Now that the dust has really settled

Now that the dust has really settled...

Was the FNaF series any good?

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I miss when theweaver did AC comics. And no, I always thought it sucked even when it was new.

I miss when weaver wasn't a degenerate furfag

The first two games are pretty good, and ultimate custom night too.
The fanbase is a shame, and scott is an absolute coolguy who doesn't deserve such a degenerate fanbase.

I hate to type more than a sentence on Yea Forums, but here we go.

FNaF became shitty because of the convoluted retcon-hell "lore", everyone knows that. However comma, it wasn't necessarily Scott's fault for this. As retardundant as it may be, the actual people who were really determining the lore were the shitdick theorists like Matpat who drained the life out of the game like fucking parasites. Everyone was coming up with the most inane shit to form a nonexistent story, and Scott had to just roll with it. After all, what else could he do? Stop doing FNaF after the first or second game? Of course not, the shit was a completely original and new concept at the time, and he was damn well going to ride the wave and ditch it just before it dissipates. But because of how much of a literal cancerous tumor the whole thing had become, there was no easy way to get rid of it. Hell, mostly everyone refused to believe FNaF 3 was the end in spite of it blatantly be. And because of that, Scott just had to keep the shit going until the bad men would stop saying wrong things about his game and the children would stop clawing at his lower body. There's a reason franchises eventually stop making games.

when was that?

>tfw you will never experience finding out about the backstory of the first game with Yea Forums ever again
;_;

bonnie is male

>FNaF
What went wrong?

The games are shit but the art direction and lore are kinda cool. I gotta say 4 was pretty enjoyable though. I actually ended up buying it.

>FNaF became shitty
It was always shit, it's basically a walking simulator but you can't move

it's actually better than a walking simulator because you at least have to do something and can lose

>This drawfag
God his style is/was hideous

foxy a shit tier husband

You can see the way the series jumped the shark just by the way it treated the purple guy
>FNAF 1: is totally unseen and is only mentioned through Easter Eggs on the camera, is explained to be caught and arrested
>FNAF 2: is heavily featured in mini games, revealed to have killed more kids and is still on the loose
>FNAF 3: the only real threat in the game, dismantles killer robots with his bare hands and becomes a killer robot himself
>FNAF SL: is revealed to be an undead zombie that is also the co-inventor of everything in the series

>Dude close doors on mechanical teddy bears lmao
Epic gameplay

>dude just hold w for 5 minutes and you beat the game

shit "artist"

shit game

I just want to know what scott's modelling process is. I always get to texturing and instantly lose interest.

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>Pic
Where's that from?

isn't texturing last ?

Pilgrim's progress. Scott knows how to model robots

That might be my problem, I do the main model, materials, texturing then rigging which is a process of itself. UV mapping is a bitch.

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>Pilgrim's progress.
Wait isn't that a medieval something game?

It's a Christian game where all the enemies are SMT-esque demons.

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>Pic
Looks pretty cool but what the fuck no attack

>Player 1

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Do people really masturbate to awkwardly rendered animal mannequins?

people will jerk off to anything

if you can think of something, someone gets off to it.

I think the Blessings are your main attacks here. They seem to work like spells.

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>is revealed to be an undead zombie
That's actually his son.

idk and dont care but has anyone seen the weaver comic Dinzy and Blinzy or something?

fuck man that comic got me

FNAF was purely gameplay & atmosphere
there wasn't really any story (at least in the first one)
there wasn't much dialogue
there weren't cutscenes

it was just the game & the atmosphere
if you think FNaF didn't have gameplay you probably think Contra didn't have gameplay either

>hurr just hold shoot & run around lmao
epic gameplay

UV mapping is ez pz if you're not a brainlet

Guess so but I prefer the actual modelling and rigging to trying to make good textures.

His applejack comic was and will always be forever godtier; just right next to the the one with nick and judy in the car

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I've never rigged, but while modeling is pretty comfy & UV mapping is okay, I absolutely detest texturing to no end

I don't know and I don't really care. I had fun with it and maybe one day when I have VR stuff I'll play HW, seems fun.

>weaver
He just makes porn now and its not good
He used to make decent quests

Ushered in some good porn