Imagine the mods

Imagine the mods.

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>Unofficial TESVI Patch at Nexus Mods

imagine the Creations

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>Armor and weapons from Skyrim sold for $5 each

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Imagine how much they'll cost.

Imagine how devoid of creativity this game is gonna be.

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That will be $3,99 + tip

What part of the lore will they fuck up next?

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chim

>redguards replaced with thomas the tank engine

>[thing] bug fix

How are mods going to fix mo caps making every npc look as though they’re standing in front of a green screen?

Muatra.

Man, can't wait to be gangraped by wolves

Keep imagining. Elder Scrolls 6 mods will be hand-curated by Bethesda and behind 17 paywalls.

Fug, I just want to go back to 2007/2008 with comfy modding on my toaster

>mods at all
>after 76

>Created by Unofficial Patch Project Team
>Uploaded by Arthmoor
>A comprehensive bugfixing mod for The Elder Scrolls VI: Redfall. The goal of the Unofficial Redfall Patch (aka URFP) is to eventually fix every bug with Redfall not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.

>i'm not the only faggot who knows it'll be called Redfall
:)

too many mods is actually a problem. I have this problem with the Sims and I can never play it for that reason. it always feels unfinished no matter how many mods I get.

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somehow induce autism in yourself so much so that any inconsistency in art style makes the game unplayable and you'll have removed the biggest timesink in modding, graphical modding. Won't fix the problem but it helps a lot at least.

Bethesda is in a massive legal dispute with an author because he won't let them use the name Redfall, so it's pretty much confirmed that's the name.

Feels good being a pseudo-purist who will only use vanilla+ mods and don't have this problem.

Sometimes I wonder if mods in TES games are indeed a mistake. Sure on a short term it's good to have the option to change something in a game, customize it to your liking. But in the long run it makes the game developers lazy and complacent. They produce games with jarring flaws and just expect mods "to fix" them and these modders just produce more content for their games and keep them alive for many years when some of this content should have made by the developers themselves. Mods also generate unrealistic expectations about these games and, ironically enough, make some accusing the developers of being lazy even when they weren't. It's impossible to cater to every taste and yes, not every mod "should have been in the game". Many mods are actually very low quality, even popular ones and distract from the TES world and atmosphere.

What if Skyrim and Oblivion didn't have mods at all?
Would Bethesda patch the game due to mass complaints? They would have to eventually, they need consumers to actually be able to play their games. Would they also be somewhat forced to make more DLCs and expansions since they need people playing their games longer? Maybe

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>Sims
>too many mods
TS4 is so incredibly easy to mod in comparison to skyrim. Are you retarded or are you talking about 3?

Dwemer

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I'm the exact same way. I can't stomach anything more than general bug fixes and stuff like Extended Dialogue Interface for Fallout 4 because the vanilla menu system is that shit. Anything else feels like I'm just meddling too much.

Meant for

>wojak poster is retarded
Sasuga

Redguards will be changed into real world KANGZ living in a futuristic country.

I unironically hope they
>make elves hotter
>bring back dwemer as shortstack waifus
>add goblins for see above
>make the setting 1500s pike and shot era instead of medieval
the game is really just a framework for mods anyway at this point

I have a mod where time keeps freezing and i cant make my sims do anything. Starting a new game helps but just for an hour or two. I have literal thousands of mods so i cant troubleshoot, and ea killed all of the help topics. any ideas?

*problem not mod

ALWAYS ONLINE
PLEASE PAY THE CREATORS AT THE CREATORS CLUB

Inb4 it's literally just Skyrim again with no changes or additions
Also payed mods

It will be skyrim with settlement building and romancable companions.

>implying there will be mods
(lol

Enjoy the Creation Club being embedded within the game

>disable half
>if it works the issue is in the half you disabled
>enable half of the disabled ones
>if it works the issue is in the other half
>rinse and repeat

100x more bugs
100x more glitches

I actually though Skyrim's marriage options were a good way to go as they're more of a roleplay option that the series had been lacking

That might take a bit...

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I'd rather take like six romanceable in-depth companions over 50+ no-name NPCs.

