Fun gameplay

>fun gameplay
>reddit writing
meh

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I suddenly want some Burger King

The writing doesnt bother me much because the gameplay is actually fun. And as a hotline miami fan this soundtrack makes my pants tight

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is good

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>>Under 20$ price tag
>>Fun gameplay with enjoyable synth music
What can I complain about? Its an actual good indie game and I didn't have to spend much money on it.
Waited a long fucking time for this I'm glad they didn't fuck it up.

Actually unplayable. Getting constant microstudders. Returned it in under 5 minutes. I guess I'll try it again in a year or two

also the game totally falls off halfway in

pan ricochet fag here, pan ricochet is the only way to play.

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>5 minutes
>halfway in

so you just didn't like the puzzle levels

i really dont like the hitboxes on the enemies
so many shots seem to fly through them. maybe i go for too many head and foot shots but still, this shouldnt be an issue
also, a lot more dodging with the dodge button than i expected. i keep naturally trying to jump over or roll under bullets and die.
no, i dont want to turn down the difficulty

>>returned in 5 mins
>>Falls off halfway
No you just sound retarded and if you spent your shekels on a better PC instead of being a faggot maybe you could play this game that requires nothing more than a potato to run properly.
Dummy.

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would've been better with a $10 pricetag desu

Based and Panpilled

That 7 bucks is almost a whole hours work for you isn't it wagie?

>BUY MORE RAM XD

steamcommunity.com/app/557340/discussions/0/1644292444647565231

>Developer, this issue is most probably caused by running your camera translations in Unity's "FixedUpdate".
>Because you're probably damping / smoothing the camera with fixed timescale functions that are set to Unity's default 0.02 (50hz), there's a disconnect between the rendering FPS (60hz) and the camera's position update rate (50hz).
>This means that some frames will be shown twice before the camera's position is updated. This is what is causing the "stuttering" that most people are experiencing. Fixing this is easiest done by changing the tickrate to 0.01666...7, but that may cause problems with existing code. Locking the game to 50fps will sync the update rates and can help, but that may also make some people even angrier.

>You are 100% correct. Fixing this will take some work, but I have just put an experimental branch up on Steam with a temporary fix (setting the FixedUpdate rate to 60hz).
>I will carry on investigating the best proper way of fixing this without breaking the rest of the game. Sorry for any inconvenience!

Can't you skip every cutscene and ignore it? Doesn't it have a freeplay mode?

I wish you could pick it up and take it with you, but that would probably break some of the encounters later.
Maybe wear it on your head until you flip and it falls off.

The writing is fine, it's just a backdrop for action, yeah, sometimes banana talk with you, but you can skip it

How many hours am I going to get out of this game?

people are saying 3

little over 2 hours long on hardest difficulty.
Honestly not worth the price.

does it have any replay value?

the game is very short,it takes more time getting scores than ending the game,but still worth it

would be better with a level editor

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Looks like it'd be fun for about an hour and then the novelty would wear off

Kind of like The Messenger.
99% of the writing is "dude videogame tropes lmao", and the remaining 1% is a lore dump that reads like an incoherent mess that came straight from some 12 year old's notebook.
Also, even though the gameplay is fun it's utterly devoid of challenge to a somewhat perplexing degree.

*blocks your path*

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>meh
Fuck off

I'm not one for story mattering in my games but I can't believe that every single joke falls flat and I don't like any character. It's such a good game otherwise, barring the locations all being generic.

I started on Hard and I've put about 5 into it, but I replayed a couple levels I knew I could do better on before moving on. It's one of those high replay value games due to the scoring system.

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from buy to finish?2 or 3 hours

its basically a deadpool game, desu.

I'd rather it be Deadpool. Even if it was still not funny the locations and bosses would be more interesting since you could take from Marvel stuff.

>muh reddit
RENTFREE