. That is the funny part. You keep trying to imply that I made some conclusive statement that would require the sales numbers from Microsoft but in reality I never did. You are just so brain damaged that you cannot realize this.
>Your life is a disaster
>you keep lashing out
o im laffin

he's not going to stop he's very clearly brain damaged. let him argue in his own head. he'll get so mad you're not replying to him.

Yeah time to play some Forza anyway. Top 3 best game of this whole gen imo.

>Multiple Micropenis cucks get btfo by one dude

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hell yeah the aventador they gave away last season was mint

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Oh yeah, wish Sony took the Microsoft approach and just threw money away buying a bunch of shitty underwhelming studios. Remember the to be revealed M$ exclusive game from NinjaTheory? It's just a fucking overwatch ripoff!

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looks decent. wouldn't expect much from it seeing as it's been in development for 5 years by a team of like 20 people though. the big budget games won't be out probably for another 2 years. a full scale hellblade tier rpg would be epic.

>looks decent
How to spot a shit eater.

what's a decent looking game to you then? or are all games either shit or amazing in your weird spectrum?
tell me a decent game

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Girls of War.

>inb4 reported

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>Triggered Sony Cuck is still lashing out

KEK

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>Double Fine and Ninja Theory

Try harder Xtranny.

what?

shes cute

Quite the Xbox fan you are for not knowing this game.

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don't think he can go one minute without his inner fanboy rage spilling out. truly the most pathetic person i've ever witnessed in a long time.

oh yeah this game looks amazing. can't wait to try it out. the new melee mechanics and area bosses look like they could work really well. the open world traversal looks interesting too. day 1 buy for me.

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Same user, I love playing Gears with my best friend.

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>dumb fuck can't even quote the right post
typical subretarded xniggie

lmao. btfo

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you're gay? you must own a playstation then right?

Kek perfect comeback

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Hell nah, playstation is for cis trash, nu-males like me only play on Switch or Xbox.

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>we want the wigger audience

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so how many exclusives does the Xbone have now? Still zero?

>ITT: two seething Xcucks who can't into reading

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PS5 sales are going to bomb because of this. It's like sony doesn't realise a massive chunk of their userbase is fucking arabs and arabs hate gays and this game is literally banned in stan countries.

I liked Reggie, shame he given up on Nintendo.

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proven right yet again.

If you actually care about the future or gaming you'd avoid Sony like the plague. If gaming goes to shit is all Sony's fault. Just look at what they're doing now by censoring all games and charging for free updates.

>scalebound

Do people really think they made this in the one year that Microsoft has had them? Its obvious it was in production before the buyout.

dilate

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Cope.

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Still looks like trash. And since microsoft owns them they could have just cancelled this trash heap.

>B-b-but SONYYYYY
rent free

a game is a game. just because you don't like it doesn't mean there won't be people who will. it's the reason the indie market even exists and is thriving. even a few sales can go a long way.

Jesus Christ, what's wrong with her face?

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>b-b-but NINTENDO
Cope.

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He was talking about nintendo you toddler cunt

Matrick, Spencer, etc, it doesn't matter. They are heads to cut off for damage control purposes. Microsoft goal for the Xbox is a set top box that can game since the X360 days. Heads will roll but they won't change course.

>seething
But you were asshurt enough to enter this thread and defend your plastic box with a PS on it you dumb bitch lol

All Sony needs to do is announce an InFAMOUS game with RPG and MMO elements following the bad ending from InFAMOUS 2. If done right they could make a literal sucessor to City of Heroes/Villains

Cope.

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>they could have just cancelled this trash heap.
Then it would be nothing but "ANOTHER M$ GAME CANCELLED! XD!!" shitposting threads.

>This Xtranny meltdown

Still sore from getting fucked six hours ago? Shame.

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I bet he could rape you unwillingly with ease if he really wanted it, the guy is massive and you're probably an armchair Yea Forumsirgin.

Don't you have a bowsette to get pegged by?

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Like they were about to buy IO, Crytek and Sumo Digital, Logan?

>This Sony Queer cope

Still buttblasted your platform is making games exclusively for gays? Tragic.

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>all this asshurt
damn it feels good to be a sonybro

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i bet that christocolus cuckbox faggot is in here right now. what a retarded bitch, and of course he has a capeshit avatar.

But at least they aren't exclusively making games for gays like the other platforms.

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>literally admitting to being someone and getting mad

Not clever.

dilate
go back to era tranny

I hate black people FUCK NIGGERS

resetera.com/threads/sie-worldwide-studios-ot5-its-backwards-compatible-with-ot4.119404/post-22132020

>And since microsoft owns them they could have just cancelled this trash heap.
A shitty as it looks, I think Microsoft is trying their best not to cancel shit anymore, Fable Legends, Scalebound, and a bunch of other unnamed cancelled projects hit their reputation pretty hard. They probably want to be like Sony in this regard where no matter what their studio does they'll support it 100%.

Who doesn't? At least white people use switch and xbox. 99% of the ps4 userbase is black or arab.

>hate boner
Piss mad zoomer Xcuck detected

>>Ready At Dawn (studio gone third party)
>>Bloodborne (studio gone third party)
>>Until Dawn (studio gone third party)
>Studio gone Third Party
All these studios were always third party, you dumb fuck.

>Read Bleeding Edge preview from Dualshockers
>Fairly positive preview
>Except for one part here the writer says the combat feels weightless, there's no sense of weight or momentum
Sasuga Ninja Theory, seven fucking years since DmC and they still don't get it,

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They spent five fucking years working on the game too

Then again the combat director is a woman which would explain a lot

The combat director for this game is the same one from DmC afaik. Being a woman has nothing to do with anything, she's just shit at her job like everyone at Ninja Theory, except the people in charge of mocap.

>Piss mad zoomer Xcuck detected
Yet you were piss mad to stay in this thread and keep responding with buzzwords you dumb bitch lol

They hired a bunch of new staff and made a 3rd dev team so hopefully they can make good combat from now on.

The new staff's most likely gonna be taught by the NT veterans on how they do combat, I really doubt that'll make their game's combat improve in any way. Itsuno personally flew his ass all the way from Japan to England to teach these talentless retards how to properly animate weight and impact and to improve the combat, and they still don't know how to do it. They didn't back when DmC came out and they were fresh out of Itsuno's class of animation 101, the twelve principles of animation, and they still don't from the looks of it.

I just got here, faggot. I don't work on shift shilling for Xbox like you do, Ranjit.

I'm sure their new office building partially paid for by Microsoft will fix everything.

>tfw the Gravity Rush team is still in good condition

Why must I continue to hope?

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Money can't suddenly make shit devs more talented the same way it can't make animators animate faster.

Xbox = mexicans
Nintendo = Japanese
Snoy = Arabs and Blacks
PC = HuWHITE