Doom 2016 wasn't perfect, but honestly it was pretty close. I'm not a fan of some of the design choices they've decided to change between 2016 and Eternal.
The HUD is too congested, invasive, and colorful. The item pickups are too glaringly obvious. The fact that there are extra lives is laughable and really bizarre. Also, the fucking pain grunts.
I don't mind games that don't take themselves too seriously, but Doom Eternal seems to be taking it a bit far. I'm still going to get it, but this stuff has me pretty worried that the game might not be that great.