How about no fucking romance at all? leave that gay shit out

I didn't see Dwemer in Morrowind or Oblivion.
I doubt they'll make Goblins sexy.

why? I'm not talking about dating sim type mechanics but having a spouse is part of the roleplaying experience of actually living in this fantasy world which has always been a goal of the Elder Scrolls series

Only like 12 times if you actually disable half each time

pcgamesn.com/elder-scrolls-vi/elder-scrolls-6-redfall-trademark

>hat statement (via Gamasutra) reads “Zenimax Media Inc and Bookbreeze.com are pleased to announce that they have amicably resolved a pending trademark dispute related to the Redfall trademark. While the specific terms of the agreement are confidential, the parties believe that resolution of the matter is mutually beneficial to both Zenimax and Bookbreeze.com and their respective fans.”

First I've heard of this, usually those parasitic youtubers milk every possible Bethesda story for views.

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You don't need to fuck with cc, just fuck with scripts.

>unreal 4
>mods
ye, gl with that

Turns out the Dwemer were the left hand elves of Yokuda and STOLE all the advanced technology from the Redguards. Redguards are also the progenitor of all mankind. Hammerfell will be full of steampunk flying ships and guns that only work when held sideways.

Congrats, you've discovered binary search.

Needed more big tiddy Altmer.

Dragons destroyed Yokuda
Dragons defeated the Empire's invasion of Akavir
The Numidium is three dragons tied together

The Skyrim civil war was won by Redguards who came in and swiftly defeated both the imperial forces and the storm cloaks. The dragonborn is also canon Redguard now. Skyrim is now Skyhammer.

What do they eat?

Eh, they've done a fairly ok job of not raping the lore so far.

Hammers

ok tranny, get better iq next time.

Cyrodiil

>won't release until 2023 at the earliest
>have to wait another year for the creation kit and decent mods to come out and make it playable
>it'll be devoid of content and full of settlement-building and radiant quest bullshit anyway

At least the Beyond Skyrim projects are promising. Bruma was legitimately good.

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>Nobody knows anything about TESVI yet
>Yet the fanbase is already imagining ways they'll be able to fix Todd's game.

Is he the greatest conman to ever exist?

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There won't be any mods because they are launching it through the Bethesda launcher

Conman implies he's conning anyone. The thing about Todd is that everyone knows Todd is 100% full of shit 100% of the time, everyone knows the games are going to be continually-watered-down and full of lazy programming, bugs, and so on, but everyone buys it up anyway.

mods will never fix the shitty gameplay loop

I’m probably not going to buy it but if it’s set in hammerfell I’m definitely not buying it.
I think hammerfell is an interesting setting but in today’s climate bethesda can’t be trusted to not go full “we wuz”

Somewhat agree, although I'm not buying regardless because I refuse to support Bethesda when they continue making half-assed broken games.

But yeah, I actually think Hammerfell is an interesting setting with a lot of environments and cultural aesthetics that are a lot different than what we've seen in other provinces. But all that is assuming they just stick to the lore and don't do some shitty hamfisted "redguards are black so let's do a woke oppression narrative" thing and also because they already did exactly that with the stormcloak/imperial conflict in skyrim

Should not have pirated it ;)

[topic locked]

I was hoping they would lose. They're hypocritical pricks who went after other studios because they used "Scrolls" and "Prey". Fuck Zenimax

Seriously though, why are hobby forums so fucking autistic about their anti-piracy witchhunts. Imagine caring whether or not some random other person *might* have not paid for a game. I understand if it's something like Bethesda's official forums where the admins are literally paid bethesda employees, but if it's just some random other internet forum, why do you give a fuck?

Imagine the janky combat that hasn't been changed or improved upon for 20 decades

Wouldn't it be great if they released the Construction Set with the game? Of course, that would disincentivize purchasing Excretion Club micro-transactions, which, no doubt, WILL be present at the launch of the game.

Or how about they stop neutering it and make script extender built in?

It will take ages till the modding scene is at least somehow decent, let's not forget that the game is releasing at earliest in 2023.

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This and people are expecting much more from mods now. Not many modders will be able to make highdef armor meshes and textures.

How much do you want to be this will be yet another game where we can't add new Skills or Attributes (assuming they are even present)?

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>he reads the lore
Sooo.... are you guys actually this pathetic? I thought the virgin incel shit was a meme

I'm imagining the most talented modders fucking off to make the shittiest mods possible because they want in on paid mods and all the worthwhile creations are collaborative.

What im curious about is the time gap.
Are we gonna learn more about the Dominion vs Empire war/peace? Or what other conflict will serve as the backdrop to the story?